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Warrunner

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Everything posted by Warrunner

  1. Paid mods for skyrim.

    To me, I'd be pretty OK with a donation system, but straight out selling? Not so much.   Virtually every good mod uses SKSE and FNIS at this point, the authors of whom I am sure have no damn interest at all in seeing others get paid for their work.   Now, alternatively you have to look at it like this: If a cash incentive will make people build huge story mods that have the same level of content as official expansions? I'd be pretty cool with that, but that'd be the kind of thing I'd donate for, not spend money on. Hell, if its quality, I'd be perfectly OK with donating 20 bucks for it; similar price to what an out-of-box DLC expansion.   The real trick is going to be what happens when the next game comes out that slightly changes the engine or has a new one entirely: What happens when someone makes a new version of FNIS for the next elder scrolls games and then BAM, puts it up on Steam for 5 dollars?
  2. Has anyone had the problem where the clothing merchant just dissapears after the expansion is complete? She's just gone for me.
  3. Maybe a bit of a bug: When I finished the slave collar quest the Solicitation convo option dissapeared despite being set to always be available in the MCM menu. It was available before the quest just fine.
  4. Phew, I just got done dealing with a slave collar event into a rubber suit event. Took three days of playing real time and something like 10 solid hours of gameplay in which my character was constantly, and I mean constantly being forced into sex.   I've been RPing in my head her suddenly being alot nicer to the slaves I have working in my player-house.
  5. Milk Slave Experience

      Well, my solution was to just use SGO plus Sexlab to take an enslaved bandit I'd gotten using that Slavery mod from Nexus and just get her immensely pregnant by forcing her into prostitution. Now she lounges around my manor house and every 3 days or so I go get some Nord milk for my various adventures.    
  6. Thoroughly love the rubber suit; it hits all the right places for me.   However, is it possible to force companions to NOT lock your arms together? It makes it a bit of a pita.   Also, getting locked in a rubber suit makes being a Legate in the Imperial Legion very hard.
  7. Thanks Vel, though I think I have found another bug; when telling Erani that this place is her home while inside a Hearthfire house, she will start to do everything normally, but then she will go back to the mansion after three days, as if she were an abandoned follower.
  8. So, I am near the end and your reward happens. You get into the VIP house and your reward is called, but nothing then happens. It just sits there. I have a fully updated version... and when using the sqs commands on what I assume is the quest (CDxp04 or something to that effect) it states that it is not a valid quest id.   Is this a known thing or what?
  9.   Hah, hyperbole on the internet? Never!
  10. Pardon this request, but is it possible to restrict the bandit/other NPC's adding items to you after events to the allowed items list from standard traps?   Getting Yoked and Gagged at the same time is kind of a game-breakingly nasty thing, and while I have the chest traps set to prevent it, bandit attacks still do it pretty commonly. I have gag-talk installed, but spending 20 minutes trying to get an NPC to understand you isn't so much fun as frustrating.   Love the rest of it though!
  11. Milk Slave Experience

    I am not having much hitching with this mod, but I am running a very beefy computer (an FX8350, eVGA gtx760 and 16 gigs of ram), but I am noticing that after the first milking NPC's stop producing milk via the chastity belt/collar combo. Injecting them with the serum works fine, but the natural growth, well, quasi-natural, seems to stop working.
  12. Thank you Min, this has been bugging me for like a month now. I hadn't noticed the menu bit for changing the item slot since the text there sort of conceals it. But seriously, thank you   It also invalidates alot of the cloaks and hood-helmets from Wet and Cold, as a heads up to people using it.    
  13. Ever since the latest patch, something is getting equipped on any character that receives a piercing and cannot seem to be removed. Whatever it is is invisible and when loading a game, I can clearly hear the equipping sound. The removeallitems console command doesn't stop it, and it is definitely some kind of head slot; it has rendered me unable to equip most of the helmets from armor packs including the various gas masks from here. The default vanilla helmets can equip just fine, however. Is there anyone else having this problem? I have DDi, the expansion, cursed loot, and captured dreams installed and all were updated.   In every other respect, everything works fine.   Edit: Attempted to also use the MCM option in DD Cursed Loot to remove all items and terminate quests and while it made the unequip sound, the problem is still happening. It definitely seems to be tied to vaginal piercings though.   Edit 2: After investigation using the CK, it appears the helmets that suddenly stopped working are using slots 31 and 41. Is there anything in DDi that uses those?   Edit 3: More testing done: I am using Live Another Life and when you start out in the prison, everything is fine, headgear for that slot works perfectly. When you get sent into the game proper, there is an equip noise the second you load and it becomes impossible to put on the gas masks/hoods.   I am sorry to bring all this up here, but it only started doing this after I updated DD.   I have a Papyrus log for you here, though I don't know how helpful it will be. The equip sound is popping up the as soon as you load any game save. The log is likely to be horribly cluttered as I have alot of mods and have been using the same basic install for a long while now. Papyrus.0.log
  14. Are the plant attacks herb specific? I get lots and lots of Skooma hits going off, but have never managed to have the tentacle attack thing happen, and I do have the prerequisite mods for the tentacle thing.
  15. Pony Pack 1

      Edit: Fixed it. I had downloaded the wrong skeleton. Seems to work quite well now.   My only thought would be to add an anal exception to the harness if possible, simply because you are clearly supposed to be wearing it for a long, long time.
  16. Pony Pack 1

    Got a bit of a bug; screen shot shows what. Everything I have as far as requirements goes is up to date; the pony tail for whatever reason is down there, as if it was sprouted from her ankles. The ears also refuse to change color, as does the tail. Also, for whatever reason its not playing any clop-clop sounds- though the ones from DD Expansion do. Otherwise, the mechanical bits (the enchants and so on) appear to work perfectly.   Edit: The HDT physics on the tail works fine; it just sort of drags along the ground.
  17. [WIP] latex hood

    These things are great, and thank you for making them.
  18.   I'm fully up to date on the requirements: Steel Yoke works fine with a model, the other one does not. As has been reported many times by others.
  19. With a clean save and the new patch, everything seems to be working fine on an old save, despite it not being recommended that you upgrade. Thank you very much for your hard work and Merry whatever-winter-holiday-you-celebraate   (PS: The non-steel Yoke still needs a model/texture)
  20. Hey Vel, a piece of armor is showing up in the shop- Restrictive Boots. It's thigh-high ballet boots that lock on. They don't have a texture at all and never showed up for me before the latest update. Any idea where they are from?
  21. I was having the chat-lag problem on an old save, so I started a completely new one. Got to around level 5 and suddenly the chat-lag thing started. In my case, I was running an errand for Captured Dreams and it was perfectly ok until exactly that point. Got put into the CD items and then chat problems.   I am running an FX-8350 with 32 gigs of ram and twin GT760's. The machine runs Skyrim with full 4k texture mods and like a hundred+ NPC's on screen from Immersive Battles without any sort of lag.   Also, I dunno if its from your mod or not, but there was an item in CD called "Restrictive Boots" which hadn't shown up there until I patched this- it doesn't seem to have a texture.
  22. Is there any possible way to upgrade a previous save file? With an upgrade instead of new game, with a clean-save + script cleaner its still presenting the same bugs-   First, there is a 3-10 second delay between talking to someone and the dialog actually appearing.   Second: Every time an event goes off it pops back saying there has been a DD error: IsWearingDevice = 0.   Any particular way to fix this, or shall I have to revert to a previous version? I've been on this save for a while and I don't really want to revert, even though the new stuff looks neat. Not particularly complaining per se, just a little sad
  23. Trapped in Rubber (updated 2015-08-02)

    Welcome back   For your edification: While you were gone someone went and released a bunch of rubber hoods other than the gas mask, which is on the site over in the adult mods area. Also, there's light and heavy armor variants of the rubber suits floating around. If, you know, you like.
  24. In the update notes it says "Hood support". Is that the gasmask hoods from that Rubber Slave mod, or has someone been hiding actual working lockable gimp hoods from me?