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Warrunner

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Everything posted by Warrunner

  1. Things you hate about FO4

      What was that great line from the end?   Time is not your enemy, eternity is.   The part that amuses me about all this stuff with voice acting is things like the Interesting NPC's mod for Skyrim- it added what, 20-30 or so uniquely voiced NPC's? If the Fallout 4 devs put out a basic casting call through their own community, they could get a ridiculous plethora of voice actors for very little money... I am sure there are issues with that, the voice actors guild being a big one, but still.
  2. Things you hate about FO4

    I will wait to see it in action on my very nice computer before I make any snap judgements on the subject of graphics, which seem to be what much of the internet rage is about.   That said, the UI and Dialog system seem very, very bad. Like, horrible, whomever designed them should be fired bad. I know we can't really do the level of complexity we used to, due to needing to voice absolutely everything ever now, but this image is where we've come from. It would be nice if they could at least try.  
  3. (Disscussion) Fallout 4 Adult Mods

    I'll be brutally honest; before adult mods I want an unofficial patch to fix all the stuff that WILL be broken in it on launch. Right after that I want high res texture replacers, assuming the videos that have leaked aren't being run on potato powered toasters, and then from there I want that mod from Fallout 3 that adds all the weapons and enemies from previous Fallout games and rebalances npc vs npc combat.   THEN we can start talking about having sex and making titty armors and mutant futa bandits that want to enslave you to use as a cock-sleeve and what have you.
  4. Heavy Rubber Outfit

    FOMM is telling me this mod is number 37, but player.additem 37000add and dbb isn't working at all, am I doing something wrong here?
  5. Radiant Prostitution 3.2.2 (29-Oct-2015)

    Well, I got mine working; somehow JContainers had broken. I went through and did fresh installs of everything the mod uses and that fixed it.   Random question about the Random Quests: Where do you get those? Do they come from the Innkeeper you are working for? I have like 90 clients done and they aren't showing up for me. Are they more like the random radiant events out in the world?   I am not having the stack dumps you guys mentioned, but the only suspicious mod on your list I have is High Heels System, so that eliminates that. I do have something that's slowly bloating up my saves, but I don't know what it is. Mine takes like 60+ hours of gameplay to do it though, by which time I usually just make a new character anyway. I feel like its probably Paradise Halls, since I usually have like 10+ slaves by the time it really gets out of hand, but thats entirely conjecture.
  6. Radiant Prostitution 3.2.2 (29-Oct-2015)

    I manually installed, the MF_RP_Quests folder is inside the data folder. Everything appears to be where it should be.   Tried it on a new game and it is still seeing zero quests to install.
  7. Radiant Prostitution 3.2.2 (29-Oct-2015)

    It keeps adding zero quests, allowing me to only do the basic thing. Anyone know why this would be? I ran script cleaner, manually deleted every single instance and script from the Skyrim install folder, clean saved, and then reinstalled, and it is still giving me this message. The MCM menu is saying there are zero quests available.
  8. Not sure if its been asked or not Kimy, but could you set an option for the Rubber Doll quest to completely avoid the hood part, for those of us playing as Argonians or Khajiit, due to a lack of helmet model? It would be far easier than to bug someone into doing a completely new model.
  9. Trapped in Rubber (updated 2015-08-02)

    Hey greyspammer? If I might be so bold to make a request- could you perhaps have a posted changelog in the original post back on page 1? Saw the update, had to go digging around a bit to find out what was changed. If you are going to do alot of little fix-it patches in the future, it would be a great help
  10.   Where, out of curiousity? Google showed it on a Russian website which wanted me to turn off ad-blocker, and fuck that noise.  
  11. Trapped in Rubber (updated 2015-08-02)

    Ran into a problem; the first time I played through this I had no hitches at the end of quest line, during the Rubber Boon phase. Decided to do the ending again from an earlier save and now when the inspection is over, I get teleported to the tower and locked in place, with nothing else happening. Enableplayermovement command doesn't work and it completed the quest, so I can't advance a stage or anything. Never got to talk to the Mistress and choose the boon, just.. sort of locked there.
  12. Trapped in Rubber (updated 2015-08-02)

    Did some experimentation; new game save (which was my first playthrough of 0.5) everything went generally smoothly; only hiccup was when a ponygirl at the races set off a DD sex attack and froze up all the stuff at the start line, but that has very little to do with this mod.   The 2nd attempt at playing through was with a very established character, one on a save that's got like 50 hours of gameplay behind it and is pretty script heavy (save files for that one are like 40 mb) and with the heavy script loading, alot of the scenes just didn't want to play; triggers were missing pretty consistently.   My conclusion then is people should be aware this really wants a new savegame or one without, say, a Hearthfire home fully built, the war questline completely done, Captured Dreams completely done, two additional houses, and a cadre of Paradise Falls slaves taking care of your various properties with that Fashion Designer setting housecarls to use specific gear, two NPC companions at once, Wet and Cold, annnnd I could go on. You get the idea though. Script heavy gamesaves don't like this mod much.
  13. Trapped in Rubber (updated 2015-08-02)

    You know, you don't update often Grey, but when you do you do some damn quality work. You could completely take out the fetish aspect of this and simply make it a new guild like a cult or something and it would be as long and as good as any of the vanilla Skyrim guild quest lines. As it stands, it is probably in the absolute top end of any adult quest mod I have seen for any game. I hope you continue this.   Using the radiant quest system to have the Mistress assign you further tasks like random pony races or having to go rescue kidnapped slaves from Bandits, or even use the system where you convinced a certain slave to go to a place to have you train new pony girls and so on would be pretty awesome, and you could use them to have the player involved if she decides to have the suit removed. Though with a dragonscale armor version of it there's not a whole lot of reason to do so.
  14. Looking at the fire atranoch animations, I was just thinking how neat it would be to be able to summon one of those and prostitute it.
  15.   Well, shit. That sucks. Thank you for all your work done, however.
  16. The rubber doll collar does shock you for wearing clothes, yes.   I did add the rubber collar via console to test it before the patch and had no problems with it at all. I would like to make a suggestion though; the Dollmaker can be immediately talked to once found, despite the hood acting as a gag. This makes sense from a quest design standpoint, but the text could probably use to be slightly re-written, say like this:   "Oh, hello, you seem to have found one of my lovely little collars. Are you enjoying yourself?" <yes response> 'You nod while mumbling and groaning through your gag, trying to indicate your pleasure." <no response> 'You shake your head emphatically while covering your crotch with one hand and expansively indicating the world with the other.'   <positive from dollmaker> "Good, I am glad. They are ever so fun. If you decide you are tired of it, I'd suggest you go have lots and lots of sex. It'll come off eventually." <negative from dollmaker> "Aww, that is a shame. You are no fun at all, still, if you are that desperate I am afraid there is only one way to go. You'll need to use that body of yours."   On second visit after completing quest to remove it first time.   "Oh hello again. Did you find another, or just put it back on for fun? Either way, good for you!"   Something along those lines. As it stands I got the "mmph!" option from the built in gag talk from DD and then the default "I have been stuck in this, please help me" thing you have put in. Love it otherwise.   Edit: That'll teach me to jump directly to the end of the thread to post a response without noticing the patch that fixed it. Hurf Derf.
  17. Well, it makes sense, it would explain the flashbacks to pre-war and would be using demonstrated, existent technology from the series. Also it would be cool.
  18.   I highly, highly suspect that the character will actually be a suspended brain in a machine ala Old World Blues and the character you walk around with will turn out to be one of those androids and that'll be the big plot point.  
  19. The likelyhood of the game being human-male character only is ridiculously slim. I think it would be the first Bethesda RPG uh, ever, to do that.   It's Fallout 4, it'll probably be pretty good. However, lets be honest here: it will have an OK story, a world with quite a few plot holes, fairly few likable NPC's, and rather alot of cut and paste stuff, and 'cities' in it will be laughably small. It will also have all the weird scripting limitations that Skyrim has. Bethesda RPG's are always right in the 6/10 range (assuming an actual average is 5/10 and we're not using the retarded 'everything below a 7/10 is crap thing most modern reviewers seem to use) with their modability making it closer to 8/10. We will have to see how they implement of the paid modding system into it, because you can bet they are going to.   I suspect that it'll be fun, but Witcher 3 will continue to shit all over it on sheer vanilla quality, the way it has on every Bethesda and Bioware game that've come out in the last, oh, twelve years.  
  20. I had a thought while playing today;   What if there was a check that looked at weapon skill + held weapon for sex attacks?   Have 60 ranks in 1H and are currently holding a sword out? People in cities who would normally try a sex attack back down.
  21. Paid Modding is gone.

      I would guess its the same reason many people don't like the BDSM scene, they make the assumption its something more than simply fantasy.  
  22. Paid Modding is gone.

      Sorry, but it would have worked exactly the way Greenlight did, and what I described is what has happened with Greenlight- nobody trusts anything on it anymore.  
  23. Paid Modding is gone.

    "This community is disgusting because they expect something that has always been free to remain being free!"     I mean, throwing around words like entitlement to describe the above? Seriously? Mod designers are entitled to thanks, to respect, and to funds volunteered. They are not entitled to an immensely exploitable system that would have within six months ended up like Greenlight- full of broken, half done cash grab mods that were posted by people who are unaccountable and had no intention of supporting anything they made and whome, thanks to steam being a free service and Paypal accounts being a thing, will just come back and do it again the next time they need to replace the transmission on their car. For every good, well thought out mod that was made by someone with passion who just wanted to make some money on the side, there would be dozens of cash grab do nothing mods. Within six months nobody would be paying for them anyway and the community well would have been so poisoned that everyone who was actually interested would be torrenting the things.   It is a system that was broken, and no iteration of it will work until the modders in question are held to legal accountability, and I wonder, how many do you think would be ok with risking class action lawsuit if their mod suddenly stopped working after an official patch ten months after they stopped modding?    
  24. Ugh, I made a mod converting my first playthrough character (a Khajiit sneakthief) into a hirable NPC in Riften. It took me about an hour and I had zero experience with the creation kit at all.   I guess if I ever need to replace the transmission on my car I'll just post it to steam.   Edit: I also just had a thought: Absolutely nothing in the steam agreement says that the person uploading the mod can't work for the company that released the game. What stops them from having an intern or two updating FNIS and SKSE to the new version of the engine for Fallout 4 or the inevitable Elder Scrolls 6 and release them for 15 dollars apiece 30 seconds after the game goes live?   You want the moddable version? That'll be 90 dollars please.
  25. So, right, take this from the perspective of someone who is not actually a lawyer.   The reason any video game comes with an EULA is that it is effectively a contract where the user agrees to not break the copyright laws for that game. Technically, mods are illegal in the US, but nobody actually prosecutes. Sort of a gentlemens agreement.   Now, this is relevant because of the following: You buy a steam mod and then openly and publically pirate it and start giving it away for free. At this point, a content creator may attempt to sue you to make you stop, but it becomes a catch-22. Because for them to bring legal action against a pirate they have to admit to using assets extant from the game itself, which is in of itself under copyright. Bethesda then has to defend its copyright against the original content creator, because if you don't actively defend your copyright in court in the US, you will lose it. Furthermore, as I understand it, the IP holder has to sue based on its perceived damages, which basically states what it values its IP at.   Therefor, to stop someone from pirating a mod, you have to win a court case against a corporate lawyer from Bethesda/Zenimax.   Which means open season.