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cornbreadtm

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Posts posted by cornbreadtm


  1. You forget that Fallout 4 is written by Bethesda, so it will be as mature as fallout 3 and Skyrim. Fallout NV was made by Obsidian, so it was chalk full of sexual references.  If Obsidian picks it up you'll get your mature fallout 4.

     

    When you really think about it Skyrim was PG as hell when it came to the writing, the adult rating came from the blood and decaps. Same for fallout 3. Fallout NV was because of the drugs sexual themes, suggested rape... the list really goes on if you look up the esrb.

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  2. the mcm has a bug if you enabled it the actors wont undress on sexlab animations

    Same problem. They undress but put their clothes back on right after. Doesn't happen for PC though. NPC get naked when I load into cells for the first time as well. Once they go through all of that they work fine though because the schlong is on them and everything. So they undress properly and don't randomly strip.

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  3. You act like if the best modders release updates for at least 20 of the most popular Skyrim mods on the Nexus that people wouldn't have bought them.


     


    People were able to ignore the paid modding because nothing good went up. But if good stuff did go up people would have bought it and a profit would have been made. Enough that Valve would have thought twice about closing it down even with the bitching going on. Money changes things, always.


     


    Of course your right about the micro transaction and that they didn't follow the "F2P but wait there's fees!" rules but Bethesda doesn't care about that. They want money. Charge for the game. The DLC. The mods. Might even add a $25 charge after you play the game for over 200 hours.


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  4. http://www.gamersnexus.net/gg/1926-steam-paid-mods-postmortem-analysis


     


    Rather liked this article.


     


    I have to agree though that if they actually got some of the best modders we have in the community instead of modders from Dota 2, TF2 andCS this whole thing would have went a different way. Of course not every good modder in our community would have jumped on but they would have had a leg to stand on rather than a bunch of poor quality mods for sale with promises of added content. Weight sliders, female versions, forge crafting. These aren't suppose to be added content.


    Which was proof that Bethesda didn't care or they would have skimmed through the mods and told Valve to wait a week while the mods got some improvements. You don't reveal a new mall while men are hanging off the sides trying to install window.


     


    And stolen content. Bethesda isn't going to loose any sleep over content that they believe they already own. "Screw the rules we have money" - Bethesda 2015


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  5. I don't really know how to explain it without pretty much word for word quoting the instructions on the page. It isn't a "premade one" like you think. You use it as an asset when you make your own esp and link it. It gives you the necessary scripts.

     

    Easiest way to do this is to forget what you think you know and start over. Follow it step by step to the letter. The instructions are so dumbed down that it's really hard for me to explain it any simpler. Kind of like explaining 2 + 2 = 4, you pretty much end up back at 2 + 2 = 4.


    If you still can't figure it out. Then I guess you could try http://www.nexusmods.com/skyrim/mods/49349/?

     

    I'm not sure if it works for the current racemenu but the mods made with this still work so...

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  6. Ditto for install errors.  Seems to be an xml issue, I will dig and see what I can find.

     

    -Edit.  Found the offending xml line.  Testing...

     

    -Edit II - The Wrath of XML.  Nope.  Still working on it.  NMM is very picky about XML flag ordering.  Still looking.

     

    -Edit III - The Search for XML.  Think I got it.  Testing again...

     

    Forget about the xml. Just package the scripts, interface, meshes and textures together with the esp and run it. Doesn't need a fomod, no options.

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  7. Shit, I forgot about those idiots. Ignorance is an enemy I like to pretend doesn't exist. But yes, they are the vast majority, we even "nurse" some here every once in a while since they want to install complex (2 steps or more) mods like SexLab.


     


    I really wish you didn't bring that up lol. Now I have a permanent frown on my face from think about how they will believe that Texture packs and armor addons have broken their game and want a refund...


     


    We'd need someone like us working for Valve to tell them to "Start at the tip and work your way down the shaft..."


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  8. Discerning Transmutation. I recently cleaned up my Skyrim folder and reinstalled all of my mods so I haven't seen if it fixed my problem. Before though when ever I picked up the book the quest wouldn't update and Ol' Hermie wouldn't show up. Bethesda made it harder to fix the problem when they change how they handled scripts for no good reason...


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  9. May be you character isn't ready yet. Give them some time. Sex isn't something you should just rush into.


     


    You should also make sure your using FNIS 4.5.1 and run generatefnisforusers from your tools folder in the skyrim data folder.


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  10.  

    I have a real instance of paid modding and what it does to a community.  I’m hesitant to share this but it serves a purpose.  Please bear with me.
     
    Back in 2008 when FO3 was released Exnem made a new body and due to my past support in Oblivion I was invited to join the staff on a new forum created by him and StormRaven.  Once I was added to the user group for moderators I saw what they were really intending.
     
    StromRaven had convinced Exnem that he should revoke ‘his’ license and take ownership of all EyeCandy body mods, including HGEC content since they considered it a derivative.  With the help of Bben and Budda, StormRaven had accumulated a vast data base of EyeCandy mods that had been banned from Nexus.  Bben and Budda had both taken the Japanese EyeCandy mods Dark0ne didn’t allow on the site and stored them on The StromRaven Libraries site’s servers.  Their intent the whole time was to charge for the mods’ meshes and textures.  The esps/esms would be free, but they would nickle and dime everything else needed to make the mod work.  That way they would avoid the Bethesda EULA about charging for mods.  No Bethesda property would be behind a paywall.
     
    Being how I am, I explained to them that what they were planning wouldn’t work; that Exnem didn’t have a license to revoke and claim ownership of anything.  The body he ‘made’ for Oblivion was based on the old Zygote body and several people had worked on it.  It was also protected by the OpenSource3DModelling license and it held Exnem to the same standard as normal users, since he downloaded a body he didn’t make and changed it.  You can imagine how well that went over with StormRaven and Exnem.  Needless to say they fabricated a conflict between us that didn’t happen and I was banned from their forum.  I tried to talk a little common sense to them and they flipped out.
     
    Not one to be discouraged, I exposed their scheme on the old EyeCandy Forum and the response was as expect.  People started deleting their EyeCandy mods and hardly anyone modded for it after that.  They were also in a panic over HGEC until I explained that it was not a derivate work.  It might have the same UV map but that was all it had.  It was a new body and Exnem had no claim to it.  Anyway, the general response was one of outrage that Exnem was going to charge for content that was previously free; some of the content he didn’t make.  Shortly after that Exnem closed his forum, StormRaven closed his library and everyone started using HGEC, leaving the EyeCandy body behind.  Even though Exnem had no legal claim to the EyeCandy body (and I explained that to the users) the community abandoned it anyway.
     
    And in typical ‘paid modder’ fashion both Exnem and StormRaven blamed the community.  StromRaven even went as far as to paste an edited version of the OpenSource3DModelling license to make it appear that Exnem had some sort of claim and that he was going to ‘revoke his license’.  They actually believed their own hype.
     
    So I guess this recent Valve thing proves again that charging for mods pisses people off and they will turn their backs on whoever does it.  And the same thing happened this time with the for-money modding faction.  They didn’t do anything wrong by trying to charge for mods and the community is to blame.

     

     

    I was wondering why I could only find big tittied mods when I first started modding Oblivion!

    It was all your fault Kendo!

    *Spits to the left*

    *Throws salt over right shoulder*

     

    But seriously it's good when things like this happens. It shows people who should be modding and who shouldn't.

     

    If you make model cars every day after work and when someone offers to pay you, and you become a money monster. You realize that maybe you should have gotten a second job instead of making models. Not everyone can afford their hobbies. Some people don't make enough to relax.

     

    Modding is a hobby. Should you make money from your hobbies? No. Because it wont be a hobby anymore it would be a job. And if it felt like a job before then, well it wasn't a hobby and you should have pick something more relaxing.

     

    Lots of modders get out of modding cause it stops being a hobby.

     

    Lots of modders stop modding because of RL, they can't afford it whatever, etc.

     

    Bethesda made everyone think about this, and they forced everyone to think about their position as modders and if they should be modding or maybe get a second job to fund their life style. Paid modding wont fund anything. At least in the form they presented it.

     

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  11.  

     

     

    Sometimes people make bad decisions. Heck, I made so many bad decisions in my life, I should know :P

    But people deserve a second chance if they realize their bad choice and regret it.

     

    The Paid Mods are gone, but the community is still tearing itself apart over it. That makes me sad.

    We need an "Unoffical Mod Community Patch". We have to pick up the pieces and glue them together again.

     

    Many compared all of this to a "war" or "battle".

    If anything at all, this was a proxy war. Valve/Beth pitted modder against modder.

    We should not let talented modders become casualties of this proxy war.

     

    Of course, like with every war, there are collaborators, they should be shunned. But we should make sure, we shun the right people.

    And we should embrace those back into the community that got sucked into this by making one bad decision.

     

    Let us set a sign that we are a community, not a corporation where someone gets fired for one bad decision.

    Let us show that we are better than that.

     

    Peace!

     

     

    You're right, completely right. The paywall is gone but the rubble is still there. People are going to take a while before they trust team Sky UI or Isoku again, since they sold us out in an instant. Their mods are crucial and the base of many installations, it's a bit of a punch in the face.

     

    Respectable modders should've at the least talked to the community before going straight to paid mods. And I have even bigger respect for the big name modders who didn't go for paid modding or even consider it like t3and0. He was completely against the idea - even though many people would've paid quite a lot for perkus maximus as such a crucial and widely used mod. 

     

     

    Man, all those garage bands over the years; they're sellouts! They should have just kept to their hobby and played music for themselves for free!

     

    Man, all those artists and illustrators, who have ever made money on something they created, they're sellouts! They should have just kept to their hobby and  done their art and given it away to the public for free!

     

    Man, all those people who design video games, they're sellouts! They should just design and publish video games, because its a hobby, for free!

     

    Man, everyone who sells stuff on etsy is a sellout! They are all hobbyists and shouldn't make money on their products and give it away for free!

     

    :rolleyes:

     

     

    You're not stupid, you know this isn't about getting paid for their efforts. It's about betraying the entire community the moment money is dangled in their faces. More people would've had respect and even uplifting if they'd spoken about their choice beforehand. 

     

    Most of us disagree not with the whole idea but with the way it was implemented. One day "BAM!" it's right in your face without any warning.

     

    If it was more like a humblebundle style which let you donate the amount you wanted - with the choice of how much of a cut goes to the modder, more people would be on board. Charging several pounds for a sword ripped from DOTA is not the right way to do things. 

     

     

    You literally just defined selling out.... so you agree with them. Great!

     

    Next convo.

     

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  12.  

    @jacques
    I'm worried about the ramifications of paid modding, how Bethesda will implement it and what they will do with the content uploaded.  They'll have to control everything and are they or Valve really trustworthy at this point?
     
    The 25/75 split, Steam Dollars instead of real cash, banning people for multiple refunds even though that doesn't violate any Steam/Valve TOS, Gabby Gabe and his comments, Todd Howard and his well-established contempt for PC gamers, and so on.  That's just from the corporate side and doesn't even consider modders revamping dead mods just for paywall uploads or modders charging for content they didn't make.  None of these entities or individuals are showing any level of competency or morals.  No one should trust them, imo.
     
    Something that people might be overlooking is how that Chesko dumb ass got rogered when he asked that the fishing mod be removed from Steam.  'Nope, not gonna.' was their response.  That tells me people who upload paid mods do not retain creative control and are being denied instance of creation rights.  THAT is illegal but the Steam response of 'unless legally compelled to do so' is corporate lingo for 'Fuck you sue me.'  And good luck with that.  That is a bad business model and if it was their response to the FIRST request to have a paid mod removed, what will the future hold?  Valve has already demonstrated they have no moral backbone and they are not going to do the right thing.  They don't work on the honor system like modders do and modders are NOT prepared to deal with that emotionally or financially.  If someone uploads a paid mod that has original meshes and textures that do not rely on a Bethesda platform to work they are going to take that and treat it like is an esp made with their software.  And they'll get away with it.
     
    And Valve is using their MineCraft sales model and applying it for Skyrim and we all know by now that did not work.  Valve also has a shit reputation for refunds and we all know that too.  The way they are handling the store front for individual artists will turn the type of modders they're looking for away in droves.  At Renderosity the vendors have control over what they sell and what is or is not available.  Renderosity doesn't determine that.  Like when the Victoria Body was updated to v5 Renderosity did not tell the vendors they couldn't delete outdated v4 content.  Valve/Steam would do just that, like they did to Chesko.
     

    I don't see any of this driving modders to be better at what they do.  All I see paid mods doing is driving a wedge and making two factions at odds with one another.  Free modders will not allow paid modders to benefit from their work and paid modders will be greedy (because they've already demonstrated they are) and not allow their content to be used in free mods.  That is what I see happening and the community as a whole will suffer for the sake of Valve and Bethesda's bank statements.  The free and open exchange that drives modding will cease.

     

     

    When the steam workshop was first created. One of the main points for people not to upload there was the fact that Valve owns anything uploaded. Of course I wasn't people of this and they still do it cause, "More people see my mod and I get more endorsements!" I even got some. "It's not like they can make money off of my mods." Yeah that turned out great.

     

    Then these... persons of lesser wit decided to upload their mods to the Steam Workshop knowing full well that they will own their mods because of money.

     

    I only saw a few original mods made explicitly for the paid steam workshop. Anyone who was just re-uploading their old mods with a update were just money grabbing.

     

    Only Expired did it right. He uploaded a new mod to steam workshop and the same version to the Nexus. Since the workshop doesn't have a "donation what you want" button he used it like that.

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