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Announcements
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SITE MOVED - IN READ ONLY MODE 12/08/2015
Please use http://www.loverslab.com moving forward. Site has been restored to a previous version, and this one placed into a read-only mode. This is available for a limited time so users may reference/copy content that has been lost in the transition. This will no longer be accessible by December 22nd, 2015.
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78 files
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Requiem - Sexlab & Devious Patches
By Soaryne
Are you a Requiem lover and Sexlab lover?
Are you sick of having your Requiem characters get kill or bugged form Sexlab Punishment scenes?
Don't like choosing between Requiem effect or your Devious & Sexlab effects?
If you have answer yes to all the questions above, then you have come to the right place for the solution; Requiem patches for Lover's Lab Mods.
What is this?
This is a group of Requiem patches for Sexlab mods designed to fix bugs and change them for full compatibility with Requiem.
Available Patches:
Do You Know How I Am / Sexlab Solutions Patch (DYKWIA & SS patch)
Required: Dawnguard Required: SexLab v1.59c + Required: Sexlab Solutions v4.0.0+ http://www.loverslab.com/files/file/1635-sexlab-solutions-317-13-jul-2015/ Required: Do You Know Who I Am? v14 http://www.loverslab.com/files/file/1791-do-you-know-who-i-am/
What is this patch?:
1: Allow the player to choose dialog form both Sexlab Solutions and Do You Know How I Am.
2: Make Sexlab Solutions and DYKHIA compatible with another.
Installation:
Unzip the archive into your Skyrim data folder or use a mod manager.
Requiem - Sexlab Mass NPCs & Foes Overhaul (SMN&FO)
Required: Dawnguard Required: DragonBorn Required: HearthFire Required: SexLab v1.6+ Required: SexLab Aroused v20140124 + Required: Zaz Animation Pack v6.03 + Required: ApachiiSkyHair v1.6 Full Required: Devious Devices - Assets v2.9.0 Required: Devious Devices - Integration v2.9.0 Required: Deviously Helpless v1.15d + Required: Prison Overhaul v0.33+ Required: Sanguine Debauchery Enhanced http://www.loverslab...ery-2013-12-27/ v3.2+ Required: The Sisterhood of Dibella http://www.loverslab...ood-of-dibella/ v1.2.6a+ Required: Enemy AI Overhaul - Revenge of the Enemies v1.95+ Required: OBIS - Organized Bandits In Skyrim v2.01+ Required: Ethereal Elven Overhaul v1.1.1+ Required: Requiem - The Roleplaying Overhaul v1.9+ Required: Deadly Dragons v6.3.5+ Optional: Prison Ovhaul V33 v6 Patch http://www.loverslab.com/files/file/1935-prison-overhaul-v033-patches/ Required: ApachiiSkyHair NPC Overhaul http://www.nexusmods.com/skyrim/mods/15411/? [Doesn't have to be in the load order.]
What is this patch?:
Requiem - Sexlab Mass NPCs & Foes Overhaul started out as a personal project to make all more of my favorite Overhaul mods compatible in my game but I modified it a for any loverlab Requiem fans that would want to enjoy having a patch that make all the listed mods above compatible with each other.
I like to give special Thanks to Thetradar for giving me permission to merge his Requiem - Deadly Dragon [ http://www.nexusmods.com/skyrim/mods/60793/? ] mod into Requiem Sexlab Mass NPCs & Foes Overhaul.
What this patch does:
[Note]: Requiem - Devious Device & Requiem - Deviously Helpless is builted into Requiem - Sexlab Mass NPCs & Foes Overhaul.
Updated Version:
1: Make Requiem, ROTE, OBIS, EEO, Deadly Dragons, ApachiiSkyHair NPC Overhaul, Vampire Armor Replacer - Newmiller Cuirass, SD+, & Sisters of Dibella compatible with each other.
2: Give the facial look for EEO, the hair form ApachiiSkyHair, the combat mix between OBIS, ROTE, & Deadly Dragon, with Requiem stats to NPC.
3: Fixes the over damage form ZaZ items and Prison Overhaul for punishment scenes for other mods.
4: Add missing XNAM - Relation to Factions.
5: Improved Thalmor gear for enchantments for Destruction & Illusion spells.
6: Add mission faction to SD+ & Sister of Dibella NPCs.
7: Many other bugs fixes.
8: Fixes the loop bug when bdsm & devious items are add in combat with armor disable changing in combat for Asset, Devious Helpless, Prison Overhaul, and SD+
[Note will work with Requiem - Devious Devices patch.]
Work best with Requiem - Unofficial Patches Patch and Dragonborn Reqtified [ http://www.nexusmods.com/skyrim/mods/58141/?] by hunterrock but optional use.
Installation:
Unzip the archive into your Skyrim data folder or use a mod manager.
LOAD ORDER For Requiem - Sexlab Mass NPCs & Foes Overhaul:
Skyrim.esm
....
Dawnguard.esm
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Unofficial Dawnguard patch.esp
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Dragonborn.esm
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HearthFire.esm
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ZaZAnimationPack.esm
....
ApachiiHair.esm
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SexLab.esm
SexLabAroused.esm
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Devious Devices - Assets.esm
Devious Devices - Integration.esm
Devious Devices - Expansion.esm (Optional)
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daymoyl.esm (Optional but highly Recommended))
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SkyUI.esp
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Rebirth Monster.esp
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OBIS.esp
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OBISDB.esp
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ethereal_elven_Overhaul.esp
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NewVampChainReplacer.esp
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Requiem.esp
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Requiem - Unofficial Patches and Dborn.esp (Optional but highly Recommended)
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Requiem - DD Expansion.esp (Optional: Need for Devious Devices - Expansion option.)
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Deviously Cursed Loot.esp (Optional)
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Requiem - Devious Curse Loot.esp (Optional: need for Devious Cursed Loot option)
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xazPrisonOverhaul.esp
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Sexlab_DebillaCult.esp
Sexlab_DebillaCult_Sisters.esp
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sanguinesDebauchery.esp
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DeviouslyHelpless.esp
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Requiem - Sexlab Mass NPCs & Foes Overhaul.esp
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Requiem for the Indifferent.esp
Requiem - Devious Devices:
Required: SexLab v1.6+ Required: SexLab Aroused v20140124 + Required: Zaz Animation Pack v6.03 + Required: Devious Devices - Assets v2.9.0 Required: Devious Devices - Integration v2.9.0 Required: Requiem - The Roleplaying Overhaul v1.9 Optional: Devious Devices - Expansion v2.9.0 Optional: Deviously Cursed Loot v5.0 Optional: Deviously Helpless v1.15d + Optional: Devious Devices - Captured Dreams Shop v3.84 Optional: Devious Devices for Him Built 7 Optional: Aradia's Devious Outift v2.01 Optional: Devious Device - Equip http://www.loverslab.com/files/file/2435-devious-devices-equip-november-6-2015/ Optional: S.L.U.T.S. http://www.loverslab.com/files/file/2364-the-skyrim-licenced-universal-transport-service-0112-20151022/
What this patch does:
1: Fixes the over damage form ZaZ items for punishment scenes for other mods.
2: Fixes the loop bug when devious item are add in combat with armor disable changing in combat for Asset, Expansion, Capture Dreams, Deviously Helpless, Aradia's Devious Outfits, Devious Devices Equip, SLUTS, and Curse loot.
3: Add missing XNAM - Relation to Factions.
4: Add Requiem - DD ALL.esp which has all 5 patch built into it to save load order space.
5: Requiem - DDFH only need Devious Devices For Him.esp in the load order. Devious for Him Capture Dream and Cursed Loot are built into the Requiem counter parts.
6: Add Requiem - DDFH All.esp with have all 3 Requiem - DDFH patches built into in to save load order space
7: Fixed all know bugs between Requiem, DD Asset, DD Integration, DD Expansion, Devious Helpless, DD For Him, & DCL.
8: Add Stamina Regen enchantment to SLUTS items help on running and movement in Requiem.
9: Add Frost Resistance enchantment to SLUT Harness to help Frost Fall uses.
10: Add perks and Changes Capture Dream Mission NPCs stats. [Experimental.]
Installation:
Unzip the archive into your Skyrim data folder or use a mod manager.
Requiem - PrisonOverhaul:
Required: SexLab v1.6+ Required: SexLab Aroused v20140124 + Required: Zaz Animation Pack v6.03 + Required: SkyUI v4_1 Required: Fuz Ro D-oh v60 Required: Prison Overhaul v0.33 Required: Requiem - The Roleplaying Overhaul v1.9 Optional Death Alternative v6.1.8 Required: Prison Ovhaul V33 Patch http://www.loverslab.com/files/file/1935-prison-overhaul-v033-patches/
What this patch does:
1: Fixes the over damage form ZaZ & Prison Overhaul items for punishment scenes.
2: Change the Jailer's outfit to Tera Armor's Eternal Warden set.
3: Fixes minor bugs between Prison Overhaul & Requiem.
4: Fixes the loop bug when BDSM items are add in combat with armor disable changing in combat for Prison Overhaul.
Installation:
Unzip the archive into your Skyrim data folder, or use a mod manager.
Requiem - Estrus Chaurus / Estrus Chaurus Spiders
Required: SexLab v1.6+ Required: http://www.loverslab...estrus-chaurus/ v4.11+ Required: SkyUI v4_1 Required: Requiem - The Roleplaying Overhaul v1.9 Optional: http://www.loverslab.com/files/file/1938-estrus-chaurus-v394-spider-addon/
What this patch does:
1: Change the Chaurus's poison have the both Requiem and Estrus Chaurus+ effects
2: Fixes minor bugs between Estrus Chaurus & Requiem.
Note: remember to enable all Estrus Animations in Aggressive Animation on sexlab if using with Cursed Loot mod.
Installation:
Unzip the archive into your Skyrim data folder, or use a mod manager.
Requiem - Angelic Races:
Required: Racecompatibility for Skyrim and Dawnguard Required: Zaz Animation Pack v6.03 + Required: SkyUI v4_1 Required: Requiem - The Roleplaying Overhaul v1.9 Required: ttp://www.loverslab.com/files/file/1427-angelic-temptress-unpb-tpsb-ukc/ v5.0+ Optional: Drakian Race http://www.nexusmods.com/skyrim/mods/18014/?v58d
What this patch does:
1: Make Angelic Lunari race Requiem compatible
2: Make Angelic Temptress race Requiem compatible
3: Make Angelic Succubus race Requiem compatible
4: Make Angelic Ashen race Requiem compatible
5: Make all 3 Drakian races Requiem compatible.
6: Add Angelic Form ability to all 3 Drakian races.
Installation:
Unzip the archive into your Skyrim data folder or use a mod manager.
Requiem - SL.SkoomaWhore:
Required: SexLab v1.6+ Required: Sexlab Skooma Whore v0.9.8 http://www.loverslab...re-093b-091714/ Required: Requiem - The Roleplaying Overhaul v1.9
What this patch does:
1: Add missing items to venders.
2: Fixes minor bugs between Sexlab Skooma Whore & Requiem.
Installation:
Unzip the archive into your Skyrim data folder or use a mod manager.
Requiem - Fairies of Skyrim:
Required: Fairies of Skyrim v3.33 http://www.loverslab.com/files/file/1783-fairies-of-skyrim/ Required: Requiem - The Roleplaying Overhaul v1.9
What this patch does:
1: Make fairies unleveled and add missing spell and peeks for Requiem compatibility.
2: Fixes Fairies stats Requiem compatibility.
Installation:
Unzip the archive into your Skyrim data folder or use a mod manager.
Requiem - Animal Mansion Redux
Required: SexLab v1.6+ Required: More Nasty Critters http://www.loverslab...nasty-critters/ v8.23 Required: Animal Mansion http://www.loverslab.com/files/file/2000-the-animal-mansion-redux/ v0.1c Required: Requiem - The Roleplaying Overhaul v1.9
What this patch does:
1: Changes the Locks can to Requiem settings
2: Changes NPC back that Requiem Status
2: Fixes minor bugs between Animal Mansion & Requiem.
Installation:
Unzip the archive into your Skyrim data folder, or use a mod manager.
Requiem - SL Hormones
Required: SexLab v1.6+ Required: Sexlab Hormones sexlab-hormones-2015-06-13/v1.7 Required: Requiem - The Roleplaying Overhaul v1.9
What this patch does:
1: Fixes compatibility with nord race and make Bimbo race Requiem compatible
2: Fixed leveled NPC compatibility between Requiem and Sexlab Homones and world space fixes for capture dream compatibility
3: Fixes minor bugs between Sexlab Hormones & Requiem.
Installation:
Unzip the archive into your Skyrim data folder, or use a mod manager.
Requiem - Sacrificial Spriggan
Required: SexLab v1.6+ Required: Requiem - Devious Devices Required: Sacrificial Spriggan v1.40 Required: Requiem - The Roleplaying Overhaul v1.9
What this patch does:
1: Fixes compatibility with Spriggan armor to fix the equipment loot for having it grow in combat.
2: Added perks, stats, and keywords to the NPCs
3: Fixes minor bugs between Sacrifical Spriggan & Requiem.
Installation:
Unzip the archive into your Skyrim data folder, or use a mod manager.
Requiem - SD+
Required: Dawnguard Required: SexLab v1.6+ Required: SexLab Aroused v20140124 + Required: Zaz Animation Pack v6.03+ Required: Devious Devices - Assets v2.9.0 Required: Devious Devices - Integration v2.9.0 Required: Sanguine Debauchery Enhanced http://www.loverslab...ery-2013-12-27/ v3.4+ Required: Requiem - The Roleplaying Overhaul v1.9+
What this patch does:
1: Fixes the over damage form ZaZ items for punishment scenes for other mods.
2: Add mission faction to SD+ NPCs.
3: Fixes the loop bug when being equipment with SD+ item in combat.
4: Fixes minor bugs between SD+ & Requiem.
Installation:
Unzip the archive into your Skyrim data folder, or use a mod manager.
Requiem - Sisterhood of Dibella
Required: Dawnguard Required: SexLab v1.6+ Required: The Sisterhood of Dibella http://www.loverslab...ood-of-dibella/ v1.2.7+ Required: Requiem - The Roleplaying Overhaul v1.9+
What this patch does:
1: Add mission faction to Sisterhood of Dibella NPCs.
2: Set Sisterhood of Dibella NPC to use Requiem stats and peaks.
3: Fixes minor bugs between SD+ & Requiem.
Installation:
Unzip the archive into your Skyrim data folder, or use a mod manager.
Requiem - SD+ & Sisterhood of Dibella
Required: Dawnguard Required: DragonBorn Required: HearthFire Required: SexLab v1.6+ Required: SexLab Aroused v20140124 + Required: Zaz Animation Pack v6.03+ Required: Devious Devices - Assets v2.9.0 Required: Devious Devices - Integration v2.9.0 Required: Sanguine Debauchery Enhanced http://www.loverslab...ery-2013-12-27/ v3.2+ Required: The Sisterhood of Dibella http://www.loverslab...ood-of-dibella/ v1.2.6a+ Required: Requiem - The Roleplaying Overhaul v1.9+
What this patch does:
1: This is a combianed Patch of Requiem - SD+ & Requiem Sisterhood of Dibella
2: Fixed NPC Level item Both SD+, Sisterhood of Dibella, and Requiem.
Installation:
Unzip the archive into your Skyrim data folder, or use a mod manager.
Load Orders:
Skyrim.esm
....
Dawnguard.esm
....
[Required Mods Here]
....
Requiem.esp
....
[sD+ if the mod Require it go there.]
...
[Requiem - Sexlab & Devious Patches's mod patch here.]
....
Requiem for the Indifferent.esp
Future Plans:
1: Requiem compatiblity for Angelic Tempress Followers.
PERMISSIONS
Under no circumstance can the listed Patches above be posted outsides of Lover's Labs without my permission (which I am highly unlikely to give).
Thanks to
Min & Zadil for making Devious Devices Xarrian & Ogerboss for making Requiem xaz for making Prison Overhaul & ZaZ Animations Srende for making Deviously Helpless Veladarius, DocClox & Skymll for help me to learn how to edit mods and for all the information & help you have all given me. asianboy for making Tera Armor Collection Ashal for Sexlab Bane_Master for making Estrus Chaurus + Psychos & Brokefoot for Temptress race uglykidcid for Angelic Temptess Guffel for making Sexlab Skooma Whore Sky_mds for making Animal Mansion and hope you will come back again. Spewed for making ApachiiSkyHair NPC Overhaul Thetrader for Requiem - Deadly Dragaons & permission to merge his great Requiem Deadly Dragon mod into Requiem Mass NPCs & Foes Overhaul.
Changes
6,721 downloads
Updated
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Animals and Followers
By vpoteryaev
Description
This mod takes main idea from "SexLab Animal Sex" which seems completely dead.
PC can use "(AF) Reanimate Creature To Follower" lesser power to "reanimate" killed creatures (or spell with the same name) which becomes her/his followers. Nor essential nor protected, but with constant healing ability. Your new follower will be started at the same Level as killed.
After creature(s) was reanimated (up to 4 at once with lesser power) it starts sex act with PC, becomes PC's teammate and increases Level by 1. If you have no empty slots for new follower then your PC will be simply used by creature that afterwards disappears.
There is limit for 5 followers (I don't think that Armies you needed).
You may use Commands for individual follower, by default key "2", (follow, wait, dismiss, info, 'course sex) and at distance to all your Pets (with lesser power "(AF) Main Command" or key)
Every PC sex act with your Pet increases they Level (i use racial-class default values): Health, Stamina ... etc.
With SexLab Aroused used you will receive main features of this mod: sex with all your followers (human-human, human-animal).
You may initiate sex with your animal follower via three ways:
individual command to animal follower using key (at any time and any state of Pet's arousal) command to human follower through dialogue "would you be kind..." (follower arousal need exceed limit for reply "ok, with which one" after using key (default "2") you may direct at animal follower "Sex...->Tag for sex with Follower") command to all human followers, "(AF) Main Command->Human Commands...->Sex Time" (animal followers with arousal levels beneath limit directed to hideout, others are relaxing with human followers (aroused enough too). If amount of animals less then humans, human-human acts (or "solo") will be performed too. All arousal limits may be set in MCM.
As bestial-PC assumed to play with less armor as usual, you may compensate it with turning ON "Naked defence ability".
EVERY animal follower has own:
Relationship value. It affects at Confidence Actor Value. In other words with higher relationship values followers assist you in combat till death. At the beginning your Pets may flee from combat. Relationship increases when your follower is your sex partner (if pet's Arousal is not at low level). Value may decrease if you make a sex with another creature (or yours animal follower) and follower see that. Happiness. By default 0. As said before if your Pet see you 'sexiing' with others he becomes Jealous and his Happiness decreases. While this value below 0 your Follower will attempt to rape you (refusing decreases Happiness more down). Every 12 in-game hours Happiness will be increased by one (cool-down effect) till reaches zero. If you submit to your Pet rape attempt his Happiness becomes 1. Your human follower if you ask ("Would you be kind..." after go to your Pet and use Action (default key 2) you will see "Tag for sex with Follower" in "Sex..." option) can "cool-down" your pet. Almost all settings are configurable in MCM.
Supported creatures:
Bear
Draugr
Sabrecat
Spider
Troll
Wolf
For now only reanimated wolves, bears and sabre cats support all vanilla Skyrim skins and their races abilities. Other critters has only one "default" skin, but it in my ToDo list.
In MCM you may set that your Pets can follow you through doors.
Installation:
Simpliest as may be. Just copy to Skyrim Data folder. Mod manager usage recommended. Run FNIS for users, reset SexLab animations, re-register all mods in Creature Framework. Wait a minute due CF does not register all immediately. Check in Creature Framework MCM present: "(AF) Wolf" with different skins, "(AF) Black Bear", etc. races (in my game they at last pages).
De-installation:
Use mod manager. Run FNIS for users, reset SexLab animations, re-register all mods in Creature Framework.
Clean save.
Upgrade:
For now simple replacement. Before update advised to Hide your pets, after update to Summon. Run FNIS for users, reset SexLab animations, re-register all mods in Creature Framework. Wait a minute due CF does not register all immediately. Check in Creature Framework MCM present: "(AF) Wolf" with different skins, "(AF) Black Bear", etc. races (in my game they at last pages). Save game - Exit game - Load. All warnings about missed properties related to this mod must gone.
Due to code cleanup and removing some script, animation files I recommend to deinstall mod with mod manager and without game launching install new version.
Bugs:
Even with betas seems had no major issues, first release may contain bugs. Initially in betas was used AFT integration only, this not tested by me with other followers mods. Also at that moment I start new game and can't guarantee support for housecarls and hirelings (till testing by myself).
Compatibility:
possible packages conflict with another 'bestiality-follower' mods (Untamed etc.)
Requirements:
SKSE, SexLab (1.60+ for 1.59c users old version 1.01 of mod still available for download)
Optional:
SexLab Aroused (Redux)
vlkStrip
Recommended:
MoreNastyCritters, BDIC.
Planned:
Skins for all supported critters. Maybe something else
Credits:
All Skyrim community and Bethesda Game Studios...
mazoky (SexLab Animal Sex)
Ashal (SexLab)
fishburger67(SexLab Aroused Redux)
llabsky (animations)
MNC, SexLab Nude Creatures, BDIC, Creature Framework authors.
Licence note:
All sources and mod itself are free for everyone - do what you want, even not asking me. Except animaton files - ask authors (if they not positioning them as free). One restriction - do not allowed to ask money in any way (paid mods, donations,... etc.)
All my scripts (quests) has "vlk" prefix. If you find something related in logs, please, report.
And please do not expect very frequent answers and updates.
My English is not my best. Sorry for mistakes that I made.
Kind Regards.
Notes about vlkStrip
Added vlkStrip.esp as optional requirement. Planned to release after testing as separate upload on LoversLab in future.
For modders:
similar to SerialStrip functionality based on ActiveMagicEffects, so can be used on unlimited amount of NPC (see vlkStrip_Interface.psc). And supposed for using in scenes when actors DO NOT redress after each SexLab animation, but only with ending whole scene. Also contains aroused and seduce animations.
For stripping items divided by next slots and keyword-parts:
Slot(s) Keyword panties, skirts 49, 52 Panties bra 56 Bra common wear Chestpiece, ArmorCuirass, ClothingBody boots 37 gloves 33 helmets 31 For users:
I like "SexLab Eager NPC" mod, but i feel some disappointment with sex just started where actors stay and we have some mods with similar behavior. Will be better to travel with partner to suitable place for "sexing". vlkStrip MCM allows you to add dialogue for this, even more, it demonstrate abilities for modders. You may travel with partner, strip for him/her, demonstrate seduction pose. Planned to add arousal affection while item stripped and/or sexy pose demonstrated. If you use stripping while dialogue, do not forget to check in MCM "Add Redress Spell". And after sex scene do not equip items via inventory menu, but use this spell - it removes from player "stripped" magic effect and redress.
Notes about vlkStrip: Major problem is that UnequipItem() with flagged PreventReequip not work as intended - actors redress anyway, so I can use two ways: remove item from NPC's inventory or equip "fake" armor. With removing and reequipping we have problems afterwards - NPCs "loose" they armor. For example if via follower mod you change outfit to follower then after dismiss they seems OK, but if you meet them after some time they can be naked. So I choose "fake" armor. But now SOS problem. To mark armor as revealing means to create dependancy, but I hate this. Since v0.05 with using SOS-spell "fake" armor must be marked as revealing without creating dependancy, but with first usage wierd effects may occur.
Installation:
Simpliest as may be. Just copy to Skyrim Data folder. Mod manager usage recommended. Load order has no matter. Run FNIS for Users.
De-installation:
Use mod manager.
Run FNIS for Users.
Clean save.
Upgrade:
For now simple replacement. Run FNIS for Users.
Requirements:
SKSE, SexLab 1.60+
Version History:
0.03 - Initial Release
0.04 - Fix when hand gear becomes unequippable in inventory menu
0.05 - Added check for "fake" armor as revealing. At first equipping by NPC some wierd effects may occur, but afterwards everything must be OK. Clean save recommended.
Licence note:
All sources and mod itself are free for everyone - do what you want, even not asking me. Except animaton files - ask authors (if they not positioning them as free). One restriction - do not allowed to ask money in any way (paid mods, donations,... etc.)
Credits:
All Skyrim community and Bethesda Game Studios...
Ashal (SexLab)
SerialStrip creators
Aqqh - animations
Leito86 - animations
3,732 downloads
Updated
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Milk Mod Economy [2015-11-25]
By Ed86
Requires:
Skyrim Script Extender (SKSE)
Sexlab Framework 1.59c+ with PapyrusUtil 2.8+(should be included in SL)
ZaZ Animation Pack 6.00+ AND >>>TEXTURES<<<
Sexlab Aroused Redux, while not required, without SL Arousal you'll miss out a lot of content, since mod was designed and intended to be played with arousal, but its your choice in the end
XPMSE 2.14+ AND custom body replacer that support breast scaling
SkyUI for MCM
RaceMenu 2.0+ OR NetImmerse Override
STABLE SKYRIM PAPYRUS SCRIPT ENGINE, if you have tooo many script heavy mods, mod might fail to load
Milk here, milk there, milk everywhere yay!
Mod based on this thread: (WIP) Long Life Milk Mod (Expired Milk Edition!)
Since progress in the thread above just died and mod was barely working, i wasn't able to get any satisfaction from it, so i decided to take everything in my hands and after a week of my noob scripting this turned into something working... and so it goes on....
ON A SIDE NOTE: MOD IS WORKING, AUTHOUR IS NOT RESPONSIBLE FOR USER OR TRANSLATORS FAULTS
Mod Description [RP]:
Spoiler This mod allows you to become a proud owner of cows, milk them in the morning, in the evening, milk them all the time and have fresh milk!
You may ask "cows"? Who cares all farms have cows! Yes Sir! you are absolutely right, all farms have cows! But you will be the owner of not ordinary cows its your followers that you will milk and if you like experiments you can become one yourself! Just think about the possibilities!
So, your are interested? Let’s me continue then, when you join our ranks, you get exclusive access to milk machines spread across the Skyrim all equipment will be provided with a small fee. You will have exclusive contracts to sell your milk at finest prices, or you can leave it to yourself and enjoy its effects during dark cold evenings.
Mod Description [boring]:
Spoiler You and your followers can become milk maids, after becoming milk maid character will start producing milk. In order to produce milk milkmaids need to meet 1 of 3 conditions: 1)Be pregnant; 2)Be fed with enough lactacid; 3) breast milk be carefully managed not to be too much. Lactacid can be bought from khajiit caravans. After milking, milk maids will gain a levels which will increase their breasts and amount of milk can be hold, as your progression level as milk maids owner increases you'll to get ability to have more milk maids and bonus to economy milk prices.
You can milk with milk pumps to get milk bottles and sell(or keep) them via economy, if you sell it at correct market, you might get some great profits.
Uncared milk maid breasts will eventually become full and start leaking milk, even worse they will reduce combat abilities. In far far away dungeons you can always ease up your burden, but if you don't want all that precious milk to go waste, you can jump into your trusty Milk Cuirass and get milked, store milk can be later retrieved and any milkpump after appropriate preparations.
If you have Parasite or Living armor, it will feed you with Lactacid and milk you, but be ready for consequences!
Some items like DD Chastity Bras or Nipple Plugs(which doesn't exist as far as im aware, make one yourself) may block you from milking, if you find your self in such dare situation, you better go find a good caring master, who will take care of your needs.
Mod features some stories displayed at various moments to spice up your fantasies.
MCM allows you to see detailed info about your character and followers, do some mod configuration to your likings.
Mod is intended to be played with SexLab Arousal plug-inbut can go without it. Arousal affects milk production, allows you to get Race based milks and some other character fluids. High arousal changes animations used by milkpump milking and affects pain gain during milking and pain reduction if you play with it.
Characters can be milked for their other fluids at milkpumps. Drinking Futas (Futa = scholgified female, game gender =/= sexlab gender) fluids will have some serious consequences.
If you have Realistic Needs and Diseases drinking Milk will decrease thirst and slightly hunger.
If you have Realistic Needs and Diseases drinking Sperm will decrease thirst and slightly(greatly if succubus) hunger, increase energy if PSQ.
Mod have support for xbox vibrator during milkpump use.
Optional esp patches for:
Hearthfire DLC - allows you to convert your Milk into Jug of Milk using Cooking Pot, that can be used to craft food from other mods.
ZaZ Animation Pack - adds script to all ZaZ Dwemer milking machines and turns them into Milk pumps.
Installation:
Install all requirements and their dependencies If you want breast animation during milking use XPMSE 2.14+ with BBP rig(or old patch in next step), milking breast animation with HDT is not working Install mod with MO or NMM installer. During installation you can select patches you want and Milk Cuirass Model for you body Bodyslide Option: If you have BodySlide 2 and Outfit Studio, you can install bodyslide slider set for Milk Cuirass in order to change it to fit your body and/or Zap(remove) collar and panties Run FNIS Wait for mod to load. You may need to save/load for MCM to show up. Set up notification hotkey in MCM => Milk Mod => Settings, this is the main key to get info about self/milkmaid and start/stop milking (Optionally) merge esps
IF upgrading from older versions - check change log for requirements! OR ELSE!
IF something went wrong do a clean save
Uninstall:
MCM -> Milkmod -> Debug -> Uninstall, this will reset everything to default state, stop running scripts, wipe milkmaids data in StorageUtil script, reset body state Delete mod with your mod manager (Optionally) Use Save game script cleaner to remove Milk* scripts (Optionally) to make your game almost virgin like Save game script cleaner 2.4+ -> mod editor -> MilkmodNew.esp -> select -> delete mods forms and delete mods scripts
To become Milkmaid:
Use the milking pump Get pregnant (Player only) Equip Milking Cuirass (included) or other armors from Supported armors section (Player only) Drink race based Milk potion, Lactacid Get drugged with Lactacid by Skooma Whore (Player only)
Soft linked plugins - not required but supported:
Spoiler Dawnguard.esm
Dragonborn.esm
HearthFires.esm
Devious Devices - Assets.esm v2.9.0
Schlongs of Skyrim.esp v2.05.10
SOS - B3lisario UNP Addon.esp
BeeingFemale.esm v1.14
HentaiPregnancy.esm Patched version
SexLabProcreation.esp
SexLabSoulgemPregnancy.esm
PSQ PlayerSuccubusQuest.esm v2.15a v2.16
soulgem-oven.esp
EstrusChaurus.esp v3.92
RealisticNeedsandDiseases.esp
iNeed.esp 1.40
Skooma Whore 1.0, requires my Skooma Whore custom drugs patch
MCM menu:
Spoiler MCM menu allows you fine-tune mod to your likings.
Overview tab you can get info about your progression and basic information about your milk maids.
Settings tab allows you to configure mod to you likings, general settings, breast-scaling, difficulty.
Milking configuration allows you to configure pain system, milking modes (enable feeding/fuck machine(if disabled character will be milked instead)), configure EC+ event, vibration and animation duration to you likings.
Milk market shows information about mod economy, market saturation (the bigger value the more you can sell there), if milk is in demand you get x3 price.
Debug tab allows you to ... debug, reset, cheat, edit mod stats, enable unsafe milk effects, set Progression level to 40 (normally its limited to 10) and have 20 milk maids.
Debug Milk Maid tab allows you to view and edit your milk maid stats, manage spells and effects or reset/wipe maids.
Compability tab shows info about supported plug-ins
Armor management allows you to add random armor(slot 32) to supported armors(normal/spriggan/parasite(EC+))
Spell configuration allows you to change effects of milk and debuffs, exhaustion timer is broken though, dunno how to fix it
Pain system:
Spoiler To make your life harder/immersive, mod features pain system.
Currently it have 2,5 states:
-Disabled
-Enabled - when somebody is milked their nipples will hurt and eventually they will become sore and apply exhaustion debuff reducing stamina regeneration and blocking further milking.
-If you enable Pain hurts option, milking will continue, but actor will get over-milking debuff reducing hp/sp/mp by 5 for 5 min.
(De)buffs:
Spoiler Currently mod applies these effects (can be disabled in mcm):
Well milked buff - has 25 levels, increases max carry weight by 2 per milkmaid level.
Unmilked debuff - has 25 stages, if you don't milk your breasts, they will become bigger and will have negative impact on character stats ((Unmilked debuff level) x 4 OneHanded, TwoHanded, Marksman, Sneak, Pickpocket, CarryWeight, Speed, MP/SP Regen and max Stamina).
Exhaustion debuff - reduces stamina regeneration, removed by sleeping 6+ hours, or drinking race Milk/Lactacid.
Mental Exhaustion debuff - reduces magicka regeneration, removed by sleeping 6+ hours, or drinking race Milk/Lactacid.
Milk and food this mod has to offer:
Spoiler Immersion mods:
-RND: All Milk, Semen, Cum have moderate decrease thirst, slight decrease hunger, adds empty bottle.
-iNeed: All Milk, Semen, Cum have moderate decrease thirst.
Cheese and Sweet Rolls - decrease hunger.
Normal and Simple milks can be bough from npcs vendors.
Lactacid and Race milk can be bought from khajiit caravans.
Normal milk (4 tiers): 1(HP/MP/SP) + 1*tier regen for 10 sec Sperm/Cum: male/female - you can get it from milking during boobgasm/orgasm or in milkpump fuck-machine mode for males or masturbating. If drunk by succubus = decrease hunger greatly(RND), if PSQ is installed = raises energy by 10% Sperm/Cum: futanari - Increases arousal exposure rate. Turns females into futas(need UNP Schlong), increases/decreases schlong. Special Cheese - crafted with 10 normal milk bottles Special Sweet Roll - crafted with 3 wheat and 1 Sperm/Cum bottle Special Milk you get after milking if milkmaid had boobgasm:
Default Race milk (4 tiers): +5HP +5MP +5SP regen + Race effects for 15*tier sec Simple Race milk: +5HP +5MP +5SP regen + 5 HP/MP/SP (for warriors/mages/stealth, based on race bonus stat) for 60 sec Exotic (Custom) Race milk (4 tiers): +10HP +10MP +10SP regen + 10Elemental resists for 15*tier sec Vampire milk: +10HP +10MP +5SP regen for 30 sec, skill buff: illusion, alternation, speech, destruction, 50% frost resist, Vampire lord transformation if you are vampire, require Dawnguard (in mcm you can enable forced transformation even if you are not vampire, this is probably not safe do at your own risk) Werewolf milk: +10HP +5MP +10SP regen for 30 sec, skill buff: 1h, 2h, block, 50% frost resist, Werewolf transformation if you are werewolf (in mcm you can enable forced transformation even if you are not werewolf, this is probably not safe do at your own risk) Succubus milk: +5HP +15MP +5SP regen for 30 sec, skill buff: illusion, alternation, speech, barter, 50% fire resist (in mcm you can enable AE increase arousal, this is probably safe)
Stories:
Mod features few stories that are displayed randomly during milking start/end, you can enable/disable them in mcm.
Spoiler Currently:
MilkPump have:
1 story start when player becomes milkmaid, when you use MilkPump 1 story end when player becomes milkmaid, when you use MilkPump 5 stories randomly displayed at beginning of using milk pump 5 stories randomly displayed at ending of using milk pump Spriggan armor have:
3 stories randomly displayed at beginning 3 stories randomly displayed at ending Hermaeus Moras Caress:
2 stories randomly displayed at beginning 2 stories randomly displayed at ending Living armor:
3 stories randomly displayed at beginning 3 stories randomly displayed at ending 1 Story shown when player becomes milkmaid by drinking race Milk/Lactacid
You can write your own stories and they might be included in the mod, the requirements are: plain text, ~500 symbols (including spaces) max.
Texts of stories can be found in script source files, if you want to correct or translate something.
NPC Comments:
When Milk Maid breasts full and leaking milk, npcs might make some comments. By default option is turned off, since its annoys me, but you can turn it on in MCM -> Settings.
NPC Dialogues milking:
Spoiler
Options below can be turned on/off with MCM -> Setting -> Dialogue milking
Dialogue starts with "Hey there!"
You can make npc milkmaid, you need 1 bottle of Lactacid + 1 female npc.
You can make npc futanari if you have futa male semen bottles and SOS UNP installed.
You can milk or be milked by npc, for this to work you/npc need to be milkmaid and have NSAP "3J Straight Breastfeeding" and "3J Lesbian Breastfeeding" animations installed and registered in SelxLab OR have SelxLab 1.6+
Allows to turn any Npc with "Milkmaid", "Milkslave" or "Cow" in their name to milkslave.
Allows to convert npcs from Milkslaves to Milkmaids and vice-versa
Supported Armors (Armors with names that contain, this might not be compatible with translated games):
Spoiler You can manually add any armor(slot 32) to these with MCM.
Milking (these armors will put everything milked in invisible container):
-Milking Cuirass (this one comes with this mod and equipped during milking with Milk pumps, can be crafted at forge)
-Cow Harness 1
-Dwemer milking device 1
-Milker 1 2
Below armors will not give milk, they will feed upon your milk and feed you Lactacid.
These armors are considered Living:
-Spriggan Armor 1 2
-Spriggan Host 1
-Living Arm 1
-Hermaeus Mora 1
-HM Priestess 1
These armors are considered Parasite, trigger tentacle rape if EC+ installed:
-Tentacle Armor 1
-Tentacle Parasite 1
Milk Pump's locations:
Spoiler DawnStar
- near the inn
Falkreath
- near the general goods vendor
Markarth
- turn the corner outside of Dibella's temple
Orc (Features bound milkpumps, they wont let you(player) get out until you are milked dry) (well actually you have to roleplay that since i dont know how to full disable player control w/o breaking scripts)
- one at each stronghold, near the apothecary
Riften
- outside of Mara's temple
- Shor's stone, near the campfire
Solitude
- outside of the inn
- dragon's bridge, outside of the inn
- Morthal, near jarl's house
Whiterun
- (pre-existing) behind the blacksmith
- outside, 2nd floor, general goods vendor
- Rorikstead outside of inn
Windhelm
- Windhelm, near the blacksmith
- Winterhold, opposite of the jarl's house
Caravan
- Ivarstead
Placing your own Milk Pumps:
Spoiler You can place Milk Pump anywhere you want, using console type:
1) help milk
2) get id of FURN Milk Pump
3) player.placeatme id from above
4) use Jaxonz Positioner to adjust position
FAQ:
Spoiler Q: How can I start the quest?
A: Enable mod in mcm, or toggle via [MME] Milk Mod Toggle spell.
A: Player - use Milk Pump, drink race based Milk, equip one of Supported armors from above that will feed you, become pregnant with one of supported mods.
A: Follower - use Milk Pump.
A: use console help lactacid or any race milk, use equipitem "ID of Lactaci" to make milkmaid.
Q: No MCM menu
A: Open console and type setstage ski_configmanagerinstance 1
A: Usem milkpump, if you are not asked to become milkmaid go to Known issues last lines.
A: Try save/load.
A: Try changing load order.
A: If nothing helps, use console to get [MME] Milk Mod Debug Spell to get basic spells to cover your basic needs.
A: Its not my problem, but your skyrim/mcm, i give up!
Q: Where can I get the Milk Cuirass?
A: Craft at forge (1 Cow hide + 1 iron ignot + 24 leather stripes).
A: Use console.
Q: Can’t make follower milkmaid
A: At start you have only 1 slot for Milkmaids, you gain more as you progress.
A: You need to be close when you make or milk Milkmaids.
Q: I can't move the camera
A: You cant control camera while character getting in position in milkpump.
A: You can toggle free camera with SexLab preset (default Numpad 3) or console TFC.
Q: No milking stations / animations
A: You have outdated ZaZ Animation Pack / haven't run FNIS.
Q: Milkpump's have no textures/purple/white
A: You have not installed ZaZ Animation Pack Textures.
A: You have outdated ZaZ Animation Pack / haven't run FNIS.
Q: Floating head/no body during milking
A: You did not install Milk Cuirass meshes/haven't made one with bodyslide
Q: How long it takes to generate milk
A: It takes around 3 hours to generate 1 milk in the beginning but will speed up. who knows
A: If you have Lactacid points milk generation will rise rapidly and can get out of hand, have fun.
A: You can find estimates in MCM, milk generation is affected by many factors like, arousal, milkmaid level, breast size, lactacid.
Q: How long maid will be milked
A: Milk Pump will milk endlessly or until you reach pain threshold (if you play with pain system and pain huts option disabled), player should be close to follower during milking.
A: You can configure each stage length in MCMC => Milking, durations are dependent on papyrus speed, so it can take actually a lot longer than you setup.
A: Non Milkpump milking will continue until milkmaid empty/reach pain threshold.
A: You can interrupt scene with notification key.
Known issues:
Spoiler UNSTABLE SKYRIM PAPYRUS SCRIPT ENGINE, mod might fail to load, mod might CTD, mod might create a black hole in your PC
MOD DOES NOT SUPPORT FOLLOWER FRAMEWORKS WITH BROKEN AI BEHAVIOR, YOUR FOLLOWERS WONT BE ABLE TO USE/STAY IN MILKPUMPS
HDT breast animation not playing during milkpump milking on followers unless you hug/jump/sit on them
... well its HDT... make sure you installed bbp rig
Milk leaking from anywhere but nipples
hdt/breast scaling is not supported for leak effect, idk how to fix that
Mod causes errors to log like:
[04/04/2015 - 08:11:07PM] Cannot open store for class "MilkBottle", missing file?
its the way mod detects soft dependencies and data from other mods through quests, it means you (obviously) lack scripts from some of the soft dependency mods that you do not have installed
Mod wont start, all game goes to hell with CTDs, papyrus log full of following errors:
[06/25/2015 - 02:36:22AM] Error: Unable to link type of variable "::MilkQ_var" on object "milkecon"
[06/25/2015 - 02:36:22AM] Error: Unable to link type of property "MilkQ" on object "milkecon"
something preventing mod linking esp to scripts and therefore fails to load, try to find the problem, to do this you need to disable all mods esps but core skyrim, usps patches, MME and MME dependencies and (LAL) alternative start, now add more mods until you see those errors again, once you find mod that causing this conflict, you will have to do the only correct action of deleting that mod xD
you can try this, it can solve your problem
Conflicts:
Spoiler This mod changes:
-Breast sizes "NPC L Breast" and "NPC R Breast";
-Breast curve fix "NPC L Breast01" and "NPC R Breast01";
-HDT werewolves "NPC L Breast P1", "NPC L Breast P2", "NPC L Breast P3", "NPC R Breast P1", "NPC R Breast P2", "NPC R Breast P3";
therefore it will conflict with mods that change those nodes, but fear not, you can disable everything in mcm (but why would you?). Anyway its not critical.
Might conflict with other mods that:
-change locations where Milk Pumps are placed. -add scripts to Dwemer devices from ZaZ Animation Pack, if you installed ZaZ patch. -forcibly change equipped gear during milking. -change potions/food prices (Economy part will probably be broken).
For Modders:
Spoiler Compiling mod scripts and using CK requires extracted scripts from soft-linked mods, there is separate file in download section with scripts, for those who wish to compile/translate scripts, remove them after compiling/testing, do not play with them or you are probably screwed!
;Varables in StorageUtil
;UnsetFloatValue(none,"MME.Progression.Level")
;UnsetFloatValue(none,"MME.Progression.TimesMilked"
;UnsetFloatValue(none,"MME.Progression.TimesMilkedAll")
;UnsetFloatValue(MILKmaid,"MME.MilkMaid.Level")
;UnsetFloatValue(MILKmaid,"MME.MilkMaid.LactacidCount")
;UnsetFloatValue(MILKmaid,"MME.MilkMaid.MaidMilkGen")
;UnsetFloatValue(MILKmaid,"MME.MilkMaid.MilkCount")
;UnsetFloatValue(MILKmaid,"MME.MilkMaid.PainCount")
;UnsetFloatValue(MILKmaid,"MME.MilkMaid.BreastBase")
;UnsetFloatValue(MILKmaid,"MME.MilkMaid.BreastBaseMod")
;UnsetFloatValue(MILKmaid,"MME.MilkMaid.WeightBase")
;UnsetFloatValue(MILKmaid,"MME.MilkMaid.TimesMilked")
;UnsetFloatValue(MILKmaid,"MME.MilkMaid.MilkingContainerCumsSUM")
;UnsetFloatValue(MILKmaid,"MME.MilkMaid.MilkingContainerMilksSUM")
;UnsetFloatValue(MILKmaid,"MME.MilkMaid.MilkingContainerLactacid")
;UnsetIntValue(MILKmaid,"MME.MilkMaid.MilkingMode")
;UnsetIntValue(MILKmaid,"MME.MilkMaid.IsSlave")
Mod sends out "MME_MilkCycleComplete" event after script passes through all milkmaids adding milk
Mod listens to events:
RegisterForModEvent("MME_AddMilkMaid", "onMME_AddMilkMaid") - makes target, send by external mod, a Milkmaid
RegisterForModEvent("MME_AddMilkSlave", "onMME_AddMilkSlave") - makes target, send by external mod, a MilkSlave
RegisterForModEvent("MME_Milking", "onMME_Milking") - initiates milking cycle by external mod
RegisterForModEvent("SlaveToggle", "OnSlaveToggle") - toggles actor slave mode, adds actor to milkslave faction
SexLab:
RegisterForModEvent("OrgasmStart", "OnSexLabOrgasm") - applies Lactation effects to milk maids during orgasm if they have 1 milk and reduces their milk by 1, if animation has tag "Masturbation", adds cum/semen potion
RegisterForModEvent("AnimationStart", "OnSexLabStart") - initiates milking cycle if "3J Straight Breastfeeding" or "3J Lesbian Breastfeeding" animation played on milkmaid
RegisterForModEvent("StageStart", "OnSexLabStart") - initiates milking cycle if "3J Straight Breastfeeding" or "3J Lesbian Breastfeeding" animation played on milkmaid, this one is used if player have foreplay enabled in sexlab
Example:
;Send Add Milkmaid Event int MME_AddMilkMaid = ModEvent.Create("MME_AddMilkMaid") ModEvent.PushForm(MME_AddMilkMaid, akSpeaker/akTarget) ModEvent.Send(MME_AddMilkMaid) RegisterForModEvent("SlaveToggle", "OnSlaveToggle") - toggles actor slave mode, add actor to milkslave faction ;Send SlaveToggle Event *untested this event adds/removes actor from milkslave faction and toggles IsSlave variable, can be used to restrict player milking, see below int MME_SlaveToggle = ModEvent.Create("MME_SlaveToggle") ModEvent.PushForm(MME_SlaveToggle, akSpeaker/akTarget) ModEvent.Send(MME_SlaveToggle) ;Send Add MilkSlave Event *untested int MME_AddMilkSlave = ModEvent.Create("MME_AddMilkSlave") ModEvent.PushForm(MME_AddMilkSlave, akSpeaker/akTarget, Level, Milk) ModEvent.Send(MME_AddMilkSlave) ;Add Milkmaid Event received by MME Event onMME_AddMilkMaid(Form Sender) actor akActor = Sender as Actor if MilkQ.MILKmaid.find(akActor) != -1 ;Check if target is already milkmaid MilkQ.AssignSlot(akActor) ;make target milkmaid else Notification( "Target already milkmaid" ) endif EndEvent ;Send Milking Event Function Send_ModEvent_MME_Milking() int handle = ModEvent.Create("MME_Milking") if (handle) ModEvent.PushForm(handle, akActor) ;Actor ModEvent.PushInt(handle, 4) ;Milking Mode, should probably leave at 4 ModEvent.PushInt(handle, 0) ;MilkingType, 0 or 1 ModEvent.Send(handle) endIf EndFunction ;Milking Event received Event onMME_Milking(Form Sender, Int Mode, Int MilkingType) actor akActor = Sender as Actor if akActor.GetActorBase().GetSex() == 1 int i = MilkQ.MILKmaid.find(akActor) if i != -1 MilkQ.Milking(akActor, i, Mode, MilkingType) else Debug.Notification( "Target is not a milkmaid" ) endif else Debug.notification("Only works on females") endif EndEvent ;MilkQ.Milking(akActor, i, Mode, MilkingType) ;*i is no longer used but left as it is ;Mode == 0 - MilkPump Milking\Fuck-Machine ;Mode == 1 - Other Milking(Mobile), script will change to 2 or 3 or leave as 1 (hand-milking) ;Mode == 2 - Equipment Milking, set above^ ;Mode == 3 - Living armor Milking, set above^ ;Mode == 4 - Called by other mods, runs milking script, expressions and moans, no animations ;MilkingType == 0 normal/none milkpump ;MilkingType == 1 bound/disable player control milking equipment ( auto/manual milking options, [s]optional lactacid injection[/s]; container for milk to be given to master; type, qty if player leaves enslavement, milk will be given during next milking at milkpump or can be sold) -UnsetFloatValue(MILKmaid[i],"MME.MilkMaid.MilkingContainerCumsSUM") - total number of cum in "container" -UnsetFloatValue(MILKmaid[i],"MME.MilkMaid.MilkingContainerMilksSUM") - total number of milks in "container", since its all mixed, you wont get race milks(unless you are using simple milks) -UnsetFloatValue(MILKmaid[i],"MME.MilkMaid.MilkingContainerLactacid") - lactacid injection(this one is set by master, uses 1 int per hour) -UnsetIntValue(MILKmaid[i],"MME.MilkMaid.MilkingMode") - milking mode auto(2)/off(1)/manual(0)*default, if actor is slave and mode is not 0, milking by hotkey is disabled, auto milking will happen every hour if actor have at least 1 milk -UnsetIntValue(MILKmaid[i],"MME.MilkMaid.IsSlave") - actor is a slave = 1, slave frameworks mod authors should set this and above to desired value to disable/enable milking and obviously revert after slavery end, it is also would be nice to add actor to milkslavefaction, in case of player that would prevent milking dialogue
Mods that you might be interested in:
Spoiler Use game controller as Vibrator!
The Dungeon: Milk Mod Economy Follower Home
Non-SexLab Animation Pack - Breastfeeding animations SL 1.59c and earlier
JUGs - Alternative dialogues to trigger Breastfeeding
hydra_slavegirls - adds "milkmaids" npc's
Outdated
Nice Melons - Dialogues to trigger Breastfeeding(outdated)
GotMilk - Dialogues to trigger Breastfeeding(outdated)
Customized Milking Cuirass - Premade milking cuirases(outdated)
Permissions:
If you repost/share this mod to other sites, you must post link to this thread and provide descent translation of everything written on this page.
You are not allowed to post/host/share this mod on cloud storage and file hosting services that:
-force you to wait 15+ seconds and watch advertisements while "your file being prepared" or buy premium to get file instantly crap.
-give you money for file downloads/uploads/views/clicks.
Patch notes and, maybe, some additional info in 2nd post
156,938 downloads
Updated
-
hydra_slavegirls
By hydragorgon
_-_Slave_Girls_-_
This mod adds about 200 npcs in various states of distress all throughout
Skyrim. There are slave caravans, house slaves, hostages, and bandits in bondage.
Many of the NPCs have dialogue, and some are merchants. At the moment this mod
is mostly for visual appeal, but I have plans to add scripts and quests as
soon as I can get online more regularly. I use alot of extra NPC mods because I think
they add alot to the random element of the game. That's what Slavegirls does. This
mod DOES NOT simulate an actual slave trading economy; it's just flavor so far.
Thanks alot to all the Lover's Lab community for helping me make this mod decent.
_Requirements_
There are only two requirements, but they both require FNIS and SKSE at least.
Check the pages carefully, please.
Sexlab Framework
http://www.loverslab.com/topic/16623-skyrim-sexlab-sex-animation-framework-v159c-updated-oct-3rd/
ZaZAnimationPack
http://www.loverslab.com/topic/17062-zaz-animation-pack-2015-07-02/
_Patches_
Copy over the main esp
No-Nude Males
_More Info_
There are quite a few different types of slavegirl in the mod, and even a few
slaveguys too. I use many different AI packages to tune the mod, but there
are still bugs. If you see a slave standing around doing nothing, just wait
an hour. She'll usually end up getting herself into trouble somehow. Some NPCs
are Sexlab Forbidden to preserve their bondage, but there's a patch to change that
included. Here's a brief explanation of most of the types of slavegirls out there.
Slavegirls- These are house slaves serving the more wealthy denizens of
Skyrim. They have been trained throughly, and so have a certain amount
of freedom. Many slavegirls have dialogue.
Townies- Most of the settlements have a townie or two with personal slaves to
serve them. Some are paid champions protecting a given territory. Many of these
lucky folk are merchants including a..
Rare gem dealer in Solitude
Rare book dealer in Dawnstar
Dealer in soul gems and enchanted objects in Whiterun
Scroll dealer in Windhelm
Skooma dealer in Riften
And hopefully more soon...
Adventurers- Small groups of adventurers travel the wilds of Skyrim, slave
girls rushing behind them to catch up. You can often find them in taverns
and inns, or discussing important business with their ragtag associates. Be
careful because some of these adventurers are quite powerful! Some of them
are merchants too, including..
Travelling alchemists selling potions and other apothecary needs
Orc wanderers selling their ethnic weaponry
A Dungeoneer selling Dwemer artifacts and metals
And also more soon..
Slave Caravans- Various slave traders and their drooling cronies drive
helpless slavegirls all along the roads of Skyrim. They are quite tough,
and will defend their merchandise with their lives.
Hostages- In some cities the guards keep groups of hostages in case their
families are willing to pay ransom for their safe return. Many of these
poor girls are prisoners of war.
Vignettes- These poor ladies are stuck in states of almost total bondage,
depending of course on buggy AI packages. If you see one standing around,
just wait for an hour.
thanks for downloading
hydragorgon
75,265 downloads
Updated
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Dripping when aroused [2015-11-23]
By Ed86
Requires:
-SexLab Framework
-(Optional)SexLab Aroused (Redux), required for dripping
-(Optional)Schlongs of Skyrim, required for futa support
-(Optional)DD, Zaz, required for gag drolling
Description:
When player or npc female becomes sufficiently aroused (>50 arousal) their pussy will start leaking juices.(60s)
After having anal or vaginal intercourse, character will leak cum.(60s)
After having orgasm female will squirt.(10s)
When player or npc wear gag they get drolling effect.(10s)
All effects can be had at same time, effects work through clothes, so you better wash your self, unless you are dirty pervert and enjoying that.
Your graphic settings, enb, etc can affect visibility of effects.
Mod runs checks on player and actors withing range every X seconds, If character aroused enough Mod applies hidden spell with 60 seconds duration, affected npcs shown in mcm.
Cheat?:
you can set Arousal_threshold to 0 and all females will be dripping(even if you have no SLA)
If you want to compile scripts, you need extracted sources of SLA and SOS.
Original dripping meshes and textures taken from ZaZ Animation Pack, meshes modified to work w/o equipping inventory item
15,175 downloads
Updated
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Deviously Cursed Loot
By Kimy
Deviously Cursed Loot V5.1 by Kimy
DESCRIPTION
Beware when looting containers and defeated enemies in Skyrim! You have been warned! There are rumours that some wicked individuals hid cursed restraining devices all over the province that can trick anyone touching them into tying up themselves. It is quite likely that some of them are still out there, waiting inside wardrobes, chests, boxes, even barrels and other innocent looking containers for an unsuspecting adventuress to try and loot them. It is being said that these devices have it particularly easy to bend a mind when the person in question is already dreaming of sex, so keep those hormones in check when opening unknown containers! Even if you bring keys to unlock restraints you are far from safe: Reports have it that some unlucky adventurers managed to hide their own keys while under influence of the cursed devices and had to continue their journey in chains, deep inside a cave full of nasty creatures! Some of these devices will likely have recovered by unlucky individuals already. So be careful if you loot the corpses of your defeated enemies as well! Trapmakers are rumoured to have used cursed restraining devices to protect their traps and make them tamper proof. Extra caution is required when arming or disarming traps!
Also featuring:
Solicitation
This lightweight prostitution feature will allow you to sell your services to make some money - or just to make sure this pesky Slave Collar will come off a little bit faster. The downside is that not all citizens of Skyrim find prostitution acceptable. You might end getting reported to the guard. Or wearing a chastity belt. Others might not mind you offering yourself to them, but don't like to pay for it. In which case they will take you for free.
Device Comments
No longer will you be able to wear restraints in public without other people reacting to them. Expect some funny comments. Well, if you're lucky, it will be ONLY comments. Some NPCs might also decide to spice up your little adventure by locking more restraints on you (you obviously love wearing them, otherwise you wouldn't, right?), or stealing your keys. Some might even be nice to you and help you, but don't expect this to be the norm. It's Skyrim after all.
Sex attacks
Skyrim is a brutal place for an adventuress, particularly if she is not properly armed or protected. Expect the denizens of Skyrim to take advantage of you if you are running around naked, have no weapons equipped to defend yourself or are locked in restraints. In addition, this feature includes a combat rape mechanism that will make attackers cease hostilities and rape you when they get the upper hand, rather than killing you. They sure might enjoy killing, but sex is still better!
Leon, the Dominant Follower
Ok, ok, dominant followers have been done before by other mods, but this one is really special. Because it's a guy! Shocking, I know! For most other mods I am aware of implemented the femdom theme, rather! But ladies need some eyecandy, too! In case our new master doesn't blindfold us, at least. You get the idea! As always with Cursed Loot, pretty much everything about this feature can be customized. But be warned: When this function is fully activated, you will be pretty busy satisfying your master and might not find too much time for exploring dungeons and crypts. Rules you can set your master to enforce include having to ask for permission to sleep/rest or eat, disallowing you to carry gold or restraint keys, disallowing you to have sex with anyone but your master and having to offer yourself to your master at least once per day. You will be able to do favours for him to increase your standing with him. In exchange he might not bind you -quite- as tight. Oh, and yes, you -can- escape by trying to break out of the slave collar binding you to him. Just don't get caught! Oh, you can find him in the Bannered Mare in Whiterun.
Public Indecency
When you're having sex in public and a guard spots you, you are in trouble! They will arrest you. Or have fun with you. Or something else. Also, the citizens of Skyrim can be fairly prude. Who would have thought! It's probably because of the cold temperatures there. Or so. But they will report you to the guards if they spot you getting banged in public. They are probably just jealous. Optionally, misogyny is rampant in Skyrim. Women are valued so little that they are still getting charged with public indecency even if they were raped! Also, with misogyny active, women are required to serve any man who wants them. If they give in, they might become subject to public indecency charges, of course. If they refuse, they might suffer in other ways. Oh...and men in Skryim want a lot of sex. Who would have thought! Except when you're wearing a full chastity set (belt, bra and ball gag) without having a key. That's the one thing that might make them lose interest in you. The good news is that if you deny a man their right to your body, that's exactly what you might end up wearing!
Bondage Dialogue
Always wondered what to do with all the devices you keep finding (and unlocking from your own wrists and ankles)? You can now ask (female) NPCs if they would allow you to bind them. Some might happily agree to let you tie them up (it's amazing how many girls in Skyrim love bondage!). Some others are less fond of the idea. If you're lucky they will just walk away. If not, they might bind YOU instead. Or call the guard. Or just treat you like the slut they think you are. Why you should even do that, you ask? Because the grateful women of Skyrim will give you nice things as reward, such as keys!
Self Bondage
If a character is highly aroused, she might just decide to browse her inventory for anything she can lock on herself. She will also be really unwilling to part with bondage devices in her inventory. She'd rather keep them to play with!
The Cursed Collar Quest
If you are carelessly looting containers or bodies you might find yourself trapped in a cursed and very inescapable slave collar that cannot be unlocked conventionally. How to get out of it? Follow the trail of a long dead wizard that will take you all across Skyrim and find out if there is a means of escape or if you are destined to be marked as a slave forever! Designed with replayability in mind, this quest will send you to randomly chosen locations all over Skyrim's surface, bandit hideouts and dungeons to look for any clues. Finding the clues might come with a price, though. Decide for yourself whether or not you are willing to pay it.
This repeatable quest can be adjusted to make it as easy or difficult as you wish. Want to look for clues only in monster infested dungeons while wearing no armour and having no fast travel available? Or rather have it as a literal walk in the park, and pick up your clues in safe places near cozy taverns or busy farms? It's up to you!
The Rubber Doll Quest
A new rubber collar can be equipped on you that will feed on your erotic fantasies. If you don't keep your arousal in check, it will expand over time and eventually encase your entire body. When that happens you become a rubber doll - helpless and free for the taking for everyone who wants you (and you will be fairly popular, for this rubber suit hugs your curves so nicely!). Your only hope is to find the Dollmaker to lift the collar's spell. And even then your predicament is not yet over, for the only way to remove the rubber items is by having sex. Lots of.
The Bound Queen Quest
When you find an old reference about a long dead queen who was trapped in a chastity devices all her life, you get offered a healthy sum to retrieve her lost restraints. Search Skyrim's dungeons and crypts for the items and get rich quick!
Tie Me Up!
The Dollmaker wants people in Skyrim to wear more bondage (well, of course she does, she makes the things after all!). So you can try and see if you can persuade the citizens of Skyrim to wear chains. She will reward you with a full set of keys if you succeed!
A Little Bondage Adventure
When asking the people of Skyrim to help you out of your bonds, they might decide to add to your fun by leaving you in a random spot in Skyrim. In chains. If you can make it back to them they will reward you and unlock you, though.
High Security Restraints
These custom restraints are made of the best steel available and there is no way to escape from them by force. They also feature custom high security locks impossible to pick or unlock with standard keys. When you're unlucky enough to get locked in one of these devices, you might need to look for experienced help to get out of them! And bring some cash, for experienced help tends not to be cheap! You can find these new items in chest and dead bodies all over Skyrim.
Flash Bang Traps
Some chests can contain flash-bang grenades that shady characters use to knock-out unsuspecting adventuresses to take advantage of them. Any careless girl who triggers one of these devices will get knocked down to the ground unconsciously - and will be completely helpless when the bandits arrive to do with her whatever they want. And guess what they what... Yes, you guessed that right. They want to have fun with you!
The Slave Collar
If you're unlucky enough to get locked into this item you will have to continue your quest without any protection. In other words, naked. To make things worse, your less than covered features might also convince some people that you're free for the taking. There might be a way to protect yourself from getting used in this fashion. You might not like it though, for it involves being locked into a chastity belt and bra and not carrying any means to unlock them. So better find a key for that collar soon! Unfortunately, standard keys will not unlock this custom made collar, so you might have to look around for a while! Oh, and if you want to have a truly hardcore Skyrim experience you can set key drops to 0% to make this device permanent, but only if you dare.
Estrus Traps
This configurable option requires Estrus Chaurus+ -OR- Estrus for Skyrim to be installed (including their respective dependencies). If Estrus Chaurus+ is installed, the tentacle attacks will impregnate your character. If EC+ is not installed but Estrus for Skyrim is present, the game will attempt a fallback to that and just play the animations. NOTE: EC+ versions prior to 3.93b are unsupported and will NOT work.
HOW IT WORKS
Whenever you loot a container or body or manipulate a trap, there is a chance that it also contains a number of cursed devious devices that will automatically equip and lock on you. The chance is calculated using both a base chance and your arousal value. If you arousal is sufficiently high, there is a chance that you find an entire set of bondage gear and tie yourself up with it. Oh, and the curse might trick you into hiding your keys in a (very) safe place and forgetting where they are! As in they are gone. No cursed bondage gear worth its salt would ever let you keep a key, now would it?
This mod is highly customizable via MCM. Want to make looting a daring risk of ending up being wrapped like a Christmas gift every single time? Or make being aroused while adventuring a sure-fire recipe for becoming a damsel in distress? Or just have a small chance for an extra surprise that clings to you a bit more than you would normally want? Your choice! Make this mod as harsh or forgiving as you want!
REQUIRED MODS
SkyUI: http://www.nexusmods.com/skyrim/mods/3863/?
SexLab: http://www.loverslab.com/files/file/150-skyrim-sexlab-sex-animation-framework-v159c-updated-oct-3rd/
SexLab Aroused Redux: http://www.loverslab.com/files/file/1421-sexlab-aroused-redux/ OR Sexlab Aroused
ZaZ Animations (http://www.loverslab.com/files/file/156-zaz-animation-pack-2014-11-02/
HDT Physics Extensions: http://www.nexusmods.com/skyrim/mods/53996/?
Devious Devices Assets version 2.9.0 or higher: http://www.loverslab.com/files/file/269-devious-devices-assets/
Devious Devices Integration version 2.9.2 or higher: http://www.loverslab.com/files/file/371-devious-devices-integration-12092014/
Devious Devices Expansion version 1.2.3 or higher: http://www.loverslab.com/files/file/1305-devious-devices-expansion-v116/
Fus Ro D'oh: http://www.nexusmods.com/skyrim/mods/14884/?
FNIS: http://www.nexusmods.com/skyrim/mods/11811/? You need to run FNIS for Users after installing this mod!!!
XPMS Skeleton: http://www.loverslab.com/topic/25971-xp32-maximum-skeleton-extended/
Racemenu: http://www.nexusmods.com/skyrim/mods/29624/? (if you really don't want it, you can also just install NiOverride, but you need one or the other)
CBBE/UUNP Bodyslide compatible body -strongly- recommended: http://www.nexusmods.com/skyrim/mods/49015/?
OPTIONAL SOFT DEPENDENCIES
Captured Dreams version 2.8 or higher (http://www.loverslab.com/topic/23844-devious-devices-captured-dreams-shop-updated-8-24-2014/)
Aradia DD Integration (http://www.loverslab.com/topic/35483-aradia-devious-now-integrated-into-devious-devices/)
Estrus Chaurus+ Version 4.0 or higher (http://www.loverslab.com/topic/30871-estrus-chaurus/)
Estrus for Skyrim (http://www.nexusmods.com/skyrim/mods/33102/?)
Skooma Whore (http://www.loverslab.com/topic/36823-sexlab-skooma-whore-094-12182014/)
Serial Strip Version 1.1.1 or higher (http://www.loverslab.com/files/file/1809-serialstrip/)
Sanguine's Debauchery+ (http://www.loverslab.com/topic/24042-sd-sanguine-debauchery-enhanced-2015-01-10/) Please refer to CONFLICTS about how to get the two mods to work together.
Prison Overhaul (http://www.loverslab.com/topic/16113-prison-overhaul/) - Inte's patch version 7b or higher -required- for this to work!!! (http://www.loverslab.com/topic/46551-prison-overhaul-v033-patches/)
The mods listed here are considered "officially supported". This means that compatibility of Cursed Loot with these mods is desired to the utmost extent possible and compatibility isses will be addressed with a higher priority.
OTHER GREAT MODS FOR A BDSM THEMED SKYRIM PLAY
Deviously Helpless (http://www.loverslab.com/files/file/829-deviously-helpless/) (Note: This mod is no longer being updated, but still seems to work mostly fine)
More Devious Quests (http://www.loverslab.com/files/file/1576-devious-device-more-devious-quest/) (Note: This mod is no longer actively maintained)
Deviously Enslaved (http://www.loverslab.com/topic/40916-deviously-enslaved-v104-1715/) (use the latest inofficial version from support thread!)
Defeat (http://www.loverslab.com/files/file/286-defeat-v5b33fixed-805/) OR
Devious Surrender (http://www.loverslab.com/topic/49177-wip-devious-surrender/)
Maria Eden (http://www.loverslab.com/topic/40336-wip-maria-eden/)
Trapped in Rubber (http://www.loverslab.com/topic/37602-trapped-in-rubber-updated-2015-08-02/) (Can cause issues when run alongside Cursed Loot, see Conflicts section for a workaround)
Mia's Lair (a.k.a. SexLab Sex Slaves) http://www.loverslab.com/topic/36882-sexlab-sex-slaves/
INSTALLATION
Save your game first before you try this mod, so you can go back to a clean state if you end up not liking it! Then use your favourite mod manager to install it (recommended!), or just drop the folder contents into your /Data directory (definitely not recommended). Run FNIS after installation.
Attention: Devious Devices only contains assets for CBBE Curvy and UNP. Neither of these outdated bodies is supported by Cursed Loot. All items bundled with Cursed Loot support Bodyslide CBBE! Using Bodyslide conversions for DD assets is highly recommended. UUNP is supported via Gameplayer's conversions.
CBBE Bodyslide users download this: http://www.loverslab.com/topic/43710-ddddx-bodyslide-22d-cbbe-hdt-body-updated-20150228/
UUNP users download this: http://www.loverslab.com/topic/51563-the-devious-corner/
CONFLICTS
Devious Armor - will trigger Cursed Loot's collars to punish you for wearing armor. Since you can't unequip most DD items without a key, chances are that your character will die. Solution: Uninstall mod or disable each and every Cursed Loot quest equipping shock collars on you.
DD Restrained - will not recognize Cursed Loot's custom gags. You might get stuck when wearing them with DD Restrained active. Also hasn't been updated in a very long time. Solution: Uninstall mod.
Immersive Settlements - You will need to disable Immersive Dawnstar.esp and Immersive Dragon Bridge.esp before doing the Cursed Collar quest, or a couple of chests needed for the Cursed Collar quest will be inaccessible.
Immersive Horses - For some reason this mod adds the player to the follower faction. That can cause issues with follower support functions in Cursed Loot.
Trapped in Rubber - is using custom restraints not compatible with DD in general. Furthermore, Cursed Loot's shock collars will view TiR's catsuit as clothing, resulting in certain death. Solution: Make sure you're not wearing any Cursed Loot items before you start the quest and suspend Cursed Loot while playing it.
SexLab Dialogues/Sanguine's Debauchery - the current version indiscriminately removes DD items regardless of their quest item flag (ignoring relevant DD Framework conventions). As a result, this mod has the strong potential to break Cursed Loot's quests. Solution: Do not (as in NEVER, EVER!) use SL Dialogue's "Can you help me with my restraints?" dialogue, and disable SD+ enslavement while Cursed Loot quests are running. This isuse is planned to get fixed in a future version of SD, so it should be a thing of the past eventually.
Death Alternative: Leave Cursed Loot's Combat Surrender feature disabled when using this mod, or they will get in each other's way. You can of course also use Combat Surrender as a lightweight alternative for DA.
Defeat: It's probably a good idea to disable Cursed Loot's Combat Surrender feature when using this mod, as they offer the same functionality.
Submit: It's probably a good idea to disable Cursed Loot's Combat Surrender feature when using this mod, as they offer the same functionality.
Touring Carriages - Sex attacks while riding carriages will break the mod. Solution: Disable Sex attacks while riding carriages.
Get Stripped - Sex attacks could trigger during this mod's scenes and break them. Solution: Disable Sex Attacks when using this mod.
Non-Essential Children - removes tags from children characters the game needs to distinguish them from adult characters. Cursed Loot will disable itself when it detects this mod in your load order. Solution: Uninstall mod.
RCOTS, ERSO 09 - RUS-Npcs overhaul and other mods allowing child followers or playable children - playable child races and followers don't go together with an adult mod. Cursed Loot will disable itself when it detects one of these mods in your load order. Solution: Uninstall mod.
Beeing Female - allows child followers, but will run fine with Cursed Loot as long as this option is not active. Solution: Make sure to set birth options to "Item". Do NOT set it to "Actor"!
RS Children - works fine, but install it without the "Playable" option.
SPERG: Works fine, but set Hand to Hand combat to "Manual" in its MCM to avoid annoying clicking sounds when wearing wrist restraints.
Some features of Cursed Loot include locking the character into hard-to-escape-from restraints. These features, by their very nature, compete with mods offering similar features, as only one device can occupy each slot at any time. For example, while wearing a Captured Dreams collar, Cursed Loot's slave collar quests cannot start (don't worry, it won't even try). Conversely, Captured Dreams will be unable to equip its custom items on you while running the Cursed Collar quest or while being locked in some High Security gear. Cursed Loot's quests were very carefully designed to work well with other custom DD items, and I do not expect them to break any third party quests. At least not if their authors wrote their quests in a way that they can handle the presence of custom DD items from other mods. Unforeseen things might happen, though. When in doubt, disable Cursed Loot's traps before starting other quests featuring custom DD items via MCM.
KNOWN ISSUES
During sex attacks, some NPCs might yell their surrender at the player. While that is unintentional and silly, it's unfortunately hard-coded into the AI package I used. It might be addressed one day when I feel like rewriting this code.
PERMISSIONS
- You can NOT post this mod or any of its parts (including any derived works) outsides of LL without my explicit permission.
- You can NOT incorporate any of my code in any for-profit project (donations are fine as long as they are strictly voluntary)
- You can NOT use any of my code in a closed source project. No exceptions, ever. No need to ask for permission either. I won't give it.
- You can NOT publish a fork of Cursed Loot (as in using it as a base for a project offering similar functionality) without my permission. That includes porting it to other platforms/games.
- You CAN otherwise use my code for your own projects as long as you include all source code with your distribution and allow others to use your own code in a similar fashion. All above rules still apply!
Legacy clause: If I can no longer be contacted for a sustained period of time despite sincere efforts to do so, I grant the LL staff permission to assign a new maintainer to Cursed Loot to update it with fixes and feature enhancements. In case this clause is invoked, I do reserve the right to request back maintainer status of the mod at any time for any reason, though. In case LL ever ceases operation, it is further my explicit wish to keep Cursed Loot together with the relevant DD and SexLab mods, so I grant any interested party permission to move Cursed Loot to DD's official new home, provided it is NOT getting moved to any site that pays uploaders for traffic, or charges users for downloads (this is particularly aimed at these godawful sharehosters that put silly restrictions on download speeds unless paid).
For all third party assets used by Cursed Loot (see credits section), all conditions set by their original creators apply instead. Please contact the respective author for further information on permissions etc.
FOR MODDERS:
Since Cursed Loot's sex attacks can get into the way of other mods running scenes, there are mechanisms available to keep whatever you're doing compatible with Cursed Loot and vice versa. Cursed Loot will honour the already existing suspend signals implemented for Deviously Helpless - if you suspend DH using SendModEvent("dhlp-Suspend") and SendModEvent("dhlp-Resume"), you don't need to worry about Cursed Loot since this will prevent its own scenes from starting as well. It will, however NOT abort already running scenes!!!
If you want to check if Cursed Loot is running a scene before starting one of your own, you can use StorageUtil.GetIntValue(Game.GetPlayer(), "DCUR_SceneRunning"). If a Cursed Loot scene is running, the return value will be 1, otherwise 0. Cursed Loot traps and sex attacks can be triggered from 3rd party mods using SendModEvent() commands as well. The available commands are SendModEvent("dcur-triggerevent") to trigger a trap event using the parameters set in Cursed Loot's MCM, and SendModEvent("dcur-triggerrape") to fire a sex attack. The latter will succeed only if eliglible actors can be found. You can also trigger some quests direcly: SendModEvent("dcur-triggerrubberdoll") will trigger the Rubber Doll quest, SendModEvent("dcur-triggerbondageadventure") the Little Bondage Adventure, SendModEvent("dcur-triggerdamselindistress") the Damsel in Distress quest, and SendModEvent("dcur-triggercursedcollar") will start the Cursed Collar Quest.
NOTES:
1. No, you will not actually SEE the trapped devices in the containers when you loot. That would be too easy - you already thought you could just refrain from looting any DD items and be safe, huh? No. Way! These devices are clever and will wait until you looted the container before they make you dig just a little deeper for them...
2. This mod will NOT keep you from looting your well deserved items, even if you end up being tied up like a parcel doing so (DD Integration doesn't mind you looting stuff while wearing an armbinder, so why would I?). However, it doesn't care if you're in combat or not, so know what you're doing when you snatch a bandit's chest with the bandit still around.
3. The basic idea of this mod is providing another way to get tied up with devious devices while playing the game (there are never enough ways to get tied up!) Depending on how you configure this mod it's quite possible that you will end up wearing DD items a LOT. So think about providing a way for yourself to get out of your bonds before you set the chance to find cursed DD items to 100%!
Other than using the built-in way introduced in version 1.2 to make containers drop keys and even sharp armbinder-cutting objects for you, there are other mods available that can help you getting out of your restraints, such as DD For the Masses.
Tip: If you find the default settings too harsh even with low chances for the event to trigger (some people are opening a lot of containers in Skyrim, so even low chances will mean that the event will trigger fairly regularly), the "Minimum arousal level" and "Worm restraints threshold" sliders are your friends. E.g. if you set the "Worn restraints threshold" to 1, you will find no more cursed devices if you're already wearing a DD item.
4. Not sure it needs mentioning, but like many other DD mods, this one has female player characters in mind. It's officially incompatible with male characters.
5. Yes, don't worry: The storage chests in your player home (and in inns/jails) aren't cursed. Unless I messed it up, or you're using a custom home the author forgot to properly tag as such. In which case - sorry, I am sure your housecarl will help you with that gag. Mmmph!
6. In case you wonder why some containers never pack cursed devices - that's a feature, not a bug. E.g. small sacks can't realistically hold a handful of restraints, so you won't find any in them. In general I tried to avoid putting cursed items into containers where they'd make no sense. Fish barrels...ugh...would you really want to be tied up with restraints that were kept in a fish barrel for a decade or two? That's gross!
FAQ:
Q: How to best report any issues with Cursed Loot?
A: Post your issue in the support thread and describe what happened and how. In enough detail that I might have a chance to understand what went wrong there. Oh, and post a Papyrus log if you can. While I might be able to guess the cause of your problem every now and then, chances are that I will never find out what went wrong unless you provide me with the log.
Q: I have this and that problem with an older version of Cursed Loot.
A: Please don't ask me about older Cursed Loot versions. Ever. I release patches for a reason. Use them! Some of them even might have fixed the exact bug you're reporting to occur in your ancient version of Cursed Loot. Only the newest version is supported at any time. Don't post any questions in the support thread unless you're running the -newest- version of Cursed Loot AND all of its requirements.
Q: I have a support question and wonder if I should PM it to you.
A: Please don't use PMs for support issues and bug reports. I might/will ignore them. They belong in the support thread and nowhere else, so other people having the same issue can see the reply as well. Having to answer the same question over and over again gets old after a while, you know?
Q: Mod Organizer does <insert issue here>. What gives?
A: I have no clue. I don't use MO and cannot troubleshoot any of its issues. Ask the people who made it. Or the cable guy. Anyone. Just not me!
Q: Your mod doesn't work with SkyRe/PerkusMaximus
A: I have no clue and I honestly don't care. At this point there is no confirmed incompatibility with these mods, but some people did report issues of the "Hey, it doesn't work!" kind - while others said it works just fine. Frankly, while SkyRe/PerMa users are more than welcome to discuss related issues in the Cursed Loot support thread, I will not dedicate any of my time to troubleshoot or fix any issues stemming from running Cursed Loot alongside what I believe to be the most invasive and incompatible Skyrim mod known to mankind. I will generally not answer support issues involving SkyRe/PerMa. If it works, fine. If it doesn't...*shrug*
Q: Can I suggest new features?
A: Absolutely! I have implemented a lot of user-suggested features and I will continue doing so. But please understand that I cannot implement them all and that some others I really just won't like enough. As a general guideline, Cursed Loot is about getting the player into trouble of the erotic kind. Particularly (but not only) involving bondage and (both non-consensual and consensual) sex. If your suggestion fits this general theme or compliments it and doesn't gross me out right away, chances are that I might make use of it one way or the other. What I am definitely NOT looking for is suggestions involving bestiality, watersports, scat, futa, and extreme punishment/dismememberment. Please don't be offended if that's your kind of thing, but personally I find all of that stuff repulsive and don't want to have to look at it, let alone create it.
Q: Will this mod ever support male player characters?
A: No. Blame it on me being lazy or on the general lack of interest of the LL community in DD support for males. It's also just fair, because the gaming industry is making me play guy characters in their games all the time and I don't like that either.
Q: Is this mod compatible with <obscure mod you found in a remote corner of the internet and nobody else but you ever seems to use>
A: Ummm...I dunno.. You tell me! I list all known incompatibilities in this readme, but there are really a lot of mods out there, and I can't possibly test them all.
Q: Can I translate your mod?
A: I'd feel honoured! The only thing I ask for is a link to the translated string tables, so I can post it in Cursed Loot's official download page (yes, I do reserve the right to do so!) If you want to post the translated files outsides of LL, please ask for permission first. I am likely to give permission for non-English speaking communities outside of EU or NA and very unlikely otherwise.
Q: I found this awesome model that would be a perfect fit for a Cursed Loot item. Will you include it?
A: As a guideline, I will not put in anything in Cursed Loot that doesn't support Bodyslide CBBE and ideally UUNP either out of the box or at least via a 3rd party conversion. The model obviously also needs to come with permissions to freely include and distribute it in 3rd party mods. If it does, feel free to suggest it! I won't support any body mod other than CBBE and UUNP, though.
Q: Why is this and that item from DD Integration/Expansion not dropping in Cursed Loot/Why is this and that item in Cursed Loot behaving differently than it does in DDI/DDX?/Why are you inventing so many custom items in the first place?
A: The framework mods (DDI/DDX) generally provide items with less complex mechanics to satisfy a broader spectrum of applications and generally try not to invade your gameplay overly much with restraints, up to the point that you can wear most devices under your regular armour and hide them from sight. Cursed Loot's theme goes a bit beyond that. It's a bondage themed mod with bondage themed gameplay and when it locks you in devices, escaping them will often become the focus of your attention for the time being. For this reason, Cursed Loot can and needs to provide more "punishing" mechanics, for it wants to make you actually feel restrained when wearing restraints. Conversely, some DDI items are just not interesting enough in terms of mechanics. That's particularly true for all restraints that do not require a key to unlock. Since in contrast to real life bondage your hands are usually free in Skyrim, you could just take these items off without further ado. Which is...pointless. As a consequence, these items will not drop in Cursed Loot.
Sometimes, items in Cursed Loot and DDI got developed independently of each other, in which case they also would behave differently (an example of this is the yoke). And in some cases I might feel that a different mechanic would suit Cursed Loot's theme and/or my personal taste better than the version included in DDI, so Cursed Loot will just use the model, but with different mechanics.
Q: You're evil and mean.
A: That's not a question, but yes. Otherwise I wouldn't have written this mod.
CREDITS AND THANKS
All LL modders for their work - without it Skyrim wouldn't be half as fun!
My special thanks go to
- Zadil and Min for giving us Devious Devices in the first place. You guys rock! I couldn't imagine Skyrim without DD anymore. It's so. Much. Fun!
- CGI for the translation support for MCM, the German localization, the Dollmaker's house, the FOMOD installer, and fixing a lot of mishaps I created when trying to dabble in world creation. \o/
- Gameplayer for the UUNP conversions and the Aradia DD set and allowing to bundle the UUNP sliders with this mod.
- ZaZ and XaZ for the animation pack. The steel shackles and (Steel) yoke models included with Cursed Loot were taken from their wonderful mod, and are being used in Cursed Loot as per their general use permissions. The ankle chains were included with permission.
- Koffii for the awesome restrictive set!
- Coopervane for the shiney new textures for the Cursed and High Security items! And for DD Expansion!
- LHM for the shineeey steel shackles and ZaZ yoke (Steel Yoke) re-textures.
- Naaitsab for the awesome banner!
- Princessity a.k.a. Ms Leeches for teaching me how to utilize the perk system for triggering my code without altering vanilla records! Yay!
- Bane Master for overhauling Estrus Chaurus+!
- TNT90 for creating the Frostfall compatibility patch!
- Turbosnowy for the Gimp hood, I used in the hope that it's ok to (it will be removed immediately in case it is not).
- mxwqtkl for the Shiny Rubber gear that is used in Cursed Loot as per his/her general use permission. Get the original mod here: http://www.nexusmods.com/skyrim/mods/41534/?
- zenetx for the contribution to the device comments
- umpa for the dance animations, used as per the general permissions (http://www.nexusmods.com/skyrim/mods/2658/?)
- Nytesorrow for generously allowing me to use the latex hoods and bundle them with Cursed Loot (http://www.loverslab.com/topic/38270-wip-latex-hood/)
- The Evil Genius for the Rubber Doll quest idea.
- nakrulz for the transparent zipsuit, used as per his/her general use permissions. Original mod on Nexus: (http://www.nexusmods.com/skyrim/mods/50301/?)
- Halo for Halo's Poser: http://mod.dysintropi.me/mods/skyrim/
- Mister X for adapting the heels to use NiOverride!
- t3h0th3r for helping me troubleshoot NiOverride related mishaps in the mod.
- Tifa Lockheart for the awesome screenshots and the conversations! <3
- The beta testers for finding and squashing all these bugs: Aelie, Verstort, CGI, Min, naaitsab and Tifa Lockheart!
This mod was inspired by a forum thread created by lokomootje: http://www.loverslab.com/topic/33251-idea-dangerous-loot-cursed-devious-loot/
Thank you for putting such deviously fun ideas into my head. Have fun wiggling out of those armbinders and other devious things!
122,396 downloads
Updated
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Estelles Apropos Utility
By estelles
This is a utility program I wrote to add to the functionality of the awesome mod, Apropos, http://www.loverslab.../28123-apropos/
current features are:
- text to speech (TTS) functionality, which reads the apropos lines out loud with any voice you have installed on your system.
- custom text overlay, more in line with skyrim's own dialog subtitles. (requires windowed mode (< fps) , not advised for apropos 2015.)
- it keeps a history of the last used lines in the game, and shows these in a list which allows these to be quickly opened in a text editor for editing.
- wrote some functions to allow as of yet unsupported animations from apropos to work in the overlay, for now only FF. (NOT functional in latest 0.7 version!)
- added JSON parser function to check for errors in database files.
UPDATE 0.7, I put an apropos 2015 compatible version up, it turned out to be much easier to upgrade it to apropos 2015 then I thought, so.. for those who asked sorry I didn't take the time to do this earlier. but yes, now EAU is back for anyone wanting text to speach in 2015 apropos!
the overlay still works, but It doesn't have the fps fix I put in version 0.51 anymore because somehow I lost the source of that version, so for now people using this in windowed mode and with the EAU overlay might experience some fps problems ( hint: you probably shouldn't my overlay anymore, apropos' own overlay is pretty good now imo.) . Also don't enable the FF-support, (got lazy and should probably have removed the whole button entirely, but I didn't) You can still put in your PC name, and get the male/female voice thing working though.
getting it to work requires you so set some things up, in skyrim, apropos, and in its settings.ini file. This can be a bit tricky if you don't know what's what. so here's a 'way to in-depth' guide:
Installation:
Extract all files into a folder, don't run from the zipfile:)
if you want to use the option to turn off the apropos messages and only the ones from this, also unzip the apropos patch archive into your skyrim dir. or use NMM and overwrite files, or use MO. (btw. patch is for version 20141018 of apropos no idea if it will work in future/past versions)
Operation:
The program (Apropos Utility.exe) once started resides in your tray menu, it has a right click menu for some toggle settings, a link to the 'settings.ini' file and a 'Reload' option (use reload to apply any changes in the settings file). 'View history' or left clicking the tray icon will open the history and voice settings. And the Exit button exits the program.
Setting it up:
Text Overlay:
first off, to get the text overlay to work, you need to run skyrim in fullscreen windowed mode.
With 'onetweak', an skse plugin for borderless fullscreen, you hardly notice the difference between fullscreen windowed and fullscreen mode. http://www.nexusmods...im/mods/40706/? .
It also fixes the double mouse cursor problem and allows you to alt-tab in and out of the game without waiting ages. you have to set the BorderlessWindow = true flag in the onetweak.ini file for the overlay to work. (don't set skyrim to 'windowed' in the launcher, it's not necessary if you use onetweak)
to get my program to read the apropos logs, you need to do 5 things: (see last screenshot for settings)
1. check if logging is enabled in the skyrim.ini file. (see screenshot for ini settings)
2. enable 'enable debug messages' in the Apropos MCM.
3. enable 'enable detailed trace messages' in the Apropos MCM.
4. There are 2 options depending on if you used the patch to disable apropos mesages:
-no patch option) disable 'break messages into segments' in the Apropos MCM.
-with patch option) enable 'break messages into segments' in the Apropos MCM, and set 'segment lenght' to 25 characters.
5. specify the path to the apropos log in the settings.ini file of this utility.
* you can test the overlay by pressing, ctrl+alt+t,
* you can change the text location during the test by pressing, ctrl+shift+ {up / down / left / right - arrows}
* you can change font size with Ctrl+Shift+Alt + {up / down }
* you can change change opacity with Ctrl+Shift+Alt + {left / right}
* ctrl+shift+t toggles the overlay on and off, also during the game.
* there are a lot more settings for the text, such as displaytime, font styles, alignment, disable/change fading. etc. in the ini file. open it and read the comments. (change the font type to something else if you don't have Futura installed, or to match your font replacer in skyrim)
Text History:
To get the sentence history to work check these lines in settings.ini:
1. enable the setting, 'searchfiles', it should be, searchfiles= 1;
2. add the path to your text editor .exe file, notepad_path=
3. specify the directory of your apropos db, its in *skyrimpath*/data/apropos/db. apropos_db=
(or when using MO, just, *MOfolder*/mods/*aproposfolder*/db
* you can open the history by clicking the tray icon, or by pressing, ctrl+shift+o.
* you can check to see if you set the right ini settings for the notepad, db and log paths by clicking, 'open log file' and 'Synonyms file' in this window. These should both open in your specified text editor.
TTS:
to get text to speech to work:
1. have some text to speech voices installed, windows usually comes with some options. I recommend, http://www.ivona.com/en/voices/ , because these sound great.
2. open the utility by clicking the tray icon, ignore the message, that voices don't exist.
3. change all voices on the right side to ones available on your system.
* you can toggle voices on and off, from the right click menu of the tray icon, or by pressing, ctrl+shift+v
* you can change voice volume up and down by pressing, ctrl+shift+ {- / =}
* check the ini file for more options, such as pitch, speech rate, volume offsets.
Any sentences starting with (You ... ) will be said by femalevoice ( change female voice to a male voice if you play male char. ) any lines starting, with (....) will be said by male voice (same, change to female voice if you play a male char.). all other lines by narrator.
to force narrator, check 'always narrator' in the util. To change the narrator voice saying '(xxxx Says)' change, Xsays = 0 or 1, in the settings.ini.
to use voiced parts, you need a db with lines starting with the (you Say) / ({ACTIVE} says).
The one I use is in the download, all credits to decauk for the original lines. It still has a lot of errors, I'm sure. I try to correct them as I play.
Also this feature will break when the lesbian, gay, functions will be added to apropos, since {active} can by either gender, (I'll try to fix it when it's released)
Not working?:
The above covers all difficulties I could think off, but maybe I forgot something. I haven't tried it on any other install so let me know if it doesn't work as expected, and please attach your apropos.0.log file. it makes trouble shooting 10 times easier.
check this forum topic, your question might be answered there.
http://www.loverslab.com/topic/34407-estelles-apropos-utility-for-text-overlay-quick-text-edits-tts-and-f-f-support-wip/
Credits:
gooser: for building the awesome Apropos Mod
decauk: for the huge description database
EAU_07.zip
6,257 downloads
Updated
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SexLab Alicia Painslut (2015-06-13)
By skyrimll
A few words of background.
This mod is an extension of the unique voice acted character mod Alicia PainSlut by DDproductions83 - you can download the original version in this thread.
DDproductions83 was kind enough to let me run away with updates from his mod, so you do not need to download the original version if you want to use this sexlab version. All the files should be included.
This mod (the sexlab version) is currently in a state of advanced beta.
Current discussion thread
WIP Discussion thread: (locked)
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SexLab Alicia PainSlut
Original voice acted mod by DDproductions83
Port to SexLab and customizations by SkyrimLL.
Description
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Back story - "Once in a generation, Sanguine selects a special pet and sees that she is raised for his personal enjoyment. For reasons unknown, her name is always Alicia. She is the whore often depicted under Sanguine's thumb."
Alicia, a unique S&M and fully voiced companion available for your pleasure. Find her in a cellar under Hjerim (Player house in Windhelm)
Many thanks to DDproductions83 for allowing me to build on his fantastic character and practice modding while making Alicia SexLab aware.
What changed from the original version:
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- support for SexLab actions
- support for default and advanced follower behaviors.
- support for Zaz animation pack items (gags)
- multiple personalities (two for now)
- dynamic stats based on how you treat her (the more you hit her, the stronger she gets)
- dynamic perks based on how horny she gets (related to hit rate)
- quest to discover her origin and control her fate
- moved to Windhelm (Hjerim) and loosely integrated with the Butcher's quest
Previous change log:
Alicia 3.0 - Halloween release - is a complete rewrite of SexLab Alicia PainSlut.
Treat it as a new mod. Upgrades will be unpredictable.
If you already have version 2.02 installed:
- Dismiss Alicia (using a Banish Alicia spell if possible) and quit your game
- Uncheck the old mod (and remove the esp, esm and bsa files)
- Load your game without the mod and save again
- Reload with the new mod checked and go find Alicia in her basement
This should work, although I have not tested an upgrade.
Make sure to read the release notes and the forum posts!
And as always, save your gave before upgrading in case something really wrong happens.
Be careful and save before installing this version!
The optional zip file only includes vanilla body and textures to give you a sense of where files should go. No need for me to include CBBE, UNP or any other resource for your favorite body mod.
Requirements
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- SexLab framework 1.53 or later (http://www.loverslab.com/files/file/150-skyrim-sexlab-sex-animation-framework-v111b-updated-0710/).
- Zaz Animation Pack 6.0 or later ( http://www.loverslab.com/files/file/156-zaz-animation-pack/ )
For her Whip (in the basement chest), bondage equipment and torture devices.
- XP32 Maximum skeleton ( http://skyrim.nexusmods.com/mods/26800/? )
:: This is a suggestion if you don't have an enhanced skeleton. If are using one, install the optional files and copy your skeleton/ body shape files to Alicia's folders.
Optional but strongly recommended:
- Fuz Ro D-oh ( http://skyrim.nexusmods.com/mods/14884/? )
Installation
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Compatibility
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Troubleshooting
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Mods used to customize her in the screenshots:
- Injured bodies and faces - UNP Mature : Different levels of cuts for her skin
- UNP petite : for the base body
- BodySlide for UNP: for the body morph
With that, I highly recommend using an enhanced blood effect and giving her a basic armor and just knives to get the full effect of her companionship
Credits
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- 'Old Book' for testing
- 'NathanSteele' for some of the new books content
- Insanity's food mod resource (for the pumpkin model)
- Skin textures for Alicia by Ekirts Ykcul ( http://www.loverslab.com/files/file/835-skintextures/ )
- Default 'ceremonial armor' from TERA armors UNP conversion
Apologies to Baudelaire for merging and customizing three of his poems:
The vampire - Self tormentor - To a red hair girl
Check out DDproductions83's mods at: http://skyrim.nexusmods.com/modules/members/index.php?id=1574451
Full change log
-Version 2.02 (2013/08/28)
- Alicia's evil twin has a name: Ali
- New model for Ali's outfit (based on Corrupter armor)
- The fake Sanguine Rose (Alicia's control rod) now has a 50% chance of triggering a transformation between Alicia and her twin
- Alicia comes back from her transformation... naked. Which means it is not a transformation at all and will require some investigation (this is the start of a new back-story quest in development). The story will help you decide how you want Alicia to behave (Alicia only, Ali only, Alicia decides when to switch or YOU decide when she switches).
- Alicia has a chance to return bound and gagged in addition of covered in blood (her items are transferred to the basement chest if you need them back).
- Reorganized path to meshes and textures. If you have already customized Alicia, look at the file structure in the BSA or the optional download to find out where to copy your customizations.
Version 2.01 (2013/08/28)
- Separated file in two downloads (main files and optional files)
- Update internal version number to 2.0 instead of 0.051
- The Conjure Alicia spell does not work all the time. Try casting on an even surface, that seems to help. I am working on making is a spell that doesn't need a target.
- Rebuilt Conjure/Banish spells to handle both of her shapes
- Disabled parts of the new upgrade script for now (causing Alicia to be 'lost')
- Included default skin from 'Injured bodies and faces'
- Added 'Remove clothes', 'Put clothes' and 'Kneel down' to Alicia's evil twin (if she doesn't remove her clothes, click on her from the console and type 'resurrect', or banish her with the new spell and wait until she comes back),
- Tweaked triggers for her transformation back and forth
- Added undress and blood effect when Alicia changes shape (for reasons that will be clear with her upcoming quest)
- Added safeguards to prevent sexlab animations to start while an animation is already playing
Version 2.0 (2013/08/26)
- Changed version numbering. This version includes most of the features I had in mind, and the original version should really be v1.0 - therefore, this is v2.0
- Added a surprise transformation as one of the combat orgasm perks. The transformation is reversible also as an orgasm perk. Each 'version' of Alicia comes with its own personality and its own trigger to switch again.
- Added foundations for finding a victim for Alicia to play with. Added a cage to the basement and a special victim NPC (should spawn every 30 game days for now, when you enter the basement). You will need to unlock the secret room of the Butcher in Hjerim in order to get the key to the cage.
- Better integration in the Butcher's quest (blood path leading up to her basement at the right point of the quest)
- Companions should now be excluded from the 'kneel down' poses in the basement
- Added spells to Banish Alicia back to Sanguine and Call her back to you. These scripts will be useful if she isn't triggered properly for some reason or if she gets stuck somewhere. Both spells need to be used at close range (you need to be able to talk to Alicia to banish her). Banishing her doesn't affect her HitCount (but Calling her back after many days will affect her skills).
- Added a basic upgrade script. The mod will use the banish script to 'stop' Alicia and restart her quest. You will have to use the Call spell to call her back to you once the mod is upgraded (sorry - that means you will have to walk back to Windhelm to get the spells if you are already travelling with her).
- Added a tavern wench outfit in the basement chest for anyone using the Radiant Prostitution mod (tested).
- Added a upper and lower cap for her Lust level
- Added a 'Kneel and show me your cuts' topic. Alicia will give you her status when you ask her (Cuts count and Lust level). She will remain in kneeling position until she orgasms or bleeds out. Ask her again and she will stand back up after a few seconds.
- Tweaked the quest trigger and welcome animation sequences
- Tweaked dialogues (changed conditions for certain lines to appear and added previously unused topics)
- Fixed a bug in how number of days between beatings were calculated
- Included vanilla body shape and skin as optional files
- Manually restored original face morphs
- Add dialog topic for 'Get dressed' (with complaints from Alicia)
Version 0.4.4 (2013/08/11)
- Basement updates: new room, whipping station (look for the switch on the wall)
- Balance update: Base health is linked to Player base health
- Reduced chance of masturbation when she orgasms
- Improved her AI packages in the Basement (she will sit, sleep and volunteer to be whipped on her own)
- Added a new dialog option to make her kneel (not working at the moment)
- Fixed: remove cloth option should work if you dismiss her and she is gagged. The area next to the bed should undress her automatically as well.
Version 0.4.3 (2013/07/22)
- Added download for German version (install on top of v0.4.3 files). Thanks @CGi
- The trigger for her Welcome in the basement didn't start in some situations. It should be working now.
- There were a few errors in the log when you first meet her. These are fixed now.
- I reduced the chance of SexLab events (they were too frequent in my opinion)
- Reduced amount of blood decals from her whip
- Fixed occasional issues when Alicia is stuck bleeding out
Version 0.4.2 (2013/07/22)
Fixed calculation of dynamic stats
Added ceremonial outfit to basement chest (look in optional files for customization folders)
Adjusted idle paths, lighting and blood effects in basement
Version 0.4.1 (2013/07/19)
Disabled debug spam for hit count and lust levels
Improved positioning of idle spots in basement to prevent Alicia from getting stuck
Reduced progression of dynamic stats
Version 0.4 (2013/07/18)
bsa packaging
scripts cleanup
Zaz animations and items
basement improvements
dynamic stats based on how regularly you show her your 'affection'
Full list:
Version 0.34 (2013/07/13)
Added missing whip, gag, collar and irons
Implemented 'lust' level from both friendly fire and combat (may need to be balanced)
Fixed errors with calculation of sex triggers based on health levels
Version 0.32-0.33 (2013/07/11)
- Fixed CTD when entering basement
- Fixed issue with custom race reverting back to default nord model
- Cleaned up, renamed and recompiled scripts
- Removed unused references
Version 0.31 (2013/07/11)
Other changes:
- Fixed her clothing and follower behavior problems (hopefully)
- Added a bed to the basement if you want to stay for a while
- Added permanent oil spils under wall shackles and a couple of traps, so watch out where you walk
- Idle paths improvements in the basement. Alicia now has her own routine when she is waiting for you.
- Fixed missing custom body and skin in Alicia's race
- Added dependency on Zaz Bondage Framework. You can find a whip in the basement chest. Just don't drop the whip - there is no world model for it. The whip only add 1 health damage.
Version 0.3 (2013/07/09)
[Only for version 0.3 - this is fixed in 0.31]
To make her follow you, you will have to:
- First select the default follower option to activate her (Come.. I need help). This one seems to be only for AFT. Default followers only have 'Follow'.
- Next select the 'Follow' order to get her to actually follow
The custom voiced 'Come with me' option is still there - I am still hoping to get it to work as well eventually.
This was sucessfully tested with AFT (Amazing Followers Tweaks). Testing under way with UFO and EFF.
Other changes:
- New location for the basement (Windhelm, Hjerim house), with both inside and outside trap doors for easy access. Look for two bloody notes for the back story (look for bloody notes while investigating the Butcher's murders)
- Original face model restored
- Race definition moved to thee esm file for better mod development and flexibility
- Balanced her skills (stamina, disposition, speed)
- A few bug fixes (Breezehome is locked again, Lydia should be back to normal)
- Remove playable race flag in Alicia's custom race
- Fix missing clothing / armor issue
- Fix idle/bored dialogue (detect if currently waiting for player or following)
Version 0.24 (2013/07/07)
- Merged the original .esm and .bsa files for easier install
- Added missing files for face data
- Tweaked sex animation triggers (the lower her health drops, the more chances for a SexLab animation to start after combat)
- Changed the trigger for the main quest to the first time you enter the basement
- Added clutter, hankle deep water, better lighting and other details to the basement (the Chest in the corner is an indirect way to get some gear from other mods. Consider it another gift from S.)
- A quest objective will now show when you first enter the basement
- Alicia now has her own custom Race. Look at the optional files for the right paths and folders to customize your Alicia.
Version 0.1 (2013/06/17)
- Discontinued: The 'welcome' scene should be triggered in Breezehome only after you complete Sanguine's quest (Sam's drinking game).
- She also has a 'business' relationship with Sanguine (master/assistant). That doesn't have any impact in the game so far. It is just an experiment on my part.
- Now for the SexLab part:
- Some of her comments after combat will cause her to crawl all over you
- Some comments will have you 'finish' her
- In some conditions, she will stop combat and finish herself off
In addition to the entertainment value, this adds a liability aspect to combat.
Depending on the fighting conditions, you will find yourself exposed while answering her needs or you will have to fight by yourself while she is selfishly finishing herself off (as if you needed another reason to punish her).
88,289 downloads
Updated
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PSQ PlayerSuccubusQuest for Sexlab
By ojanen
This is a mod that player becomes succubus.
Description
To manage the vampire status of players vanilla as "Player Vampire Quest", this is a mod to add to manage the succubus status of the player "Player Succubus Quest".
Requires
Sexlab Framework 1.60.2, Sexlab Aroused
Installation
Put PSQ PlayerSuccubusQuest.esm and PSQ PlayerSuccubusQuest.bsa and SEQ Folder in /Skyrim/Data/
Other esps are the plug-in for other mods, so use if you needed.
Update from 2.17 to 3.0
Can not do it. 3.0 and 2.17 has no compatibility.
Be sure to uninstall 2.17, install the 3.0 after you save, or can be used in a new game.
2.17 previous
2.14
2.13
2.12
Budroi makes transform package.
Read the rules below, please send a private message.
How to become a succubus
Please execute become Succubus in the maintenance tab of the MCM menu.
I would like to make even lower-friendly events in the future.
In addition, you can not vampires, werewolves are at the same time as the succubus.
All diseases including Vampirism and Lycanthropy will be cured when you become a succubus.
In addition, it is no longer a succubus In the event of a Werewolf or vampire for some reason after you become succubus.
Race
Custom race is not used because it is a cause of troublesome conflict. You can become a succubus in any race if women.
By using the custom races like Succubus indeed also be used vanilla race in order to respond to various events which can also.
However, it will ensure that race which does not correspond to the specification SexLab will die in hunger.
This mod does not give any change in the appearance of the PC.
Succubus Sex
You can drain Health as Energy from victim. Then raise relationship of them and you.
You can kill the victim in sex.
Energy you can drain is calculate by following equation:
(Your Vaginal or Anal or Oral or Bestiality sex stats) * 2 + Succubus EXP + 50 * Succubus Rank
Increasing relationship rank is is calculate by following equation:
(Value you can drain / 5 + Succubus rank * 20 ) %
If you enabled "Extract Semen Potion" option, then you can extract semen potions instead of drain life normally.
Quantity of semen potions you can extract is calculate by following equation:
Value you drained normally / 50
Fraction is truncated. And energy obtained by consuming it is only 35.
Succubus Energy
You can absorb energy as the Health of the other sex by SexLab.
You may have to live with that a variety of the energy in this mod.
You will continue to consume energy 14% of the daily maximum value. This percentage can be changed in the MCM.
Health, Magica, stamina, recovery rate of those, movement speed will change the ratio with respect to the maximum value of the energy by (Satiation).
And also this energy can be used to strengthen yourself and cast succubus magic.
The maximum value of the energy is calculated by the following equation:
If EXP 10 or Greater : 250 * √Succubus EXP
If EXP fewer than 10 : 60 * Succubus EXP + 200
This rises to every sex, you may hunger of a few percent may occur if you do not life or absorbed targeted Semen Potion.
Satiation
You will be affected by the status satiety.
Increase or decrease value is calculated by the following formula.
Health : Base Health * (Satiation Percentage * 55 - 30)%
Magicka : Base Magicka * (Satiation Percentage * 65 - 25)%
Stamina : Base Stamina * (Satiation Percentage * 55 - 30)%
Health Rate : Base Health Rate * (Satiation Percentage * 150 - 80)%
Magicka Rate : Base Magicka Rate * (Satiation Percentage * 170 - 70)%
Stamina Rate : Base Stamina Rate * (Satiation Percentage * 150 - 80)%
Movement Speed : Base Speed * (Satiation Percentage * 70 - 30)%
And if you have no energy, then you suffered 2 damage/sec by starvation.
You can disable this feature.
Succubus Rank
There is a Succubus Rank of 1-8. And to learn magic to every rank rises, the succubus ability is enhanced.
I tried to make it above the 6, but because it is difficult to reach, and I believe 6's highest.
There is a need to increase the Succubus EXP to have sex and to increase the rank.
EXP that you would get is determined by the number of people who participated in the sex.
You can be set in the MCM to gained multipliers of EXP.
EXP necessary to rank rise is as follows.
Rank1 : 0, Rank2 : 10, Rank3 : 50, Rank4 : 100, Rank5 : 250, Rank6 : 500, Rank7 : 1000, Rank8 : 2000
Orgasm Effect
After you feel the orgasm, you will be strengthened for a while.
Effect time will be longer each time you masturbation.
Power of the succubus magic, weapon damage attack, the effect of armor, Alchemy, Enchanting, Smithing will be affected.
Succubus Magic and Power
You will learn some magic when you become succubus.
Most This has the same effect as those of a similar name of vanilla normal time, but a certain period of time effect will increase by greet the orgasm.
Whenever you cast succubus magic, you consume energy half of that spell's cost.
This is a list of magic to learn the rank.
Those with a Succu to the one having the same name as the vanilla This has the same effect as vanilla.
Succubus Ability
You get disease-resistant, Sneak, Bartar, Destruction, Illusion, and Magic Resistance fortification by being a succubus.
Each value is determined as follows.
Disease-resistant : 100%
Fortify Sneak : 20%
Fortify Bartar : Rank1 : 3%, Rank2 : 6%, Rank3 : 10%, Rank4 : 15%, Rank5 : 20%, Rank6 : 25%, Rank 7 : 30%, Rank8 : 40%
Fortify Destruction : 3 * Rank + √EXP
Fortify Illusion : 3 * Rank + √EXP
Magic Resistance : 2 * Rank + 0.5 * √EXP + 7
Transformation
Skin, eyes, hair color, armor, shoes, gloves, horns, wings will change in transformation. To return to the original use again.
Can be change the setting to sow fear when transformed, and hostile the cities.
Transformation of each site can be switched in the MCM menu.
Armor, shoes, gloves, horns, wings are clothes.
Armor has succubus rank × 40 DR, and shoes and gloves have a succubus rank × 20 DR.
There is no grant of the special abilities of other currencies, by the transformation.
Meshes and textures are not included. Please put it in a folder and texture mesh you have something you want to use your own.
File needed to be transformed into the site of each is as follows.
If you would like to change the color of the skin at the time of the transformation, please change the color of the texture of the skin file.
Slot of Wings is 44, and Slot of Horn is 45, and Slot of Tail is 40. If you want to use the Slot If other, please create a patch using the Tes5Edit.
Wing
Jumping ability is increased When equipped wings, falling damage is reduced.
These values can be changed by Succubus EXP and Satiation.
It has been determined that the character is a "Wing" items that "wing" to the item name is or contains.
You need to prepare the wing up your own.
Jump height is calculated by the following formula.
Satiation Percentage * √√Succubus EXP * 136.8
Also, decrease the amount of falling damage is calculated by the following formula.
Satiation Percentage * √Succubus EXP * 80
How to Sex
I think that the use of add-on external basically, sex introduced a lore-friendly (may) also have been designed to some extent.
Sleeping Feed : You can have sex choices out when I talk to NPC you have sleep.
Mesmerize Feed : You can have sex choices out when I talk to people you multiplied by the calm magic of Succubus.
Force Feed : You can have sex choices out when I talk to the person you running away in the magic of fear or in Bleedout.
Also, I think Courage Succubus, function to generate the rape by the NPC that were affected by the Fury system magic sticks, but would I want to use Sexlab Defeat or Sexlab Submit is good basically because it does not only fairly bogus processing.
Succubus Match Maker
It is magic, such as the SSL Matchmaker to learn when it came to a certain level and when you became a succubus.
The difference between SSL Matchmaker loosely
Be ineffective only to the party Calm magic work
Be calm about 20 seconds from the start of the effect
That there is a magic range version
That there is no upper limit of the number of people
That process is appropriate slightly
Is.
Succu Fascinating Aura, Succu Irresistible Aura, Succu Charming Aura, Succu Self Fascinates
There is magic in question.
Credits
Ashal for SexLabFramework
ZaZ Chris for Gush effect
Other
I am not able to write a little English, text of this mod also described one is also news from machine translation.
I think representation or unnatural, difficult to understand the meaning would be very high, perhaps.
It pointed out that such things, then the is welcome if you can Correct.
Old Change Log
76,630 downloads
Updated
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SexLab Stats Manipulator
By ojanen
Previous Page Next Page Description
This is the mod to manipulate Sex Diary of SexLab MCM menu contents.
To Get around the Actores When you press the Get Actor Key.
Requires
Sexlab Framework, JContainers
Installation
Put SexLabStatsManipulator.esp and SexLabStatsManipulator.bsa in /Skyrim/Data/
json file Writing
Data / SSLStats / Example.json the Open with a text editor.
Credits
Ashal for SexLabFramework
Earen for JContainers
Previous Page Next Page8,460 downloads
Updated
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Use game controller as Vibrator!
By Mr. private
Use controller as vibrator!
This version is bugged, i am going to upload a fix this friday. I still need to update this page. Whats new? to must to type now i need to go to bed, I add a update list later. I still need to update the program but its now save to use on good save games.
With this tool you can use your your game controller as sex-toy for Skyrim. What it does is wait for events from mods like Deviouse Devices and SexLab and when it gets one it turns it in to a vibration on your controller. So when you have sex , are walking with DD plugs or get hit by a shock spell you get a vibration on your controller.<p>
Install:If you update use this to remove old version. Open save search and search for "sexlabcontroller" delete all 6 scripts with "delete selected" button and hit save. Download and unpack somewhere Install the "Plugin NMM.rar"(inside .rar) with NMM First time you need to load a save game before you launch the program, next time you can start program before Skyrim. Launch program with start.jar or start.bat(to debug) inside the program folder. Start Skyrim and enjoy.
<p>To do
Add a option in the program for minimal rumble strength, this fixes the problem of having no vibrations at low strength. Update this page and make some tutorials. Updating the video part. and must more!
How does it work:
it reads the papyrus log for events like sexlab.then it checks what to do with it, start vibrating?it also checks when the game has no focus or when it is closed, if so stop all vibrations.if it is already running, skip old log data.<p>Problems:it doesn't work when you enable xbox controller in-game, so disable it!. I will make a fix for it later.
7,468 downloads
Updated
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The Devious Corner
By Gameplayer
Content Provided So far
UUNP Sliders for
Devious Device Assets
Devious Device Expansion
Deviously Cursed Loot
Sevenbase Armbinder
12,112 downloads
Updated
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Devious Armors
By Black714
First my english is not good and sorry I'm not understand Script, so sorry if I made a mistake.
because there is no armor or powerful effect from the items, so I trying to avoid the device so....
I Just add Armor and modif some enchantment plug from some various Devious Device Mods to make it more useful.
Upgrade Notice: Delete Previous Version and Keep it under Original mods
Support for:
Devious Devices - Integration 2.92 by Min.
Devious Deviant 2.92 By Min.
Devious Devices - Expansion 1.2.3 by Coopervane.
Devious Devices - Captured Dreams Shop 3.84 by Veladarius.
- increase little helper plug effect, arousal level 90+ and no chastity key in inventory (include stormcloak or impeial master key from devious regulation).
Devious Regulations 1.7e by Srende.
- Change plug slot to support devious integration 2.91, change plug color, and add armor enchantment for punishment plug.
- Change Full Chastity Belt normal color to additional Regulation Color.
- Effect will appear when arousal 90+, wearing a match collar and no any chastity key in inventory.
- Can Craft Master Key (Stormcloak and Imperial) after Reading Devious Book in Winterhold.
Deviously Cursed Loot 4.10 by Kimy.
Pet collar 4.82 by Yurik.
You can choose all esp file, or some, depends the mods you use, Place Esp file under original mods.
Maybe I changed the ESP name but you can delete the old files, and Replace a new one. it's no problem at all.
Even though is Light armor setting, also support for Mage Armor perk (no penalties for mage armor), Juggernaut perk (armor rating increase), and Agile Defender perk (armor rating increase).
if using a curse loot mods, better avoid any punishment collar, because this mods turn any chastity device into light armor category.
Thanks for all Devious Modder, to made a great mods.
5,128 downloads
Updated
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SexLab Animation Speed Control
By h38fh2mf
-> Installing <-
Download and install BOTH AnimSpeedPlugin and AnimSpeedSexLab. Source is not needed, just there for other modders. Number behind it is version.
What it does?
Lets you control the speed of SexLab animation that player is involved in with a hotkey.
How to use?
1. Open MCM -> SL Anim Speed
2. Set hotkey for accelerate and decelerate.
3. Start any SexLab animation, and during, hold down the button to decelerate or accelerate.
This doesn't mess with the stage timers, only the animation visually. Capped means that accelerate won't go past normal speed, so if you slow down you can accelerate back and it won't go above normal speed. There is also an option to have hotkey that isn't capped so you can go up to 10x speed or even reverse.
How it works?
Uses SKSE plugin to hook animation graph update and changes delta time by a multiplier.
Some boring stuff for other modders:
The plugin is a standalone and can be used to scale ANY animation speed not only SL, you can include it with your mod if you want to use it, credit would be nice.
Changelog:
3 - 18/10/2015
Made a mistake, forgot to add animation event hook, this made the new papyrus commands not work.
2 - 17/10/2015Added default speed option. Animations can go negative speed (reverse). Added few more commands on SKSE plugin for modders.
9,763 downloads
Updated
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Devious Device Cutting
By arbiter
Devious Device Cuttingv.1.0.1 (10/13/2015)
REQUIRES DDi 2.9.2 or later (DDi was updated 10/09/2015). Do not install on a previous version.
Also see my mod Immerslave http://www.loverslab.com/files/file/1241-immerslave-02272015/
ALL DAGGERS NOW WORK IF THEY ARE EQUIPPED. Regular daggers/knives still work if in your inventory.
Recent changes/patch notes:
1.0.1 (10/13/2015)
- Updated for Devious Devices Integration 2.9.2
- All daggers will now work if equipped (only way I could get around problem detecting dagger keyword)
- Basic daggers and knives will work if in inventory
- Added actual knife utensil to formlist so it works now. I had the usable knife utensil in the formlist, of which there are only 3 in the base game. D'oh.
What is this?
Cut off leather Devious Devices
Use any regular dagger or the knife utensil to cut off gags, blindfolds, arm and leg binds, harnesses, and gloves from Devious Devices Integration (v 2.9.2+ required). All other daggers will now work IF EQUIPPED.
You may fail a few attempts, resulting in you cutting yourself - this will cause a small amount of damage and use SexLab Aroused to increase arousal.
Failure is dependent on one handed weapons skill. An install with something like Requiem that changes start stats for one handed weapons may cause this to be a long bout of painful/arousing cuts. Which is why you should use this with Requiem
What's changed?
I've expanded upon the original gag/blindfold cutting mod to be able to cut off any DD item that looks like you'd be able to cut it off. You can use any regular dagger or the knife utensil if in your inventory, or any dagger at all IF EQUIPPED.
It was getting harder to keep up with device cutting and changes to it along with Immerslave changes, and it was suggested before i put it in its own mod, so that's what I did.
Requirements
SexLab http://www.loverslab.com/files/file/150-skyrim-sexlab-sex-animation-framework-v152-updated-0423/
SexLabAroused http://www.loverslab.com/files/file/307-wip-sexlab-aroused-v2014-01-24/
ZaZAnimationPack http://www.loverslab.com/files/file/156-zaz-animation-pack-2014-07-04/
HDT HighHeels System - http://www.nexusmods.com/skyrim/mods/36213/? (requirement for Devious Devices Expansion)
Devious Devices - Assets http://www.loverslab.com/files/file/269-devious-devices-assets/
Devious Devices - Integration (v 2.9.2+ required) http://www.loverslab.com/files/file/371-devious-devices-integration-now-with-a-devicesundies-underneath-system-05252014/
Devious Devices - Expansion http://www.loverslab.com/files/file/1305-devious-devices-expansion-v121/
9,499 downloads
Updated
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Further Lover's Comfort 2015-10-08 Traduzione Italiana
By Kratoss00
Further Lover's Comfort 2015-10-08 Traduzione Italiana
97 downloads
Submitted
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SexLab Stop Combat
By ojanen
Description
This mod is to stop the fight against the actors during sex.
You can do a certain amount of configuration at MCM.
Please wait patiently and without saving the meantime, because it initialized first when installed.
MCM Settings
Activate only for Player
Stop combat against only for player during sex.
Activate only if Rape
Stop combat during sex if rape.
Does nothing if the following option is not checked.
Activate if actor is Victim
Stop combat against rape victim.
Activate if actor is Aggressor
Stop combat against rape aggressor.
Requires
Sexlab Framework
Installation
Put SexLabStopCombat.esp and SexLabStopCombat.bsa in /Skyrim/Data/
Credits
Ashal for SexLabFramework
13,053 downloads
Updated
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MiasLair traduzione in italiano
By orsonero
Ciao a tutti,
ho tradotto SEXLAB SEXSLAVE (MIAS LAIR) in italiano.
Devo dire che è stato un lavoro molto lungo, c'è ancora qualcosa da sistemare perchè alle volte non riesco a capire ciò che intende l'autore (colpa mia sicuramente visto che sò qualcosa di inglese e uso molto i traduttori!!!!! sto provando e spero di migliorare).
Se trovate errori vi prego di mandarmi scritto la frase errata con quella che più vi sembra giusta e sopratutto in che punto della storia, così posso correggere gli errori. Io un pò alla volta giocandoci mi renderò conto se ci sono errori.
Ora gustatevi il capolavoro di fishburger67 tradotto in ITALIANO........
AGGIORNAMENTO:
Aggiornato la traduzione in Italiano di Mias Lair alla versione V5.2 e corretto alcuni errori di scrittura.
Richiede: l'installazione del files originale che trovate qui: http://www.loverslab...lab-sex-slaves/
poi sovrascrivete con i files tradotti
117 downloads
Updated
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Deconstructed Items
By Ankahet
What this mod does:
Adds a recipe list to break down armor and weapons you find in excess into ingots or other crafting materials appropriate to the item. Uses the smeltery, and tanning rack. Mostly complete, save for a few DLC which have not bee included yet. Ill also be adding this to my other mod, but am also putting it here, stand-alone incase youd like it without the other mod.
Requirements:
Skyrim (Vanilla)
214 downloads
Submitted
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Forbidden Trades
By Ankahet
This is a preview of what is to come. The NPC's other than Merchants, and Enemies, currently do nothing, as the questing/scripting is not finished. This mod is designed to consolidate other mods, in adition to adding a more adult feel by introducing recipes made from semen, breast milk and possibly more things later. Below is a list of what is included in the preview.
MOD Details:
Adds Cum & Breast Milk craftable potions
Adds Blood-forged Armor / Weapons
Adds Merchants
Adds Enemies
Adds Guilds
Requirements:
Vanilla Skyrim
Dragonborn DLC
ApachiiSkyHair (Can Download Here)
Please keep in mind that this is a preview. This is not an alpha release. Please feel free to leave any suggestions on the forum page located (Here)
442 downloads
Submitted
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Necro Animation noreplacer position fix
By killerpille
This small file overrides your "AnimationProfile_4" & "AnimationProfile_5" in SL with my presets, so hopefully the animations provided by "FunnyBizness' Animations" will work properly.
If you are using the new 6.7Fixed Version, please use it with SL 1.60(Hotfix1) since i've only tested it with 1.60 !
"AnimationProfile_4" for SL 1.60 & Necro 6.7Fixed
"AnimationProfile_5" for SL 1.59 & Necro 5.9
Thread : http://www.loverslab.com/topic/51557-necro-animation-noreplacer-position-fix/#entry1294506 please small feedback if it worked for you or not. Thanks !
Animations NOT fixed : Guro (6.7), The Spitroast version with the 180° problem (6.7), Monster Animations.
Body & Mods used used :
COS Body (Clams of Skyrim 2.3 [cbbe, curvy presets])
SOS 2.05.041
NonReplacerModv5.9Fixed.zip
SL 1.59
FNIS 5.4.1
How to use :
Install file
Load SexLab AnimationProfile_5 (or _4)
Profit
Pro Tip:
If Animations start, stutter and then change, disable the replacer option in ZaZ animation pack (ZaZ-> Sexlab-> middle of the screen)
Thanks to :
Funnybizness (GREAT Animations)
SCIVIRUS (GREAT Bodypack)
b3lisario (Schlongs !)
and ofc the SexLab & Loverlab Team !
3,677 downloads
Updated
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Tutorial to create a follower
By CPU
This is a tutorial to create, step by step, a follower.
It is composed by a Word Document that explain all the different steps, and a final ESP that you can use as reference.
In this tutorial:
Create a NPC Use a custom Body Use custom eyes Use custom hair Use custom armor Use custom boots with High Heels System Use custom weapons Define a combat style Setting up the NPC as follower A little bit of dialogues Use some extra body parts like horns and wings Define some light scripting that uses SexLab to make the follower a Succubus
The acknowledgments go to:The idea for this tutorial is from DareDemon666 The items and the idea of the specific NPC is from dadadacool.
You can do whatever you want with this tutorial, also uploading to other sites that are open to SexLab related mods.
Just send me a message.
Enjoy,
CPU
3,908 downloads
Updated
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UBH & BBLS Compatibility patches for custom beds.
By nyctophilia
Underground Bathhouse - Paradise Valley and Bathing Beauties or Beefcake - Luxury Suite. My favorite strip and dip mods.
Description:
These plug-ins add the custom beds found in Underground Bathhouse - Paradise Valley & A Classier BB Luxury Suite to SexLabs SexLabBeds FormID List. All beds (from the current original versions) are included.
Requirements:
SexLab By Ashal
Underground Bathhouse and Paradise Valley by Andragon
and/or
A Classier BB Luxury Suite by RIP88 a re-texture of Bathing Beauties or Beefcake - Luxury Suite by Migal
Contents:
Three ESP plug-ins for separate or combined use.
Load order:
If using the standalone "BBLSClassierSexLabBedPatch.esp" or combined "UBH+BBLSClassierSexLabBedPatch.esp" load after "BBLuxurySuiteClassier.esp". If using the Underground Bathhouse patch "UBHSexLabBedPatch.esp" load order is irrelevant.
667 downloads
Updated
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Sexlab Submit- recruit follower
By gooboo
This is a small tweak I made to the Sexlab Submit mod. Hostile npcs can now be awed by your awesome sexual prowess, and instead of killing them you can recruit them as a follower, because they want more of your sweet luvin'. I removed the option to kill npcs by dialogue and replaced it with another choice instead. I never killed anyone that way and if I wanted to, an axe to the face would have done just fine.
Just a note, this choice should make ANY hostile npc into a regular follower, which could possibly break quests and dialogue if you do it on someone important.
This is just the esp file, you should download and install Submit first, then install this afterwards.
***UPDATE 8/20***
I forgot to include the scripts that make this mod work, d'oh! If you downloaded the mod the day it came out, you might need to download this update in order to make it work. Sorry!
3,962 downloads
Updated
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SexLab_Hormones-Req
uiem.esp By hentaifreak
Patch to use Sexlab Hormones Bimbo race with Requiem.
181 downloads
Updated
