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SITE MOVED - IN READ ONLY MODE 12/08/2015
Please use http://www.loverslab.com moving forward. Site has been restored to a previous version, and this one placed into a read-only mode. This is available for a limited time so users may reference/copy content that has been lost in the transition. This will no longer be accessible by December 22nd, 2015.
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78 files
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Deviously Cursed Loot
By Kimy
Deviously Cursed Loot V5.1 by Kimy
DESCRIPTION
Beware when looting containers and defeated enemies in Skyrim! You have been warned! There are rumours that some wicked individuals hid cursed restraining devices all over the province that can trick anyone touching them into tying up themselves. It is quite likely that some of them are still out there, waiting inside wardrobes, chests, boxes, even barrels and other innocent looking containers for an unsuspecting adventuress to try and loot them. It is being said that these devices have it particularly easy to bend a mind when the person in question is already dreaming of sex, so keep those hormones in check when opening unknown containers! Even if you bring keys to unlock restraints you are far from safe: Reports have it that some unlucky adventurers managed to hide their own keys while under influence of the cursed devices and had to continue their journey in chains, deep inside a cave full of nasty creatures! Some of these devices will likely have recovered by unlucky individuals already. So be careful if you loot the corpses of your defeated enemies as well! Trapmakers are rumoured to have used cursed restraining devices to protect their traps and make them tamper proof. Extra caution is required when arming or disarming traps!
Also featuring:
Solicitation
This lightweight prostitution feature will allow you to sell your services to make some money - or just to make sure this pesky Slave Collar will come off a little bit faster. The downside is that not all citizens of Skyrim find prostitution acceptable. You might end getting reported to the guard. Or wearing a chastity belt. Others might not mind you offering yourself to them, but don't like to pay for it. In which case they will take you for free.
Device Comments
No longer will you be able to wear restraints in public without other people reacting to them. Expect some funny comments. Well, if you're lucky, it will be ONLY comments. Some NPCs might also decide to spice up your little adventure by locking more restraints on you (you obviously love wearing them, otherwise you wouldn't, right?), or stealing your keys. Some might even be nice to you and help you, but don't expect this to be the norm. It's Skyrim after all.
Sex attacks
Skyrim is a brutal place for an adventuress, particularly if she is not properly armed or protected. Expect the denizens of Skyrim to take advantage of you if you are running around naked, have no weapons equipped to defend yourself or are locked in restraints. In addition, this feature includes a combat rape mechanism that will make attackers cease hostilities and rape you when they get the upper hand, rather than killing you. They sure might enjoy killing, but sex is still better!
Leon, the Dominant Follower
Ok, ok, dominant followers have been done before by other mods, but this one is really special. Because it's a guy! Shocking, I know! For most other mods I am aware of implemented the femdom theme, rather! But ladies need some eyecandy, too! In case our new master doesn't blindfold us, at least. You get the idea! As always with Cursed Loot, pretty much everything about this feature can be customized. But be warned: When this function is fully activated, you will be pretty busy satisfying your master and might not find too much time for exploring dungeons and crypts. Rules you can set your master to enforce include having to ask for permission to sleep/rest or eat, disallowing you to carry gold or restraint keys, disallowing you to have sex with anyone but your master and having to offer yourself to your master at least once per day. You will be able to do favours for him to increase your standing with him. In exchange he might not bind you -quite- as tight. Oh, and yes, you -can- escape by trying to break out of the slave collar binding you to him. Just don't get caught! Oh, you can find him in the Bannered Mare in Whiterun.
Public Indecency
When you're having sex in public and a guard spots you, you are in trouble! They will arrest you. Or have fun with you. Or something else. Also, the citizens of Skyrim can be fairly prude. Who would have thought! It's probably because of the cold temperatures there. Or so. But they will report you to the guards if they spot you getting banged in public. They are probably just jealous. Optionally, misogyny is rampant in Skyrim. Women are valued so little that they are still getting charged with public indecency even if they were raped! Also, with misogyny active, women are required to serve any man who wants them. If they give in, they might become subject to public indecency charges, of course. If they refuse, they might suffer in other ways. Oh...and men in Skryim want a lot of sex. Who would have thought! Except when you're wearing a full chastity set (belt, bra and ball gag) without having a key. That's the one thing that might make them lose interest in you. The good news is that if you deny a man their right to your body, that's exactly what you might end up wearing!
Bondage Dialogue
Always wondered what to do with all the devices you keep finding (and unlocking from your own wrists and ankles)? You can now ask (female) NPCs if they would allow you to bind them. Some might happily agree to let you tie them up (it's amazing how many girls in Skyrim love bondage!). Some others are less fond of the idea. If you're lucky they will just walk away. If not, they might bind YOU instead. Or call the guard. Or just treat you like the slut they think you are. Why you should even do that, you ask? Because the grateful women of Skyrim will give you nice things as reward, such as keys!
Self Bondage
If a character is highly aroused, she might just decide to browse her inventory for anything she can lock on herself. She will also be really unwilling to part with bondage devices in her inventory. She'd rather keep them to play with!
The Cursed Collar Quest
If you are carelessly looting containers or bodies you might find yourself trapped in a cursed and very inescapable slave collar that cannot be unlocked conventionally. How to get out of it? Follow the trail of a long dead wizard that will take you all across Skyrim and find out if there is a means of escape or if you are destined to be marked as a slave forever! Designed with replayability in mind, this quest will send you to randomly chosen locations all over Skyrim's surface, bandit hideouts and dungeons to look for any clues. Finding the clues might come with a price, though. Decide for yourself whether or not you are willing to pay it.
This repeatable quest can be adjusted to make it as easy or difficult as you wish. Want to look for clues only in monster infested dungeons while wearing no armour and having no fast travel available? Or rather have it as a literal walk in the park, and pick up your clues in safe places near cozy taverns or busy farms? It's up to you!
The Rubber Doll Quest
A new rubber collar can be equipped on you that will feed on your erotic fantasies. If you don't keep your arousal in check, it will expand over time and eventually encase your entire body. When that happens you become a rubber doll - helpless and free for the taking for everyone who wants you (and you will be fairly popular, for this rubber suit hugs your curves so nicely!). Your only hope is to find the Dollmaker to lift the collar's spell. And even then your predicament is not yet over, for the only way to remove the rubber items is by having sex. Lots of.
The Bound Queen Quest
When you find an old reference about a long dead queen who was trapped in a chastity devices all her life, you get offered a healthy sum to retrieve her lost restraints. Search Skyrim's dungeons and crypts for the items and get rich quick!
Tie Me Up!
The Dollmaker wants people in Skyrim to wear more bondage (well, of course she does, she makes the things after all!). So you can try and see if you can persuade the citizens of Skyrim to wear chains. She will reward you with a full set of keys if you succeed!
A Little Bondage Adventure
When asking the people of Skyrim to help you out of your bonds, they might decide to add to your fun by leaving you in a random spot in Skyrim. In chains. If you can make it back to them they will reward you and unlock you, though.
High Security Restraints
These custom restraints are made of the best steel available and there is no way to escape from them by force. They also feature custom high security locks impossible to pick or unlock with standard keys. When you're unlucky enough to get locked in one of these devices, you might need to look for experienced help to get out of them! And bring some cash, for experienced help tends not to be cheap! You can find these new items in chest and dead bodies all over Skyrim.
Flash Bang Traps
Some chests can contain flash-bang grenades that shady characters use to knock-out unsuspecting adventuresses to take advantage of them. Any careless girl who triggers one of these devices will get knocked down to the ground unconsciously - and will be completely helpless when the bandits arrive to do with her whatever they want. And guess what they what... Yes, you guessed that right. They want to have fun with you!
The Slave Collar
If you're unlucky enough to get locked into this item you will have to continue your quest without any protection. In other words, naked. To make things worse, your less than covered features might also convince some people that you're free for the taking. There might be a way to protect yourself from getting used in this fashion. You might not like it though, for it involves being locked into a chastity belt and bra and not carrying any means to unlock them. So better find a key for that collar soon! Unfortunately, standard keys will not unlock this custom made collar, so you might have to look around for a while! Oh, and if you want to have a truly hardcore Skyrim experience you can set key drops to 0% to make this device permanent, but only if you dare.
Estrus Traps
This configurable option requires Estrus Chaurus+ -OR- Estrus for Skyrim to be installed (including their respective dependencies). If Estrus Chaurus+ is installed, the tentacle attacks will impregnate your character. If EC+ is not installed but Estrus for Skyrim is present, the game will attempt a fallback to that and just play the animations. NOTE: EC+ versions prior to 3.93b are unsupported and will NOT work.
HOW IT WORKS
Whenever you loot a container or body or manipulate a trap, there is a chance that it also contains a number of cursed devious devices that will automatically equip and lock on you. The chance is calculated using both a base chance and your arousal value. If you arousal is sufficiently high, there is a chance that you find an entire set of bondage gear and tie yourself up with it. Oh, and the curse might trick you into hiding your keys in a (very) safe place and forgetting where they are! As in they are gone. No cursed bondage gear worth its salt would ever let you keep a key, now would it?
This mod is highly customizable via MCM. Want to make looting a daring risk of ending up being wrapped like a Christmas gift every single time? Or make being aroused while adventuring a sure-fire recipe for becoming a damsel in distress? Or just have a small chance for an extra surprise that clings to you a bit more than you would normally want? Your choice! Make this mod as harsh or forgiving as you want!
REQUIRED MODS
SkyUI: http://www.nexusmods.com/skyrim/mods/3863/?
SexLab: http://www.loverslab.com/files/file/150-skyrim-sexlab-sex-animation-framework-v159c-updated-oct-3rd/
SexLab Aroused Redux: http://www.loverslab.com/files/file/1421-sexlab-aroused-redux/ OR Sexlab Aroused
ZaZ Animations (http://www.loverslab.com/files/file/156-zaz-animation-pack-2014-11-02/
HDT Physics Extensions: http://www.nexusmods.com/skyrim/mods/53996/?
Devious Devices Assets version 2.9.0 or higher: http://www.loverslab.com/files/file/269-devious-devices-assets/
Devious Devices Integration version 2.9.2 or higher: http://www.loverslab.com/files/file/371-devious-devices-integration-12092014/
Devious Devices Expansion version 1.2.3 or higher: http://www.loverslab.com/files/file/1305-devious-devices-expansion-v116/
Fus Ro D'oh: http://www.nexusmods.com/skyrim/mods/14884/?
FNIS: http://www.nexusmods.com/skyrim/mods/11811/? You need to run FNIS for Users after installing this mod!!!
XPMS Skeleton: http://www.loverslab.com/topic/25971-xp32-maximum-skeleton-extended/
Racemenu: http://www.nexusmods.com/skyrim/mods/29624/? (if you really don't want it, you can also just install NiOverride, but you need one or the other)
CBBE/UUNP Bodyslide compatible body -strongly- recommended: http://www.nexusmods.com/skyrim/mods/49015/?
OPTIONAL SOFT DEPENDENCIES
Captured Dreams version 2.8 or higher (http://www.loverslab.com/topic/23844-devious-devices-captured-dreams-shop-updated-8-24-2014/)
Aradia DD Integration (http://www.loverslab.com/topic/35483-aradia-devious-now-integrated-into-devious-devices/)
Estrus Chaurus+ Version 4.0 or higher (http://www.loverslab.com/topic/30871-estrus-chaurus/)
Estrus for Skyrim (http://www.nexusmods.com/skyrim/mods/33102/?)
Skooma Whore (http://www.loverslab.com/topic/36823-sexlab-skooma-whore-094-12182014/)
Serial Strip Version 1.1.1 or higher (http://www.loverslab.com/files/file/1809-serialstrip/)
Sanguine's Debauchery+ (http://www.loverslab.com/topic/24042-sd-sanguine-debauchery-enhanced-2015-01-10/) Please refer to CONFLICTS about how to get the two mods to work together.
Prison Overhaul (http://www.loverslab.com/topic/16113-prison-overhaul/) - Inte's patch version 7b or higher -required- for this to work!!! (http://www.loverslab.com/topic/46551-prison-overhaul-v033-patches/)
The mods listed here are considered "officially supported". This means that compatibility of Cursed Loot with these mods is desired to the utmost extent possible and compatibility isses will be addressed with a higher priority.
OTHER GREAT MODS FOR A BDSM THEMED SKYRIM PLAY
Deviously Helpless (http://www.loverslab.com/files/file/829-deviously-helpless/) (Note: This mod is no longer being updated, but still seems to work mostly fine)
More Devious Quests (http://www.loverslab.com/files/file/1576-devious-device-more-devious-quest/) (Note: This mod is no longer actively maintained)
Deviously Enslaved (http://www.loverslab.com/topic/40916-deviously-enslaved-v104-1715/) (use the latest inofficial version from support thread!)
Defeat (http://www.loverslab.com/files/file/286-defeat-v5b33fixed-805/) OR
Devious Surrender (http://www.loverslab.com/topic/49177-wip-devious-surrender/)
Maria Eden (http://www.loverslab.com/topic/40336-wip-maria-eden/)
Trapped in Rubber (http://www.loverslab.com/topic/37602-trapped-in-rubber-updated-2015-08-02/) (Can cause issues when run alongside Cursed Loot, see Conflicts section for a workaround)
Mia's Lair (a.k.a. SexLab Sex Slaves) http://www.loverslab.com/topic/36882-sexlab-sex-slaves/
INSTALLATION
Save your game first before you try this mod, so you can go back to a clean state if you end up not liking it! Then use your favourite mod manager to install it (recommended!), or just drop the folder contents into your /Data directory (definitely not recommended). Run FNIS after installation.
Attention: Devious Devices only contains assets for CBBE Curvy and UNP. Neither of these outdated bodies is supported by Cursed Loot. All items bundled with Cursed Loot support Bodyslide CBBE! Using Bodyslide conversions for DD assets is highly recommended. UUNP is supported via Gameplayer's conversions.
CBBE Bodyslide users download this: http://www.loverslab.com/topic/43710-ddddx-bodyslide-22d-cbbe-hdt-body-updated-20150228/
UUNP users download this: http://www.loverslab.com/topic/51563-the-devious-corner/
CONFLICTS
Devious Armor - will trigger Cursed Loot's collars to punish you for wearing armor. Since you can't unequip most DD items without a key, chances are that your character will die. Solution: Uninstall mod or disable each and every Cursed Loot quest equipping shock collars on you.
DD Restrained - will not recognize Cursed Loot's custom gags. You might get stuck when wearing them with DD Restrained active. Also hasn't been updated in a very long time. Solution: Uninstall mod.
Immersive Settlements - You will need to disable Immersive Dawnstar.esp and Immersive Dragon Bridge.esp before doing the Cursed Collar quest, or a couple of chests needed for the Cursed Collar quest will be inaccessible.
Immersive Horses - For some reason this mod adds the player to the follower faction. That can cause issues with follower support functions in Cursed Loot.
Trapped in Rubber - is using custom restraints not compatible with DD in general. Furthermore, Cursed Loot's shock collars will view TiR's catsuit as clothing, resulting in certain death. Solution: Make sure you're not wearing any Cursed Loot items before you start the quest and suspend Cursed Loot while playing it.
SexLab Dialogues/Sanguine's Debauchery - the current version indiscriminately removes DD items regardless of their quest item flag (ignoring relevant DD Framework conventions). As a result, this mod has the strong potential to break Cursed Loot's quests. Solution: Do not (as in NEVER, EVER!) use SL Dialogue's "Can you help me with my restraints?" dialogue, and disable SD+ enslavement while Cursed Loot quests are running. This isuse is planned to get fixed in a future version of SD, so it should be a thing of the past eventually.
Death Alternative: Leave Cursed Loot's Combat Surrender feature disabled when using this mod, or they will get in each other's way. You can of course also use Combat Surrender as a lightweight alternative for DA.
Defeat: It's probably a good idea to disable Cursed Loot's Combat Surrender feature when using this mod, as they offer the same functionality.
Submit: It's probably a good idea to disable Cursed Loot's Combat Surrender feature when using this mod, as they offer the same functionality.
Touring Carriages - Sex attacks while riding carriages will break the mod. Solution: Disable Sex attacks while riding carriages.
Get Stripped - Sex attacks could trigger during this mod's scenes and break them. Solution: Disable Sex Attacks when using this mod.
Non-Essential Children - removes tags from children characters the game needs to distinguish them from adult characters. Cursed Loot will disable itself when it detects this mod in your load order. Solution: Uninstall mod.
RCOTS, ERSO 09 - RUS-Npcs overhaul and other mods allowing child followers or playable children - playable child races and followers don't go together with an adult mod. Cursed Loot will disable itself when it detects one of these mods in your load order. Solution: Uninstall mod.
Beeing Female - allows child followers, but will run fine with Cursed Loot as long as this option is not active. Solution: Make sure to set birth options to "Item". Do NOT set it to "Actor"!
RS Children - works fine, but install it without the "Playable" option.
SPERG: Works fine, but set Hand to Hand combat to "Manual" in its MCM to avoid annoying clicking sounds when wearing wrist restraints.
Some features of Cursed Loot include locking the character into hard-to-escape-from restraints. These features, by their very nature, compete with mods offering similar features, as only one device can occupy each slot at any time. For example, while wearing a Captured Dreams collar, Cursed Loot's slave collar quests cannot start (don't worry, it won't even try). Conversely, Captured Dreams will be unable to equip its custom items on you while running the Cursed Collar quest or while being locked in some High Security gear. Cursed Loot's quests were very carefully designed to work well with other custom DD items, and I do not expect them to break any third party quests. At least not if their authors wrote their quests in a way that they can handle the presence of custom DD items from other mods. Unforeseen things might happen, though. When in doubt, disable Cursed Loot's traps before starting other quests featuring custom DD items via MCM.
KNOWN ISSUES
During sex attacks, some NPCs might yell their surrender at the player. While that is unintentional and silly, it's unfortunately hard-coded into the AI package I used. It might be addressed one day when I feel like rewriting this code.
PERMISSIONS
- You can NOT post this mod or any of its parts (including any derived works) outsides of LL without my explicit permission.
- You can NOT incorporate any of my code in any for-profit project (donations are fine as long as they are strictly voluntary)
- You can NOT use any of my code in a closed source project. No exceptions, ever. No need to ask for permission either. I won't give it.
- You can NOT publish a fork of Cursed Loot (as in using it as a base for a project offering similar functionality) without my permission. That includes porting it to other platforms/games.
- You CAN otherwise use my code for your own projects as long as you include all source code with your distribution and allow others to use your own code in a similar fashion. All above rules still apply!
Legacy clause: If I can no longer be contacted for a sustained period of time despite sincere efforts to do so, I grant the LL staff permission to assign a new maintainer to Cursed Loot to update it with fixes and feature enhancements. In case this clause is invoked, I do reserve the right to request back maintainer status of the mod at any time for any reason, though. In case LL ever ceases operation, it is further my explicit wish to keep Cursed Loot together with the relevant DD and SexLab mods, so I grant any interested party permission to move Cursed Loot to DD's official new home, provided it is NOT getting moved to any site that pays uploaders for traffic, or charges users for downloads (this is particularly aimed at these godawful sharehosters that put silly restrictions on download speeds unless paid).
For all third party assets used by Cursed Loot (see credits section), all conditions set by their original creators apply instead. Please contact the respective author for further information on permissions etc.
FOR MODDERS:
Since Cursed Loot's sex attacks can get into the way of other mods running scenes, there are mechanisms available to keep whatever you're doing compatible with Cursed Loot and vice versa. Cursed Loot will honour the already existing suspend signals implemented for Deviously Helpless - if you suspend DH using SendModEvent("dhlp-Suspend") and SendModEvent("dhlp-Resume"), you don't need to worry about Cursed Loot since this will prevent its own scenes from starting as well. It will, however NOT abort already running scenes!!!
If you want to check if Cursed Loot is running a scene before starting one of your own, you can use StorageUtil.GetIntValue(Game.GetPlayer(), "DCUR_SceneRunning"). If a Cursed Loot scene is running, the return value will be 1, otherwise 0. Cursed Loot traps and sex attacks can be triggered from 3rd party mods using SendModEvent() commands as well. The available commands are SendModEvent("dcur-triggerevent") to trigger a trap event using the parameters set in Cursed Loot's MCM, and SendModEvent("dcur-triggerrape") to fire a sex attack. The latter will succeed only if eliglible actors can be found. You can also trigger some quests direcly: SendModEvent("dcur-triggerrubberdoll") will trigger the Rubber Doll quest, SendModEvent("dcur-triggerbondageadventure") the Little Bondage Adventure, SendModEvent("dcur-triggerdamselindistress") the Damsel in Distress quest, and SendModEvent("dcur-triggercursedcollar") will start the Cursed Collar Quest.
NOTES:
1. No, you will not actually SEE the trapped devices in the containers when you loot. That would be too easy - you already thought you could just refrain from looting any DD items and be safe, huh? No. Way! These devices are clever and will wait until you looted the container before they make you dig just a little deeper for them...
2. This mod will NOT keep you from looting your well deserved items, even if you end up being tied up like a parcel doing so (DD Integration doesn't mind you looting stuff while wearing an armbinder, so why would I?). However, it doesn't care if you're in combat or not, so know what you're doing when you snatch a bandit's chest with the bandit still around.
3. The basic idea of this mod is providing another way to get tied up with devious devices while playing the game (there are never enough ways to get tied up!) Depending on how you configure this mod it's quite possible that you will end up wearing DD items a LOT. So think about providing a way for yourself to get out of your bonds before you set the chance to find cursed DD items to 100%!
Other than using the built-in way introduced in version 1.2 to make containers drop keys and even sharp armbinder-cutting objects for you, there are other mods available that can help you getting out of your restraints, such as DD For the Masses.
Tip: If you find the default settings too harsh even with low chances for the event to trigger (some people are opening a lot of containers in Skyrim, so even low chances will mean that the event will trigger fairly regularly), the "Minimum arousal level" and "Worm restraints threshold" sliders are your friends. E.g. if you set the "Worn restraints threshold" to 1, you will find no more cursed devices if you're already wearing a DD item.
4. Not sure it needs mentioning, but like many other DD mods, this one has female player characters in mind. It's officially incompatible with male characters.
5. Yes, don't worry: The storage chests in your player home (and in inns/jails) aren't cursed. Unless I messed it up, or you're using a custom home the author forgot to properly tag as such. In which case - sorry, I am sure your housecarl will help you with that gag. Mmmph!
6. In case you wonder why some containers never pack cursed devices - that's a feature, not a bug. E.g. small sacks can't realistically hold a handful of restraints, so you won't find any in them. In general I tried to avoid putting cursed items into containers where they'd make no sense. Fish barrels...ugh...would you really want to be tied up with restraints that were kept in a fish barrel for a decade or two? That's gross!
FAQ:
Q: How to best report any issues with Cursed Loot?
A: Post your issue in the support thread and describe what happened and how. In enough detail that I might have a chance to understand what went wrong there. Oh, and post a Papyrus log if you can. While I might be able to guess the cause of your problem every now and then, chances are that I will never find out what went wrong unless you provide me with the log.
Q: I have this and that problem with an older version of Cursed Loot.
A: Please don't ask me about older Cursed Loot versions. Ever. I release patches for a reason. Use them! Some of them even might have fixed the exact bug you're reporting to occur in your ancient version of Cursed Loot. Only the newest version is supported at any time. Don't post any questions in the support thread unless you're running the -newest- version of Cursed Loot AND all of its requirements.
Q: I have a support question and wonder if I should PM it to you.
A: Please don't use PMs for support issues and bug reports. I might/will ignore them. They belong in the support thread and nowhere else, so other people having the same issue can see the reply as well. Having to answer the same question over and over again gets old after a while, you know?
Q: Mod Organizer does <insert issue here>. What gives?
A: I have no clue. I don't use MO and cannot troubleshoot any of its issues. Ask the people who made it. Or the cable guy. Anyone. Just not me!
Q: Your mod doesn't work with SkyRe/PerkusMaximus
A: I have no clue and I honestly don't care. At this point there is no confirmed incompatibility with these mods, but some people did report issues of the "Hey, it doesn't work!" kind - while others said it works just fine. Frankly, while SkyRe/PerMa users are more than welcome to discuss related issues in the Cursed Loot support thread, I will not dedicate any of my time to troubleshoot or fix any issues stemming from running Cursed Loot alongside what I believe to be the most invasive and incompatible Skyrim mod known to mankind. I will generally not answer support issues involving SkyRe/PerMa. If it works, fine. If it doesn't...*shrug*
Q: Can I suggest new features?
A: Absolutely! I have implemented a lot of user-suggested features and I will continue doing so. But please understand that I cannot implement them all and that some others I really just won't like enough. As a general guideline, Cursed Loot is about getting the player into trouble of the erotic kind. Particularly (but not only) involving bondage and (both non-consensual and consensual) sex. If your suggestion fits this general theme or compliments it and doesn't gross me out right away, chances are that I might make use of it one way or the other. What I am definitely NOT looking for is suggestions involving bestiality, watersports, scat, futa, and extreme punishment/dismememberment. Please don't be offended if that's your kind of thing, but personally I find all of that stuff repulsive and don't want to have to look at it, let alone create it.
Q: Will this mod ever support male player characters?
A: No. Blame it on me being lazy or on the general lack of interest of the LL community in DD support for males. It's also just fair, because the gaming industry is making me play guy characters in their games all the time and I don't like that either.
Q: Is this mod compatible with <obscure mod you found in a remote corner of the internet and nobody else but you ever seems to use>
A: Ummm...I dunno.. You tell me! I list all known incompatibilities in this readme, but there are really a lot of mods out there, and I can't possibly test them all.
Q: Can I translate your mod?
A: I'd feel honoured! The only thing I ask for is a link to the translated string tables, so I can post it in Cursed Loot's official download page (yes, I do reserve the right to do so!) If you want to post the translated files outsides of LL, please ask for permission first. I am likely to give permission for non-English speaking communities outside of EU or NA and very unlikely otherwise.
Q: I found this awesome model that would be a perfect fit for a Cursed Loot item. Will you include it?
A: As a guideline, I will not put in anything in Cursed Loot that doesn't support Bodyslide CBBE and ideally UUNP either out of the box or at least via a 3rd party conversion. The model obviously also needs to come with permissions to freely include and distribute it in 3rd party mods. If it does, feel free to suggest it! I won't support any body mod other than CBBE and UUNP, though.
Q: Why is this and that item from DD Integration/Expansion not dropping in Cursed Loot/Why is this and that item in Cursed Loot behaving differently than it does in DDI/DDX?/Why are you inventing so many custom items in the first place?
A: The framework mods (DDI/DDX) generally provide items with less complex mechanics to satisfy a broader spectrum of applications and generally try not to invade your gameplay overly much with restraints, up to the point that you can wear most devices under your regular armour and hide them from sight. Cursed Loot's theme goes a bit beyond that. It's a bondage themed mod with bondage themed gameplay and when it locks you in devices, escaping them will often become the focus of your attention for the time being. For this reason, Cursed Loot can and needs to provide more "punishing" mechanics, for it wants to make you actually feel restrained when wearing restraints. Conversely, some DDI items are just not interesting enough in terms of mechanics. That's particularly true for all restraints that do not require a key to unlock. Since in contrast to real life bondage your hands are usually free in Skyrim, you could just take these items off without further ado. Which is...pointless. As a consequence, these items will not drop in Cursed Loot.
Sometimes, items in Cursed Loot and DDI got developed independently of each other, in which case they also would behave differently (an example of this is the yoke). And in some cases I might feel that a different mechanic would suit Cursed Loot's theme and/or my personal taste better than the version included in DDI, so Cursed Loot will just use the model, but with different mechanics.
Q: You're evil and mean.
A: That's not a question, but yes. Otherwise I wouldn't have written this mod.
CREDITS AND THANKS
All LL modders for their work - without it Skyrim wouldn't be half as fun!
My special thanks go to
- Zadil and Min for giving us Devious Devices in the first place. You guys rock! I couldn't imagine Skyrim without DD anymore. It's so. Much. Fun!
- CGI for the translation support for MCM, the German localization, the Dollmaker's house, the FOMOD installer, and fixing a lot of mishaps I created when trying to dabble in world creation. \o/
- Gameplayer for the UUNP conversions and the Aradia DD set and allowing to bundle the UUNP sliders with this mod.
- ZaZ and XaZ for the animation pack. The steel shackles and (Steel) yoke models included with Cursed Loot were taken from their wonderful mod, and are being used in Cursed Loot as per their general use permissions. The ankle chains were included with permission.
- Koffii for the awesome restrictive set!
- Coopervane for the shiney new textures for the Cursed and High Security items! And for DD Expansion!
- LHM for the shineeey steel shackles and ZaZ yoke (Steel Yoke) re-textures.
- Naaitsab for the awesome banner!
- Princessity a.k.a. Ms Leeches for teaching me how to utilize the perk system for triggering my code without altering vanilla records! Yay!
- Bane Master for overhauling Estrus Chaurus+!
- TNT90 for creating the Frostfall compatibility patch!
- Turbosnowy for the Gimp hood, I used in the hope that it's ok to (it will be removed immediately in case it is not).
- mxwqtkl for the Shiny Rubber gear that is used in Cursed Loot as per his/her general use permission. Get the original mod here: http://www.nexusmods.com/skyrim/mods/41534/?
- zenetx for the contribution to the device comments
- umpa for the dance animations, used as per the general permissions (http://www.nexusmods.com/skyrim/mods/2658/?)
- Nytesorrow for generously allowing me to use the latex hoods and bundle them with Cursed Loot (http://www.loverslab.com/topic/38270-wip-latex-hood/)
- The Evil Genius for the Rubber Doll quest idea.
- nakrulz for the transparent zipsuit, used as per his/her general use permissions. Original mod on Nexus: (http://www.nexusmods.com/skyrim/mods/50301/?)
- Halo for Halo's Poser: http://mod.dysintropi.me/mods/skyrim/
- Mister X for adapting the heels to use NiOverride!
- t3h0th3r for helping me troubleshoot NiOverride related mishaps in the mod.
- Tifa Lockheart for the awesome screenshots and the conversations! <3
- The beta testers for finding and squashing all these bugs: Aelie, Verstort, CGI, Min, naaitsab and Tifa Lockheart!
This mod was inspired by a forum thread created by lokomootje: http://www.loverslab.com/topic/33251-idea-dangerous-loot-cursed-devious-loot/
Thank you for putting such deviously fun ideas into my head. Have fun wiggling out of those armbinders and other devious things!
122,396 downloads
Updated
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Devious Devices - Males Addon
By KestrelSky
This mod makes most of the items from Devious Devices visible or fit males in the game. I use the default body from SOS, so this mod is SOS compatible.
This is a pretty basic conversion to add male gear. I edited the chastity belt to better approximate male genitalia. Armbinders, cuffs, the padded belt, and posture collar should fit well with minimal to no clipping. There is a small amount of clipping on the collars of beast races. The iron belt, chastity bra, and regular collar have not been added. They can still be worn, just won't be visible in game.
This mod should cause no major problems or conflicts. Load after main DD mods if loading manually, otherwise LOOT will sort this mod properly.
Cock Ring - at this time it must be added via console. Type help "cock" and it will bring up the listing, then use player.additem XXXXXXX 1. There are currently a plain/silver and gold version. It works just like like the Open Chastity belts, anal and oral sex should be possible but the male wearing the ring cannot perform any penetrative acts. Correcting that would require a unique script, which is way beyond my ability at the moment. If anyone experiences any problems, please report them and I'll see about getting them fixed.
Genital Piercings - There are currently two penile piercings in game. They currently use slot 54 which will is used by the vaginal plugs in devious devices, so there shouldn't be any conflicts unless you are trying to use a 'set' of plugs. To get them open the console and type: help piercing.
Minor problems:
-Flavor text printed in upper left corner during belt or plug events will reference females, this cannot be altered by this mod as it is controlled by main DD scripts.
11,472 downloads
Updated
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Devious Devices Bodyslide CBBE CT77 Body TBBP(Integration+Ex
pansion) By Aensland_src
Devious Devices Bodyslie CBBE CT77 Body TBBP
-------------------------------------------------------------------------
WARNING:
This Last Update has almost every asset redone, so please test them and post issues if you find them:
If you want more Devious Devices related mods, you can check out this list made by Zadil:
http://www.loverslab.com/topic/30855-devious-skyrim/?p=770724
;----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
UPDATE 15/02/2015 | Ver 4.0 |
--------------------------------------------
-Almost Every Asset Re-builded
-Added latest Assets
;-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Body conversion of Devious Devices for CBBE CT77 body, this body was made by ChronoTrigger77 and it is included in his Armor pack: http://www.nexusmods.com/skyrim/mods/25259/?
I made this conversion based on the work made by Skeuomorph : http://www.loverslab.com/files/file/539-devious-assets-for-bodyslide-cbbe-psb-hdt-bodies/
So I just converted every asset Skeuomorph included on his conversions, I also added TBBP to it. I'm not an experienced moder or anything so may be some clipping, I tested some of the assets and didn't find much problems, but who knows.
I did this mostly because for some reason any conversion was working for me at all.
;----------------------------------------------------------------------------------------------------------------------------------------
Included Assets 2.8:
DDAssets DD Integration:
Armbinder
Iron Belt
Padded Belt
Padded Belt Open
Padded Bra
Leather Arm Cuffs
Leather Leg Cuffs
Padded Arm Cuffs
Padded Leg Cuffs
Body Harness
Body Harness Full
Body Harness Single
DD Expansion:
Ebonite Armbinder
Ebonite Arm Cuffs
Ebonite Leg Cuffs
Custom Harness Single
Ebonite Body Harness
;----------------------------------------------------------------------------------------------------------------------------------------
Requeriments:
Body Slide 2 http://www.nexusmods.com/skyrim/mods/49015/?
Custom Skeleton (recomended Xp32 Maximum Skeleton) http://www.nexusmods.com/skyrim/mods/26800/?
CBBE Body http://www.nexusmods.com/skyrim/mods/2666/?
Recomended (as far as known not essential )
CT77 Armor Pack (Including body) http://www.nexusmods.com/skyrim/mods/25259/?
;----------------------------------------------------------------------------------------------------------------------------------------
Instalation:
Just drop the content on Data folder or use NMM.
You need to build the meshes on Bodyslide to see the changes
;----------------------------------------------------------------------------------------------------------------------------------------
Notes:
I recomend CT77 Body for this to work, Its reported to be working good with CBBE advanced body TBBP, But try It
out for yourself.
If you think theres information missing on this description, let me now so I can add it.
14,542 downloads
Updated
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Redguard Black Beauty Saves
By tndvrs
3 saves,
save 1 basic prisoner , starting a new character
save 2 taken at lvl15, picked up de Elderscroll Dragon, you can now pick up the oghma infinium book
and make a choice how to use this for your gameplay..
save 3 taken at lvl 23, you can take Auriels Bow and kill Harkon or
read the Elderscroll at the Throath of the world.
I did not any side quest , Isolda Armen Sven or what ever character is still in need of some help.
For those that wants to play "Amoreus Adventures" Only Gerdur was killed in the making of these saves.
health 200 stamina 170 and magica 150.
Not visited, Markarth, Blue Palace and a lot of other places. You have to do a lot yourself
Not played Thievesguild, Black Brotherhood , Solstheim, Miraak, still possible.....
See for yourself if this is a nice starting point .... have fun.
275 downloads
Submitted
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Devious Devices Assets Naming Tweak
By finalfrog
This is a simple tweak that adds " (Assets)" to the name of all devices added by Devious Devices - Assets.esm. This makes it easy to distinguish the example template items from the implementations added by other mods like Devious Devices Integration when perusing mod added items using the console or mfgconsole's "getmoditem mod" command.
500 downloads
Submitted
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SexLab Alicia Painslut (2015-06-13)
By skyrimll
A few words of background.
This mod is an extension of the unique voice acted character mod Alicia PainSlut by DDproductions83 - you can download the original version in this thread.
DDproductions83 was kind enough to let me run away with updates from his mod, so you do not need to download the original version if you want to use this sexlab version. All the files should be included.
This mod (the sexlab version) is currently in a state of advanced beta.
Current discussion thread
WIP Discussion thread: (locked)
--
SexLab Alicia PainSlut
Original voice acted mod by DDproductions83
Port to SexLab and customizations by SkyrimLL.
Description
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Back story - "Once in a generation, Sanguine selects a special pet and sees that she is raised for his personal enjoyment. For reasons unknown, her name is always Alicia. She is the whore often depicted under Sanguine's thumb."
Alicia, a unique S&M and fully voiced companion available for your pleasure. Find her in a cellar under Hjerim (Player house in Windhelm)
Many thanks to DDproductions83 for allowing me to build on his fantastic character and practice modding while making Alicia SexLab aware.
What changed from the original version:
--------------------------------------------------------------------------------
- support for SexLab actions
- support for default and advanced follower behaviors.
- support for Zaz animation pack items (gags)
- multiple personalities (two for now)
- dynamic stats based on how you treat her (the more you hit her, the stronger she gets)
- dynamic perks based on how horny she gets (related to hit rate)
- quest to discover her origin and control her fate
- moved to Windhelm (Hjerim) and loosely integrated with the Butcher's quest
Previous change log:
Alicia 3.0 - Halloween release - is a complete rewrite of SexLab Alicia PainSlut.
Treat it as a new mod. Upgrades will be unpredictable.
If you already have version 2.02 installed:
- Dismiss Alicia (using a Banish Alicia spell if possible) and quit your game
- Uncheck the old mod (and remove the esp, esm and bsa files)
- Load your game without the mod and save again
- Reload with the new mod checked and go find Alicia in her basement
This should work, although I have not tested an upgrade.
Make sure to read the release notes and the forum posts!
And as always, save your gave before upgrading in case something really wrong happens.
Be careful and save before installing this version!
The optional zip file only includes vanilla body and textures to give you a sense of where files should go. No need for me to include CBBE, UNP or any other resource for your favorite body mod.
Requirements
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- SexLab framework 1.53 or later (http://www.loverslab.com/files/file/150-skyrim-sexlab-sex-animation-framework-v111b-updated-0710/).
- Zaz Animation Pack 6.0 or later ( http://www.loverslab.com/files/file/156-zaz-animation-pack/ )
For her Whip (in the basement chest), bondage equipment and torture devices.
- XP32 Maximum skeleton ( http://skyrim.nexusmods.com/mods/26800/? )
:: This is a suggestion if you don't have an enhanced skeleton. If are using one, install the optional files and copy your skeleton/ body shape files to Alicia's folders.
Optional but strongly recommended:
- Fuz Ro D-oh ( http://skyrim.nexusmods.com/mods/14884/? )
Installation
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Compatibility
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Troubleshooting
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Mods used to customize her in the screenshots:
- Injured bodies and faces - UNP Mature : Different levels of cuts for her skin
- UNP petite : for the base body
- BodySlide for UNP: for the body morph
With that, I highly recommend using an enhanced blood effect and giving her a basic armor and just knives to get the full effect of her companionship
Credits
--------------------------------------------------------------------------------
- 'Old Book' for testing
- 'NathanSteele' for some of the new books content
- Insanity's food mod resource (for the pumpkin model)
- Skin textures for Alicia by Ekirts Ykcul ( http://www.loverslab.com/files/file/835-skintextures/ )
- Default 'ceremonial armor' from TERA armors UNP conversion
Apologies to Baudelaire for merging and customizing three of his poems:
The vampire - Self tormentor - To a red hair girl
Check out DDproductions83's mods at: http://skyrim.nexusmods.com/modules/members/index.php?id=1574451
Full change log
-Version 2.02 (2013/08/28)
- Alicia's evil twin has a name: Ali
- New model for Ali's outfit (based on Corrupter armor)
- The fake Sanguine Rose (Alicia's control rod) now has a 50% chance of triggering a transformation between Alicia and her twin
- Alicia comes back from her transformation... naked. Which means it is not a transformation at all and will require some investigation (this is the start of a new back-story quest in development). The story will help you decide how you want Alicia to behave (Alicia only, Ali only, Alicia decides when to switch or YOU decide when she switches).
- Alicia has a chance to return bound and gagged in addition of covered in blood (her items are transferred to the basement chest if you need them back).
- Reorganized path to meshes and textures. If you have already customized Alicia, look at the file structure in the BSA or the optional download to find out where to copy your customizations.
Version 2.01 (2013/08/28)
- Separated file in two downloads (main files and optional files)
- Update internal version number to 2.0 instead of 0.051
- The Conjure Alicia spell does not work all the time. Try casting on an even surface, that seems to help. I am working on making is a spell that doesn't need a target.
- Rebuilt Conjure/Banish spells to handle both of her shapes
- Disabled parts of the new upgrade script for now (causing Alicia to be 'lost')
- Included default skin from 'Injured bodies and faces'
- Added 'Remove clothes', 'Put clothes' and 'Kneel down' to Alicia's evil twin (if she doesn't remove her clothes, click on her from the console and type 'resurrect', or banish her with the new spell and wait until she comes back),
- Tweaked triggers for her transformation back and forth
- Added undress and blood effect when Alicia changes shape (for reasons that will be clear with her upcoming quest)
- Added safeguards to prevent sexlab animations to start while an animation is already playing
Version 2.0 (2013/08/26)
- Changed version numbering. This version includes most of the features I had in mind, and the original version should really be v1.0 - therefore, this is v2.0
- Added a surprise transformation as one of the combat orgasm perks. The transformation is reversible also as an orgasm perk. Each 'version' of Alicia comes with its own personality and its own trigger to switch again.
- Added foundations for finding a victim for Alicia to play with. Added a cage to the basement and a special victim NPC (should spawn every 30 game days for now, when you enter the basement). You will need to unlock the secret room of the Butcher in Hjerim in order to get the key to the cage.
- Better integration in the Butcher's quest (blood path leading up to her basement at the right point of the quest)
- Companions should now be excluded from the 'kneel down' poses in the basement
- Added spells to Banish Alicia back to Sanguine and Call her back to you. These scripts will be useful if she isn't triggered properly for some reason or if she gets stuck somewhere. Both spells need to be used at close range (you need to be able to talk to Alicia to banish her). Banishing her doesn't affect her HitCount (but Calling her back after many days will affect her skills).
- Added a basic upgrade script. The mod will use the banish script to 'stop' Alicia and restart her quest. You will have to use the Call spell to call her back to you once the mod is upgraded (sorry - that means you will have to walk back to Windhelm to get the spells if you are already travelling with her).
- Added a tavern wench outfit in the basement chest for anyone using the Radiant Prostitution mod (tested).
- Added a upper and lower cap for her Lust level
- Added a 'Kneel and show me your cuts' topic. Alicia will give you her status when you ask her (Cuts count and Lust level). She will remain in kneeling position until she orgasms or bleeds out. Ask her again and she will stand back up after a few seconds.
- Tweaked the quest trigger and welcome animation sequences
- Tweaked dialogues (changed conditions for certain lines to appear and added previously unused topics)
- Fixed a bug in how number of days between beatings were calculated
- Included vanilla body shape and skin as optional files
- Manually restored original face morphs
- Add dialog topic for 'Get dressed' (with complaints from Alicia)
Version 0.4.4 (2013/08/11)
- Basement updates: new room, whipping station (look for the switch on the wall)
- Balance update: Base health is linked to Player base health
- Reduced chance of masturbation when she orgasms
- Improved her AI packages in the Basement (she will sit, sleep and volunteer to be whipped on her own)
- Added a new dialog option to make her kneel (not working at the moment)
- Fixed: remove cloth option should work if you dismiss her and she is gagged. The area next to the bed should undress her automatically as well.
Version 0.4.3 (2013/07/22)
- Added download for German version (install on top of v0.4.3 files). Thanks @CGi
- The trigger for her Welcome in the basement didn't start in some situations. It should be working now.
- There were a few errors in the log when you first meet her. These are fixed now.
- I reduced the chance of SexLab events (they were too frequent in my opinion)
- Reduced amount of blood decals from her whip
- Fixed occasional issues when Alicia is stuck bleeding out
Version 0.4.2 (2013/07/22)
Fixed calculation of dynamic stats
Added ceremonial outfit to basement chest (look in optional files for customization folders)
Adjusted idle paths, lighting and blood effects in basement
Version 0.4.1 (2013/07/19)
Disabled debug spam for hit count and lust levels
Improved positioning of idle spots in basement to prevent Alicia from getting stuck
Reduced progression of dynamic stats
Version 0.4 (2013/07/18)
bsa packaging
scripts cleanup
Zaz animations and items
basement improvements
dynamic stats based on how regularly you show her your 'affection'
Full list:
Version 0.34 (2013/07/13)
Added missing whip, gag, collar and irons
Implemented 'lust' level from both friendly fire and combat (may need to be balanced)
Fixed errors with calculation of sex triggers based on health levels
Version 0.32-0.33 (2013/07/11)
- Fixed CTD when entering basement
- Fixed issue with custom race reverting back to default nord model
- Cleaned up, renamed and recompiled scripts
- Removed unused references
Version 0.31 (2013/07/11)
Other changes:
- Fixed her clothing and follower behavior problems (hopefully)
- Added a bed to the basement if you want to stay for a while
- Added permanent oil spils under wall shackles and a couple of traps, so watch out where you walk
- Idle paths improvements in the basement. Alicia now has her own routine when she is waiting for you.
- Fixed missing custom body and skin in Alicia's race
- Added dependency on Zaz Bondage Framework. You can find a whip in the basement chest. Just don't drop the whip - there is no world model for it. The whip only add 1 health damage.
Version 0.3 (2013/07/09)
[Only for version 0.3 - this is fixed in 0.31]
To make her follow you, you will have to:
- First select the default follower option to activate her (Come.. I need help). This one seems to be only for AFT. Default followers only have 'Follow'.
- Next select the 'Follow' order to get her to actually follow
The custom voiced 'Come with me' option is still there - I am still hoping to get it to work as well eventually.
This was sucessfully tested with AFT (Amazing Followers Tweaks). Testing under way with UFO and EFF.
Other changes:
- New location for the basement (Windhelm, Hjerim house), with both inside and outside trap doors for easy access. Look for two bloody notes for the back story (look for bloody notes while investigating the Butcher's murders)
- Original face model restored
- Race definition moved to thee esm file for better mod development and flexibility
- Balanced her skills (stamina, disposition, speed)
- A few bug fixes (Breezehome is locked again, Lydia should be back to normal)
- Remove playable race flag in Alicia's custom race
- Fix missing clothing / armor issue
- Fix idle/bored dialogue (detect if currently waiting for player or following)
Version 0.24 (2013/07/07)
- Merged the original .esm and .bsa files for easier install
- Added missing files for face data
- Tweaked sex animation triggers (the lower her health drops, the more chances for a SexLab animation to start after combat)
- Changed the trigger for the main quest to the first time you enter the basement
- Added clutter, hankle deep water, better lighting and other details to the basement (the Chest in the corner is an indirect way to get some gear from other mods. Consider it another gift from S.)
- A quest objective will now show when you first enter the basement
- Alicia now has her own custom Race. Look at the optional files for the right paths and folders to customize your Alicia.
Version 0.1 (2013/06/17)
- Discontinued: The 'welcome' scene should be triggered in Breezehome only after you complete Sanguine's quest (Sam's drinking game).
- She also has a 'business' relationship with Sanguine (master/assistant). That doesn't have any impact in the game so far. It is just an experiment on my part.
- Now for the SexLab part:
- Some of her comments after combat will cause her to crawl all over you
- Some comments will have you 'finish' her
- In some conditions, she will stop combat and finish herself off
In addition to the entertainment value, this adds a liability aspect to combat.
Depending on the fighting conditions, you will find yourself exposed while answering her needs or you will have to fight by yourself while she is selfishly finishing herself off (as if you needed another reason to punish her).
88,289 downloads
Updated
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Redguard Black Beauty Saves
By tndvrs
NO MODS used. So these are clean saves
Save 4 , before you step past the door to kill Miraak, make sure you have the correct shout loaded
I did the kill with the bow. hide behind the stones to heal yourself , if.......
Save 5 , Miraak is dead, no more dragon soul stealing.
I also did Winterhold quest and put a lot of stuff in de safe in the archmage room
Save 6 , After Killing Hakon the Vampire you still have Serana as follower.
You can be cured or you can become a vampire yourself. your choice.......
Save 7 , Learned the dragon rend shout, Alduin beaten.
In whiterun in Breezhome is a lot more to find and Lydia...
Your followers have also some stuff that you might want.
Have fun.....
221 downloads
Submitted
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Devious Devices - Gags+
By jbezorg
About
Normally a Devious Device gag will block dialog. Gags+ allows the player to open dialog with a NPC at their normal speech level of ability if they have in their possession a writing set that consists of at least one of each of the following items:
Quill
Inkwell
Roll of paper
Alternatively, the player may also use the following writing set with a debuff to their speech ability.
Charcoal
Roll of paper
In both cases one item from the set that is in use is consumed when dialog with the NPC is closed.
If the player is in possession of both types of writing sets then the set without the debuff is used first.
Required
Devious Devices - Integration v2.6.6
Note
If the player is already wearing a gag when Gags+ is installed you must restart the Devious Devices - Integration Gag's quest in console for this mod to start functioning.
stopquest zadgagqueststartquest zadgagquestBONUS: Masque of Clavicus Vile.esp
Did you really think you'd come out ahead making a deal with Clavicus Vile? The Daedric Prince of twisted wishes and eldritch deals?
11,347 downloads
Updated
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SexLab Compatible Noble Bed Double 02
A simple static mesh replacement for the Nobel Double Bed 2 (noblebeddouble02.nif) which removes the collision mesh from the upper beams. This prevents you and your NPCs from becoming trapped after using the bed for an SL animation.
This comes in two versions:
SexLab Compatible Noble Bed Double 02 v1.1
Just the collision mesh altered letting you clip through the beams.
SexLab Compatible Noble Bed Double 02 v1.1 No Beams
If you don't like the clipping then this removes the beams as well and leaves the posts.
Installation:
Drop the contents of the zip into your Skyrim Data folder. This should add meshes/furniture/noble/noblebeddouble02.nif
You should also be able to use a mod manager such as NMM.
Uninstallation:
Remove meshes/furniture/noble/noblebeddouble02.nif
Requirements:
None. You might find it useful even if you don't need it for SL.
Compatibility:
This will not be compatible with any mod that replaces the same mesh.
As of writing the Static Mesh Improvement Mod has not modified this piece of furniture so there shouldn't be a conflict.
The Unofficial Skyrim Patch replaces this mesh but it replaces it with a nif that is identical to the vanilla version. USP fixes a bug that prevents the player from accessing the use option on the bed from both sides but this has nothing to do with the nif so it's not clear why it's included in their archive. This replacer does not conflict with the fix and will override the USP supplied nif.
Issues:
I've tested in-game, of course, but not exhaustively. There may be places where the new collision mesh conflicts with placement. For instance, clutter may be displaced when entering a cell or there may be cells where it blocks the nav mesh (though I doubt it).
If you encounter any problems like this, let me know where and what and I'll see what I can do.
License:
Do as you please.
Q: There seems to be a missing texture on the bottom of the beams.
A: This is actually a problem with the vanilla mesh so far as I can tell - there is no surface on the underside to take a texture. You'll see that even without this mod. I'm not planning on fixing it as I imagine SMIM will get to it eventually.
Alternatives:
Noble Bed 02 Collision Fix
A similar replacer by Robo00 which uses the collision mesh from noblebeddouble01. This removes most of the collision from the upper part of the bed including the foot-posts, half the head-posts and the headboard and does not alter the object mesh at all. You may find this preferable if you don't like the 3rd-person camera bouncing off the posts.
12,003 downloads
Updated
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BWitch 0.4.0 [9 August 2015]
By simplefries
BWitch 0.4.0 by simplefries
====================
Cast spells and shouts with your hands bound. Grow your power as you wear more restraints.
The mod emulates the shouting and spell casting systems in Skyrim via scripts, giving you a limited ability to cast spells and shouts while your wrists are bound. This comes with all the limits of scripting (such as script lag).
As a bonus, you can also cast spells whie riding a horse, if you're wearing wrist restraints.
--------------------
1. Requirements
--------------------
- SKSE 1.7.1+
- SkyUI 4.1+
- ZaZ Animation Pack 6.04+
- Devious Devices Integrated 2.9.1+ (not required by the lite version)
May work with older versions, but these are the ones the mod was developed/tested with.
Using some sort of mod organizer is recommended, such as Mod Organizer: <http://www.nexusmods.com/skyrim/mods/1334>.
--------------------
2. Mod overview
--------------------
//// UNDER THE COLLEGE ////
The Midden has all kinds of secrets. In the room next to the Atronach Altar lies a summoning altar. Cast a spell on it to summon a creature which will grant you the abilities of this mod.
Enter the creature bath to begin the initiation ritual. After the creature is finished with you, a small chest will appear on the summoning altar with items to get you started. During the ritual, you can hit space bar to skip to the next stage of the animation.
Hit the creature with a spell to make it disappear. You can summon and unsummon the creature as many times as you want.
//// BOUND MAGIC ////
To cast a spell or shout while bound:
1. Read the 'Knowledge through Discpline' book.
2. Assigned a spell/shout to one of your 1-8 hotkeys. If you haven't done this yet, you need to favourite a spell/shout, then assign it a hotkey from the Favourites menu.
3. Put on some wrist restraints. ZaZ or DD items which bind your hands have been tested.
4. Select a hotkeyed spell/shout from the 1-8 hotkeys. You need to select it after putting on wrist restraints for the mod to detect it.
5. Use either the shout key to cast a shout, or the Left Attack key to charge a spell. Controllers should be supported, but this is untested.
When you finish charging a spell, a visual effect and sound will play on the character. This makes it easier to tell when you are ready to cast, since watching the magicka bar is pretty boring.
If you have the magicka for it, you can queue up multiple casts of the same spell by quickly tapping the charge key one or more times before you begin charging. E.g. double-clicking and then holding the Left Attack key will queue up to two casts, triple-clicking and holding will queue up three, etc. Queued charges are all cast at once when you release.
For an easier time playing, you may want to turn off Hardcore Effects in the DD settings menu. This will let you use the menus while your wrists are bound---letting you fast travel, manage inventory and change the spells/shouts you have assigned to your 1-8 hotkeys. This is not required, but will make it easier if you forget something.
After an initial learning period, being bound will give your spells additional power.
Wearing a gag will stop you from using shouts. You can still moan helplessly, though. Actors around you may find this arousing.
FAILSAFE: Opening a menu should reset bound magic to its unused state. If you find your magicka stuck, or some weird behaviour, try opening and closing your inventory menu.
//// ADDITIONAL TRAINING ////
After the first time, perform the ritual again while wearing some restraints to gain extra powers. Each time, a training tome will appear in the small chest to teach you the power.
These powers will be active even if your hands aren't bound.
-- Blindfold: Heightened Senses --
Train your body to be sensitive to the life force of others. When you are naked and wear a blindfold, you gain a weak detect life effect.
-- Gag: Quiet Endurance --
Unable to scream, you convert pain into magicka. When wearing a gag, getting hit by a hostile spell or weapon recharges some magicka. This doesn't reduce the damage. If enough magicka is converted, you may find this arousing.
-- Collar: Submissive Thrill --
Advertising your restraint in such a public way give you a thrill. You have 50 more magicka while wearing a collar (note: this is equivalent to wearing an apprentice hood).
-- Any Locking Devious Device (including the above): Restrained Power --
Restraining your body unlocks your magical power. Each locking devious device you wear reduces casting cost by 5 percentage points, up to a 30% reduction for wearing 6+ devices.
//// DAILY BLESSING ////
Every time you perform the ritual with the creature, you will be left with a blessing:
- Cure diseases.
- Small chance to absorb an incoming spell completely, turning it into magicka.
//// QUICKSTART ////
If you don't want to join the Mages' College, you can use the 'quick start' option in the MCM to get the bound magic items. To get the additional training tomes, you have to visit the Midden.
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3. Lite version
--------------------
In the 'optional' folder is the lite version. You can use this *instead* of the main version, but don't use both at the same time. The lite version has only the bound casting and bound shouting components, and does not require Devious Devices.
To get started with the lite version, use the 'quick start' option in the MCM.
Switching between the main and lite versions is not supported. Best to do a full uninstall and clean save if you want to switch.
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4. Limitations / Known bugs
--------------------
- Script lag. This is especially noticeable in combat, and is not fixable via scripting.
- Some shouts may not work while bound. Whirlwind sprint is known to simply not work with bound hands.
- Some other mods will cause concentration spells to be periodically interrupted. Best stick to Fire and Forget spells.
- Sounds don't work right.
- No dual wielding.
- The creature ritual animation is sometimes buggy.
- Rapidly tapping the charge keys can sometimes leave your magicka stuck. Hit the sheath key ('R' by default) to unstick.
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4. Upgrading
--------------------
A clean save is recommended:
1. Choose the uninstall option in the MCM. The MCM will now disable itself as an indication that a clean save is needed.
2. Remove the old version of this mod.
3. Make a clean save by loading the save file without this mod installed, and then saving.
4. (Optional) Go in with the Save Game Script Cleaner <http://www.nexusmods.com/skyrim/mods/52363>and remove scripts from this mod. This mod's scripts all start with zbw_* or _bw_*.
You should now be able to proceed as if you never installed the mod.
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5. FAQ
--------------------
Q: Does this work with hotkey mods?
No.
Q: Does this work with...?
I haven't tried it, so I don't know. Feel free to report your results.
Q: Nipple casting?
No. Have not been able to figure out a way to make it work.
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5. CHANGELOG
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2015-08-09 v0.4.0 BETA:
* Plugin rebuilt from scratch. Save cleaning recommended.
* NEW: Charge stacking for spells. Multiple quick clicks before charging -> spell will be cast multiple times at once when you let go.
* NEW: Additional abilities that can be gained after initiation ritual has been performed. See 'Additional Training' section of mod description for details.
* NEW: MCM option to use instant casting instead of spell charging. Instant charging is likely to be more responsive when under heavy script load.
* CHANGED: Initial scene for obtaining the ability has been changed. Now located in the Midden under the College of Winterhold, in the room next to the Atronach Altar.
* CHANGED: Rewrote code to remove locking. Should lead to better performance when under stress.
2015-06-07 v0.3.1-lite BETA:
* Changed charged shader to be more obvious. Now uses the disused Dragon Hide shader.
* Now plays a sound when charged.
* Experimental support for controllers (D-pad L/R = Hotkeys 1/2) and numpad (only if switched on in MCM).
2015-05-09 v0.3-lite BETA:
* Pared back mod to just the bound casting/shouting core. As a result, no longer requires Devious Devices.
* Reduced lag when casting by reading properties of spell when it is selected, rather than when cast.
* Basic XP system.
* Shouting now works more like vanilla: no longer need to let go of shout key to cast.
* Brought back spell charging, as it gives an indicator of how much script lag you are experiencing.
* Play a visual effect when spell is fully charged, so you don't have to watch the magicka bar.
* Added short scene in Windhelm warehouse for better world integration.
* Removed XP-granting code. You already get XP for spells cast, so the code was actually doubling up on XP.
2014-11-23 v0.2-ALPHA:
* Rebuilt plugin and scripts from scratch. Not backward compatible.
* Voice shouting while bound. Uses the same key as normal shouting.
* New system for selecting spells/shouts. Based on hotkeys 1-8. This allows for the use of more spells/shouts while bound.
* Added some effects for devoted bondage mages. Devoted bondage effects require player wear a locked armbinder and have nothing in the torso slot at all times. Player will get shocked if they fail to remain naked.
* Spells now cast instantly. Makes the scripts simpler.
* Right-cast now disabled. You can only left-cast one spell at a time. Dual casting never worked anyway. This limitation is because Papyrus doesn't have a way to interrupt a specific spell, you can only interrupt all spells at once.
* Spells grant XP according to base magicka cost (not damage, like most destruction spells).
* Bound casting changed from an enchantment to an ability. Now acquired via the MCM. It is likely a future quest will be involved in obtaining the abilities. Maybe something involving Molag Bal.
* Sounds added.
2014-11-11 v0.1-ALPHA
* First release.
3,134 downloads
Updated
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Devious Armors
By Black714
First my english is not good and sorry I'm not understand Script, so sorry if I made a mistake.
because there is no armor or powerful effect from the items, so I trying to avoid the device so....
I Just add Armor and modif some enchantment plug from some various Devious Device Mods to make it more useful.
Upgrade Notice: Delete Previous Version and Keep it under Original mods
Support for:
Devious Devices - Integration 2.92 by Min.
Devious Deviant 2.92 By Min.
Devious Devices - Expansion 1.2.3 by Coopervane.
Devious Devices - Captured Dreams Shop 3.84 by Veladarius.
- increase little helper plug effect, arousal level 90+ and no chastity key in inventory (include stormcloak or impeial master key from devious regulation).
Devious Regulations 1.7e by Srende.
- Change plug slot to support devious integration 2.91, change plug color, and add armor enchantment for punishment plug.
- Change Full Chastity Belt normal color to additional Regulation Color.
- Effect will appear when arousal 90+, wearing a match collar and no any chastity key in inventory.
- Can Craft Master Key (Stormcloak and Imperial) after Reading Devious Book in Winterhold.
Deviously Cursed Loot 4.10 by Kimy.
Pet collar 4.82 by Yurik.
You can choose all esp file, or some, depends the mods you use, Place Esp file under original mods.
Maybe I changed the ESP name but you can delete the old files, and Replace a new one. it's no problem at all.
Even though is Light armor setting, also support for Mage Armor perk (no penalties for mage armor), Juggernaut perk (armor rating increase), and Agile Defender perk (armor rating increase).
if using a curse loot mods, better avoid any punishment collar, because this mods turn any chastity device into light armor category.
Thanks for all Devious Modder, to made a great mods.
5,128 downloads
Updated
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UNP milk leaks for Soulgem Oven II
By SlabLover
I've converted the milk leak trail shader texture to UNP flavor.
There's three variants: the first is the same as the current leak, with some of the white pixellated crud around the stream removed. The second is one I toyed around with and redesigned a bit (Photoshop puppet warp is your friend!) with a lot of little droplets, and the third is the modified version sans droplets.
Also, I made some variant specular maps that have shiny milk leaks to reflect light as a damp patch should. I'll put them up here, but a few big caveats:
One: it may look weird if you're using a different body texture than I am, and you probably are since mine are custom. No guarantees, warranties or anything of the sort; back up your existing shine map before trying. I mean it.
Two: all models that use the same texture (i.e. all females, unless their race has a separate shine map; khajiit and argonians are included) will have the shiny spot, even if not currently leaking. Consider it perhaps a subtle leak, enough to dampen but not appear white.
Finally, number three: the damn things blow out to blinding white levels under some lighting conditions (firepits, etc), but I can't seem to control that without losing shininess detail... If someone who knows a lot about specular maps could check what I'm doing wrong, that'd be nice. It could just be an engine limitation I guess. Snow and such has a similar problem on occasion.
These are included in the same archives as the milk leak textures, but in an optional file. Extract it to ../data/ as usual.
My favorite is the driplets version, because if you've had any experience with the real stuff you'll know it sprays out all over almost at random... but that would likely be a pain to code in terms of visual effects
3,602 downloads
Updated
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Devious Device Cutting
By arbiter
Devious Device Cuttingv.1.0.1 (10/13/2015)
REQUIRES DDi 2.9.2 or later (DDi was updated 10/09/2015). Do not install on a previous version.
Also see my mod Immerslave http://www.loverslab.com/files/file/1241-immerslave-02272015/
ALL DAGGERS NOW WORK IF THEY ARE EQUIPPED. Regular daggers/knives still work if in your inventory.
Recent changes/patch notes:
1.0.1 (10/13/2015)
- Updated for Devious Devices Integration 2.9.2
- All daggers will now work if equipped (only way I could get around problem detecting dagger keyword)
- Basic daggers and knives will work if in inventory
- Added actual knife utensil to formlist so it works now. I had the usable knife utensil in the formlist, of which there are only 3 in the base game. D'oh.
What is this?
Cut off leather Devious Devices
Use any regular dagger or the knife utensil to cut off gags, blindfolds, arm and leg binds, harnesses, and gloves from Devious Devices Integration (v 2.9.2+ required). All other daggers will now work IF EQUIPPED.
You may fail a few attempts, resulting in you cutting yourself - this will cause a small amount of damage and use SexLab Aroused to increase arousal.
Failure is dependent on one handed weapons skill. An install with something like Requiem that changes start stats for one handed weapons may cause this to be a long bout of painful/arousing cuts. Which is why you should use this with Requiem
What's changed?
I've expanded upon the original gag/blindfold cutting mod to be able to cut off any DD item that looks like you'd be able to cut it off. You can use any regular dagger or the knife utensil if in your inventory, or any dagger at all IF EQUIPPED.
It was getting harder to keep up with device cutting and changes to it along with Immerslave changes, and it was suggested before i put it in its own mod, so that's what I did.
Requirements
SexLab http://www.loverslab.com/files/file/150-skyrim-sexlab-sex-animation-framework-v152-updated-0423/
SexLabAroused http://www.loverslab.com/files/file/307-wip-sexlab-aroused-v2014-01-24/
ZaZAnimationPack http://www.loverslab.com/files/file/156-zaz-animation-pack-2014-07-04/
HDT HighHeels System - http://www.nexusmods.com/skyrim/mods/36213/? (requirement for Devious Devices Expansion)
Devious Devices - Assets http://www.loverslab.com/files/file/269-devious-devices-assets/
Devious Devices - Integration (v 2.9.2+ required) http://www.loverslab.com/files/file/371-devious-devices-integration-now-with-a-devicesundies-underneath-system-05252014/
Devious Devices - Expansion http://www.loverslab.com/files/file/1305-devious-devices-expansion-v121/
9,499 downloads
Updated
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I'll Take The Display Model
By darkconsole
This mod allows you to kidnap any NPC and force them into bondage anywhere you want. I don't know if you all realise just how many bondage animations are in the Zaz Animation pack, there are so many I spent two days planning this mod out.
UPDATE YOUR PAPYRUS UTIL
http://www.loverslab.com/files/file/484-papyrusutil/
To fix the problem of all your bondage being lost after restarting your game.
"But DarkCee," you might say "I never installed that mod to begin with."
Yes you did. It comes packaged in SexLab. Sexlab 1.59 has a broke version of PapyrusUtil. You need to install PapyrusUtil 2.7 ON TOP OF SexLab, allow PapyrusUtil to replace the files SexLab installed.
New This Release (display-model-9)
After updating: MCM > Display Model > Repair > Reset Mod. Do it.
added support for sexlab aroused. self bondage has options to raise/lower arousal levels which you can choose based on your bondage personality. i say "added support" - if you don't have sexlab aroused, and you are getting CTD, i'm sorry. it might be *required*. my save loaded ok without it. i wrapped the calls to avoid calling functions that don't exist but skyrim is a fickle thing.
fix bug in spell cast script that was spamming errors to papyrus log.
fixed bug where self bondage would stop working after mod reset. i hope.
Not Working Right?
Use the MCM and choose Reset Mod before posting.
Did I mention you can do this to a theoretical infinite number of NPCs? All you do is walk up to them and be like "I bind your will motherfucker now teleport to my flat" and they will just do it. It even works on your followers, and those are the assholes that usually break things. Don't blame me though if you cage Ulfric in Whiterun and then you can't finish the take over of Windhelm because he isn't there to kill. lololol.
Keep in mind you need to be close enough to the target when casting things like Move or Bondage, so that their name shows up on your screen. Also some of the positions like "the wheel, high up on a post" you actually have to target the base of the post and not the body over your head.
Currently it also makes them a follower when you bind their will. This means you should be able to remove their items (console, click NPC, removeallitems) and then use the dialog menu "Follow me" followed by "I want to trade some things with you" to give them items, including Devious Devices. When you are done giving them items tell them "I think we should part ways" - they cannot actually follow you right now as in order to bind their will I have their ability to move removed.
If you have one of those punishment canes from Devious Devices you can even go slap happy on them.
Important Notes
58 Available Positions
This is currently all the animations in Zaz Animation Pack that are designed to be standalone idles, as far as I am aware, having gone through the animation file several times. If I missed something feel free to point it out to me.
Self Bondage! (Reset mod in MCM first)
There is a mysterious ring that can be crafted at the forge. While wearing this ring it will absorb any bondage spells you cast and put them on you! The keys unfortunately are not changeable because I designed it to work with both the keyboard and gamepad. After getting yourself tied up you will be presented with a dialog that tells you to press JUMP to cycle the different choices in the category of bondage you cast, press SHOUT to cancel the bondage, and press SHEATHE WEAPON to commit and lock yourself in. There is an MCM option for tweaking how long the bondage lasts.
Self bondage can also raise/lower sexlab arousal status, its a setting in the MCM, which you can choose based on your bondage personality.
I DIDN'T GET ANY SPELLS?
Turns out versions 2-3 were fucked. Get the newest, run the reset option in the MCM menu.
I'M MISSING ONLY NEW SPELLS?
Cast "[DM] Location: Set Spot Marker" and you should get any spells added since you last updated. Or use the MCM reset option. Do this every time you update.
RELEASE WILL IS NOT WORKING?
If they keep rebondaging after casting release on them, turns out versions 2-4 were fucked. Though to be honest I am not sure how. I rewrote it anyway, and it seems to work now. I'm sorry I'm such a shit Skyrim modder - you will need to do these things to fix it.
1) Disable display-model.esp
2) Load your save. They will unbondage but they should stay still.
3) Save the game.
4) Install and enable the latest version.
5) Load the save and go.
THEY DONT WALK AWAY WHEN RELEASE WILL?
If you cast Bind Will on them more than once, you have to recast Release Will just as many times before they walk away. This will be fixed in a future version.
CAGES OR BONDAGES MOVED AROUND A LITTLE WHILE I WAS AWAY
Characters are still bound to physics, so if you place a character in bondage that is like, over a movable object such as a butter knife on the floor, things will bounce around until one or the other is out of the way. Also don't place them too close too walls or else they think they are spawning in the wall and move out a bit on you. I've run into a few glitches like that.
On that note, I had placed a cage on a butter knife, the butter knife glitched the fuck out and slowly slid across my floor, pushing out all the cages I had just lined up. So, shit happens with physics.
New Spells
Control: Bind Will
Using this on an NPC will cause them to lose the will to do whatever it is they normally do. They will stand around doing nothing except their little idle look arounds and shrugs.
Control: Release Will
Allow an NPC to continue on its way.
Location: Move To Marker
Using this on an NPC will send them to the location you specify. I haven't tested sending people across skyrim yet, but I have sent them from inside my house to outside the house.
Location: Set Spot Marker
Wherever you use this spell, and which ever direction you are facing, is where NPC's will be teleported to.
Bondage: Cycle Cages (new in v1)
Use this to cycle through the different cage animations. There are 8, 4 hanging and 4 wall mount cages.
Bondage: Cycle Pillory (new in v2)
Use this to cycle through the different pillory animations. Some of them are very similar, like one has a slight struggle and one does not, or a slight leg position change. There are 7 of them in total.
Bondage: Cycle Posts (new in v3)
Use this to cycle through the different bound to a post or pole. There are 11 in total.
Bondage: Cycle Bound To Wall (new in v3)
Use this to cycle through the different bound to a wall. They share common positions with the posts just without the post. There are 6 of these in total.
Bondage: Cycle Chains (new in v3)
Use this to cycle through the different chained positions. The chains go everywhere, expecting to be bound to the ceiling or the floor. There are 14 in total.
Bondage: Cycle Bound On Floor (new in v6)
Use this to cycle through the different positions bound on the floor. They are all hogties with various amounts of struggling. There are 5 in total.
Bondage: Cycle Misc. Dungeon Equipment (new in v6)
Use this to cycle through various dungeon equipment. The Horse, The Rack, The Wheel, St Andrews Cross. There are 7 in total.
Rotate Left
Turn the NPC... Left. So you can tweak the angle of the bondage.
Rotate Right
Same as... left. But right.
All of these are hand spells in the illusion class so you can pair them up while fucking around with what you want, e.g. set marker in left, send to marker in right. Turn left in left, turn right in right. You can even move them after you put them in the cages if you need to tweak it.
Integrate Your Mod
If you want your mod to be able to not screw up people's bondage, this mod sets an actor value with StorageUtil that you can check.
If StorageUtil.GetIntValue(who,"IsBoundStrict") != 1 ;; it is ok to do whatever animations i want.Else ;; i should not mess up their bondage efforts.EndIf
The main reason you might want to do this is if you are about to trigger an animation that will mess up the position or orientation of an actor. If IsBoundStrict is one, you should not trigger animations or location changes.
Requires
SKY UI
SexLab
SexLab Aroused
Zaz Animation Pack
PapyrusUtil http://www.loverslab.com/files/file/484-papyrusutil/ (installed AFTER sexlab, to update the broken PU sexlab came with)
Known Bugs
With Aroused Animals enabled humping random NPCs, that seems to reset them back to being able to go home. So I guess don't bind them where your horse can get to them. In fact I think any forced sex may reset them to walk away after. I plan to figure out the trick to making them sexable in the semi-near future.
While they stay bound, sometimes an NPC will redress in their default clothes when you return home. I think I have a fix for that incoming. They don't seem to obey Actor.SetOutfit() at all.
Todo
Tweak the spell descriptions and visuals.
Force them to have sex with you, and have the bondage return to how it was before you did so.
Integrate Sex Lab Aroused into self bondage mode. I tried once already and got so frustrated with SLA (zero docs) that I decided to release without it for now.
Change Log
v9 - 20140809
Added SexLab Aroused support.
Fixed errors in spellcast script spamming papyrus log.
Fixed self bondage not working after mod reset (i think).
v8 - 20140804
Self Bondage!
Added MCM option to strip and prevent redress when you bind will.
v7 - 20140803
Adds IsBoundStrict to allow any mod (like Soulgem Oven) to detect bondage and not fuck it up
v6 - 20140730
Hogtie people on the floor, or up on a table. Whatever.
Put people on various dungeon equipment.
v5 - 20140729
Added MCM menu with option to reset Display Model. This will give you any spells you are missing.
Hopefully fixed Release Will not keeping them out of bondage.
Fixed stripping when casting bind will.
Refactored animation lists to be nicer code.
No new animations this time, sorry. Bugfixes.
v4 - 20140728
Fix my fuckup with OnInit not giving you spells. I hope.
v3 - 20140728
Chain people to poles and posts.
Chain people to walls.
Chain people / hang people.
v2 - 20140727
Throw people in the pillory.
v1 - 20140726
Bind people to your will and throw them in cages.
30,669 downloads
Updated
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DD-HC-ArmorBlock
By nosis
DD-HC-ArmorBlock v1.0
This mod is intended to make playing with DD more difficult and fun.
This mod alters some devious devices as well as all vanilla armor to implicitly conflict. The effect is that certain armor items cannot be worn while certain devious devices are equipped. Generally speaking, if you're wearing arm cuffs then you'll be unable to wear all gauntlets and many armors. If you're wearing leg cuffs then you'll be unable to wear all "boots" and many armors. If you're wearing a chastity device of any kind (including harness), you'll be unable to wear any armor, but gauntlets and boots shouldn't be a problem. Wearing all three means that you're in a lot of trouble.
Keep in mind that "many" is not the same as "all". For example, wearing arm cuffs will still allow you to equip sleeveless armor. Just think about the variations of fur (bandit) armor out there.
Take note also that one thing I did was prevent the Chastity Bra and the Harness from being worn at the same time. This is more based on personal preference than logic (I simply don't like the chastity bra and the concept of it irritates me; I'd prefer to be able to completely remove it if I could).
Along similar lines, the harness blocks all clothes/armor. This is, again, personal preference with the intention of making the game more difficult.
Head/neck and armbinder integrations are not yet done.
"Doesn't Integration Already Do This?"
Since this was the first question asked, and probably would be asked over and over again, let me answer it here.
No. Not exactly in the same way. Integration, as far as I can tell, is not configurable enough to know that a specific armor is sleeveless, or has no leggings, or whatever, and therefore shouldn't be blocked, while a different piece of armor should. Same goes for boots vs low-cut shoes, long gloves vs short gloves, vs gauntlets, etc.
At least, I couldn't figure out how to get it to work that way. If you can do that with integration (please let me know if I'm missing a feature), than yeah, most certainly this is a pointless mod (but a learning experience for me regardless ).
Conflicts
This mod will undoubtedly conflict with a variety of custom wearable item mods. Any mod that uses slots 46, 49, 53, 54, 58 or 59 will conflict now with vanilla armor (and devious devices). See the "DLCs" section for information on how to create your own patch for any given mod.
If anyone knows of a better way to do this please let me know. This is my very first mod and I'm just now figuring out how the skyrim system works. I know there's also the "Custom Slave Harness" that, I believe, uses scripting to prevent armor from being worn but, not only do I not know how that's actually accomplished, the slave harness mechanism felt a bit buggy when playing around with it as well (quick equips->unequips, wierd permanant equip states that weren't valid, I'm not sure if Frostfall was properly detecting the situation which would me that you could basically cheat Frostfall).
Requirements
Devious Devices including Assets, Integration, and Expansion (tested with Devious Devices v2.8.0, Assets v2.8.1, and Expansion v1.1.1, will likely work with future versions and may still work with older versions).
All the requirements for DD.
Installation/Upgrading/Uninstallation
Super simple mod. No scripts/animations/etc. No dirtying up your saves. Just install/uninstall as you see fit.
Bugs
If you find vanilla armor that conflicts in weird ways (like Elvan armor preventing whatever gauntles from being worn), let me know the exact combination and I'll fix it. I basically had to go through the entire armor list and systematically tick slots, so there's bound to be the occasional mis-click or armor item that was missed completely.
DLCs
I don't own any of the DLCs and am not planning to buy them anytime soon (they definately don't provide $20 worth of gameplay in my opinion).
If you'd like to make DLC extensions for this plugin it's really quite simple:
Find a DLC stock armor item (boots, cuirass, "clothes", or gauntlets).
Edit it. Given what it is...
Footwear:If it would be blocked by the leg cuffs, add slot 53
[*]Body:
Always add slots 46 and 49 (blocked by chastity devices)
If it would be blocked by the arm cuffs, add slot 58
If it would be blocked by the leg cuffs, add slot 54
[*]Hands/Gauntlets:
If it would be blocked by the arm cuffs, add slot 59
You can also use these rules to patch any other equippable item mods as you see fit (remove conflicts, support custom items, etc).
If you make a patch, please let me know.
Recommendations for Use
Mix and match as you see fit:
Start a new character at Master or Legendary difficulty.
Start out already equipped with devious devices (either via console or a mod like ImmerSlave [untested]).
Use DD For the Masses II [seems to work as expected though friendly NPCs might re-equip clothes for some reason; needs more testing].
Use Defeat+Devious Captures [works] or Submit+Devious Devices [untested].
Use SexLab Aroused (possibly with the Immersive Patch) [works].
Use Frostfall [not tested but I don't see why it souldn't work].
Use any other mods that make your life a living hell when you're "naked" or wearing devious devices (suggestions? conflicts? please let me know).
TODOs
Armbinder support (I haven't touched it).
Support "neck" and "head" conflicts (gags might block helms, etc).
Create a harder version that follows a strict "no clip when running" rule (eg. leg cuffs block all cloth--robes, dresses, etc).
Support items provided by ZaZ's Animation Pack.
Contact
Contact me here. I'd love to hear any suggestions, bug reports, etc.
Terms of Use/Redistribution
Use this as you see fit. If you redistribute it, please give me credit of course.
1,197 downloads
Updated
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Dibella's Grace
By Bane_Master
Dibella's Grace V1.00 by Bane (03/03/2015)
DESCRIPTION
Enforced chastity is an affront to the Lady Dibella! She will not tolerate her Priestesses being denied the freedom to practice her rites.
To counter this threat to her Followers, Dibella has granted a Sister at her Temple in Markarth the ability to call upon Her Grace to free Priestesses who have become trapped by one of these wicked devices.
How the mod works:
REQUIRED MODS
SkyUI v4.1
SexLab 1.58+
SexLab Aroused v20140124+
ZaZ Animation Pack v0562+
Devious Devices Assets v2.8.2+
Devious Devices Integration v2.8.2+
ALSO RECOMMENDED
The Sisterhood of Dibella
INSTALLATION
Install using NMM or ModOrganiser – make a save first so you can go back if you don’t like the mod or it makes the world explode!
PERMISSIONS
Under no circumstance can this mod or any of its parts be posted outsides of LL without my permission - other than that feel to use/mod it as you see fit!
2,669 downloads
Updated
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Updated
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Squirt hotfix for sexlab 1.39b
By Mr. private
i think its not needed for sexlab 1.5+
this will fix the non stop squirting in sexlab squirt with sexlab 1.39b.
dont remove sexlab squirt just overwrite the file.
credits go to slayster
changes to script:
Function RegModEvents()
RegisterForModEvent("OrgasmStart", "ActorStartSquirt")
RegisterForModEvent("OrgasmEnd", "ActorEndSquirt")
RegisterForModEvent("Animationend", "ActorEndSquirt")
EndFunction
2,796 downloads
Submitted
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German translations of several mods
By zaira
I'm translating some of my favorite mods into german language.
Ich übersetze einige meiner Lieblings-Mods ins Deutsche.
Spectator Crowds and Guards 0.70b - Translation 02/09/2014
SexLabWorkingGirl 5.3 - Translation 03/11/2014
RadiantProstitution Tweaked 1.03c - Translation 02/14/2014
SD+ (Sanguine Debauchery enhanced) 1.13 - Translation 02/14/2014
Einschränkung: Die Spriggan (Zweigling) Texte habe ich kaum übersetzt, den Zweiglings Quest habe ich noch nie gespielt und werde ihn auch nie spielen. Die Falmer Texte habe ich zwar übersetzt, aber noch nie angespielt - die Falmer sind mir einfach zu langweilig.
Aufgrund des Unterschieds bei geschlechtlichen Nomen in der Übersetzung von Englisch nach Deutsch mußte ich mich leider auf Geschlechter festlegen. Sub ist bei meiner Übersetzung feminin und Dom maskulin. Vielleicht fällt euch ja ein geschlechtsneutraler Begriff für Sub/Dom ein...
Die Originale werden benötigt - installiert sie und kopiert meine Übersetzungen über die original Dateien.
Credits / Danksagungen:
Ashal for Sexlab
Bethesda for Skyrim
mainfct for Spectator Crowds
shane4244 for SexLabWorkingGirl
skrimII for SD+
korialstraszbob, mainfct and goldennboy for RadiantPrositution Tweaked
CGi for tips
mcguffin for TESVTranslator
2,566 downloads
Updated
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Devious Device Assets and Expansion Meshes for HDT 7B body
By Gameplayer
Description:
File has all DDA and DDX items covered for a 7B HDT body weight. Body type its meant for is 7B Bombshell pregnancy body with HDT, essentially the body that is used by Bodyslide/Outfit Studio 2.3 version with the Unified Unp package. Although there are not a lot of outfits available for this type for download these items will fit the Dragon Marauder TBBP outfit and Shokies Dragon Armor on Nexus just to name a couple. I have found that the items will fit conversions via Outfit Studio Unp HDT option reference which I use to convert my favorite outfits when I get around to using those.
So if your into 7B Bombshell HDT body these meshes should be quite satisfying for your Devious needs.
I have all the meshes for current DDx onboard converted such as the new ebony colored restrictive gear and have been using them in game play so I know they fit. Hopefully you enjoy the pack and it saves you some time so you can just convert the customs you like using that you find around the net.
Recent Fixes:
Corsets were fixed up, but expect to see another revision.
Restrictive Boots, AGAIN,
-I started over from the original CBBE shape mesh.
-These boots wont clip when using the HDT 7B Blabba mesh
-They look so good
-These will of course suffer clipping with outfits with implanted body mesh, cause uh well you do realize that not everyone uses the same body right?
-->Anyways these boots have very clean weight painting and I cannot say the same about the other stuff we end up using D: <sadface
-Added Breast Weighting to Restrictive Collar, this removes breast clip weirdness (only file I know of that removes breast clip weirdness on this mesh)
-Added Breast Weight to Armbinders which also removes breast clipping weirdness (Odd sounding but this actually works)
Installation:
2 Choices
Added 2.9.0 HDT version
If getting Belly Node.
Then also download the HDT 7B Body.
Why upload this?
Well 2 things, I use the hdt 7B body and Kimy (author of Devious Loot) asked me to make a page for it so other Devious Device users or people interested in Devious Devices but felt they couldn't play it have a reason to try it out.
If the authors would like to incorporate these as options into their next release I would be more than happy to have this page removed.
Required Mods
Devious Devices Integration
Devious Devices Assets
Devious Devices Expansion
Credits
-Zidill
-Coopervane
-Blabba
-Koffii
9,980 downloads
Updated
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Use game controller as Vibrator!
By Mr. private
Use controller as vibrator!
This version is bugged, i am going to upload a fix this friday. I still need to update this page. Whats new? to must to type now i need to go to bed, I add a update list later. I still need to update the program but its now save to use on good save games.
With this tool you can use your your game controller as sex-toy for Skyrim. What it does is wait for events from mods like Deviouse Devices and SexLab and when it gets one it turns it in to a vibration on your controller. So when you have sex , are walking with DD plugs or get hit by a shock spell you get a vibration on your controller.<p>
Install:If you update use this to remove old version. Open save search and search for "sexlabcontroller" delete all 6 scripts with "delete selected" button and hit save. Download and unpack somewhere Install the "Plugin NMM.rar"(inside .rar) with NMM First time you need to load a save game before you launch the program, next time you can start program before Skyrim. Launch program with start.jar or start.bat(to debug) inside the program folder. Start Skyrim and enjoy.
<p>To do
Add a option in the program for minimal rumble strength, this fixes the problem of having no vibrations at low strength. Update this page and make some tutorials. Updating the video part. and must more!
How does it work:
it reads the papyrus log for events like sexlab.then it checks what to do with it, start vibrating?it also checks when the game has no focus or when it is closed, if so stop all vibrations.if it is already running, skip old log data.<p>Problems:it doesn't work when you enable xbox controller in-game, so disable it!. I will make a fix for it later.
7,468 downloads
Updated
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Sex Slaves for Vanilla Bandit Camps MALE VER.
By mayuasuka23
This is the same file as the Sex Slaves for Chocolate Hazelnut Fudge Camps (Vanilla is overrated, lol), I just changed ALL the slaves into the gender with a penis and 1 hole.
ALL CREDITS GO TO THE ORIGINAL CREATOR
Requirements:
The same as the original one BUT DOES NOT NEED THE ORIGINAL FILE (It will replace your original file if you have it)
Bugs:
IDK yet, but check for Grey Faces, I think I may have missed some (IDK for sure, but I hope I hade supplied all of the facegeoms)
Credits:
pchs for the original mod
Ashal for Sexlab
Zaz and Chris for Zaz Animation Pack
1,393 downloads
Submitted
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SexLab Calypso & Mini-Meat Followers
By mojodajojo
Name: SexLab Calypso & Mini-Meat
Upgraded my Calypso follower and added a sub-follower. Figured I needed to upload it somewhere. (I lost her last time I tweaked her for SexLab due to a hard drive death.) And maybe someone else can get some enjoyment out of her if I upload here. I sure as hell can't upload this version to the Nexus. This is not going to be heavily tweaked or upgraded, as I'm not modding much these days.
Disclaimer:
Calypso isn't supposed to be pretty. Complaining about how ugly she is will just lead to me copy/pasting this disclaimer.
Caveats:
Rape and sex with a Draugr are present in this mod. If this offends you, be logical and don't download this.
The bandit that guards her cell has a fairly high damage output. If you are playing a low level
character on a higher difficulty setting, he may be challenging.
There are multiple 'jail' cells in the Embershard mine, so keep that in mind before pming about not being able to find her.
__
Upgrading to .95
After installing .95 (if you previously had .9 installed.) Ditch the summon amulet on your character. Ditch the one on Calypso.
Now get the next one she spawns off her. This will ensure that she no longer summons on top of your head when you equip the amulet. (Instead she will pop up behind you.)
Thanks/Credits
Requirements
Description
Installation / Uninstallation
Version History / Bug Fixes
Incompatibilities / Known Issues
Legal
Screenshot below shows her general location on the map.
1,897 downloads
Updated
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Forbidden Trades
By Ankahet
This is a preview of what is to come. The NPC's other than Merchants, and Enemies, currently do nothing, as the questing/scripting is not finished. This mod is designed to consolidate other mods, in adition to adding a more adult feel by introducing recipes made from semen, breast milk and possibly more things later. Below is a list of what is included in the preview.
MOD Details:
Adds Cum & Breast Milk craftable potions
Adds Blood-forged Armor / Weapons
Adds Merchants
Adds Enemies
Adds Guilds
Requirements:
Vanilla Skyrim
Dragonborn DLC
ApachiiSkyHair (Can Download Here)
Please keep in mind that this is a preview. This is not an alpha release. Please feel free to leave any suggestions on the forum page located (Here)
442 downloads
Submitted
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Dripping when aroused [2015-11-23]
By Ed86
Requires:
-SexLab Framework
-(Optional)SexLab Aroused (Redux), required for dripping
-(Optional)Schlongs of Skyrim, required for futa support
-(Optional)DD, Zaz, required for gag drolling
Description:
When player or npc female becomes sufficiently aroused (>50 arousal) their pussy will start leaking juices.(60s)
After having anal or vaginal intercourse, character will leak cum.(60s)
After having orgasm female will squirt.(10s)
When player or npc wear gag they get drolling effect.(10s)
All effects can be had at same time, effects work through clothes, so you better wash your self, unless you are dirty pervert and enjoying that.
Your graphic settings, enb, etc can affect visibility of effects.
Mod runs checks on player and actors withing range every X seconds, If character aroused enough Mod applies hidden spell with 60 seconds duration, affected npcs shown in mcm.
Cheat?:
you can set Arousal_threshold to 0 and all females will be dripping(even if you have no SLA)
If you want to compile scripts, you need extracted sources of SLA and SOS.
Original dripping meshes and textures taken from ZaZ Animation Pack, meshes modified to work w/o equipping inventory item
15,175 downloads
Updated
