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      SITE MOVED - IN READ ONLY MODE   12/08/2015

      Please use http://www.loverslab.com moving forward. Site has been restored to a previous version, and this one placed into a read-only mode. This is available for a limited time so users may reference/copy content that has been lost in the transition. This will no longer be accessible by December 22nd, 2015.

fred200

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Everything posted by fred200

  1. Sexout Spunk

    Sort of simple question. All mods at latest beta level. I have been having trouble getting sperm to show up in the womb. Or in Haldstrom-speak, swimmers. He says that he takes this number for the Pregnancy mod directly from Spunk. So my question: Given that semen is maxed (125ml in my case), what tests are done to get this to the womb? What about the delay between intercourse and migration to the womb? Is this based on special NPC, race, fertility, time of month, or any other non-obvious test? I am asking because I have some NPCs, like Delilah, that I have run through literally hundreds of encounters (Thanks Working Girls), they stay maxed on sperm, but nothing ever makes it to the womb. So obviously, no pregnancy for her.   Thanks for any additional light you can shine in this dark tunnel!  
  2. Latest Beta observations: In spite of the warning, I did not do a clean save before installing this Beta. In the course of Sunny's pregnancy, the bubspot pregnancy test kit never said she was pregnant, right up to delivery. Just indeterminant. She stripped for delivery (leather armor P3), but then put armor back on in the horizontal birth animation. After delivery, the baby was correctly equipped as a backpack. Expected births one. After delivery, base leather armor was equipped. Will P1-P3 armor be automatically used for next pregnancy, or will I need to make her a new one? Waited twelve hours, crossing to new day, and none of the pregnancy tokens were cleared. Pregnant, pregnant percent 100, birth count 1. Medical scanner still shows pregnant percent 100.
  3. Ok - I drug my girls up pretty good with fertx. Lustx too, although that is probably useless. Delilah takes it from her backpack - Brisa looks more like a pin cushion since I have to shoot her. She won't take drugs. On Delilah - I had to take away all her alcohol - she was spending all her time unconscious until I removed the alch effect token. Fertx of 300 to 500 could explain the ova mismatch. At least I know now they are supposed to receive one ova token (at least) during their cycle.  
  4. Thanks Halstrom! Your mod is really unique in the number of parts that have to work together. I have never had to ask for mod documentation before, to understand what is going on. Just to push my luck, let me ask a couple of directed questions: At what point in the fertility cycle is an ova added, and does it always happen or is it based on a dice roll? An ova is absolutely required for pregnancy to happen? The number of ova do not often match between the token and the preg1 debug line. The NPC can have one ova token, and the preg1 line says there are two or three. NX variable? Why are there global variables for sperm and semen when these are on a per NPC basis? What governs when and how much sperm enter the womb from the available semen? This often seems to never happen. I better stop there before I look greedy... Thanks again for all the work you have done on this mod!
  5. Old SCR Beta (Redundant)

    Any more thoughts on enhancing the medical scanner? I have been trying to add Willow and Delilah, but for the life of me I cant figure out how to add third party references to a mesg. Brisa might be stretching it, but I would like to be able to add some Fallout followers too. A dynamic scanner based on the members of the group would be ideal.
  6. SexLab Sex Slaves December 1, 2015

    So when does the movie come out? With the ground breaking by "50 Shades", it should be a real winner.
  7. SexLab Sex Slaves December 1, 2015

    Follower mods I was one of the ones that stated I had no trouble using UFO. Sasha, Jenn, and all other problematic followers worked fine. Not having enough aggravation in my life, and seeing EFF well spoken of (at least it has custom support in SSL), I gave that a try (beta 4.0). Much to my surprise - I kind of like it. The Force recruit option pretty much eliminates my need for Puppet, which I can uninstall. The best feature of EFF from my point of view is the stats bars on followers during combat. I can actually see who needs some mana regen or stamina regen jewelry. Well that was second best. The best part is that it just works with all followers I have tried. That makes two follower mods I can recommend, although I seem to like EFF best.
  8. SexLab Sex Slaves December 1, 2015

    This is a good opportunity for you to get familiar with console commands.   Open the console with the ` key, then type player.setav health 300 (or whatever value you want). This is the method I use. There is also supposedly a player.sethealth 300 command that I have not used.   Save your game first - in case you mess up.
  9. SexLab Sex Slaves December 1, 2015

    Except as a backstory, and borrowed voice, Alicia is really irrelevant to this mod. I have never used her with it; I never would. I find her mod to be too problematic. And I have to add, I really like the current voice actresses voices a lot better than hers. Vampires When allocating very limited development resources to new features, please keep in mind vampire players are likely in a very small minority of the users of this mod. You might consider running a poll to see how many are interested in what - but I would still be happy just using what you give us. I still say no Shemales though...
  10. SexLab Sex Slaves December 1, 2015

    To complete the bonding ritual, just go to Volkar. He has a dialogue option to help. That is actually what I always have to do.
  11. SexLab Sex Slaves December 1, 2015

    Build 42b Well I do have one major, major bug in MCM to report (just kidding). In the description for slaves wear armor, "in" is spelled "iin". I find that it is an error I can live with.
  12. SexLab Sex Slaves December 1, 2015

    Fish, thanks for looking at it.I am sure my problem is because my last clean install was probably Beta 8; well before you finished Dark Posession. At the time I completed it, the quest stage was 50 or 60; I changed it to 400 to stop being summoned. Any end-of-quest cleanup was likely not there at the time. In my current save, SexSlDarkPhase was set to 7. Based on what you said, I changed it to 70. Adding the exciter at the end of the scene will protect other folks reluctant to start fresh. Thanks. I don't think there is any point in getting you a trace given my history. It is easy enough to rerun this scene though... You will eventually make Quest changes that require me to start over. Has not happened yet, and I am happy with the way it is running. Minx: my toon is female. Best mods are written for females... I will have to try Dark Possession as a male sometime just to see what happens...
  13. SexLab Sex Slaves December 1, 2015

    This is just a Thank You to my fellow posters. There are some other really good, well voiced follower mods that make great Sex Slaves. These include Arissa, Sofia, and Mirai. I would never have found these if they had not been mentioned here. So keep mentioning new ones as they turn up!
  14. SexLab Sex Slaves December 1, 2015

    I think I might have turned up a bug. Voada was kidnapped, and my price for rescuing her was some training. I bopped on down to see Volkar with her, and to my great surprise, he force greeted me that I was not wearing his jewelry. Man, he really gets offended by that. I think that is the longest punishment scene. All well and good, and the scene finally ends - when he immediately notices I am still not wearing it. Same scene, second verse. When the second iteration finished, and he started up again, I quit to the desktop. I can only take so much... Volkar Sex Slave labia exciter is the item in question. I am surprised he even cared. Dark Possession is stage 400 and stopped. At the very least, he should reequip the jewelry as part of the scene, so it does not loop. When I reloaded from entering the dungeon, I reequipped the jewelry, and Voada's training went without a hitch. No idea how it came off in the first place.
  15. SexLab Sex Slaves December 1, 2015

      Wrong bug reporter - my Sasha is gorgeous.   Only bug I am aware of that I have never seen reported is the navmesh leading up to the castle. My followers always fall through the surface on the stairs and landing. Navmesh at the Pleasure Palace door is fine. I really can't think of any other bug... Other mods: I did find the Sofia Redux customization pack - fixed her under garment issues, and she is part of my group until I can't stand four followers anymore. Her biggest problem is that she spends my money at inappropriate times, like in dungeons. Should be limited to cities.
  16. SexLab Sex Slaves December 1, 2015

    The most important thing leading to the continued development of any mod is that the author enjoy working on it and has time to do it. Second most important is that he has people helping that he enjoys working with. I think Fish has both of those covered at the moment, but it is most important to me that he keeps driving this mod in the direction he wants to go. User requests are secondary. I have had enough of almost-great mods where the author got bored, disillusioned, or just beat down by change requests, and the mod winds up abandoned. Fish's code is good enough that bugs have really not been much of an issue. Serious bugs kill a lot of mods too. So can a new job.
  17. SexLab Sex Slaves December 1, 2015

    Feedback:  Minx, thank you girls for making this the best mod - ever! Just keep adding dialogue to Jenn and Sasha and I will be happy.
  18. SexLab Sex Slaves December 1, 2015

    In (weak) defense of UFO: I have used UFO since Skyrim came out. I have never had a problem with it, and it works just fine with Sex Slaves. If I did have any issues, I would have no reluctance switching to something like EFF. That has not happened yet.
  19. SexLab Sex Slaves December 1, 2015

    Mod abuse One of my informal rules is that any NPC that volunteers to join my group gets converted. Vilkas got the sudden urge to go kill a dragon with me. His tough luck... Vernor normally won't touch a male - but "sexchange" in the console took care of that detail. Man - what an ugly female... I was at least kind enough to switch him back to male after the deed. He is fine, with the addition of the sex slave behaviors. For a male, he does a fine seduction dance. He does complain quite a bit about the labia exciter though. That is what he gets for wanting to hunt dragons. I am going to leave him this way.    
  20. SexLab Sex Slaves December 1, 2015

    You can find a lot more history here (5 pages worth): http://www.loverslab.com/topic/41014-ks-hair-400-mirror/   It sounds a lot like a Nexus admin did this on his own: EdinMG said: "That Vampire Dante admin banned Kalilies and deleted the mod, claiming that the mod had stolen content !!!"   I did not find any real sign of a DMCA notice; the only copied content mentioned was some hairs from Sims 3. Even those sound like public domain, based on the license. As long as the hairs you used were original - you are probably OK.  
  21. SexLab Sex Slaves December 1, 2015

    I know Fish has been changing slave looks. There have been no changes to MiasLairExtras? The name has not changed. And a big "No" to Shemales.  
  22. SexLab Sex Slaves December 1, 2015

    Let me second that. There is no unique that it is safe to mess with the behaviors of. Well, I did clone Mirabelle and Astrid - but they were dead at the time. Their clones are fine. I really enjoyed making a slave of Mavis, selling her, and then seeing her hanging in the stocks - but that was a game I had to restart. If the Unique's quests don't get you - a Radiant quest will. Mia's Lair is about the first mod I trusted enough to use on Uniques, and even then I look carefully for side effects. At this point, all Quests and merchant effects still work fine. All normal dialogue is unchanged. I am more careful now about not letting Mia's Lair convert a custom follower package to a normal follower. That is only one option used by Volkar, and easy to avoid. Worst solution of all would be to clone the Unique - leave the refids alone. My two (or three) cents.
  23. SexLab Sex Slaves December 1, 2015

    Sofia Sofia I just discovered. She qualifies as a difficult NPC for Sex Slaves. She uses a custom follow package, a custom voice, and a custom body. The underwear she wears are not clothes - they are part o her body. So no nudity. She has custom dialogue, on a timer. Training with Volkar: No sex slave voices at any time - just subtitles. No stripping, as mentioned above. One CTD, when I think a timed activity fired during an animation. During training, she spent 500 of my gold, and found about 400 that she shared with me. Busy girl. Only custom voice that worked were moans. No voice during extasy. All animations work, and training completes successfully. If the option "Follow" is used, she becomes a normal follower - not her special package. If option "Later" is used, she remains as her custom follower. Everything works correctly after training - she still uses her custom dialogues. What does not work are Sex Slave custom dialogues - all you get are subtitles. Training with Vernor: Major surprise - most Sex Slave custom voices - like "Will you be my new master" - worked correctly. After Vernor training, Sofia remained in her custom follower package. There was no option to become a "normal" follower. Everything after training works correctly, except missing custom voices. It looks like she will be a welcome addition to my flock. I will have to see about customizing the body though.