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Announcements
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SITE MOVED - IN READ ONLY MODE 12/08/2015
Please use http://www.loverslab.com moving forward. Site has been restored to a previous version, and this one placed into a read-only mode. This is available for a limited time so users may reference/copy content that has been lost in the transition. This will no longer be accessible by December 22nd, 2015.
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78 files
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Devious Armors
By Black714
First my english is not good and sorry I'm not understand Script, so sorry if I made a mistake.
because there is no armor or powerful effect from the items, so I trying to avoid the device so....
I Just add Armor and modif some enchantment plug from some various Devious Device Mods to make it more useful.
Upgrade Notice: Delete Previous Version and Keep it under Original mods
Support for:
Devious Devices - Integration 2.92 by Min.
Devious Deviant 2.92 By Min.
Devious Devices - Expansion 1.2.3 by Coopervane.
Devious Devices - Captured Dreams Shop 3.84 by Veladarius.
- increase little helper plug effect, arousal level 90+ and no chastity key in inventory (include stormcloak or impeial master key from devious regulation).
Devious Regulations 1.7e by Srende.
- Change plug slot to support devious integration 2.91, change plug color, and add armor enchantment for punishment plug.
- Change Full Chastity Belt normal color to additional Regulation Color.
- Effect will appear when arousal 90+, wearing a match collar and no any chastity key in inventory.
- Can Craft Master Key (Stormcloak and Imperial) after Reading Devious Book in Winterhold.
Deviously Cursed Loot 4.10 by Kimy.
Pet collar 4.82 by Yurik.
You can choose all esp file, or some, depends the mods you use, Place Esp file under original mods.
Maybe I changed the ESP name but you can delete the old files, and Replace a new one. it's no problem at all.
Even though is Light armor setting, also support for Mage Armor perk (no penalties for mage armor), Juggernaut perk (armor rating increase), and Agile Defender perk (armor rating increase).
if using a curse loot mods, better avoid any punishment collar, because this mods turn any chastity device into light armor category.
Thanks for all Devious Modder, to made a great mods.
5,128 downloads
Updated
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The Dungeon: Milk Mod Economy Follower Home
By Abinath
FollowerTEST:
Other notes:
I have organised the files so things should be very easy to find and change. For textures they are in Textures/Celeste then what you want to change. For meshes they are in Meshes/Celeste then what you want to change. The only exception for this rule is the hands and feet meshes are in the body folder. For the most part things should be pretty self explanatory but I can post a detailed explanation if it is required.
My Suggestion:
Make a save so you can see the npc before you start making customizations
Use bodyslide 2 and texBlend to create a truly unique npc.
My customization:
Happy Customizing
Description:
The Dungeon is a Milk Maid/Follower home. It Can be used as a player home also. It is accessed via a hatch underneath the drawbridge just outside Whiterun. The key is on the floor in front of it. It was intentionally left mostly bare so players can customize it with their own decorations/furniture. Milk produced in The Dungeon counts towards Whiterun economy.
Requirements:
Dawnguard,
Dragonborn,
Sexlab Framework,
Sexlab Aroused,
Zaz Animation Pack,
Milk Mod Economy,
Features:
Milking Floor with 15 milk pumps
Pool Room with 10 milk pumps
Main Room with Throne and large table
Bunk Room with sleeping spots for 15 Milk Maids/Followers
Plenty of room to add custom decoration
Hand Navmeshed so Milk Maids/Followers shouldn't get stuck pathing to the Milk Pumps
67 Idle Markers for followers
TesV edit Cleaned
Personal storage wardrobe, Follower storage wardrobe is unsafe for storing items
Collection of items in Personal storage wardrobe
Milk Maids/Followers undress around pool and redress after
Screenshots:
Main Room
Milking Floor
Bunk Room
Installation:
Install all requirements
Install with preferred mod manager (NMM, Wyre Bash, MO) or extract .esp file into Skyrim data folder (not recommended)
Activate .esp
SUCCESS time for Brandy
Upgrading to V1.3:
If you had anything stored in the wardrobes remove them as I've replaced the wardrobes but other then that should be safe to upgrade.
Uninstall:
Remove any customizations from The Dungeon i.e followers, items, decorations, anything that isn't from the base mod including yourself
delete .esp
Possible Conflicts:
Any mod that changes under the drawbridge just outside Whiterun.
Its been confirmed that my mod works with Slaverun and JK's Whiterun (city and outskirt versions).
Future Plans:
Add some story to The Dungeon i.e who built it, why its there etc. etc.
Adding a quest for the key or buying the key so you don't have automatic access
Customizable Follower as Steward of The Dungeon
Adding pseudo needs for followers in The Dungeon
Find clearer water for the pool
making idle markers usable by player
Check out the second post of the forum thread for the status of each one.
Recommendations:
To have the feel and usage I intend for the mod I recommend these mods
Realistic Lighting Overhaul ( Gives The Dungeon a darker atmosphere )
Jaxonz Positioner ( Its great for decorating The Dungeon )
Jaxonz Renamer ( For renaming the throne to "player's name" 's Throne )
Oli3d Furniture Bondage ( For punishing bad Milk Maids/Followers )
My home is Your Home ( So Milk Maids/Followers will stay in The Dungeon while you do the Dragonborn thing )
Multi-Floors Sandboxing ( So followers can use the upper part of the bunk room )
Sexlab Sex Slaves ( Because Sex Slaves and Milk Maids... Need I say more )
Credits:
The Zaz animation pack team for their amazing modders resource. Zaz Animation Pack
Ed86 for making the awesome Milk Mod Economy
fishburger67 for their wonderful scripts from Sexlab Sex Slaves for stripping/redressing followers
Special Thanks:
Wandering_Mania for their idea of new placement of the entrance and for advice on packing mod for NMM users
Larry78 for sort of suggesting making idle markers usable by player
WaxenFigure for their helpful advice and links
Other:
This is not my first mod I've ever made but it is my first mod I've released to the public. I'm not an expert so there might be some mistakes please let me know if you encounter any. This was a personal mod that I decide to share so don't be offended if I don't take your suggestion/s. I am not a programmer/coder/scripter, 3d modeller, animator, etc. I am limited to basically just the creation kit so there might be some things that I won't be able to do.
To Skyre users:
Add my mod to the block list for reproccer or the cane will do too much damage.
To Sexlab Sex Slave users:
Overwrite the scripts from my mod with theirs and place my .esp higher then theirs in your load order.
I hope you enjoy my mod and...
Thank you have a nice day!!!!
Having a nice day is not required. If having a shit day please see a doctor, seek nearest set of boobs/pecs (based on your own sexual preferences) or bottle of your favourite alcohol. Thank you
9,991 downloads
Updated
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Sexlab Interactive Arousal
By BurnyD
Description:
This mod will attempt to serve as a framework that takes in-game objects and ties them into the Sexlab Aroused framework. In other words, when your character reads an erotic book, they get turned on. When they put on an Amulet of Dibella, they get a little thrill.
I have included some files to handle items from the game and DLCs in the main download, but it is quite easy to incorporate content from other mods into the framework. I will be trying to round up some good candidates and making extensions for them as well. If you know of any that you think should be supported, let me know (see feedback and suggestions section below). If you are making a mod and want to build it in directly, please do (see instructions below).
This mod is nothing more than a bridge between the content and the Aroused framework. For all files supporting other mods, all credit goes to that mod's author for its content. All files supporting content from other mods require you to first install that mod and load my file after it, unless otherwise stated.
New Features:
Potions!
Try ~help "boner juice" for a free sample
Known Issue:
If you add an arousal trigger to an object that is already in your inventory when you install the file, you will need to drop the item and pick it back up for it to work.
Requirements:
Sexlab Framework
Sexlab Aroused Redux
Parent mod (and any requirements) if applicable
Files:
SLIA - Core v1.02
Master file and scripts, must install.
SLIA - Vanilla v1.02
Support for objects from Skyrim and the DLCs.
SLIA - Requiem v1.01
Compatibility patch for Requiem (v1.8.2).
Vanilla items included:
Files for other mods:
SLIA - SMUT Books
SMUT Books by GornGrimm (v.01d)
SLIA - Books of Skyrim
Books of Skyrim by Thulas (v1.8)
SLIA - The Devious Manual
The Devious Manual by Content Consumer (v2.1.6)
Feedback and Suggestions:
If there's an item you think should have a trigger but it doesn't, let me know. I really only did a cursory pass and I intend to keep adding things as I think of them, or as they are requested.
If you want to suggest a mod that you would like me to pursue supporting here, I would prefer if they were on Loverslab. Modders with content on Nexus are welcome to use my framework or give me permission to support their work, I just don't feel like messaging people on Nexus to ask for permissions.
Instructions for implementing into your own mod on an existing item:
Instructions for creating custom triggers:
Change Log:
11,925 downloads
Updated
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The Devious Corner
By Gameplayer
Content Provided So far
UUNP Sliders for
Devious Device Assets
Devious Device Expansion
Deviously Cursed Loot
Sevenbase Armbinder
12,112 downloads
Updated
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Devious Devices - Males Addon
By KestrelSky
This mod makes most of the items from Devious Devices visible or fit males in the game. I use the default body from SOS, so this mod is SOS compatible.
This is a pretty basic conversion to add male gear. I edited the chastity belt to better approximate male genitalia. Armbinders, cuffs, the padded belt, and posture collar should fit well with minimal to no clipping. There is a small amount of clipping on the collars of beast races. The iron belt, chastity bra, and regular collar have not been added. They can still be worn, just won't be visible in game.
This mod should cause no major problems or conflicts. Load after main DD mods if loading manually, otherwise LOOT will sort this mod properly.
Cock Ring - at this time it must be added via console. Type help "cock" and it will bring up the listing, then use player.additem XXXXXXX 1. There are currently a plain/silver and gold version. It works just like like the Open Chastity belts, anal and oral sex should be possible but the male wearing the ring cannot perform any penetrative acts. Correcting that would require a unique script, which is way beyond my ability at the moment. If anyone experiences any problems, please report them and I'll see about getting them fixed.
Genital Piercings - There are currently two penile piercings in game. They currently use slot 54 which will is used by the vaginal plugs in devious devices, so there shouldn't be any conflicts unless you are trying to use a 'set' of plugs. To get them open the console and type: help piercing.
Minor problems:
-Flavor text printed in upper left corner during belt or plug events will reference females, this cannot be altered by this mod as it is controlled by main DD scripts.
11,472 downloads
Updated
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Dibella's Grace
By Bane_Master
Dibella's Grace V1.00 by Bane (03/03/2015)
DESCRIPTION
Enforced chastity is an affront to the Lady Dibella! She will not tolerate her Priestesses being denied the freedom to practice her rites.
To counter this threat to her Followers, Dibella has granted a Sister at her Temple in Markarth the ability to call upon Her Grace to free Priestesses who have become trapped by one of these wicked devices.
How the mod works:
REQUIRED MODS
SkyUI v4.1
SexLab 1.58+
SexLab Aroused v20140124+
ZaZ Animation Pack v0562+
Devious Devices Assets v2.8.2+
Devious Devices Integration v2.8.2+
ALSO RECOMMENDED
The Sisterhood of Dibella
INSTALLATION
Install using NMM or ModOrganiser – make a save first so you can go back if you don’t like the mod or it makes the world explode!
PERMISSIONS
Under no circumstance can this mod or any of its parts be posted outsides of LL without my permission - other than that feel to use/mod it as you see fit!
2,669 downloads
Updated
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BWitch 0.4.0 [9 August 2015]
By simplefries
BWitch 0.4.0 by simplefries
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Cast spells and shouts with your hands bound. Grow your power as you wear more restraints.
The mod emulates the shouting and spell casting systems in Skyrim via scripts, giving you a limited ability to cast spells and shouts while your wrists are bound. This comes with all the limits of scripting (such as script lag).
As a bonus, you can also cast spells whie riding a horse, if you're wearing wrist restraints.
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1. Requirements
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- SKSE 1.7.1+
- SkyUI 4.1+
- ZaZ Animation Pack 6.04+
- Devious Devices Integrated 2.9.1+ (not required by the lite version)
May work with older versions, but these are the ones the mod was developed/tested with.
Using some sort of mod organizer is recommended, such as Mod Organizer: <http://www.nexusmods.com/skyrim/mods/1334>.
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2. Mod overview
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//// UNDER THE COLLEGE ////
The Midden has all kinds of secrets. In the room next to the Atronach Altar lies a summoning altar. Cast a spell on it to summon a creature which will grant you the abilities of this mod.
Enter the creature bath to begin the initiation ritual. After the creature is finished with you, a small chest will appear on the summoning altar with items to get you started. During the ritual, you can hit space bar to skip to the next stage of the animation.
Hit the creature with a spell to make it disappear. You can summon and unsummon the creature as many times as you want.
//// BOUND MAGIC ////
To cast a spell or shout while bound:
1. Read the 'Knowledge through Discpline' book.
2. Assigned a spell/shout to one of your 1-8 hotkeys. If you haven't done this yet, you need to favourite a spell/shout, then assign it a hotkey from the Favourites menu.
3. Put on some wrist restraints. ZaZ or DD items which bind your hands have been tested.
4. Select a hotkeyed spell/shout from the 1-8 hotkeys. You need to select it after putting on wrist restraints for the mod to detect it.
5. Use either the shout key to cast a shout, or the Left Attack key to charge a spell. Controllers should be supported, but this is untested.
When you finish charging a spell, a visual effect and sound will play on the character. This makes it easier to tell when you are ready to cast, since watching the magicka bar is pretty boring.
If you have the magicka for it, you can queue up multiple casts of the same spell by quickly tapping the charge key one or more times before you begin charging. E.g. double-clicking and then holding the Left Attack key will queue up to two casts, triple-clicking and holding will queue up three, etc. Queued charges are all cast at once when you release.
For an easier time playing, you may want to turn off Hardcore Effects in the DD settings menu. This will let you use the menus while your wrists are bound---letting you fast travel, manage inventory and change the spells/shouts you have assigned to your 1-8 hotkeys. This is not required, but will make it easier if you forget something.
After an initial learning period, being bound will give your spells additional power.
Wearing a gag will stop you from using shouts. You can still moan helplessly, though. Actors around you may find this arousing.
FAILSAFE: Opening a menu should reset bound magic to its unused state. If you find your magicka stuck, or some weird behaviour, try opening and closing your inventory menu.
//// ADDITIONAL TRAINING ////
After the first time, perform the ritual again while wearing some restraints to gain extra powers. Each time, a training tome will appear in the small chest to teach you the power.
These powers will be active even if your hands aren't bound.
-- Blindfold: Heightened Senses --
Train your body to be sensitive to the life force of others. When you are naked and wear a blindfold, you gain a weak detect life effect.
-- Gag: Quiet Endurance --
Unable to scream, you convert pain into magicka. When wearing a gag, getting hit by a hostile spell or weapon recharges some magicka. This doesn't reduce the damage. If enough magicka is converted, you may find this arousing.
-- Collar: Submissive Thrill --
Advertising your restraint in such a public way give you a thrill. You have 50 more magicka while wearing a collar (note: this is equivalent to wearing an apprentice hood).
-- Any Locking Devious Device (including the above): Restrained Power --
Restraining your body unlocks your magical power. Each locking devious device you wear reduces casting cost by 5 percentage points, up to a 30% reduction for wearing 6+ devices.
//// DAILY BLESSING ////
Every time you perform the ritual with the creature, you will be left with a blessing:
- Cure diseases.
- Small chance to absorb an incoming spell completely, turning it into magicka.
//// QUICKSTART ////
If you don't want to join the Mages' College, you can use the 'quick start' option in the MCM to get the bound magic items. To get the additional training tomes, you have to visit the Midden.
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3. Lite version
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In the 'optional' folder is the lite version. You can use this *instead* of the main version, but don't use both at the same time. The lite version has only the bound casting and bound shouting components, and does not require Devious Devices.
To get started with the lite version, use the 'quick start' option in the MCM.
Switching between the main and lite versions is not supported. Best to do a full uninstall and clean save if you want to switch.
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4. Limitations / Known bugs
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- Script lag. This is especially noticeable in combat, and is not fixable via scripting.
- Some shouts may not work while bound. Whirlwind sprint is known to simply not work with bound hands.
- Some other mods will cause concentration spells to be periodically interrupted. Best stick to Fire and Forget spells.
- Sounds don't work right.
- No dual wielding.
- The creature ritual animation is sometimes buggy.
- Rapidly tapping the charge keys can sometimes leave your magicka stuck. Hit the sheath key ('R' by default) to unstick.
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4. Upgrading
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A clean save is recommended:
1. Choose the uninstall option in the MCM. The MCM will now disable itself as an indication that a clean save is needed.
2. Remove the old version of this mod.
3. Make a clean save by loading the save file without this mod installed, and then saving.
4. (Optional) Go in with the Save Game Script Cleaner <http://www.nexusmods.com/skyrim/mods/52363>and remove scripts from this mod. This mod's scripts all start with zbw_* or _bw_*.
You should now be able to proceed as if you never installed the mod.
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5. FAQ
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Q: Does this work with hotkey mods?
No.
Q: Does this work with...?
I haven't tried it, so I don't know. Feel free to report your results.
Q: Nipple casting?
No. Have not been able to figure out a way to make it work.
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5. CHANGELOG
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2015-08-09 v0.4.0 BETA:
* Plugin rebuilt from scratch. Save cleaning recommended.
* NEW: Charge stacking for spells. Multiple quick clicks before charging -> spell will be cast multiple times at once when you let go.
* NEW: Additional abilities that can be gained after initiation ritual has been performed. See 'Additional Training' section of mod description for details.
* NEW: MCM option to use instant casting instead of spell charging. Instant charging is likely to be more responsive when under heavy script load.
* CHANGED: Initial scene for obtaining the ability has been changed. Now located in the Midden under the College of Winterhold, in the room next to the Atronach Altar.
* CHANGED: Rewrote code to remove locking. Should lead to better performance when under stress.
2015-06-07 v0.3.1-lite BETA:
* Changed charged shader to be more obvious. Now uses the disused Dragon Hide shader.
* Now plays a sound when charged.
* Experimental support for controllers (D-pad L/R = Hotkeys 1/2) and numpad (only if switched on in MCM).
2015-05-09 v0.3-lite BETA:
* Pared back mod to just the bound casting/shouting core. As a result, no longer requires Devious Devices.
* Reduced lag when casting by reading properties of spell when it is selected, rather than when cast.
* Basic XP system.
* Shouting now works more like vanilla: no longer need to let go of shout key to cast.
* Brought back spell charging, as it gives an indicator of how much script lag you are experiencing.
* Play a visual effect when spell is fully charged, so you don't have to watch the magicka bar.
* Added short scene in Windhelm warehouse for better world integration.
* Removed XP-granting code. You already get XP for spells cast, so the code was actually doubling up on XP.
2014-11-23 v0.2-ALPHA:
* Rebuilt plugin and scripts from scratch. Not backward compatible.
* Voice shouting while bound. Uses the same key as normal shouting.
* New system for selecting spells/shouts. Based on hotkeys 1-8. This allows for the use of more spells/shouts while bound.
* Added some effects for devoted bondage mages. Devoted bondage effects require player wear a locked armbinder and have nothing in the torso slot at all times. Player will get shocked if they fail to remain naked.
* Spells now cast instantly. Makes the scripts simpler.
* Right-cast now disabled. You can only left-cast one spell at a time. Dual casting never worked anyway. This limitation is because Papyrus doesn't have a way to interrupt a specific spell, you can only interrupt all spells at once.
* Spells grant XP according to base magicka cost (not damage, like most destruction spells).
* Bound casting changed from an enchantment to an ability. Now acquired via the MCM. It is likely a future quest will be involved in obtaining the abilities. Maybe something involving Molag Bal.
* Sounds added.
2014-11-11 v0.1-ALPHA
* First release.
3,134 downloads
Updated
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SexLab Miscellaneous Features
By Someone92
SexLab Miscellaneous Features
Brief description:
Fixing small annoyances I have with SexLab Framework:
- Option to hide HUD during SexLab animations
- Option to select the PC's and NPCs' SexLab gender
- SexLab animations with a female aggressor and male victim use sensible animations
Requires:
Skyrim SexLab - Sex Animation Framework and all its requirements
Installation:
Copy all files expect the folder "00 Docs" to your Skyrim data folder.
I recommend the use of a mod manager like Mod Organizer and/or Wrye Bash.
Upgrading:
From 1.01:
Deactivate the mod, wait until the MCM menu disappears, save, then activate the new version
Uninstallation:
Deactivate the mod in the MCM menu, then uninstall.
Description:
Adds a MCM option to hide the HUD during SexLab animations
Adds a hotkey to hide the HUD anytime; default is [P]
Note: You have to press the key for around one second!
Adds a MCM option to set the player character's SexLab gender to either default, male or female
Adds a MCM option to add or remove the SexLabGender spell to the players spellbock; the SexLabGender spell allows the player to change the SexLab gender of NPCs
Note: A NPC's SexLab gender is not changed if the SexLabGender spell is removed from the spellbook!
Adds the tag "AggressiveFemale" to the following animations: Arrok Cowgirl, Reverse Cowgirl and AP CowgirlAdds the tags "AggressiveFemale" and "Pegging" to all animations with the tags "Aggressive" and "Anal"
MCM menu gives the option to enable/disable the mod, tag/untag the above mentioned animations, and change the likelihood of cowgirl and pegging animations
If the animation switch option is set the mod forcefully changes the animation to one of the above when the aggressor is female and the victim is male
.
For Modders:
Known issus:
- It takes about one or two seconds until the HUD reappears after a SexLab animation
- When the animation is forcefully changed sometimes the female completely redresses
- If the animation switch option is set the mod also forces a new animation even if the used one was sensible
Credits:
Ashal - For making SexLab and answering my questions.
9,939 downloads
Updated
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Female Transgender masturbation animation switch
By Phygnos
IF YOU DOWNLOADED IN THE FIRST 10 MINUTES PLEASE RE-INSTALL NEW VERSION. I missed a folder and it won't work.
This is just a simple renaming of animation files so that when Sexlab queues up a woman to masturbate she will play the Arrok Male Masturbation set instead of AP Female Solo.
The male version had 4 stages whereas female had 6, so I had to duplicate and shift them around a little.
If you wish to switch them again, you can find the files in
/meshes/actors/character/animations/sexlab/"AP_femalesolo_A1_S#.hkx.
The number is the stage, and although not used for this solo animation, the A1 designates it's Actor 1.
All female characters will play this animation. I've learned there's a way to change this, but I'm postponing it as it will require more effort than copy/paste..
PS: The penis model used is a work in progress. I used that angle for a reason.
5,577 downloads
Updated
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Devious Device Cutting
By arbiter
Devious Device Cuttingv.1.0.1 (10/13/2015)
REQUIRES DDi 2.9.2 or later (DDi was updated 10/09/2015). Do not install on a previous version.
Also see my mod Immerslave http://www.loverslab.com/files/file/1241-immerslave-02272015/
ALL DAGGERS NOW WORK IF THEY ARE EQUIPPED. Regular daggers/knives still work if in your inventory.
Recent changes/patch notes:
1.0.1 (10/13/2015)
- Updated for Devious Devices Integration 2.9.2
- All daggers will now work if equipped (only way I could get around problem detecting dagger keyword)
- Basic daggers and knives will work if in inventory
- Added actual knife utensil to formlist so it works now. I had the usable knife utensil in the formlist, of which there are only 3 in the base game. D'oh.
What is this?
Cut off leather Devious Devices
Use any regular dagger or the knife utensil to cut off gags, blindfolds, arm and leg binds, harnesses, and gloves from Devious Devices Integration (v 2.9.2+ required). All other daggers will now work IF EQUIPPED.
You may fail a few attempts, resulting in you cutting yourself - this will cause a small amount of damage and use SexLab Aroused to increase arousal.
Failure is dependent on one handed weapons skill. An install with something like Requiem that changes start stats for one handed weapons may cause this to be a long bout of painful/arousing cuts. Which is why you should use this with Requiem
What's changed?
I've expanded upon the original gag/blindfold cutting mod to be able to cut off any DD item that looks like you'd be able to cut it off. You can use any regular dagger or the knife utensil if in your inventory, or any dagger at all IF EQUIPPED.
It was getting harder to keep up with device cutting and changes to it along with Immerslave changes, and it was suggested before i put it in its own mod, so that's what I did.
Requirements
SexLab http://www.loverslab.com/files/file/150-skyrim-sexlab-sex-animation-framework-v152-updated-0423/
SexLabAroused http://www.loverslab.com/files/file/307-wip-sexlab-aroused-v2014-01-24/
ZaZAnimationPack http://www.loverslab.com/files/file/156-zaz-animation-pack-2014-07-04/
HDT HighHeels System - http://www.nexusmods.com/skyrim/mods/36213/? (requirement for Devious Devices Expansion)
Devious Devices - Assets http://www.loverslab.com/files/file/269-devious-devices-assets/
Devious Devices - Integration (v 2.9.2+ required) http://www.loverslab.com/files/file/371-devious-devices-integration-now-with-a-devicesundies-underneath-system-05252014/
Devious Devices - Expansion http://www.loverslab.com/files/file/1305-devious-devices-expansion-v121/
9,499 downloads
Updated
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Dripping when aroused [2015-11-23]
By Ed86
Requires:
-SexLab Framework
-(Optional)SexLab Aroused (Redux), required for dripping
-(Optional)Schlongs of Skyrim, required for futa support
-(Optional)DD, Zaz, required for gag drolling
Description:
When player or npc female becomes sufficiently aroused (>50 arousal) their pussy will start leaking juices.(60s)
After having anal or vaginal intercourse, character will leak cum.(60s)
After having orgasm female will squirt.(10s)
When player or npc wear gag they get drolling effect.(10s)
All effects can be had at same time, effects work through clothes, so you better wash your self, unless you are dirty pervert and enjoying that.
Your graphic settings, enb, etc can affect visibility of effects.
Mod runs checks on player and actors withing range every X seconds, If character aroused enough Mod applies hidden spell with 60 seconds duration, affected npcs shown in mcm.
Cheat?:
you can set Arousal_threshold to 0 and all females will be dripping(even if you have no SLA)
If you want to compile scripts, you need extracted sources of SLA and SOS.
Original dripping meshes and textures taken from ZaZ Animation Pack, meshes modified to work w/o equipping inventory item
15,175 downloads
Updated
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Sexlab Submit+Devious Devices
By smaso
First of all, my english is.....BAD. so.....sorry about that.
this is my first post on lovers lab maybe...
this mod is modification one of script by Sexlab Submit.
[ FEATURES ]
it is very simple. when you submit to enemy by using Sexlab Submit, you'll be bound up Devious Devices as well.(after be raped)
and gag & blindfold.
each of four parts(belts, plugs, restrains, Gags) is randomly select.
[ REQUIREMENTS ]
Sexlab Framework - Ashal
SexLab Aroused - redneck2x
Devious Devices (Assets) - Zadil
Devious Devices - Integration - Min
Zaz Animation Pack - MasterCChris & XAZ
Sexlab Submit - dkatryl
[Change Log]
0.6 (by aelie) - if a DD gag is used, give a key to the npc that stole the player's gear
work with the 2232 version
0.4 - Change gags with DD's Harness Gags.
Add Armbinder version.
0.3 - added Gag & blindfold
rework random function.
5,818 downloads
Updated
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Requiem - Sexlab & Devious Patches
By Soaryne
Are you a Requiem lover and Sexlab lover?
Are you sick of having your Requiem characters get kill or bugged form Sexlab Punishment scenes?
Don't like choosing between Requiem effect or your Devious & Sexlab effects?
If you have answer yes to all the questions above, then you have come to the right place for the solution; Requiem patches for Lover's Lab Mods.
What is this?
This is a group of Requiem patches for Sexlab mods designed to fix bugs and change them for full compatibility with Requiem.
Available Patches:
Do You Know How I Am / Sexlab Solutions Patch (DYKWIA & SS patch)
Required: Dawnguard Required: SexLab v1.59c + Required: Sexlab Solutions v4.0.0+ http://www.loverslab.com/files/file/1635-sexlab-solutions-317-13-jul-2015/ Required: Do You Know Who I Am? v14 http://www.loverslab.com/files/file/1791-do-you-know-who-i-am/
What is this patch?:
1: Allow the player to choose dialog form both Sexlab Solutions and Do You Know How I Am.
2: Make Sexlab Solutions and DYKHIA compatible with another.
Installation:
Unzip the archive into your Skyrim data folder or use a mod manager.
Requiem - Sexlab Mass NPCs & Foes Overhaul (SMN&FO)
Required: Dawnguard Required: DragonBorn Required: HearthFire Required: SexLab v1.6+ Required: SexLab Aroused v20140124 + Required: Zaz Animation Pack v6.03 + Required: ApachiiSkyHair v1.6 Full Required: Devious Devices - Assets v2.9.0 Required: Devious Devices - Integration v2.9.0 Required: Deviously Helpless v1.15d + Required: Prison Overhaul v0.33+ Required: Sanguine Debauchery Enhanced http://www.loverslab...ery-2013-12-27/ v3.2+ Required: The Sisterhood of Dibella http://www.loverslab...ood-of-dibella/ v1.2.6a+ Required: Enemy AI Overhaul - Revenge of the Enemies v1.95+ Required: OBIS - Organized Bandits In Skyrim v2.01+ Required: Ethereal Elven Overhaul v1.1.1+ Required: Requiem - The Roleplaying Overhaul v1.9+ Required: Deadly Dragons v6.3.5+ Optional: Prison Ovhaul V33 v6 Patch http://www.loverslab.com/files/file/1935-prison-overhaul-v033-patches/ Required: ApachiiSkyHair NPC Overhaul http://www.nexusmods.com/skyrim/mods/15411/? [Doesn't have to be in the load order.]
What is this patch?:
Requiem - Sexlab Mass NPCs & Foes Overhaul started out as a personal project to make all more of my favorite Overhaul mods compatible in my game but I modified it a for any loverlab Requiem fans that would want to enjoy having a patch that make all the listed mods above compatible with each other.
I like to give special Thanks to Thetradar for giving me permission to merge his Requiem - Deadly Dragon [ http://www.nexusmods.com/skyrim/mods/60793/? ] mod into Requiem Sexlab Mass NPCs & Foes Overhaul.
What this patch does:
[Note]: Requiem - Devious Device & Requiem - Deviously Helpless is builted into Requiem - Sexlab Mass NPCs & Foes Overhaul.
Updated Version:
1: Make Requiem, ROTE, OBIS, EEO, Deadly Dragons, ApachiiSkyHair NPC Overhaul, Vampire Armor Replacer - Newmiller Cuirass, SD+, & Sisters of Dibella compatible with each other.
2: Give the facial look for EEO, the hair form ApachiiSkyHair, the combat mix between OBIS, ROTE, & Deadly Dragon, with Requiem stats to NPC.
3: Fixes the over damage form ZaZ items and Prison Overhaul for punishment scenes for other mods.
4: Add missing XNAM - Relation to Factions.
5: Improved Thalmor gear for enchantments for Destruction & Illusion spells.
6: Add mission faction to SD+ & Sister of Dibella NPCs.
7: Many other bugs fixes.
8: Fixes the loop bug when bdsm & devious items are add in combat with armor disable changing in combat for Asset, Devious Helpless, Prison Overhaul, and SD+
[Note will work with Requiem - Devious Devices patch.]
Work best with Requiem - Unofficial Patches Patch and Dragonborn Reqtified [ http://www.nexusmods.com/skyrim/mods/58141/?] by hunterrock but optional use.
Installation:
Unzip the archive into your Skyrim data folder or use a mod manager.
LOAD ORDER For Requiem - Sexlab Mass NPCs & Foes Overhaul:
Skyrim.esm
....
Dawnguard.esm
....
Unofficial Dawnguard patch.esp
....
Dragonborn.esm
....
HearthFire.esm
....
ZaZAnimationPack.esm
....
ApachiiHair.esm
....
SexLab.esm
SexLabAroused.esm
....
Devious Devices - Assets.esm
Devious Devices - Integration.esm
Devious Devices - Expansion.esm (Optional)
....
daymoyl.esm (Optional but highly Recommended))
....
SkyUI.esp
....
Rebirth Monster.esp
....
OBIS.esp
....
OBISDB.esp
....
ethereal_elven_Overhaul.esp
....
NewVampChainReplacer.esp
....
Requiem.esp
....
Requiem - Unofficial Patches and Dborn.esp (Optional but highly Recommended)
....
Requiem - DD Expansion.esp (Optional: Need for Devious Devices - Expansion option.)
....
Deviously Cursed Loot.esp (Optional)
....
Requiem - Devious Curse Loot.esp (Optional: need for Devious Cursed Loot option)
....
xazPrisonOverhaul.esp
....
Sexlab_DebillaCult.esp
Sexlab_DebillaCult_Sisters.esp
....
sanguinesDebauchery.esp
....
DeviouslyHelpless.esp
....
Requiem - Sexlab Mass NPCs & Foes Overhaul.esp
....
Requiem for the Indifferent.esp
Requiem - Devious Devices:
Required: SexLab v1.6+ Required: SexLab Aroused v20140124 + Required: Zaz Animation Pack v6.03 + Required: Devious Devices - Assets v2.9.0 Required: Devious Devices - Integration v2.9.0 Required: Requiem - The Roleplaying Overhaul v1.9 Optional: Devious Devices - Expansion v2.9.0 Optional: Deviously Cursed Loot v5.0 Optional: Deviously Helpless v1.15d + Optional: Devious Devices - Captured Dreams Shop v3.84 Optional: Devious Devices for Him Built 7 Optional: Aradia's Devious Outift v2.01 Optional: Devious Device - Equip http://www.loverslab.com/files/file/2435-devious-devices-equip-november-6-2015/ Optional: S.L.U.T.S. http://www.loverslab.com/files/file/2364-the-skyrim-licenced-universal-transport-service-0112-20151022/
What this patch does:
1: Fixes the over damage form ZaZ items for punishment scenes for other mods.
2: Fixes the loop bug when devious item are add in combat with armor disable changing in combat for Asset, Expansion, Capture Dreams, Deviously Helpless, Aradia's Devious Outfits, Devious Devices Equip, SLUTS, and Curse loot.
3: Add missing XNAM - Relation to Factions.
4: Add Requiem - DD ALL.esp which has all 5 patch built into it to save load order space.
5: Requiem - DDFH only need Devious Devices For Him.esp in the load order. Devious for Him Capture Dream and Cursed Loot are built into the Requiem counter parts.
6: Add Requiem - DDFH All.esp with have all 3 Requiem - DDFH patches built into in to save load order space
7: Fixed all know bugs between Requiem, DD Asset, DD Integration, DD Expansion, Devious Helpless, DD For Him, & DCL.
8: Add Stamina Regen enchantment to SLUTS items help on running and movement in Requiem.
9: Add Frost Resistance enchantment to SLUT Harness to help Frost Fall uses.
10: Add perks and Changes Capture Dream Mission NPCs stats. [Experimental.]
Installation:
Unzip the archive into your Skyrim data folder or use a mod manager.
Requiem - PrisonOverhaul:
Required: SexLab v1.6+ Required: SexLab Aroused v20140124 + Required: Zaz Animation Pack v6.03 + Required: SkyUI v4_1 Required: Fuz Ro D-oh v60 Required: Prison Overhaul v0.33 Required: Requiem - The Roleplaying Overhaul v1.9 Optional Death Alternative v6.1.8 Required: Prison Ovhaul V33 Patch http://www.loverslab.com/files/file/1935-prison-overhaul-v033-patches/
What this patch does:
1: Fixes the over damage form ZaZ & Prison Overhaul items for punishment scenes.
2: Change the Jailer's outfit to Tera Armor's Eternal Warden set.
3: Fixes minor bugs between Prison Overhaul & Requiem.
4: Fixes the loop bug when BDSM items are add in combat with armor disable changing in combat for Prison Overhaul.
Installation:
Unzip the archive into your Skyrim data folder, or use a mod manager.
Requiem - Estrus Chaurus / Estrus Chaurus Spiders
Required: SexLab v1.6+ Required: http://www.loverslab...estrus-chaurus/ v4.11+ Required: SkyUI v4_1 Required: Requiem - The Roleplaying Overhaul v1.9 Optional: http://www.loverslab.com/files/file/1938-estrus-chaurus-v394-spider-addon/
What this patch does:
1: Change the Chaurus's poison have the both Requiem and Estrus Chaurus+ effects
2: Fixes minor bugs between Estrus Chaurus & Requiem.
Note: remember to enable all Estrus Animations in Aggressive Animation on sexlab if using with Cursed Loot mod.
Installation:
Unzip the archive into your Skyrim data folder, or use a mod manager.
Requiem - Angelic Races:
Required: Racecompatibility for Skyrim and Dawnguard Required: Zaz Animation Pack v6.03 + Required: SkyUI v4_1 Required: Requiem - The Roleplaying Overhaul v1.9 Required: ttp://www.loverslab.com/files/file/1427-angelic-temptress-unpb-tpsb-ukc/ v5.0+ Optional: Drakian Race http://www.nexusmods.com/skyrim/mods/18014/?v58d
What this patch does:
1: Make Angelic Lunari race Requiem compatible
2: Make Angelic Temptress race Requiem compatible
3: Make Angelic Succubus race Requiem compatible
4: Make Angelic Ashen race Requiem compatible
5: Make all 3 Drakian races Requiem compatible.
6: Add Angelic Form ability to all 3 Drakian races.
Installation:
Unzip the archive into your Skyrim data folder or use a mod manager.
Requiem - SL.SkoomaWhore:
Required: SexLab v1.6+ Required: Sexlab Skooma Whore v0.9.8 http://www.loverslab...re-093b-091714/ Required: Requiem - The Roleplaying Overhaul v1.9
What this patch does:
1: Add missing items to venders.
2: Fixes minor bugs between Sexlab Skooma Whore & Requiem.
Installation:
Unzip the archive into your Skyrim data folder or use a mod manager.
Requiem - Fairies of Skyrim:
Required: Fairies of Skyrim v3.33 http://www.loverslab.com/files/file/1783-fairies-of-skyrim/ Required: Requiem - The Roleplaying Overhaul v1.9
What this patch does:
1: Make fairies unleveled and add missing spell and peeks for Requiem compatibility.
2: Fixes Fairies stats Requiem compatibility.
Installation:
Unzip the archive into your Skyrim data folder or use a mod manager.
Requiem - Animal Mansion Redux
Required: SexLab v1.6+ Required: More Nasty Critters http://www.loverslab...nasty-critters/ v8.23 Required: Animal Mansion http://www.loverslab.com/files/file/2000-the-animal-mansion-redux/ v0.1c Required: Requiem - The Roleplaying Overhaul v1.9
What this patch does:
1: Changes the Locks can to Requiem settings
2: Changes NPC back that Requiem Status
2: Fixes minor bugs between Animal Mansion & Requiem.
Installation:
Unzip the archive into your Skyrim data folder, or use a mod manager.
Requiem - SL Hormones
Required: SexLab v1.6+ Required: Sexlab Hormones sexlab-hormones-2015-06-13/v1.7 Required: Requiem - The Roleplaying Overhaul v1.9
What this patch does:
1: Fixes compatibility with nord race and make Bimbo race Requiem compatible
2: Fixed leveled NPC compatibility between Requiem and Sexlab Homones and world space fixes for capture dream compatibility
3: Fixes minor bugs between Sexlab Hormones & Requiem.
Installation:
Unzip the archive into your Skyrim data folder, or use a mod manager.
Requiem - Sacrificial Spriggan
Required: SexLab v1.6+ Required: Requiem - Devious Devices Required: Sacrificial Spriggan v1.40 Required: Requiem - The Roleplaying Overhaul v1.9
What this patch does:
1: Fixes compatibility with Spriggan armor to fix the equipment loot for having it grow in combat.
2: Added perks, stats, and keywords to the NPCs
3: Fixes minor bugs between Sacrifical Spriggan & Requiem.
Installation:
Unzip the archive into your Skyrim data folder, or use a mod manager.
Requiem - SD+
Required: Dawnguard Required: SexLab v1.6+ Required: SexLab Aroused v20140124 + Required: Zaz Animation Pack v6.03+ Required: Devious Devices - Assets v2.9.0 Required: Devious Devices - Integration v2.9.0 Required: Sanguine Debauchery Enhanced http://www.loverslab...ery-2013-12-27/ v3.4+ Required: Requiem - The Roleplaying Overhaul v1.9+
What this patch does:
1: Fixes the over damage form ZaZ items for punishment scenes for other mods.
2: Add mission faction to SD+ NPCs.
3: Fixes the loop bug when being equipment with SD+ item in combat.
4: Fixes minor bugs between SD+ & Requiem.
Installation:
Unzip the archive into your Skyrim data folder, or use a mod manager.
Requiem - Sisterhood of Dibella
Required: Dawnguard Required: SexLab v1.6+ Required: The Sisterhood of Dibella http://www.loverslab...ood-of-dibella/ v1.2.7+ Required: Requiem - The Roleplaying Overhaul v1.9+
What this patch does:
1: Add mission faction to Sisterhood of Dibella NPCs.
2: Set Sisterhood of Dibella NPC to use Requiem stats and peaks.
3: Fixes minor bugs between SD+ & Requiem.
Installation:
Unzip the archive into your Skyrim data folder, or use a mod manager.
Requiem - SD+ & Sisterhood of Dibella
Required: Dawnguard Required: DragonBorn Required: HearthFire Required: SexLab v1.6+ Required: SexLab Aroused v20140124 + Required: Zaz Animation Pack v6.03+ Required: Devious Devices - Assets v2.9.0 Required: Devious Devices - Integration v2.9.0 Required: Sanguine Debauchery Enhanced http://www.loverslab...ery-2013-12-27/ v3.2+ Required: The Sisterhood of Dibella http://www.loverslab...ood-of-dibella/ v1.2.6a+ Required: Requiem - The Roleplaying Overhaul v1.9+
What this patch does:
1: This is a combianed Patch of Requiem - SD+ & Requiem Sisterhood of Dibella
2: Fixed NPC Level item Both SD+, Sisterhood of Dibella, and Requiem.
Installation:
Unzip the archive into your Skyrim data folder, or use a mod manager.
Load Orders:
Skyrim.esm
....
Dawnguard.esm
....
[Required Mods Here]
....
Requiem.esp
....
[sD+ if the mod Require it go there.]
...
[Requiem - Sexlab & Devious Patches's mod patch here.]
....
Requiem for the Indifferent.esp
Future Plans:
1: Requiem compatiblity for Angelic Tempress Followers.
PERMISSIONS
Under no circumstance can the listed Patches above be posted outsides of Lover's Labs without my permission (which I am highly unlikely to give).
Thanks to
Min & Zadil for making Devious Devices Xarrian & Ogerboss for making Requiem xaz for making Prison Overhaul & ZaZ Animations Srende for making Deviously Helpless Veladarius, DocClox & Skymll for help me to learn how to edit mods and for all the information & help you have all given me. asianboy for making Tera Armor Collection Ashal for Sexlab Bane_Master for making Estrus Chaurus + Psychos & Brokefoot for Temptress race uglykidcid for Angelic Temptess Guffel for making Sexlab Skooma Whore Sky_mds for making Animal Mansion and hope you will come back again. Spewed for making ApachiiSkyHair NPC Overhaul Thetrader for Requiem - Deadly Dragaons & permission to merge his great Requiem Deadly Dragon mod into Requiem Mass NPCs & Foes Overhaul.
Changes
6,721 downloads
Updated
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SexLab Stop Combat
By ojanen
Description
This mod is to stop the fight against the actors during sex.
You can do a certain amount of configuration at MCM.
Please wait patiently and without saving the meantime, because it initialized first when installed.
MCM Settings
Activate only for Player
Stop combat against only for player during sex.
Activate only if Rape
Stop combat during sex if rape.
Does nothing if the following option is not checked.
Activate if actor is Victim
Stop combat against rape victim.
Activate if actor is Aggressor
Stop combat against rape aggressor.
Requires
Sexlab Framework
Installation
Put SexLabStopCombat.esp and SexLabStopCombat.bsa in /Skyrim/Data/
Credits
Ashal for SexLabFramework
13,053 downloads
Updated
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Devious Device Assets and Expansion Meshes for HDT 7B body
By Gameplayer
Description:
File has all DDA and DDX items covered for a 7B HDT body weight. Body type its meant for is 7B Bombshell pregnancy body with HDT, essentially the body that is used by Bodyslide/Outfit Studio 2.3 version with the Unified Unp package. Although there are not a lot of outfits available for this type for download these items will fit the Dragon Marauder TBBP outfit and Shokies Dragon Armor on Nexus just to name a couple. I have found that the items will fit conversions via Outfit Studio Unp HDT option reference which I use to convert my favorite outfits when I get around to using those.
So if your into 7B Bombshell HDT body these meshes should be quite satisfying for your Devious needs.
I have all the meshes for current DDx onboard converted such as the new ebony colored restrictive gear and have been using them in game play so I know they fit. Hopefully you enjoy the pack and it saves you some time so you can just convert the customs you like using that you find around the net.
Recent Fixes:
Corsets were fixed up, but expect to see another revision.
Restrictive Boots, AGAIN,
-I started over from the original CBBE shape mesh.
-These boots wont clip when using the HDT 7B Blabba mesh
-They look so good
-These will of course suffer clipping with outfits with implanted body mesh, cause uh well you do realize that not everyone uses the same body right?
-->Anyways these boots have very clean weight painting and I cannot say the same about the other stuff we end up using D: <sadface
-Added Breast Weighting to Restrictive Collar, this removes breast clip weirdness (only file I know of that removes breast clip weirdness on this mesh)
-Added Breast Weight to Armbinders which also removes breast clipping weirdness (Odd sounding but this actually works)
Installation:
2 Choices
Added 2.9.0 HDT version
If getting Belly Node.
Then also download the HDT 7B Body.
Why upload this?
Well 2 things, I use the hdt 7B body and Kimy (author of Devious Loot) asked me to make a page for it so other Devious Device users or people interested in Devious Devices but felt they couldn't play it have a reason to try it out.
If the authors would like to incorporate these as options into their next release I would be more than happy to have this page removed.
Required Mods
Devious Devices Integration
Devious Devices Assets
Devious Devices Expansion
Credits
-Zidill
-Coopervane
-Blabba
-Koffii
9,980 downloads
Updated
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Estelles Apropos Utility
By estelles
This is a utility program I wrote to add to the functionality of the awesome mod, Apropos, http://www.loverslab.../28123-apropos/
current features are:
- text to speech (TTS) functionality, which reads the apropos lines out loud with any voice you have installed on your system.
- custom text overlay, more in line with skyrim's own dialog subtitles. (requires windowed mode (< fps) , not advised for apropos 2015.)
- it keeps a history of the last used lines in the game, and shows these in a list which allows these to be quickly opened in a text editor for editing.
- wrote some functions to allow as of yet unsupported animations from apropos to work in the overlay, for now only FF. (NOT functional in latest 0.7 version!)
- added JSON parser function to check for errors in database files.
UPDATE 0.7, I put an apropos 2015 compatible version up, it turned out to be much easier to upgrade it to apropos 2015 then I thought, so.. for those who asked sorry I didn't take the time to do this earlier. but yes, now EAU is back for anyone wanting text to speach in 2015 apropos!
the overlay still works, but It doesn't have the fps fix I put in version 0.51 anymore because somehow I lost the source of that version, so for now people using this in windowed mode and with the EAU overlay might experience some fps problems ( hint: you probably shouldn't my overlay anymore, apropos' own overlay is pretty good now imo.) . Also don't enable the FF-support, (got lazy and should probably have removed the whole button entirely, but I didn't) You can still put in your PC name, and get the male/female voice thing working though.
getting it to work requires you so set some things up, in skyrim, apropos, and in its settings.ini file. This can be a bit tricky if you don't know what's what. so here's a 'way to in-depth' guide:
Installation:
Extract all files into a folder, don't run from the zipfile:)
if you want to use the option to turn off the apropos messages and only the ones from this, also unzip the apropos patch archive into your skyrim dir. or use NMM and overwrite files, or use MO. (btw. patch is for version 20141018 of apropos no idea if it will work in future/past versions)
Operation:
The program (Apropos Utility.exe) once started resides in your tray menu, it has a right click menu for some toggle settings, a link to the 'settings.ini' file and a 'Reload' option (use reload to apply any changes in the settings file). 'View history' or left clicking the tray icon will open the history and voice settings. And the Exit button exits the program.
Setting it up:
Text Overlay:
first off, to get the text overlay to work, you need to run skyrim in fullscreen windowed mode.
With 'onetweak', an skse plugin for borderless fullscreen, you hardly notice the difference between fullscreen windowed and fullscreen mode. http://www.nexusmods...im/mods/40706/? .
It also fixes the double mouse cursor problem and allows you to alt-tab in and out of the game without waiting ages. you have to set the BorderlessWindow = true flag in the onetweak.ini file for the overlay to work. (don't set skyrim to 'windowed' in the launcher, it's not necessary if you use onetweak)
to get my program to read the apropos logs, you need to do 5 things: (see last screenshot for settings)
1. check if logging is enabled in the skyrim.ini file. (see screenshot for ini settings)
2. enable 'enable debug messages' in the Apropos MCM.
3. enable 'enable detailed trace messages' in the Apropos MCM.
4. There are 2 options depending on if you used the patch to disable apropos mesages:
-no patch option) disable 'break messages into segments' in the Apropos MCM.
-with patch option) enable 'break messages into segments' in the Apropos MCM, and set 'segment lenght' to 25 characters.
5. specify the path to the apropos log in the settings.ini file of this utility.
* you can test the overlay by pressing, ctrl+alt+t,
* you can change the text location during the test by pressing, ctrl+shift+ {up / down / left / right - arrows}
* you can change font size with Ctrl+Shift+Alt + {up / down }
* you can change change opacity with Ctrl+Shift+Alt + {left / right}
* ctrl+shift+t toggles the overlay on and off, also during the game.
* there are a lot more settings for the text, such as displaytime, font styles, alignment, disable/change fading. etc. in the ini file. open it and read the comments. (change the font type to something else if you don't have Futura installed, or to match your font replacer in skyrim)
Text History:
To get the sentence history to work check these lines in settings.ini:
1. enable the setting, 'searchfiles', it should be, searchfiles= 1;
2. add the path to your text editor .exe file, notepad_path=
3. specify the directory of your apropos db, its in *skyrimpath*/data/apropos/db. apropos_db=
(or when using MO, just, *MOfolder*/mods/*aproposfolder*/db
* you can open the history by clicking the tray icon, or by pressing, ctrl+shift+o.
* you can check to see if you set the right ini settings for the notepad, db and log paths by clicking, 'open log file' and 'Synonyms file' in this window. These should both open in your specified text editor.
TTS:
to get text to speech to work:
1. have some text to speech voices installed, windows usually comes with some options. I recommend, http://www.ivona.com/en/voices/ , because these sound great.
2. open the utility by clicking the tray icon, ignore the message, that voices don't exist.
3. change all voices on the right side to ones available on your system.
* you can toggle voices on and off, from the right click menu of the tray icon, or by pressing, ctrl+shift+v
* you can change voice volume up and down by pressing, ctrl+shift+ {- / =}
* check the ini file for more options, such as pitch, speech rate, volume offsets.
Any sentences starting with (You ... ) will be said by femalevoice ( change female voice to a male voice if you play male char. ) any lines starting, with (....) will be said by male voice (same, change to female voice if you play a male char.). all other lines by narrator.
to force narrator, check 'always narrator' in the util. To change the narrator voice saying '(xxxx Says)' change, Xsays = 0 or 1, in the settings.ini.
to use voiced parts, you need a db with lines starting with the (you Say) / ({ACTIVE} says).
The one I use is in the download, all credits to decauk for the original lines. It still has a lot of errors, I'm sure. I try to correct them as I play.
Also this feature will break when the lesbian, gay, functions will be added to apropos, since {active} can by either gender, (I'll try to fix it when it's released)
Not working?:
The above covers all difficulties I could think off, but maybe I forgot something. I haven't tried it on any other install so let me know if it doesn't work as expected, and please attach your apropos.0.log file. it makes trouble shooting 10 times easier.
check this forum topic, your question might be answered there.
http://www.loverslab.com/topic/34407-estelles-apropos-utility-for-text-overlay-quick-text-edits-tts-and-f-f-support-wip/
Credits:
gooser: for building the awesome Apropos Mod
decauk: for the huge description database
EAU_07.zip
6,257 downloads
Updated
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Obscure patches (2015-02-16)
By skyrimll
Obscure patches are a collection of patches and small mods I made to tweak my own game.
I am releasing them here in case anyone is interested in giving them a try.
Some disclaimers:
- These patches require their original mods (follow the links provided on this page)
- I have no intention of supporting them beyind answering a few questions or quick fixes. I do not need to embark on any new mod at this time.
- These are released as loose files only, which means you will have to remember to delete the patches if you ever upgrade the original mods they are based on.
Puppet Master Patch
Description:
- Added support for storageUtil triggers to cast the Puppet Master spell in a script
:: Used in Hormones, Alicia and Mind Control)
- I will remove it if Puppet Master is ever updated with similar scripted calls.
Requirements: Puppet Master 1.7
http://www.loverslab.com/files/file/463-puppet-master/
SexLab Dangerous Night Patch
Description:
- Added support for SexLab Strip Actor functions to respect equipped Devious Devices during a night attack.
- Fixes to bed clipping issues and invalid actors
- I will remove it as soon as SexLab Dangerous Night is updated.
Requirements: SexLab Dangerous Night 1.6.2
http://www.loverslab.com/files/file/500-sexlab-dangerous-nights/
SexLab Release Patch
Description:
- Disabled 'release' while riding a horse
- I will remove it as soon as SexLab Release is updated.
Requirements: SexLab Release 1.3
http://www.loverslab.com/files/file/790-sexlab-release-v13/
SexLab Warm Bodies Plus
Description:
- Added support to get warmth from additional activities (running, fighting, riding a horse, combat)
- See full description here: http://www.loverslab.com/blog/60/entry-423-sexlab-warm-bodies-tweaked/
Requirements:
http://www.loverslab.com/files/file/514-sexlab-warmbodies-frostfall-plugin/
Priests of TERA
Description:
- Added unique outfits for priests across Skyrim to reflect their divine role
- Made armors more rare and exotic (limited to merchand, caravan and boss level loot)
Requirements:
http://www.nexusmods.com/skyrim/mods/25846/?
Jack Ga Monster Lore
Description:
- Contained new creatures to Eastmarch and Halljmarch
- Added book to Arcaeneum to make new creatures more lore friendly
- Added a few tweaks to select locations to fit in the back story
Requirements:
http://steamcommunity.com/sharedfiles/filedetails/?id=222035755
4,461 downloads
Updated
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YCrimeOverhaul
By ylenard
If you've ever been bothered by the fact that crime in Skyrim is low risk - high reward, this mod is for you.
FEATURES:
- Significantly higher bounties for crimes, will ensure that even high level characters will not be able to murder half a city and simply pay off their bounty.
- The mod also allows female characters to try and bribe guards with sex. Doing so may result in higher bounty though (bribery attempt), and even if the attempt will be successful the crimes will not be forgotten - only this once the guard will let you off.
FUTURE PLANS:
I will add a chance that a guard will drag the PC to prison even though he supposedly accepted the sex bribe.
I will also add the ability to ask the guard for a private conversation
I will also modify the chance the guard will accept the bribe by:
- Arrousal (SexLabAroused)
- Attraction (my own mod, once I release it)
- people around
REQUIREMENTS:
There are two versions available. The base one requires xazPrisonOverhaul and ZAZAnimationPack in addition to SexLab, while the "no xazpo" version requires sexlab only.
7,123 downloads
Updated
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SexLab Calypso & Mini-Meat Followers
By mojodajojo
Name: SexLab Calypso & Mini-Meat
Upgraded my Calypso follower and added a sub-follower. Figured I needed to upload it somewhere. (I lost her last time I tweaked her for SexLab due to a hard drive death.) And maybe someone else can get some enjoyment out of her if I upload here. I sure as hell can't upload this version to the Nexus. This is not going to be heavily tweaked or upgraded, as I'm not modding much these days.
Disclaimer:
Calypso isn't supposed to be pretty. Complaining about how ugly she is will just lead to me copy/pasting this disclaimer.
Caveats:
Rape and sex with a Draugr are present in this mod. If this offends you, be logical and don't download this.
The bandit that guards her cell has a fairly high damage output. If you are playing a low level
character on a higher difficulty setting, he may be challenging.
There are multiple 'jail' cells in the Embershard mine, so keep that in mind before pming about not being able to find her.
__
Upgrading to .95
After installing .95 (if you previously had .9 installed.) Ditch the summon amulet on your character. Ditch the one on Calypso.
Now get the next one she spawns off her. This will ensure that she no longer summons on top of your head when you equip the amulet. (Instead she will pop up behind you.)
Thanks/Credits
Requirements
Description
Installation / Uninstallation
Version History / Bug Fixes
Incompatibilities / Known Issues
Legal
Screenshot below shows her general location on the map.
1,897 downloads
Updated
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UNP milk leaks for Soulgem Oven II
By SlabLover
I've converted the milk leak trail shader texture to UNP flavor.
There's three variants: the first is the same as the current leak, with some of the white pixellated crud around the stream removed. The second is one I toyed around with and redesigned a bit (Photoshop puppet warp is your friend!) with a lot of little droplets, and the third is the modified version sans droplets.
Also, I made some variant specular maps that have shiny milk leaks to reflect light as a damp patch should. I'll put them up here, but a few big caveats:
One: it may look weird if you're using a different body texture than I am, and you probably are since mine are custom. No guarantees, warranties or anything of the sort; back up your existing shine map before trying. I mean it.
Two: all models that use the same texture (i.e. all females, unless their race has a separate shine map; khajiit and argonians are included) will have the shiny spot, even if not currently leaking. Consider it perhaps a subtle leak, enough to dampen but not appear white.
Finally, number three: the damn things blow out to blinding white levels under some lighting conditions (firepits, etc), but I can't seem to control that without losing shininess detail... If someone who knows a lot about specular maps could check what I'm doing wrong, that'd be nice. It could just be an engine limitation I guess. Snow and such has a similar problem on occasion.
These are included in the same archives as the milk leak textures, but in an optional file. Extract it to ../data/ as usual.
My favorite is the driplets version, because if you've had any experience with the real stuff you'll know it sprays out all over almost at random... but that would likely be a pain to code in terms of visual effects
3,602 downloads
Updated
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Animals and Followers
By vpoteryaev
Description
This mod takes main idea from "SexLab Animal Sex" which seems completely dead.
PC can use "(AF) Reanimate Creature To Follower" lesser power to "reanimate" killed creatures (or spell with the same name) which becomes her/his followers. Nor essential nor protected, but with constant healing ability. Your new follower will be started at the same Level as killed.
After creature(s) was reanimated (up to 4 at once with lesser power) it starts sex act with PC, becomes PC's teammate and increases Level by 1. If you have no empty slots for new follower then your PC will be simply used by creature that afterwards disappears.
There is limit for 5 followers (I don't think that Armies you needed).
You may use Commands for individual follower, by default key "2", (follow, wait, dismiss, info, 'course sex) and at distance to all your Pets (with lesser power "(AF) Main Command" or key)
Every PC sex act with your Pet increases they Level (i use racial-class default values): Health, Stamina ... etc.
With SexLab Aroused used you will receive main features of this mod: sex with all your followers (human-human, human-animal).
You may initiate sex with your animal follower via three ways:
individual command to animal follower using key (at any time and any state of Pet's arousal) command to human follower through dialogue "would you be kind..." (follower arousal need exceed limit for reply "ok, with which one" after using key (default "2") you may direct at animal follower "Sex...->Tag for sex with Follower") command to all human followers, "(AF) Main Command->Human Commands...->Sex Time" (animal followers with arousal levels beneath limit directed to hideout, others are relaxing with human followers (aroused enough too). If amount of animals less then humans, human-human acts (or "solo") will be performed too. All arousal limits may be set in MCM.
As bestial-PC assumed to play with less armor as usual, you may compensate it with turning ON "Naked defence ability".
EVERY animal follower has own:
Relationship value. It affects at Confidence Actor Value. In other words with higher relationship values followers assist you in combat till death. At the beginning your Pets may flee from combat. Relationship increases when your follower is your sex partner (if pet's Arousal is not at low level). Value may decrease if you make a sex with another creature (or yours animal follower) and follower see that. Happiness. By default 0. As said before if your Pet see you 'sexiing' with others he becomes Jealous and his Happiness decreases. While this value below 0 your Follower will attempt to rape you (refusing decreases Happiness more down). Every 12 in-game hours Happiness will be increased by one (cool-down effect) till reaches zero. If you submit to your Pet rape attempt his Happiness becomes 1. Your human follower if you ask ("Would you be kind..." after go to your Pet and use Action (default key 2) you will see "Tag for sex with Follower" in "Sex..." option) can "cool-down" your pet. Almost all settings are configurable in MCM.
Supported creatures:
Bear
Draugr
Sabrecat
Spider
Troll
Wolf
For now only reanimated wolves, bears and sabre cats support all vanilla Skyrim skins and their races abilities. Other critters has only one "default" skin, but it in my ToDo list.
In MCM you may set that your Pets can follow you through doors.
Installation:
Simpliest as may be. Just copy to Skyrim Data folder. Mod manager usage recommended. Run FNIS for users, reset SexLab animations, re-register all mods in Creature Framework. Wait a minute due CF does not register all immediately. Check in Creature Framework MCM present: "(AF) Wolf" with different skins, "(AF) Black Bear", etc. races (in my game they at last pages).
De-installation:
Use mod manager. Run FNIS for users, reset SexLab animations, re-register all mods in Creature Framework.
Clean save.
Upgrade:
For now simple replacement. Before update advised to Hide your pets, after update to Summon. Run FNIS for users, reset SexLab animations, re-register all mods in Creature Framework. Wait a minute due CF does not register all immediately. Check in Creature Framework MCM present: "(AF) Wolf" with different skins, "(AF) Black Bear", etc. races (in my game they at last pages). Save game - Exit game - Load. All warnings about missed properties related to this mod must gone.
Due to code cleanup and removing some script, animation files I recommend to deinstall mod with mod manager and without game launching install new version.
Bugs:
Even with betas seems had no major issues, first release may contain bugs. Initially in betas was used AFT integration only, this not tested by me with other followers mods. Also at that moment I start new game and can't guarantee support for housecarls and hirelings (till testing by myself).
Compatibility:
possible packages conflict with another 'bestiality-follower' mods (Untamed etc.)
Requirements:
SKSE, SexLab (1.60+ for 1.59c users old version 1.01 of mod still available for download)
Optional:
SexLab Aroused (Redux)
vlkStrip
Recommended:
MoreNastyCritters, BDIC.
Planned:
Skins for all supported critters. Maybe something else
Credits:
All Skyrim community and Bethesda Game Studios...
mazoky (SexLab Animal Sex)
Ashal (SexLab)
fishburger67(SexLab Aroused Redux)
llabsky (animations)
MNC, SexLab Nude Creatures, BDIC, Creature Framework authors.
Licence note:
All sources and mod itself are free for everyone - do what you want, even not asking me. Except animaton files - ask authors (if they not positioning them as free). One restriction - do not allowed to ask money in any way (paid mods, donations,... etc.)
All my scripts (quests) has "vlk" prefix. If you find something related in logs, please, report.
And please do not expect very frequent answers and updates.
My English is not my best. Sorry for mistakes that I made.
Kind Regards.
Notes about vlkStrip
Added vlkStrip.esp as optional requirement. Planned to release after testing as separate upload on LoversLab in future.
For modders:
similar to SerialStrip functionality based on ActiveMagicEffects, so can be used on unlimited amount of NPC (see vlkStrip_Interface.psc). And supposed for using in scenes when actors DO NOT redress after each SexLab animation, but only with ending whole scene. Also contains aroused and seduce animations.
For stripping items divided by next slots and keyword-parts:
Slot(s) Keyword panties, skirts 49, 52 Panties bra 56 Bra common wear Chestpiece, ArmorCuirass, ClothingBody boots 37 gloves 33 helmets 31 For users:
I like "SexLab Eager NPC" mod, but i feel some disappointment with sex just started where actors stay and we have some mods with similar behavior. Will be better to travel with partner to suitable place for "sexing". vlkStrip MCM allows you to add dialogue for this, even more, it demonstrate abilities for modders. You may travel with partner, strip for him/her, demonstrate seduction pose. Planned to add arousal affection while item stripped and/or sexy pose demonstrated. If you use stripping while dialogue, do not forget to check in MCM "Add Redress Spell". And after sex scene do not equip items via inventory menu, but use this spell - it removes from player "stripped" magic effect and redress.
Notes about vlkStrip: Major problem is that UnequipItem() with flagged PreventReequip not work as intended - actors redress anyway, so I can use two ways: remove item from NPC's inventory or equip "fake" armor. With removing and reequipping we have problems afterwards - NPCs "loose" they armor. For example if via follower mod you change outfit to follower then after dismiss they seems OK, but if you meet them after some time they can be naked. So I choose "fake" armor. But now SOS problem. To mark armor as revealing means to create dependancy, but I hate this. Since v0.05 with using SOS-spell "fake" armor must be marked as revealing without creating dependancy, but with first usage wierd effects may occur.
Installation:
Simpliest as may be. Just copy to Skyrim Data folder. Mod manager usage recommended. Load order has no matter. Run FNIS for Users.
De-installation:
Use mod manager.
Run FNIS for Users.
Clean save.
Upgrade:
For now simple replacement. Run FNIS for Users.
Requirements:
SKSE, SexLab 1.60+
Version History:
0.03 - Initial Release
0.04 - Fix when hand gear becomes unequippable in inventory menu
0.05 - Added check for "fake" armor as revealing. At first equipping by NPC some wierd effects may occur, but afterwards everything must be OK. Clean save recommended.
Licence note:
All sources and mod itself are free for everyone - do what you want, even not asking me. Except animaton files - ask authors (if they not positioning them as free). One restriction - do not allowed to ask money in any way (paid mods, donations,... etc.)
Credits:
All Skyrim community and Bethesda Game Studios...
Ashal (SexLab)
SerialStrip creators
Aqqh - animations
Leito86 - animations
3,732 downloads
Updated
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SexLab Compatible Noble Bed Double 02
A simple static mesh replacement for the Nobel Double Bed 2 (noblebeddouble02.nif) which removes the collision mesh from the upper beams. This prevents you and your NPCs from becoming trapped after using the bed for an SL animation.
This comes in two versions:
SexLab Compatible Noble Bed Double 02 v1.1
Just the collision mesh altered letting you clip through the beams.
SexLab Compatible Noble Bed Double 02 v1.1 No Beams
If you don't like the clipping then this removes the beams as well and leaves the posts.
Installation:
Drop the contents of the zip into your Skyrim Data folder. This should add meshes/furniture/noble/noblebeddouble02.nif
You should also be able to use a mod manager such as NMM.
Uninstallation:
Remove meshes/furniture/noble/noblebeddouble02.nif
Requirements:
None. You might find it useful even if you don't need it for SL.
Compatibility:
This will not be compatible with any mod that replaces the same mesh.
As of writing the Static Mesh Improvement Mod has not modified this piece of furniture so there shouldn't be a conflict.
The Unofficial Skyrim Patch replaces this mesh but it replaces it with a nif that is identical to the vanilla version. USP fixes a bug that prevents the player from accessing the use option on the bed from both sides but this has nothing to do with the nif so it's not clear why it's included in their archive. This replacer does not conflict with the fix and will override the USP supplied nif.
Issues:
I've tested in-game, of course, but not exhaustively. There may be places where the new collision mesh conflicts with placement. For instance, clutter may be displaced when entering a cell or there may be cells where it blocks the nav mesh (though I doubt it).
If you encounter any problems like this, let me know where and what and I'll see what I can do.
License:
Do as you please.
Q: There seems to be a missing texture on the bottom of the beams.
A: This is actually a problem with the vanilla mesh so far as I can tell - there is no surface on the underside to take a texture. You'll see that even without this mod. I'm not planning on fixing it as I imagine SMIM will get to it eventually.
Alternatives:
Noble Bed 02 Collision Fix
A similar replacer by Robo00 which uses the collision mesh from noblebeddouble01. This removes most of the collision from the upper part of the bed including the foot-posts, half the head-posts and the headboard and does not alter the object mesh at all. You may find this preferable if you don't like the 3rd-person camera bouncing off the posts.
12,003 downloads
Updated
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SexLab Stats Manipulator
By ojanen
Previous Page Next Page Description
This is the mod to manipulate Sex Diary of SexLab MCM menu contents.
To Get around the Actores When you press the Get Actor Key.
Requires
Sexlab Framework, JContainers
Installation
Put SexLabStatsManipulator.esp and SexLabStatsManipulator.bsa in /Skyrim/Data/
json file Writing
Data / SSLStats / Example.json the Open with a text editor.
Credits
Ashal for SexLabFramework
Earen for JContainers
Previous Page Next Page8,460 downloads
Updated
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Sexlab Submit- recruit follower
By gooboo
This is a small tweak I made to the Sexlab Submit mod. Hostile npcs can now be awed by your awesome sexual prowess, and instead of killing them you can recruit them as a follower, because they want more of your sweet luvin'. I removed the option to kill npcs by dialogue and replaced it with another choice instead. I never killed anyone that way and if I wanted to, an axe to the face would have done just fine.
Just a note, this choice should make ANY hostile npc into a regular follower, which could possibly break quests and dialogue if you do it on someone important.
This is just the esp file, you should download and install Submit first, then install this afterwards.
***UPDATE 8/20***
I forgot to include the scripts that make this mod work, d'oh! If you downloaded the mod the day it came out, you might need to download this update in order to make it work. Sorry!
3,962 downloads
Updated
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Outhouse Of Skyrim
By sasamesnow
This MOD add public lavatories to main roads and some settlements.
You can sit & use it if you are playing "Private Needs".
Requirements:
Private Needs
(http://www.loverslab.com/topic/17295-private-needs/)
And all requirement of these mods.
Special thanks!!
Strotis (For outhouse meshes & textures)
Richard19840706 (For Great MOD)
3,561 downloads
Updated
