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About This File
Description
A new guild has come to Skyrim! They are looking to change the known ban on prostitution and widen the perspective to allow for Skyrim to become a source of income. There are however a lot of people disagreeing with this. You will have to convince them and in the end face up against the people with the strongest believe on the matter... The Dibella sisters who believe strongly that love and beauty shouldn't be for sale.
The guild need a subject that can help them achieve this... Someone not afraid of a challenge and interested in gold glory and sex.
Watch as the guild grows, gains reputation and gets privileges in the land of Skyrim. And how very slowly all the Skyrim citizens become more and more interested in sex.
I'm new to this mod.
Hey there new user! I'm glad you decided to give this mod a try.
These are the requirements:
SexLab framework (any version)
Fus Ro Dôh (for reading text without voice acting)
A female character (it's a mod for females)
Installing is as easy as copying everything in your data folder.
To get the quest started just talk to a male beggar anywhere.
Good luck and have fun brave heroine
I want to do everything there is to do in this mod.
Hello my little whore
.
If you complete a lot of prostitution jobs you will receive a special little quest. The quest and it's special reward are untested because no one has found them yet(I think). If you do find it, please tell me if it works as I really don't know.
Right now there is also a bug that makes it look like you are done after achieving 25 reputation. at 35 reputation you will however be able to receive another quest.
Game related problems.
Heedalur:
when you have to see if he only likes argonian fishers, talk to him naked.
Ticedoni:
He is drunk. Steal his liquor and slap him in the face
Irarvy:
His egg is on the roof of the temple of Dibella
Sabinu(or something, I can't remember this guys name):
The ingredients can be found around/in the shack.
Bugs and other problems that shouldn't be there.
If you think you found a bug or something else causing problems that shouldn't be there please contact me through this thread. Generally I can fix it before the next release.
Feedback tips and ideas.
If you think I can do something better, have a new idea or simply something you'd like to see drop a post in this thread so I may create your fantasy. There are of course a few things that simply don't fit in the mod or are too much work. but if you don't try, you never win.
Credits
TheSC (For the lines of text forming a quest mod)
Ashal (For the Framework)
Calypso (Open Resource toys(great stuff))
Thulas
Mr_Death (someone i shamelessly stole an idea from in the "mod ideas plans discussion threat")
TheC (Helping with design)
A ton of other people (for helping me with bugfixed etc.)
What's New in Version V.9 (23/02/2014)
Released
- V.9
- (hopefully) last update before v1
- New Quest
- Special jobs added
- Ton of bug fixes
- More reward jobs added
- Calypso's items added(not yet in a merchant/in the quests, couldn't get that done in time but I'm working on it.)
- V.666
- Updated version number to something funny
- NewQuest
- Lots of bug fixes
- Male PC's now half supported(it will be strange but you will be addressed properly.)
- V.51
- Bug fixes only
- V.5
- A new quest in the main questline
- Two new NPC
- Two new smaller quests to support the guild
- Improvement on the plot
- A Library
- A new radiant job
- New Screenshots
- Some Bugfixes
- V.431
- New Quest
- New Guild Structure(for the oblivion players, it's like independent thievery)
- New Guild Hall
- New radiant job
- A Side Quest(NEW! Untested! May destroy the world!)
- Bunch of Bug Fixes
- Guild Location Map added
