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Announcements
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SITE MOVED - IN READ ONLY MODE 12/08/2015
Please use http://www.loverslab.com moving forward. Site has been restored to a previous version, and this one placed into a read-only mode. This is available for a limited time so users may reference/copy content that has been lost in the transition. This will no longer be accessible by December 22nd, 2015.
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78 files
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Horrified Female Prisons
By pchs
Have you ever been too lonely while imprisoned in one of the Skyrim prisons? Now you won't.. You'll share the cell and surroundings with fellow (female) prisoners put on various poses and devices. Have you ever wondered why there are now tortured souls inside the prisons? Now there are.. Have you never feared the insides of medieval dungeons? Now you will..
What does this do?
This mod uses several other mods to bring horrifying atmosphere to most of Skyrim's prisons with strong emphasis to female slavery/abuse. It uses the resources from mods 'Diabloesque decorations' and 'ZaZ Animation Pack' and should serve as complement to great mods such as Prison Overhaul by XaZ, or to complement my idea of 'twisted, female unfriendly, slaveryfied Skyrim'.
Generally this mod shouldn't use people that do not like gore stuff. This mod also utilizes some of the cool new features in v 6.00 of ZaZ Animation Pack.
Requirements & Credits
Diabloesque decorations (zdd.esp) (version c or higher) - by nooblet123
ZaZ Animation Pack (version 6.00 or higher) - by ZaZ and XaZ
SexLab - by Ashal
and of course requirements of these requirements (see their download pages..)
Special thanks
I am grateful to nooblet123 to create such horrifying decorations which bring dread to our hearts (and prisons).
Amazing stuff is continuously being done by both ZaZ and XaZ, such as working bdsm furniture and stuff!
Modified prisons
Solitude (Castle Dour dungeon) - done
Winterhold (The Chill) - not planned
Markarth (Cidhna Mine) - unclear ideas how yet (feel free to post some - probably should be compatible with fine 'Devious Cidhna' mod)
Dawnstar - done
Whiterun (Dragonsreach dungeon) - not planned (won't be done - use my other mod Slaverun which adds similar feature and more..)
Morthal - done
Windhelm (Palace of the Kings Bloodworks) - done
Riften - done
FAQ
Q: Is there any SexLab content yet?
A: Not yet, but I plan to expand this mod somehow.
Q: Some decorations are too harsh/brutal/gore for me. Can you create a light version?
A: Have you ever seen a light version of true medieval dungeon?
Q: My Skyrim crashes on startup.
A: Have you downloaded all required mods? Have you installed them? Have you installed them correctly. Reinstall them. Run FNIS.
Q: I have a grey face bug on one of the NPC.
A: Report which one in support thread.
15,970 downloads
Updated
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Sanguine’s Debauchery Patches
By Inte
Description
This mod will be a series of patches and hopefully improvements to Sanguine’s Debauchery mod (For SD+ 2044 only).
Version 0.10
This will bring back the Slave kneeling before her master feature, with a few improvements hopefully.
Version 0.20
Added to the patch so your Master can use almost any lockable cage nearby. These include almost all vanilla jails and/or cages in Skyrim.
Version 0.30
Patched Slave sliding around during punishments.
Version 0.40
No lockpicking/pickpocketing while in armbinder/cufs.
Version 0.50
Major update, see spoiler tab bellow. New requirement - Devious Devices - Expansion.
Version 0.61
Added more MCM menu toggle options
Version 0.67
Future Fixes
Perhaps our GuildMaster can help with some of these in the October update? Please Skyrimll?
When the Slave is kneeling and the Master is whipping her, she can just slide around on the ground. Done in 0.3
Disable electrical cloak underwater. Disabled it completely in 0.74
Make lockpicking impossible while wearing armbinder/cufs. Done in 0.4
IDK more to come.
Requirements
Yeap, you guessed it ... SD+ by Skyrimll ... and all its dependencies get it bellow.
With our Guild Master's permission I have added SD+ 2044 to the download section, for those of us still using that version, thank you Skyrimll.
Again, these patches are made for SD+ 2044.It's best to run this with "Undress animation" OFF in SexLab config.
Install/Uninstall
Use your favorite manager, or get on your knees.
The reason to use a mod manager is that this patch does contain loose scripts, and a manager will handle them with ease.
Update From A Previous Version
Uninstall old version using NMM and install new version using NMM overwriting all.
This was posted on the main SD+ page, but it seems I have to say it again.
Do Not Update While Enslaved.
Update Log
0.77
Fixed: Loop when removing plugs.
Fixed: MCM menu regarding gags.0.76
Added: MCM menu option to select between 3 different gags, or no gags. Among the gags is the panel gag that will allow the Slave to eat, for those running realistic needs mods. (Don't forget to remove the panel plug, for that to work)
Patched: Moved "Please" into Master's dialog tree, so now there is no need to exit a dialog and get back in to get to the "Please" option.
Patched: Removed most of the conditions from the "What must I do to please you" option in Master's dialog tree, so now it will show every time inside that dialog.0.75
Added: A delay countdown when Slave is too far from Master, before the escape state begins.
Patched: Punishing items being added while posing.
Added: Falmer (posture blue) slave collar disables fast travel/menu as well.
Added: Check when Master is sleeping.
Patched: Lowered script refresh rate.0.74
Patched: Comments about Slave's attire.
Patched: Disabled escape electrical cloak completely, IDK it started to get annoying.
Added: More restrictive iron collar; no menu access on top of no travel.
Added: Organized code logic into states, and started using StoreUtil variables.
Patched: Misc. stuff unlikely to be noticed.0.73
Patched: Forgot to take 0.72 off "test mode" so with 0.72 you'll only get the iron cuffs/base items when enslaved, no DD devices. Although, if you like that use 0.72, if not its back to normal with this patch 0.73.0.72
Patched: Some code logic overhaul for Master and Slave to improve game responsiveness.
Older Patches and Descriptions
Misc. improvements you are unlikely to notice. 0.54
Master will remove restraints during sex punishments, so more positions are available.
Found and patched too many demerits points given for a single dance.0.55
Fixed cuffs not being removed after dream world.
Demerits system will allow the Salve to finish her training.0.56
Patched it so the Slave wont pop out of an animation to kneel.0.57
Fixed Master's script (it did not compile properly in 0.56)
Made it harder to escape using a weapon, by 6x
Everything should un-equip properly when they are supposed to.
Added random punishment when Slave misbehaves before the 3 hours are up.
When the current Master is killed by a NPC, the Slave is punished by the victor while re-enslaved.
Added most of the roots from the old demerits system back. Now the Slave will get a lot of EP fast if she is misbehaving.0.58
Patched it so the Slave can animate i.e. struggle, and even have a "thunderous climax" while kneeling.
No EP given for being caged overnight.
Slave will get 1 EP every time the Master can't see her, or she is "up to no good".
Getting the Master's key will only remove the arm/legs bindings, blindfold, gag, and sometimes the collar, that is all -- the rest stay on, I'm sure you can figure out how to remove them, and no it's not through console, why bother playing if you do that?
The plugs will bring the Salve to her knees now, by making her climax over and over.0.59
I was going to wait to release this retexture in 0.6 but oh well here it is.
Retextured a set of black Ebonite punishing outfit, hope you like it. Check out pictures.
To get the new outfit you have to keep trying because it is randomized.0.60
Patched 0.59 where the Slave could not move if equipped with iron shackles
Also patched woodbit gag not removing and being stuck in a loop, thanks Azn, ukiaiko for letting me know about it.0.61
See above for changes in more detail.
Added MCM menu toggle options.
Patched 0.60 for items not equipping correctly.0.62
Patched 0.61 for armbinder showing equipped in inventory when it wasn't.
Patched for other DDx removable devices showing equipped in inventory when they weren't.
Patched for DDx 1.14 to work with the new sounds.0.63
Patched: Already equipped blocked devices i.e. from CD Shop will be ignored and left in place.
Patched: Plugs that are equipped before enslavement will not get removed during punishment scenes anymore.
Note: If Slave is wearing a blindfold you have to switch to 1st person view for Master to remove punishments. (has to do with player controls being disabled while wearing a blindfold), I did this so punishments won't get removed while Slave is in an animation.0.64
Optimized device removal function.
Patched: not adding an arm binder if wearing CD Shop cuffs.0.65
Patched: Plugs will equip individually now, so if the Slave already has one she'll get the other too.
Gag is no longer a start item, I moved it to the first punishing item.0.66
Minor improvements.0.67
See above for more details, but basically.
Added: locked in restraining furniture when no cage available.
Patched: too many EP given with each punishment.
Added: remote control for plugs.
Added: longer posing animations.0.68
Patched: 0.67 where plugs were added without a belt/harness to hold them in.
Minor messages improvements.
No demerits points given when locked in furniture overnight.0.69
Because of a bug in DDi 2.8.2 I have to remove the plugs during furniture punishments, at least until Min releases a fix/update for it.
Added: no fast travel while wearing a SD collar.
Patched: plugs not removed/added properly during punishments.
Patched: removed invalid furniture poses.
Added: checks in case Master dies, or gets lost; the Slave will be released from the restraining furniture.0.70
- Patched: Looping in the morning coming out of furniture restraints if not already in them. Also made harder to get out of them before the morning. This patch will also allow the Slave to wear the plugs overnight.
- Patched: Equipping a weapon or a spell will get you punished.
- Changed: The insane plugs do not get equipped until the Master is running out of restraints. Renamed them to Punisher plugs, yes just like in CD.
- Added: New set of plugs, more tolerable that get equipped first, called them "training" plugs.
- Added: Punishment by leaving the plugs on continuously for a long time.
- Added: More NPC's responses to what the Slave is wearing, doing.
- WIP: Cut out some of the unnecessary code.0.71
Patched: A bug in 0.70
30,444 downloads
Updated
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Updated
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PSQ PlayerSuccubusQuest Universal Armor by Kalambre & IDzeroNo
By sunhawken
This is a "Universal Armor" for the
PSQ PlayerSuccubusQuest Mod.
Works only with PSQ 2.91 & WORKS WITH TRANSFORM PACKAGE
These changes your armor when in succubus mode to any armor you see.
Tired of crafting useless items again and again to inprove blacksmithing perk? Your enemies always have better armors than you? Do you like a light armor but you don't use it because has a low rating? You envy your neighbor dress but you can create or purchase it? Do not worry...
History
A few years ago, a retired blacksmith began to study magic in Winterhold college and found that he could use the power of soul gems to transform simple rags in magic clothes capable of mutate their appearance and properties. He also developed a spell to transfer the properties of target armors to these clothes creating a perfect imitation. This discovery didn't please imperial authorities so he had to leave the college.
Some rumors say he was captured by the Imperial Copyright-Protection League in Riverwood Inn and translated to Helgen for an "interrogation".
Description
You can create these armors in forges using soul gems and beggar clothes, prisoner rags... (needed 20+ smithing perk and 20+ enchanting)
You also need to learn the spell (find the spell book). When you cast the spell in NPCs characters, your magic armor imitate their armors and get their properties, ratings, enchantments...
In MCM you can modify armor rating if you don't like original armor values of copied items.
Install/Uninstall
Install as usual. Requirements: SKSE and SkyUI mod for MCM settings.
Uninstall: Before uninstalling unequip, sell, disable, destroy... all armors and save, to avoid persistent scripts.
Questions
- Issues?
Since armoraddons priorities can be modified using scripts, can exist some overlap issues between gloves/boots and armors, etc.
Head armor system is absolutely crazy: a lot of slot used, different models for argonian, khajiits, orcs... Some helmets like imperial don't work fine, and have invisibility issues, I have tried many options but I haven't found the cause. I hope to fix it in the future.
- I don't want to start a new game to find the mage in Helgen, what can I do?
Go to Riverwood Inn, maybe he forgot there some things.
- I am a fine lady, and I haven't got any dirty beggar/prisoner clothes...
I've added some recipes, so you can craft them in tanning racks.
- Can I enchant, temper, change this stupid name... as I do with vanilla armors?
Yes, but note that these changes are permanent unlike enchantment, etc, transferred by spell.
- Is it compatible with custom armors?
Yes, as long as they use regular slots.
- Are you going to create a weapon version?
No, I usually use mage characters, so this is a job for other modders.
914 downloads
Updated
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Outhouse Of Skyrim
By sasamesnow
This MOD add public lavatories to main roads and some settlements.
You can sit & use it if you are playing "Private Needs".
Requirements:
Private Needs
(http://www.loverslab.com/topic/17295-private-needs/)
And all requirement of these mods.
Special thanks!!
Strotis (For outhouse meshes & textures)
Richard19840706 (For Great MOD)
3,561 downloads
Updated
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Deviously Enchanted Chests
By Bane_Master
Deviously Enchanted Chests V2.1 by Bane (13/06/2015)
DESCRIPTION
Rumours are circulating that a cache of ancient scrolls bearing a terrifying new enchantments have recently been discovered.
Some say these scrolls can create a protective enchantment on a chest or even an ordinary container that will lock anyone opening the chest without permission into devious bondage. Others claim the enchantment binds a sinister creature to the chest that will do unspeakable things to any woman foolish enough to come within its grasp.
Recently there are claims of strange Dwemer devices that drain sexual energy from the victim leaving them almost helpless. Why the Dwemer ever wanted to collect female sexual energy no one has discovered - yet....
Updating
If you have updated EC+ then a clean save is required for Deviously Enchanted Chests to ensure it can correctly trigger EC+ animations.
How the mod works:
REQUIRED MODS
SkyUI v4.1
SexLab 1.59+
SexLab Aroused v20140124 or Sexlab Aroused Redux 16
ZaZ Animation Pack v6.04
Devious Devices Assets v2.9.0
Devious Devices Integration v2..9.0
OPTIONAL
Estrus Chaurus+ v4.00
Devious Devices Expansion 1.2.1
Captured Dreams v3.84
ALSO RECOMMENDED
Deviously Helpless
INSTALLATION
Install using NMM or ModOrganiser – make a save first so you can go back if you don’t like the mod or it makes the world explode!
A WORD OF WARNING
This was my first full Mod – I’m sure it contains bugs although I hope none of them are game breaking. Either way use at your own risk.
PERMISSIONS
Under no circumstance can this mod or any of its parts be posted outsides of LL without my permission
CREDITS
The idea for this mod and the code it is originally based on come from Deviously Cursed Loot by Kimy.
Thanks Kimy! Without your work I would never have got this project off the ground…
Many thanks to:
Xaz for letting me use his Crowd AI Packages to handle attacks on tentacle victims Min for the Dwemer Machine sound Fx
18,839 downloads
Updated
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Traduccion español PuppetMaster 1.7
By eldherbar
Saludos!
DESCRIPCION
Después de haber realizado infinidad de pruebas con mods pequeños, con CK durante un tiempo, he dedicido iniciar una serie de proyectos de traducción de mods, y he decidido comenzar con Puppet Master en su versión 1.7.
Para su perfecto funcionamiento REQUIERE EL MOD ORIGINAL, que podeis encontrar en http://www.loverslab.com/files/file/463-puppet-master/
Ya que es mi primer proyecto de traducción, y aunque lo he verificado y testeado en funcionamiento y líneas de texto, agradecería que si alguien encuentra algo que mejorar, algun error o similar, me lo haga saber para completar así la traducción.
** Aclaro que esto simplemente es una traducción del mod creado por h38fh2mf. a quien pertenecen todos los derechos y a quien agradezco la autorización para traducir el mod. Gracias MAESTRO!
INSTALACION
Al tratarse de una traducción del original, el contenido de puppetmaster.rar es simplemente un archivo .esp, por lo que deberemos sobre-escribir original.
instalación RECOMENDADA
- Descargar el archivo y usar Nexus ModManager o Mod Organizer.
Instalación MANUAL (IMPORTANTE: Para evitar cualquier problema, es aconsejable realizar una copia del archivo original.)
- Descargar el archivo.
- Extraer el contenido con Winrar o Winzip en la carpeta DATA y sobreescribir PuppetMaster.esp
CREDITOS
Autor Original: h38fh2mf - Gracias por el trabajo realizado.
Autor de la traducción: Eldherbar
GRACIAS y SALU2 desde ESPAÑA
368 downloads
Submitted
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Obscure patches (2015-02-16)
By skyrimll
Obscure patches are a collection of patches and small mods I made to tweak my own game.
I am releasing them here in case anyone is interested in giving them a try.
Some disclaimers:
- These patches require their original mods (follow the links provided on this page)
- I have no intention of supporting them beyind answering a few questions or quick fixes. I do not need to embark on any new mod at this time.
- These are released as loose files only, which means you will have to remember to delete the patches if you ever upgrade the original mods they are based on.
Puppet Master Patch
Description:
- Added support for storageUtil triggers to cast the Puppet Master spell in a script
:: Used in Hormones, Alicia and Mind Control)
- I will remove it if Puppet Master is ever updated with similar scripted calls.
Requirements: Puppet Master 1.7
http://www.loverslab.com/files/file/463-puppet-master/
SexLab Dangerous Night Patch
Description:
- Added support for SexLab Strip Actor functions to respect equipped Devious Devices during a night attack.
- Fixes to bed clipping issues and invalid actors
- I will remove it as soon as SexLab Dangerous Night is updated.
Requirements: SexLab Dangerous Night 1.6.2
http://www.loverslab.com/files/file/500-sexlab-dangerous-nights/
SexLab Release Patch
Description:
- Disabled 'release' while riding a horse
- I will remove it as soon as SexLab Release is updated.
Requirements: SexLab Release 1.3
http://www.loverslab.com/files/file/790-sexlab-release-v13/
SexLab Warm Bodies Plus
Description:
- Added support to get warmth from additional activities (running, fighting, riding a horse, combat)
- See full description here: http://www.loverslab.com/blog/60/entry-423-sexlab-warm-bodies-tweaked/
Requirements:
http://www.loverslab.com/files/file/514-sexlab-warmbodies-frostfall-plugin/
Priests of TERA
Description:
- Added unique outfits for priests across Skyrim to reflect their divine role
- Made armors more rare and exotic (limited to merchand, caravan and boss level loot)
Requirements:
http://www.nexusmods.com/skyrim/mods/25846/?
Jack Ga Monster Lore
Description:
- Contained new creatures to Eastmarch and Halljmarch
- Added book to Arcaeneum to make new creatures more lore friendly
- Added a few tweaks to select locations to fit in the back story
Requirements:
http://steamcommunity.com/sharedfiles/filedetails/?id=222035755
4,461 downloads
Updated
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SexLab Miscellaneous Features
By Someone92
SexLab Miscellaneous Features
Brief description:
Fixing small annoyances I have with SexLab Framework:
- Option to hide HUD during SexLab animations
- Option to select the PC's and NPCs' SexLab gender
- SexLab animations with a female aggressor and male victim use sensible animations
Requires:
Skyrim SexLab - Sex Animation Framework and all its requirements
Installation:
Copy all files expect the folder "00 Docs" to your Skyrim data folder.
I recommend the use of a mod manager like Mod Organizer and/or Wrye Bash.
Upgrading:
From 1.01:
Deactivate the mod, wait until the MCM menu disappears, save, then activate the new version
Uninstallation:
Deactivate the mod in the MCM menu, then uninstall.
Description:
Adds a MCM option to hide the HUD during SexLab animations
Adds a hotkey to hide the HUD anytime; default is [P]
Note: You have to press the key for around one second!
Adds a MCM option to set the player character's SexLab gender to either default, male or female
Adds a MCM option to add or remove the SexLabGender spell to the players spellbock; the SexLabGender spell allows the player to change the SexLab gender of NPCs
Note: A NPC's SexLab gender is not changed if the SexLabGender spell is removed from the spellbook!
Adds the tag "AggressiveFemale" to the following animations: Arrok Cowgirl, Reverse Cowgirl and AP CowgirlAdds the tags "AggressiveFemale" and "Pegging" to all animations with the tags "Aggressive" and "Anal"
MCM menu gives the option to enable/disable the mod, tag/untag the above mentioned animations, and change the likelihood of cowgirl and pegging animations
If the animation switch option is set the mod forcefully changes the animation to one of the above when the aggressor is female and the victim is male
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For Modders:
Known issus:
- It takes about one or two seconds until the HUD reappears after a SexLab animation
- When the animation is forcefully changed sometimes the female completely redresses
- If the animation switch option is set the mod also forces a new animation even if the used one was sensible
Credits:
Ashal - For making SexLab and answering my questions.
9,939 downloads
Updated
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Sexlab Position Selector By Nen - Control Yourself
By Nenilai
Description:
This mod allows the user to select positions before and during sexlab animations. WITHOUT the need of spells, shouts, or other position selectors.Simply Press U and a Menu will popup, Then Select a Position , Ex: DoggyStyle and press O to switch to that position.
How Does It Work:
It is Simplicity Itself = P , Just hooks on to any sexlab act and gives the option to change animations at any time by providing a new set using the tags available, shortly put, it will use whatever animations you have active, but select them based off of the tags present in Sexlab and once you change positions you'll have a whole set of animations in that position, not unlike the spells and shouts provided before from "Books of Love" , or "MatchMaker" etc, but able to keep changing it at will.
Example:
Walk up to an NPC, start your animations s normal, dialogue or whatever, and just before it Begins , press U, A menu will appear that shows positions, You can also do this at any time during your acts by selecting the positoin you want and press O (Or whatever your position changing key is) to switch to a new position.
OR: - (NEW FEATURE since out of Beta / Non Uploaded Version)
Hold SHIFT key and press U as normal and you will get a new menu with AGGRESSIVE versions of the animations, if you want to up the bar a bit.
Requirements
Sexlab Framework (No way! O_O, Yes...) , Nothing Else Needed
Installation
Simply Upload to any mod manager
Or
Export the archive file to your Skyrim folder and overwrite your "Data" folder.
*IMPORTANT* - Make sure this mod is Highest Priority, (Lowest on the list), it should override any other adult mod in order to work, it shouldn't hinder with or bother them, just make sure you don't have the U, or O keys linked to anything since there's no MCM menu options yet, if anyone knows how to get that done please let me know.
Uninstalling
Works fine with just removing the mod from the list honestly, I mean this barely does anything, but if you want to be super cereal about it, just do the normal .......disable the mod..... load your game.... ignore warnings.....save .....and your done. Or just remove it with Wrye bash, pretty much anything goes.This is just procedure.
Troubleshooting / Known Issues
This Mod is known to have issues with Apropos if you have the option for custom animations on, and any mod that switches from one pose to another in mid sequence, so if a mod has you start in Doggy, switch to Cowgirl and end in Oral, this mod will not be able to control that sequence, Maybe, Depends on how the original coder made it. Just be sure to have this at the bottom of your mod list, it doesn't interfere with anything as far as I have seen.
Also seems to be an issue with Custom Animations, ones not tagged by Sexlab itself, they may have to be added manually or tagged by their creator to register for this. I'm still new to all this so I'm not entirely sure. I'll look into it.
Future Plans
Plan on adding many immersive features (Definitely Optional) like Pleasure and Pain Lifebars Bars for Orgasms, Stomach tank for filling, X-Ray Views, and other little features that could enhance a mod like this. Opinions and Suggestions or flat out adding them if you want, definitely welcome. Its a crude mod but I just wanted to get attention to a feature I thought was really important.
Also want to have an ALL animation option just in case you want to try out normally disabled, or Custom animations for unique positions, but still provide options between normal and aggressive modes.
Modifying this:
If you plan on making changes to this specific mod or its scripts please toss some credit my way, and try to keep it all as one file, rather not have different mods in different directions with clashing ideas, just one mod with tons of options under one menu if possible, thats all. Besides that have fun and do whatever you feel like, source is included, its very simple and crude but represents features that were for some reason never included.
HELP
Still new here, my first mod ever added, making new features wont be easy, please vote, rate, endorse, whatever, and I will continue to keep trying to update this, to add a bunch of new features, when I'm not working on other projects.
Also looking to add MCM options to this mod, if you know how or have directions to a tutorial of some kind please link me or send me a message.
Credit
Ashal - for his help in improving the mod, and everyone involved in the making of the SexLab Framework who made so many options available under one banner!
La Espada - For added this to the Sexlab Index, its an honor for such a humble mod to be considered.
30,185 downloads
Updated
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Gooser's Mod Shop
By gooser
I've collected into one download area various patches to other mods, plus some small mods of my own -->
Gooser's Chop Shop includes separate downloads for:
1. Patches to Hentai Creatures
2. Patches to SexLab Hentai Pregnancy
3. Patch to Dragonborn Seekers
Patches to Hentai Creatures
This essentially covers the changes made to HC in the More Nasty Critters mod. The MNC mod patched Hentai Creatures to add support for Ashman, Lurker, Rieklings, and Wearbear. Also the old version of HC included out of date calls to sslBaseVoice.Moan and in version 1.5x of SexLab, the API was changed to make the actor Moan. This has been also fixed in this patch. The fomod was updated so the version is now 2.0 instead of 1.04. If you are using MNC, you do not need this patch.
Patches to SexLab Hentai Pregnancy
The old version of SHP included out of date calls to sslBaseVoice.Moan and in version 1.5x of SexLab, the API was changed to make the actor Moan. This has been also fixed in this patch.The fomod was updated so the version is now 2.0 instead of 1.18.
Patches to Dragonborn Seekers
Makes them work with Defeat, etc., by adding ActorTypeAnimal, and ActorTypeCreature keywords to the DLC2SeekerRace.
3,448 downloads
Updated
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Requiem - Sexlab & Devious Patches
By Soaryne
Are you a Requiem lover and Sexlab lover?
Are you sick of having your Requiem characters get kill or bugged form Sexlab Punishment scenes?
Don't like choosing between Requiem effect or your Devious & Sexlab effects?
If you have answer yes to all the questions above, then you have come to the right place for the solution; Requiem patches for Lover's Lab Mods.
What is this?
This is a group of Requiem patches for Sexlab mods designed to fix bugs and change them for full compatibility with Requiem.
Available Patches:
Do You Know How I Am / Sexlab Solutions Patch (DYKWIA & SS patch)
Required: Dawnguard Required: SexLab v1.59c + Required: Sexlab Solutions v4.0.0+ http://www.loverslab.com/files/file/1635-sexlab-solutions-317-13-jul-2015/ Required: Do You Know Who I Am? v14 http://www.loverslab.com/files/file/1791-do-you-know-who-i-am/
What is this patch?:
1: Allow the player to choose dialog form both Sexlab Solutions and Do You Know How I Am.
2: Make Sexlab Solutions and DYKHIA compatible with another.
Installation:
Unzip the archive into your Skyrim data folder or use a mod manager.
Requiem - Sexlab Mass NPCs & Foes Overhaul (SMN&FO)
Required: Dawnguard Required: DragonBorn Required: HearthFire Required: SexLab v1.6+ Required: SexLab Aroused v20140124 + Required: Zaz Animation Pack v6.03 + Required: ApachiiSkyHair v1.6 Full Required: Devious Devices - Assets v2.9.0 Required: Devious Devices - Integration v2.9.0 Required: Deviously Helpless v1.15d + Required: Prison Overhaul v0.33+ Required: Sanguine Debauchery Enhanced http://www.loverslab...ery-2013-12-27/ v3.2+ Required: The Sisterhood of Dibella http://www.loverslab...ood-of-dibella/ v1.2.6a+ Required: Enemy AI Overhaul - Revenge of the Enemies v1.95+ Required: OBIS - Organized Bandits In Skyrim v2.01+ Required: Ethereal Elven Overhaul v1.1.1+ Required: Requiem - The Roleplaying Overhaul v1.9+ Required: Deadly Dragons v6.3.5+ Optional: Prison Ovhaul V33 v6 Patch http://www.loverslab.com/files/file/1935-prison-overhaul-v033-patches/ Required: ApachiiSkyHair NPC Overhaul http://www.nexusmods.com/skyrim/mods/15411/? [Doesn't have to be in the load order.]
What is this patch?:
Requiem - Sexlab Mass NPCs & Foes Overhaul started out as a personal project to make all more of my favorite Overhaul mods compatible in my game but I modified it a for any loverlab Requiem fans that would want to enjoy having a patch that make all the listed mods above compatible with each other.
I like to give special Thanks to Thetradar for giving me permission to merge his Requiem - Deadly Dragon [ http://www.nexusmods.com/skyrim/mods/60793/? ] mod into Requiem Sexlab Mass NPCs & Foes Overhaul.
What this patch does:
[Note]: Requiem - Devious Device & Requiem - Deviously Helpless is builted into Requiem - Sexlab Mass NPCs & Foes Overhaul.
Updated Version:
1: Make Requiem, ROTE, OBIS, EEO, Deadly Dragons, ApachiiSkyHair NPC Overhaul, Vampire Armor Replacer - Newmiller Cuirass, SD+, & Sisters of Dibella compatible with each other.
2: Give the facial look for EEO, the hair form ApachiiSkyHair, the combat mix between OBIS, ROTE, & Deadly Dragon, with Requiem stats to NPC.
3: Fixes the over damage form ZaZ items and Prison Overhaul for punishment scenes for other mods.
4: Add missing XNAM - Relation to Factions.
5: Improved Thalmor gear for enchantments for Destruction & Illusion spells.
6: Add mission faction to SD+ & Sister of Dibella NPCs.
7: Many other bugs fixes.
8: Fixes the loop bug when bdsm & devious items are add in combat with armor disable changing in combat for Asset, Devious Helpless, Prison Overhaul, and SD+
[Note will work with Requiem - Devious Devices patch.]
Work best with Requiem - Unofficial Patches Patch and Dragonborn Reqtified [ http://www.nexusmods.com/skyrim/mods/58141/?] by hunterrock but optional use.
Installation:
Unzip the archive into your Skyrim data folder or use a mod manager.
LOAD ORDER For Requiem - Sexlab Mass NPCs & Foes Overhaul:
Skyrim.esm
....
Dawnguard.esm
....
Unofficial Dawnguard patch.esp
....
Dragonborn.esm
....
HearthFire.esm
....
ZaZAnimationPack.esm
....
ApachiiHair.esm
....
SexLab.esm
SexLabAroused.esm
....
Devious Devices - Assets.esm
Devious Devices - Integration.esm
Devious Devices - Expansion.esm (Optional)
....
daymoyl.esm (Optional but highly Recommended))
....
SkyUI.esp
....
Rebirth Monster.esp
....
OBIS.esp
....
OBISDB.esp
....
ethereal_elven_Overhaul.esp
....
NewVampChainReplacer.esp
....
Requiem.esp
....
Requiem - Unofficial Patches and Dborn.esp (Optional but highly Recommended)
....
Requiem - DD Expansion.esp (Optional: Need for Devious Devices - Expansion option.)
....
Deviously Cursed Loot.esp (Optional)
....
Requiem - Devious Curse Loot.esp (Optional: need for Devious Cursed Loot option)
....
xazPrisonOverhaul.esp
....
Sexlab_DebillaCult.esp
Sexlab_DebillaCult_Sisters.esp
....
sanguinesDebauchery.esp
....
DeviouslyHelpless.esp
....
Requiem - Sexlab Mass NPCs & Foes Overhaul.esp
....
Requiem for the Indifferent.esp
Requiem - Devious Devices:
Required: SexLab v1.6+ Required: SexLab Aroused v20140124 + Required: Zaz Animation Pack v6.03 + Required: Devious Devices - Assets v2.9.0 Required: Devious Devices - Integration v2.9.0 Required: Requiem - The Roleplaying Overhaul v1.9 Optional: Devious Devices - Expansion v2.9.0 Optional: Deviously Cursed Loot v5.0 Optional: Deviously Helpless v1.15d + Optional: Devious Devices - Captured Dreams Shop v3.84 Optional: Devious Devices for Him Built 7 Optional: Aradia's Devious Outift v2.01 Optional: Devious Device - Equip http://www.loverslab.com/files/file/2435-devious-devices-equip-november-6-2015/ Optional: S.L.U.T.S. http://www.loverslab.com/files/file/2364-the-skyrim-licenced-universal-transport-service-0112-20151022/
What this patch does:
1: Fixes the over damage form ZaZ items for punishment scenes for other mods.
2: Fixes the loop bug when devious item are add in combat with armor disable changing in combat for Asset, Expansion, Capture Dreams, Deviously Helpless, Aradia's Devious Outfits, Devious Devices Equip, SLUTS, and Curse loot.
3: Add missing XNAM - Relation to Factions.
4: Add Requiem - DD ALL.esp which has all 5 patch built into it to save load order space.
5: Requiem - DDFH only need Devious Devices For Him.esp in the load order. Devious for Him Capture Dream and Cursed Loot are built into the Requiem counter parts.
6: Add Requiem - DDFH All.esp with have all 3 Requiem - DDFH patches built into in to save load order space
7: Fixed all know bugs between Requiem, DD Asset, DD Integration, DD Expansion, Devious Helpless, DD For Him, & DCL.
8: Add Stamina Regen enchantment to SLUTS items help on running and movement in Requiem.
9: Add Frost Resistance enchantment to SLUT Harness to help Frost Fall uses.
10: Add perks and Changes Capture Dream Mission NPCs stats. [Experimental.]
Installation:
Unzip the archive into your Skyrim data folder or use a mod manager.
Requiem - PrisonOverhaul:
Required: SexLab v1.6+ Required: SexLab Aroused v20140124 + Required: Zaz Animation Pack v6.03 + Required: SkyUI v4_1 Required: Fuz Ro D-oh v60 Required: Prison Overhaul v0.33 Required: Requiem - The Roleplaying Overhaul v1.9 Optional Death Alternative v6.1.8 Required: Prison Ovhaul V33 Patch http://www.loverslab.com/files/file/1935-prison-overhaul-v033-patches/
What this patch does:
1: Fixes the over damage form ZaZ & Prison Overhaul items for punishment scenes.
2: Change the Jailer's outfit to Tera Armor's Eternal Warden set.
3: Fixes minor bugs between Prison Overhaul & Requiem.
4: Fixes the loop bug when BDSM items are add in combat with armor disable changing in combat for Prison Overhaul.
Installation:
Unzip the archive into your Skyrim data folder, or use a mod manager.
Requiem - Estrus Chaurus / Estrus Chaurus Spiders
Required: SexLab v1.6+ Required: http://www.loverslab...estrus-chaurus/ v4.11+ Required: SkyUI v4_1 Required: Requiem - The Roleplaying Overhaul v1.9 Optional: http://www.loverslab.com/files/file/1938-estrus-chaurus-v394-spider-addon/
What this patch does:
1: Change the Chaurus's poison have the both Requiem and Estrus Chaurus+ effects
2: Fixes minor bugs between Estrus Chaurus & Requiem.
Note: remember to enable all Estrus Animations in Aggressive Animation on sexlab if using with Cursed Loot mod.
Installation:
Unzip the archive into your Skyrim data folder, or use a mod manager.
Requiem - Angelic Races:
Required: Racecompatibility for Skyrim and Dawnguard Required: Zaz Animation Pack v6.03 + Required: SkyUI v4_1 Required: Requiem - The Roleplaying Overhaul v1.9 Required: ttp://www.loverslab.com/files/file/1427-angelic-temptress-unpb-tpsb-ukc/ v5.0+ Optional: Drakian Race http://www.nexusmods.com/skyrim/mods/18014/?v58d
What this patch does:
1: Make Angelic Lunari race Requiem compatible
2: Make Angelic Temptress race Requiem compatible
3: Make Angelic Succubus race Requiem compatible
4: Make Angelic Ashen race Requiem compatible
5: Make all 3 Drakian races Requiem compatible.
6: Add Angelic Form ability to all 3 Drakian races.
Installation:
Unzip the archive into your Skyrim data folder or use a mod manager.
Requiem - SL.SkoomaWhore:
Required: SexLab v1.6+ Required: Sexlab Skooma Whore v0.9.8 http://www.loverslab...re-093b-091714/ Required: Requiem - The Roleplaying Overhaul v1.9
What this patch does:
1: Add missing items to venders.
2: Fixes minor bugs between Sexlab Skooma Whore & Requiem.
Installation:
Unzip the archive into your Skyrim data folder or use a mod manager.
Requiem - Fairies of Skyrim:
Required: Fairies of Skyrim v3.33 http://www.loverslab.com/files/file/1783-fairies-of-skyrim/ Required: Requiem - The Roleplaying Overhaul v1.9
What this patch does:
1: Make fairies unleveled and add missing spell and peeks for Requiem compatibility.
2: Fixes Fairies stats Requiem compatibility.
Installation:
Unzip the archive into your Skyrim data folder or use a mod manager.
Requiem - Animal Mansion Redux
Required: SexLab v1.6+ Required: More Nasty Critters http://www.loverslab...nasty-critters/ v8.23 Required: Animal Mansion http://www.loverslab.com/files/file/2000-the-animal-mansion-redux/ v0.1c Required: Requiem - The Roleplaying Overhaul v1.9
What this patch does:
1: Changes the Locks can to Requiem settings
2: Changes NPC back that Requiem Status
2: Fixes minor bugs between Animal Mansion & Requiem.
Installation:
Unzip the archive into your Skyrim data folder, or use a mod manager.
Requiem - SL Hormones
Required: SexLab v1.6+ Required: Sexlab Hormones sexlab-hormones-2015-06-13/v1.7 Required: Requiem - The Roleplaying Overhaul v1.9
What this patch does:
1: Fixes compatibility with nord race and make Bimbo race Requiem compatible
2: Fixed leveled NPC compatibility between Requiem and Sexlab Homones and world space fixes for capture dream compatibility
3: Fixes minor bugs between Sexlab Hormones & Requiem.
Installation:
Unzip the archive into your Skyrim data folder, or use a mod manager.
Requiem - Sacrificial Spriggan
Required: SexLab v1.6+ Required: Requiem - Devious Devices Required: Sacrificial Spriggan v1.40 Required: Requiem - The Roleplaying Overhaul v1.9
What this patch does:
1: Fixes compatibility with Spriggan armor to fix the equipment loot for having it grow in combat.
2: Added perks, stats, and keywords to the NPCs
3: Fixes minor bugs between Sacrifical Spriggan & Requiem.
Installation:
Unzip the archive into your Skyrim data folder, or use a mod manager.
Requiem - SD+
Required: Dawnguard Required: SexLab v1.6+ Required: SexLab Aroused v20140124 + Required: Zaz Animation Pack v6.03+ Required: Devious Devices - Assets v2.9.0 Required: Devious Devices - Integration v2.9.0 Required: Sanguine Debauchery Enhanced http://www.loverslab...ery-2013-12-27/ v3.4+ Required: Requiem - The Roleplaying Overhaul v1.9+
What this patch does:
1: Fixes the over damage form ZaZ items for punishment scenes for other mods.
2: Add mission faction to SD+ NPCs.
3: Fixes the loop bug when being equipment with SD+ item in combat.
4: Fixes minor bugs between SD+ & Requiem.
Installation:
Unzip the archive into your Skyrim data folder, or use a mod manager.
Requiem - Sisterhood of Dibella
Required: Dawnguard Required: SexLab v1.6+ Required: The Sisterhood of Dibella http://www.loverslab...ood-of-dibella/ v1.2.7+ Required: Requiem - The Roleplaying Overhaul v1.9+
What this patch does:
1: Add mission faction to Sisterhood of Dibella NPCs.
2: Set Sisterhood of Dibella NPC to use Requiem stats and peaks.
3: Fixes minor bugs between SD+ & Requiem.
Installation:
Unzip the archive into your Skyrim data folder, or use a mod manager.
Requiem - SD+ & Sisterhood of Dibella
Required: Dawnguard Required: DragonBorn Required: HearthFire Required: SexLab v1.6+ Required: SexLab Aroused v20140124 + Required: Zaz Animation Pack v6.03+ Required: Devious Devices - Assets v2.9.0 Required: Devious Devices - Integration v2.9.0 Required: Sanguine Debauchery Enhanced http://www.loverslab...ery-2013-12-27/ v3.2+ Required: The Sisterhood of Dibella http://www.loverslab...ood-of-dibella/ v1.2.6a+ Required: Requiem - The Roleplaying Overhaul v1.9+
What this patch does:
1: This is a combianed Patch of Requiem - SD+ & Requiem Sisterhood of Dibella
2: Fixed NPC Level item Both SD+, Sisterhood of Dibella, and Requiem.
Installation:
Unzip the archive into your Skyrim data folder, or use a mod manager.
Load Orders:
Skyrim.esm
....
Dawnguard.esm
....
[Required Mods Here]
....
Requiem.esp
....
[sD+ if the mod Require it go there.]
...
[Requiem - Sexlab & Devious Patches's mod patch here.]
....
Requiem for the Indifferent.esp
Future Plans:
1: Requiem compatiblity for Angelic Tempress Followers.
PERMISSIONS
Under no circumstance can the listed Patches above be posted outsides of Lover's Labs without my permission (which I am highly unlikely to give).
Thanks to
Min & Zadil for making Devious Devices Xarrian & Ogerboss for making Requiem xaz for making Prison Overhaul & ZaZ Animations Srende for making Deviously Helpless Veladarius, DocClox & Skymll for help me to learn how to edit mods and for all the information & help you have all given me. asianboy for making Tera Armor Collection Ashal for Sexlab Bane_Master for making Estrus Chaurus + Psychos & Brokefoot for Temptress race uglykidcid for Angelic Temptess Guffel for making Sexlab Skooma Whore Sky_mds for making Animal Mansion and hope you will come back again. Spewed for making ApachiiSkyHair NPC Overhaul Thetrader for Requiem - Deadly Dragaons & permission to merge his great Requiem Deadly Dragon mod into Requiem Mass NPCs & Foes Overhaul.
Changes
6,721 downloads
Updated
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PSQ PlayerSuccubusQuest for Sexlab
By ojanen
This is a mod that player becomes succubus.
Description
To manage the vampire status of players vanilla as "Player Vampire Quest", this is a mod to add to manage the succubus status of the player "Player Succubus Quest".
Requires
Sexlab Framework 1.60.2, Sexlab Aroused
Installation
Put PSQ PlayerSuccubusQuest.esm and PSQ PlayerSuccubusQuest.bsa and SEQ Folder in /Skyrim/Data/
Other esps are the plug-in for other mods, so use if you needed.
Update from 2.17 to 3.0
Can not do it. 3.0 and 2.17 has no compatibility.
Be sure to uninstall 2.17, install the 3.0 after you save, or can be used in a new game.
2.17 previous
2.14
2.13
2.12
Budroi makes transform package.
Read the rules below, please send a private message.
How to become a succubus
Please execute become Succubus in the maintenance tab of the MCM menu.
I would like to make even lower-friendly events in the future.
In addition, you can not vampires, werewolves are at the same time as the succubus.
All diseases including Vampirism and Lycanthropy will be cured when you become a succubus.
In addition, it is no longer a succubus In the event of a Werewolf or vampire for some reason after you become succubus.
Race
Custom race is not used because it is a cause of troublesome conflict. You can become a succubus in any race if women.
By using the custom races like Succubus indeed also be used vanilla race in order to respond to various events which can also.
However, it will ensure that race which does not correspond to the specification SexLab will die in hunger.
This mod does not give any change in the appearance of the PC.
Succubus Sex
You can drain Health as Energy from victim. Then raise relationship of them and you.
You can kill the victim in sex.
Energy you can drain is calculate by following equation:
(Your Vaginal or Anal or Oral or Bestiality sex stats) * 2 + Succubus EXP + 50 * Succubus Rank
Increasing relationship rank is is calculate by following equation:
(Value you can drain / 5 + Succubus rank * 20 ) %
If you enabled "Extract Semen Potion" option, then you can extract semen potions instead of drain life normally.
Quantity of semen potions you can extract is calculate by following equation:
Value you drained normally / 50
Fraction is truncated. And energy obtained by consuming it is only 35.
Succubus Energy
You can absorb energy as the Health of the other sex by SexLab.
You may have to live with that a variety of the energy in this mod.
You will continue to consume energy 14% of the daily maximum value. This percentage can be changed in the MCM.
Health, Magica, stamina, recovery rate of those, movement speed will change the ratio with respect to the maximum value of the energy by (Satiation).
And also this energy can be used to strengthen yourself and cast succubus magic.
The maximum value of the energy is calculated by the following equation:
If EXP 10 or Greater : 250 * √Succubus EXP
If EXP fewer than 10 : 60 * Succubus EXP + 200
This rises to every sex, you may hunger of a few percent may occur if you do not life or absorbed targeted Semen Potion.
Satiation
You will be affected by the status satiety.
Increase or decrease value is calculated by the following formula.
Health : Base Health * (Satiation Percentage * 55 - 30)%
Magicka : Base Magicka * (Satiation Percentage * 65 - 25)%
Stamina : Base Stamina * (Satiation Percentage * 55 - 30)%
Health Rate : Base Health Rate * (Satiation Percentage * 150 - 80)%
Magicka Rate : Base Magicka Rate * (Satiation Percentage * 170 - 70)%
Stamina Rate : Base Stamina Rate * (Satiation Percentage * 150 - 80)%
Movement Speed : Base Speed * (Satiation Percentage * 70 - 30)%
And if you have no energy, then you suffered 2 damage/sec by starvation.
You can disable this feature.
Succubus Rank
There is a Succubus Rank of 1-8. And to learn magic to every rank rises, the succubus ability is enhanced.
I tried to make it above the 6, but because it is difficult to reach, and I believe 6's highest.
There is a need to increase the Succubus EXP to have sex and to increase the rank.
EXP that you would get is determined by the number of people who participated in the sex.
You can be set in the MCM to gained multipliers of EXP.
EXP necessary to rank rise is as follows.
Rank1 : 0, Rank2 : 10, Rank3 : 50, Rank4 : 100, Rank5 : 250, Rank6 : 500, Rank7 : 1000, Rank8 : 2000
Orgasm Effect
After you feel the orgasm, you will be strengthened for a while.
Effect time will be longer each time you masturbation.
Power of the succubus magic, weapon damage attack, the effect of armor, Alchemy, Enchanting, Smithing will be affected.
Succubus Magic and Power
You will learn some magic when you become succubus.
Most This has the same effect as those of a similar name of vanilla normal time, but a certain period of time effect will increase by greet the orgasm.
Whenever you cast succubus magic, you consume energy half of that spell's cost.
This is a list of magic to learn the rank.
Those with a Succu to the one having the same name as the vanilla This has the same effect as vanilla.
Succubus Ability
You get disease-resistant, Sneak, Bartar, Destruction, Illusion, and Magic Resistance fortification by being a succubus.
Each value is determined as follows.
Disease-resistant : 100%
Fortify Sneak : 20%
Fortify Bartar : Rank1 : 3%, Rank2 : 6%, Rank3 : 10%, Rank4 : 15%, Rank5 : 20%, Rank6 : 25%, Rank 7 : 30%, Rank8 : 40%
Fortify Destruction : 3 * Rank + √EXP
Fortify Illusion : 3 * Rank + √EXP
Magic Resistance : 2 * Rank + 0.5 * √EXP + 7
Transformation
Skin, eyes, hair color, armor, shoes, gloves, horns, wings will change in transformation. To return to the original use again.
Can be change the setting to sow fear when transformed, and hostile the cities.
Transformation of each site can be switched in the MCM menu.
Armor, shoes, gloves, horns, wings are clothes.
Armor has succubus rank × 40 DR, and shoes and gloves have a succubus rank × 20 DR.
There is no grant of the special abilities of other currencies, by the transformation.
Meshes and textures are not included. Please put it in a folder and texture mesh you have something you want to use your own.
File needed to be transformed into the site of each is as follows.
If you would like to change the color of the skin at the time of the transformation, please change the color of the texture of the skin file.
Slot of Wings is 44, and Slot of Horn is 45, and Slot of Tail is 40. If you want to use the Slot If other, please create a patch using the Tes5Edit.
Wing
Jumping ability is increased When equipped wings, falling damage is reduced.
These values can be changed by Succubus EXP and Satiation.
It has been determined that the character is a "Wing" items that "wing" to the item name is or contains.
You need to prepare the wing up your own.
Jump height is calculated by the following formula.
Satiation Percentage * √√Succubus EXP * 136.8
Also, decrease the amount of falling damage is calculated by the following formula.
Satiation Percentage * √Succubus EXP * 80
How to Sex
I think that the use of add-on external basically, sex introduced a lore-friendly (may) also have been designed to some extent.
Sleeping Feed : You can have sex choices out when I talk to NPC you have sleep.
Mesmerize Feed : You can have sex choices out when I talk to people you multiplied by the calm magic of Succubus.
Force Feed : You can have sex choices out when I talk to the person you running away in the magic of fear or in Bleedout.
Also, I think Courage Succubus, function to generate the rape by the NPC that were affected by the Fury system magic sticks, but would I want to use Sexlab Defeat or Sexlab Submit is good basically because it does not only fairly bogus processing.
Succubus Match Maker
It is magic, such as the SSL Matchmaker to learn when it came to a certain level and when you became a succubus.
The difference between SSL Matchmaker loosely
Be ineffective only to the party Calm magic work
Be calm about 20 seconds from the start of the effect
That there is a magic range version
That there is no upper limit of the number of people
That process is appropriate slightly
Is.
Succu Fascinating Aura, Succu Irresistible Aura, Succu Charming Aura, Succu Self Fascinates
There is magic in question.
Credits
Ashal for SexLabFramework
ZaZ Chris for Gush effect
Other
I am not able to write a little English, text of this mod also described one is also news from machine translation.
I think representation or unnatural, difficult to understand the meaning would be very high, perhaps.
It pointed out that such things, then the is welcome if you can Correct.
Old Change Log
76,630 downloads
Updated
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SOS enabled Strapon/DoubleDildo Replacer for SexLab
By Changer
__Description__
I always found it hard to align some animations with two female actors, as Calyps strapon, that comes with SexLab, has no SOS functionality.
There are mods availible that add schlongs to females, those were not realy to my taste, so i decided to edit Calyps strapon to be affected by SOS. It replaces the strapon that SexLab provides, so that it bends up or down according to your settings in the SexLab Animation Editor.
While i was at it, i also made a double dildo version (i wanted something like that for a while already).
I made this mod for my personal use. That is why i will only consider requests, that interest me (or that are easily done )
__Requirements__
- SexLab Framework
- Schlongs of Skyrim - full or light version (i tested it with the full version, but it should also work with the light one. If not, tell me.)
- XPMSE 2.33+ (or another skeleton that supports belly, butt and SOS nodes)
(- Bodyslide 2 for the Bodyslide version of the strapon by Saeros)
(- HDT-PE 14.28 if you want to use the colision files)
__Compatibility__
This mod should be compatible with everything, that does not alter the the strapon data in the sexlab.esm. Other then that is should always work as intended.
That beeing said, i fitted the Strapon to the slightly modified SevenBase body i am using, so there could be clipping issues when you use other body mods (especially with huge butts ). Standard UNP or CBBE bodies should have only minor to no issues.
If you use Bodyslide 2, you can download the Bodyslide version of the strapon, made by Saeros. With it you can eliminate clipping problems.
The double dildo version should cause no problems in that regard.
__Installation__
Download one of the two provided mod files (SexLab_SOS-Strapon_1-1.zip or SexLab_SOS_DoubleDildo_1-1.zip)
Install the file with a mod manager
- or drop the contents of the archive in your skyrim folder and overwrite when asked (not recomended - seriously... get a mod manager! it makes things so much safer and easier)
Activate the .esp in your load order and be sure to load it after SexLab.esm
Don't use both files at the same time, they are exclusive!
For the strapon version:
If you use a bodymesh created in Bodyslide, download and install the (SexLab)_SOS_Strapon_(bodyslide)_1-1.zip file (by Saeros).
Then customize the strapon with with Bodyslide to fit your bodymesh.
If you want belly colision:
Download and install SexLab_SOS-Strapon-DoubleDildo_1-1_colision-data.zip. It contains the colision data for both the strapon and the double dildo version. The meshes, that come with version 1.1 already have the links to the xml included, so you don't need to set them up. Just install and off you go.
I took the colision data from Daiemonics work. He did a great job with setting up a lot of different colision data files. You should check it out.
---- If you want belly colision you also need a body and a xml file that support it. You can find that in Daiemonics threat too (above link).----
__Uninstallation__
Remove the Mod with the mod manager you installed it with
- or delete all files, that come with the archive, then search for your SexLab framework archive (download it, if necessary), navigate to the folder the strapon meshes are in, and put them back into their place in your game folder.... no realy... get a mod manager!!!!
uninstalling should be safe, as the mod does not alter any quests or scripts.
__Known Issues__
I had to make some adjustments to the weights of the double dildo version, so its deformations look ok. Unfortunately i am not realy good at that, so they look somewhat strange at extreme values. Most of the weird stuff happens inside of the wearer's body however, so it is not visible under normal circumstances. I am using the double dildo version myself and it looks ok. You have to know where to look, to see that something is wrong.
If someone more skilled then me is willing to help me out with this, i would be greatful.
__Permissions__
As 90% of this little mod is not my work, you can basicly do what you wish with it, as long as you keep it inside of LoversLab.
credits would be nice.
The only thing i do NOT permit is using this in any way to gain monetary profit.
__Credits__
Ashal for the SexLab framework
Smurf, Vector and b3lisario for SOS
Calyp for the strapon mesh provided with SexLab
Saeros for making the strapon compatible with bodyslide
Daiemonic for the genital colision data
all those modders out there that make skyrim so much more enjoyable for all of us
23,125 downloads
Updated
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The Dungeon: Milk Mod Economy Follower Home
By Abinath
FollowerTEST:
Other notes:
I have organised the files so things should be very easy to find and change. For textures they are in Textures/Celeste then what you want to change. For meshes they are in Meshes/Celeste then what you want to change. The only exception for this rule is the hands and feet meshes are in the body folder. For the most part things should be pretty self explanatory but I can post a detailed explanation if it is required.
My Suggestion:
Make a save so you can see the npc before you start making customizations
Use bodyslide 2 and texBlend to create a truly unique npc.
My customization:
Happy Customizing
Description:
The Dungeon is a Milk Maid/Follower home. It Can be used as a player home also. It is accessed via a hatch underneath the drawbridge just outside Whiterun. The key is on the floor in front of it. It was intentionally left mostly bare so players can customize it with their own decorations/furniture. Milk produced in The Dungeon counts towards Whiterun economy.
Requirements:
Dawnguard,
Dragonborn,
Sexlab Framework,
Sexlab Aroused,
Zaz Animation Pack,
Milk Mod Economy,
Features:
Milking Floor with 15 milk pumps
Pool Room with 10 milk pumps
Main Room with Throne and large table
Bunk Room with sleeping spots for 15 Milk Maids/Followers
Plenty of room to add custom decoration
Hand Navmeshed so Milk Maids/Followers shouldn't get stuck pathing to the Milk Pumps
67 Idle Markers for followers
TesV edit Cleaned
Personal storage wardrobe, Follower storage wardrobe is unsafe for storing items
Collection of items in Personal storage wardrobe
Milk Maids/Followers undress around pool and redress after
Screenshots:
Main Room
Milking Floor
Bunk Room
Installation:
Install all requirements
Install with preferred mod manager (NMM, Wyre Bash, MO) or extract .esp file into Skyrim data folder (not recommended)
Activate .esp
SUCCESS time for Brandy
Upgrading to V1.3:
If you had anything stored in the wardrobes remove them as I've replaced the wardrobes but other then that should be safe to upgrade.
Uninstall:
Remove any customizations from The Dungeon i.e followers, items, decorations, anything that isn't from the base mod including yourself
delete .esp
Possible Conflicts:
Any mod that changes under the drawbridge just outside Whiterun.
Its been confirmed that my mod works with Slaverun and JK's Whiterun (city and outskirt versions).
Future Plans:
Add some story to The Dungeon i.e who built it, why its there etc. etc.
Adding a quest for the key or buying the key so you don't have automatic access
Customizable Follower as Steward of The Dungeon
Adding pseudo needs for followers in The Dungeon
Find clearer water for the pool
making idle markers usable by player
Check out the second post of the forum thread for the status of each one.
Recommendations:
To have the feel and usage I intend for the mod I recommend these mods
Realistic Lighting Overhaul ( Gives The Dungeon a darker atmosphere )
Jaxonz Positioner ( Its great for decorating The Dungeon )
Jaxonz Renamer ( For renaming the throne to "player's name" 's Throne )
Oli3d Furniture Bondage ( For punishing bad Milk Maids/Followers )
My home is Your Home ( So Milk Maids/Followers will stay in The Dungeon while you do the Dragonborn thing )
Multi-Floors Sandboxing ( So followers can use the upper part of the bunk room )
Sexlab Sex Slaves ( Because Sex Slaves and Milk Maids... Need I say more )
Credits:
The Zaz animation pack team for their amazing modders resource. Zaz Animation Pack
Ed86 for making the awesome Milk Mod Economy
fishburger67 for their wonderful scripts from Sexlab Sex Slaves for stripping/redressing followers
Special Thanks:
Wandering_Mania for their idea of new placement of the entrance and for advice on packing mod for NMM users
Larry78 for sort of suggesting making idle markers usable by player
WaxenFigure for their helpful advice and links
Other:
This is not my first mod I've ever made but it is my first mod I've released to the public. I'm not an expert so there might be some mistakes please let me know if you encounter any. This was a personal mod that I decide to share so don't be offended if I don't take your suggestion/s. I am not a programmer/coder/scripter, 3d modeller, animator, etc. I am limited to basically just the creation kit so there might be some things that I won't be able to do.
To Skyre users:
Add my mod to the block list for reproccer or the cane will do too much damage.
To Sexlab Sex Slave users:
Overwrite the scripts from my mod with theirs and place my .esp higher then theirs in your load order.
I hope you enjoy my mod and...
Thank you have a nice day!!!!
Having a nice day is not required. If having a shit day please see a doctor, seek nearest set of boobs/pecs (based on your own sexual preferences) or bottle of your favourite alcohol. Thank you
9,991 downloads
Updated
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SexLab_Hormones-Req
uiem.esp By hentaifreak
Patch to use Sexlab Hormones Bimbo race with Requiem.
181 downloads
Updated
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Devious Devices - For the Masses I I (Updated 8-12-14)
By Veladarius
Devious Devices - For the Masses II
The purpose of this mod is to spread the items in Devious Devices throughout Skyrim. The items can be found with Bandits, Vampires, Thalmore and regular people. Keys are also spread among these groups as well as adding fake keys so you don't know if you found a real or fake until you try it. You can now control the chance of items appearing on various NPC groups as well as what types.
Features:
The chance for items to appear on NPC's is now adjustable via an MCM menu. You can use the Preset Generator to help figure out what settings to use or adjust them all yourself (or adjust the mafter the preset is selected).
There are 9 groups of NPC's that can be enabled or disabled for different types of items. Special NPC's are those with their own outfits as well as Jarls.
Men will no longer be given any chastity devices or restraints but they can have keys (unless you use the Males addon option at install)
Items given to NPC's are worn, there are no unworn items added to NPC's anymore.
Keys can also be found in furniture and treasure chests (fixed chance)
How it works:
Items are added to NPC's using a token ring that activates when the npc is loaded the first time or their outfit is reset.
The items will be visible in their inventory so you can remove the items if you wish.
I have also included a compatibility patch for the Cloaks mod so both can be used together (non Dawnguard version so far)
If you make any changes to the chances for items to appear it will only apply to NPC's that have just been met or have reset.
The token ring will remove itself once the items are added to the NPC's
Note: If you find a Glowing Ring on a dead NPC that is the token ring. taking and using the ring will do nothing for the player (but can be given to another NPC who may get items when it is worn)
Installation:
The mod now uses an installer that works with NMM and should also work with MO. Select the options you want and it will install the appropriate files.
Options:
With or without Dragonborn - choose one or the other
Select one:
Cloaks of Skyrim - If you use this without CCO
Cloaks of Skyrim + Winter is Coming (WIC) - If you use the combined Cloaks of Skyrim and WIC
Cloaks of Skyrim + Complete Crafting Overhaul - If you use both
Select any needed:
Males addon - if you use the Males Addon by Kestrelsky (available here: http://www.loverslab.com/topic/26415-devious-devices-males-addon/)
Organized bandits of Skyrim patch - if you use OBIS and want the items added to the custom bandits.
Update instructions:
Uninstall the old version and install the new one.
+++If you are updating from v 2.2 and didn't use the Dragonborn version (just the standard) you need to do a clean save before installing the new one+++
Uninstall Instructions:
Remove ESP and scripts
Requirements:
SexLab
Devious Devices - Assets
Devious Devices - Integration v2.7 and up
Plus any other mods the above require.
Issues and Compatibility:
Only conflicts with other mods that modify the Outfit lists or make major changes to npc's
Versions
v1.0
Use the compatibility patch if using Cloaks of Skyrim.
v2.0
Adds items from Assets / Integration v 2.7
v2.1
Added missing scripts to installer for Dragonborn option.
v2.2
Updated installer, should now install all the files needed.
v2,3
Skipped. I had it ready to go, was doing some testing before I made additional changes. Named new one before realizing this wasn't up yet.
v2.4
Fixed properties issue on Non Dragonborn esp
Added missing blindfold commands to scripts
v2.6
Removed the use of Plug sets
For women the plugs are generated randomly for each type so they may or may not be the same
The Males will only get anal plugs
v2.7
Added rings to additional outfits so nearly everyone can have them (CCO patch not updated as of yet)
Added check to scripts for compatibility with Skykids and other mods that use adult outfits on children to keep children from getting items
v2.71
Fixed broken properties.
v2.8
Added the correct DD - Cloaks esp file (without DB listed as a Master)
Added the Cloaks + WIC patch to the installer
Added a patch for OBIS and included it in the installer
There are no script changes or any changes to the core esp
Future Plans:
If any additional items are added to Devious Devices - Integration I will add support for them as well.
May change how items are added to containers to a similar method to the NPC's
Thanks to Aelie for the scriptwork
Thanks to MixedupJim for the installer
82,733 downloads
Updated
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Skimpy Armor Perks / a SLA Plugin
By Heinz01
Hello,
this is my first attempt on making a Sexlab Mod. It doesnt involve any sex though, its just an addition to the great Sexlab Aroused Mod made by Redneck2x.
What it does
This Mod adds several new Perks to the existing Skilltrees. Their benefits are only active, when your PC is wearing armor thats marked as "naked" in Sexlab Aroused. Some of them also have penalties. Currently following Perks were added:
Seductive Fingers (pickpocket): 10% higher Pickpocket-Chance while wearing skimpy armor
Seducing them to stay (conjuration): Summoned Creaters or Undead will stay a littlebit longer because they like your outfit
Hot and Cold (destruction): You are looking so hot, that fire spells do 10% more damage. But you suffer 15% more damage from incoming cold-spells
Soothing appearance (illusion): Addition to Hypnotic gaze, wearing a skimpy outfit lets you calm even higher level opponents
Skimpy Aim (sneak): 5x Sneakdamage when wearing skimpy armor, but your sneakskill is decreased because you attract more attention with your outfit
Infuriation (speech): Addition to Allure. Wearing a skimpy outfit gives you additional 10% for better prices with the opposite sex, but 20% worse with the same gender.
Changed existing Perk:
Regeneration (restoration): Healing spells cure 50% more. Wearing a skimpy outfit gives you a bonus of 75% instead.
More Perks may be added, but i have to flesh them out. I would also like to add arousal for using the benefits, but have to find out how to achieve this
So what you get is some benefits for marking armor as naked in Sexlab Aroused. I recommend to add some danger with Sexlab Lovers Victim, so your PC can become victim of rape for wearing "naked" armor. Its also possible to use Sexlab Util and add additional penalties for being raped. So you get some risk and some reward for wearing naked armor
Requirements:
Sexlab (of course)
Sexlab Aroused
Incompatibilities:
any Mod that changes the skilltrees
1,214 downloads
Updated
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Hentai Creatures
Adds spells to summon creatures. Creatures can be commanded to follow, wait and train. Training a creature makes them stronger. When told to train, the creature looks for a partner nearby to have sex with, configurable via MCM.
Commands:
Follow - Follow player.
Train - Look for partner to train with and repeat.
Wait - Wait, Wait also stops training.
Dismiss - Stop following, also causes the creature to look for a new partner on next training.
Banish - Remove creature from game.
Training Partner selection:
Male, Female, Player toggles in MCM.
Can be set to keep training with the same partner or try to select again each time.
Creatures prefer partners who are wearing a hentai collar (craftable under jewelry)
Otherwise they prefer whoever is closer
Sex is handled by Sexlab. This mod does not include the creature meshes, you might want Gone's Bestiality Extras.
Creatures in mod:
Troll, Wolf, Werewolf, Draugr, Horse, Falmer, Chaurus, Spider, Giant, Bear, SaberCat, Dog, VampireLord, Gargoyle, Dremora
Issues:
Dremora sex positions are reversed.
Spider alignments are off.
Chaurus alignments are off.
Not a lot I can do about the animation issues.
61,191 downloads
Updated
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Sexlab Submit- recruit follower
By gooboo
This is a small tweak I made to the Sexlab Submit mod. Hostile npcs can now be awed by your awesome sexual prowess, and instead of killing them you can recruit them as a follower, because they want more of your sweet luvin'. I removed the option to kill npcs by dialogue and replaced it with another choice instead. I never killed anyone that way and if I wanted to, an axe to the face would have done just fine.
Just a note, this choice should make ANY hostile npc into a regular follower, which could possibly break quests and dialogue if you do it on someone important.
This is just the esp file, you should download and install Submit first, then install this afterwards.
***UPDATE 8/20***
I forgot to include the scripts that make this mod work, d'oh! If you downloaded the mod the day it came out, you might need to download this update in order to make it work. Sorry!
3,962 downloads
Updated
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Tweak for SexLab Defeat: Tied-up victims invulnerable
By johnbturnip
This tweak modifies SexLab Defeat. When you tie-up someone who's been knocked down, they will be made essential and invulnerable until they are untied. This is to stop followers from killing someone you've just tied up.
There is one potential problem with this mod: if you tie-up someone who shares a base ID with another NPC (such as bandit leaders, and other generic NPCs), those other NPCs will also be made essential and invulnerable. I don't think there is any way to fix that, because the SetEssential() function only applies to an ActorBase, not an Actor. Let me know if I'm wrong.
1,215 downloads
Submitted
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Necro Animation noreplacer position fix
By killerpille
This small file overrides your "AnimationProfile_4" & "AnimationProfile_5" in SL with my presets, so hopefully the animations provided by "FunnyBizness' Animations" will work properly.
If you are using the new 6.7Fixed Version, please use it with SL 1.60(Hotfix1) since i've only tested it with 1.60 !
"AnimationProfile_4" for SL 1.60 & Necro 6.7Fixed
"AnimationProfile_5" for SL 1.59 & Necro 5.9
Thread : http://www.loverslab.com/topic/51557-necro-animation-noreplacer-position-fix/#entry1294506 please small feedback if it worked for you or not. Thanks !
Animations NOT fixed : Guro (6.7), The Spitroast version with the 180° problem (6.7), Monster Animations.
Body & Mods used used :
COS Body (Clams of Skyrim 2.3 [cbbe, curvy presets])
SOS 2.05.041
NonReplacerModv5.9Fixed.zip
SL 1.59
FNIS 5.4.1
How to use :
Install file
Load SexLab AnimationProfile_5 (or _4)
Profit
Pro Tip:
If Animations start, stutter and then change, disable the replacer option in ZaZ animation pack (ZaZ-> Sexlab-> middle of the screen)
Thanks to :
Funnybizness (GREAT Animations)
SCIVIRUS (GREAT Bodypack)
b3lisario (Schlongs !)
and ofc the SexLab & Loverlab Team !
3,677 downloads
Updated
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SexLab More Creatures (2015-06-09)
Adds more friendly domestic animals to the world of Skyrim.
This places around 300 non-hostile creatures in cities, villages, farms, mills, etc, and also adds a few dogs to interiors like inns and Jarl halls. The primary intention is to provide more animals that will work with Aroused Creatures while not introducing anything too immersion-breaking (like pet sabre cats and house-trolls). As a result the vast majority (about 95%) of these are dogs and horses.
In order to provide some variety within this restriction the mod references the Judah dog model included in More Nasty Critters and the husky model from the Dawnguard DLC. This means that the complete MNC install is required, which in turn requires both DG and DB DLC. The plan was to provide separate plugins for those with and without the DLC, but a few hours into the edit it became apparent that this was just too much work to be completed in any reasonable amount of time. My apologies to those without the DLC.
Generally the placement is consistent with location, so you won't find a saddled horse near some random bridge in the middle of nowhere only in places that someone could conceivably leave a horse saddled. You'll find armoured husky "guard dogs" in jarl's residences and occasionally at guard posts and sleeping quarters. There are also a bunch of tame wolves in and around Jorrvaskr. There are no saber cats, bears, werewolves or anything else that would required an "excuse" outside of the story for its presence. I've avoided placing animals in locations where I know stealth is required at some time.
I had planned to add Death Hounds to vampire locations but I couldn't be sure how to set the factions to prevent conflict.
This mod has been cleaned in TESVEdit. With so many cell edits that have to be manually examined this is no small task. Updates are going to be few and far between as I really need to collect up a whole lot of edits to do at once to make it worthwhile. For anyone using this early version I'd be grateful if you could provide some bug reports. In particular we are looking for animals spawning inside walls, animals being unexpectedly aggressive, free horses (they are all supposed to be owned) and any clashes with other mods. Ideally I'd need to know the location and creature(s) involved, screenshots would really help.
The creatures are all weak, nonessential and respawning. Combat could thin their numbers but if you want to get them back just disable the esp in your load order, make a clean save, then re-enable it.
This mod has no scripting, no models or textures and should be very safe to install and uninstall at will. Load order should not really matter, but if you see any cell being overridden please report it.
If you find an area that you think has too many or too few animals that would also be helpful.
Requirements
All DLC
SexLab
More Nasty Critters (complete install)
Install
Use a mod manager or just drop the esp into your data folder and activate it in your load order.
Unistall
Simply remove the esp. No other steps required.
Update
Make a clean save to ensure changes are properly applied. Uninstall the mod, load your game and make a new save, then install the updated version.
Change Log
License
This mod is released under a Creative Commons Attribution Share-Alike license.
18,432 downloads
Updated
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MiasLair traduzione in italiano
By orsonero
Ciao a tutti,
ho tradotto SEXLAB SEXSLAVE (MIAS LAIR) in italiano.
Devo dire che è stato un lavoro molto lungo, c'è ancora qualcosa da sistemare perchè alle volte non riesco a capire ciò che intende l'autore (colpa mia sicuramente visto che sò qualcosa di inglese e uso molto i traduttori!!!!! sto provando e spero di migliorare).
Se trovate errori vi prego di mandarmi scritto la frase errata con quella che più vi sembra giusta e sopratutto in che punto della storia, così posso correggere gli errori. Io un pò alla volta giocandoci mi renderò conto se ci sono errori.
Ora gustatevi il capolavoro di fishburger67 tradotto in ITALIANO........
AGGIORNAMENTO:
Aggiornato la traduzione in Italiano di Mias Lair alla versione V5.2 e corretto alcuni errori di scrittura.
Richiede: l'installazione del files originale che trovate qui: http://www.loverslab...lab-sex-slaves/
poi sovrascrivete con i files tradotti
117 downloads
Updated
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The Devious Corner
By Gameplayer
Content Provided So far
UUNP Sliders for
Devious Device Assets
Devious Device Expansion
Deviously Cursed Loot
Sevenbase Armbinder
12,112 downloads
Updated
