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Please use http://www.loverslab.com moving forward. Site has been restored to a previous version, and this one placed into a read-only mode. This is available for a limited time so users may reference/copy content that has been lost in the transition. This will no longer be accessible by December 22nd, 2015.
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jaam
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Everything posted by jaam
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Next Generation if I remember correctly
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Fomm - Custom Build - 0.14.11.13
jaam replied to prideslayer's topic in Downloads - Fallout Non Adult Mods
Looks like you installed FOMM in a UAC protected folder. Uninstall it and reinstall it outside of your Program files folders. Also make sure you do NOT select 'run as administrator' when installing. -
They are both the same FOMM Use the one with the higher version.
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v16 can be found here : Home \ Downloads \ Fallout \ Fallout: New Vegas Regular Mods \ Other \ NVSE Extender (aka NX) v17beta1 is linked in this post : http://www.loverslab.com/topic/24656-nvse-extender-aka-nx/?do=findComment&comment=1293025
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Info - "no gore" german Fallout NV players - and NVSE 5.0.2b
jaam replied to Avahashija's topic in Technical Support - Fallout Sexout
Where ? -
Stuck on place after action - help needed :-)
jaam replied to Avahashija's topic in Technical Support - Fallout Sexout
There are nogore versions of both NVSE and the NVSE Extender. -
NEVER do that period. That's playing Russian roulette. Only "Clean master" will check the cleaning has been done correctly, and will also renumber any formid that must be updated.
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That's very weird. As you can see, it shows up fine for me. NEVER remove from that list. First remove every reference and then use Cleanup masters from the right click menu. Any other way WILL destroy your plugin. As for the page being blank, uncheck "Hide no conflict rows".
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Are you sure building a static array every time you call your function a good idea I would make the array a quest variable and initialize it once during the mod initialization.
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Fomm - Custom Build - 0.14.11.13
jaam replied to prideslayer's topic in Downloads - Fallout Non Adult Mods
I haven't seen him around in a long time. -
Fomm - Custom Build - 0.14.11.13
jaam replied to prideslayer's topic in Downloads - Fallout Non Adult Mods
Hum! Yes it supposed to be. Prideslayer and NiveusEverto shared source and source repository. -
That's "automatic" for C/C++ developers . Because it is too easy to invert == and = in this language. "1 = something" will not compile where "something = 1" would.
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Fallout New Vegas GECK / Scripting Help 101
jaam replied to Halstrom's topic in Fallout Technical Support
Would the quest containing the script have a "SomeVar" variable? if rQuest is null, the calling script is checked for the variable, just like if you called SomeQuest.HasVariable "SomeVar" I saw the issue in the source code, you were right. -
Try this : nvseEXv17Beta1-20150531.zip
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Best way to block an NPC is to add it to the Sexout form list SexoutListRestrictedActor. Add it to reserve the NPC. Remove it when that NPC is no longer required.
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Working girls are taken into account. Just have to find how to detect yours. I don't remember which I coded in , but there are at least the vanilla and the ones from Tryout. I just realized I did not add those from SexoutSoliciting because it came after.
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Start by erasing everything in the temp directory of FOMM. FOMM creates a huge number of temporary files while working and if the file name counter reaches the max FOMM will crash.
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If you want to compare scripts in xEdit, you need to setup a comparison tool. Double Click on the script text field to open the builtin text viewer, then right click the "Compare" button. The usual synatx is fullpathToTheComparisonTool.exe %1 %2 If you don't have a comparison tool, look for BeyondCompare.
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Fallout New Vegas GECK / Scripting Help 101
jaam replied to Halstrom's topic in Fallout Technical Support
By default it will leak. If you are worried, just store the rQRef in a quest variable. -
That's what you take of his remarks ?
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SexLab TDF Prostitution and Pimping (the former "Aggressive Prostitution") v2.2.5.4
jaam replied to TheDriedFinger's topic in Downloads - SexLab Framework
They need the Keyword ActorTypeNPC. Looks like multiple inheritance can break the propagation of the keyword from the race record, like for example the new NPC in the Ponytail Club. -
The latest is 5.0 Beta 2. I think DoctaSax just saved some characters on screen.
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Fallout New Vegas GECK / Scripting Help 101
jaam replied to Halstrom's topic in Fallout Technical Support
Yes sorry, I did not understand the question properly (and I did meant GetPackageTarget, yes). In your case you can only use GetSelf, I hope it would work. -
Fallout New Vegas GECK / Scripting Help 101
jaam replied to Halstrom's topic in Fallout Technical Support
GetPackageTargetRef if memory serves. -
Fallout New Vegas GECK / Scripting Help 101
jaam replied to Halstrom's topic in Fallout Technical Support
Did you try a travel package ?
