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[WIP]Darkwind Island 2/11/2014 0.1d


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About This File

THIS IS A BETA RELEASE! Do not use this on an important save.

Update to 0.1d - Replace all bandits with custom NPCs + bug fixes.

I recommend disabling all non-essential mods as there seems to be a problem with bandits caused by some mods. This problem should be fixed in update 0.1d

This content is not final, the mod is in a state of WIP and only has a few quests finished.

I would recommend for you to play only if you are okay with bugs/problems at the moment.

What is this mod?

This is a story-focused quest mod in which the player can become a slave to a group of bandits staying on an isolated island off the coast of Skyrim. So far there are 5 small-medium sized quests finished. After the player gains their freedom, they will not be attacked by bandits in the wild. This mod is intended to be played as a female character.

I recommend playing as a low-level character and not on an important save game.

How to Start

Go the Beggar's Row in Riften and talk to Kathel to start the quest.

Darkwind Island

Darkwind Island is an island fortress built by the imperial legion as an outpost near Skyrim. The island was stormed and overrun by bandits and is now controlled by several clans. The leader of the clans is a bandit called Tercius, the leader of the first attack. The bandits have been kidnapping slaves to use as a workforce and also recruits willing servants for more important jobs.

Installation/Uninstallation

To install, extract the contents of the RAR file into your Skyrim Data folder.

Alternatively, use Mod Organizer or NMM.

To Uninstall, delete Darkwind.esp, Darkwind.bsa from your Data folder and Darkwind.seq from your Data/SEQ folder.

Or just uninstall with MO or NMM.

Requirements

SKSE

SkyUI

SexlabFramework and all of its requirements

ZAZAnimationPack and all of its requirements


What's New in Version 0.1d

Released

  • 0.1 - Initial Release
  • 0.1b - Hotfix for bandits being hostile(Not working)
  • 0.1c - Bug fixes(Tercius sex, wait 24 hours, endscene)
  • 0.1d - Replaced all bandits with custom Darkwind bandits, added a greeter to the boat on Darkwind Island, bug fixes.

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