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      SITE MOVED - IN READ ONLY MODE   12/08/2015

      Please use http://www.loverslab.com moving forward. Site has been restored to a previous version, and this one placed into a read-only mode. This is available for a limited time so users may reference/copy content that has been lost in the transition. This will no longer be accessible by December 22nd, 2015.

Poontank

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Posts posted by Poontank


  1. Now there is a no cloak version: Sexy Robes and Hats No Cloaks.7z


     


    These robes also have the small hood/collar thingie deleted. In the case of the mage robe it looks a bit strange because the top has no lacing in the back, but whatever. But if you don't like the hood being deleted you might refrain from installing the meshes from the above replacer but delete the cape yourself.


     


    It's about the most basic NifSkope edit imaginable. First get and install NifSkope if you haven't already. Open a robe Nif and right-click on the cape mesh in the right-hand 3D window. Select 'Block > Remove Branch' from the appearing context menu. After a short instant the cape will vanish. Save the file and repeat this process for the other robes. It's also possible to click on the cape in the 3D window, then click on the highlighted branch in the block list to the left and press Ctrl + Del. It has the same effect as the first method described.


     


    post-14322-0-20814900-1417041680_thumb.j


     


    Now I noticed ever since my return I have missed commenting on these robes! Outstanding work, Mister Ploms! I really love the sexy and creative redesign concepts and the body used. The hats are also very good. Another nice extra are the resource files to play around with other textures and such.


    0

  2. Or the other way around: Mini races' heads are larger (but their overall body size is smaller), so their respective hairs are larger than a normal-sized head. While the hairstyles and all sorts of headgear for normal races are clipping through a mini race's head as the hair or headgear is too small.


     


    It seems you have a character from a normal-sized race and somehow chosen a hairstyle suitable for a mini race. Depending on where the hair is from there should be a normal-sized version of the same hairstyle. MBP for example offers many normal hairs that have corresponding x117 equivalents.


    0

  3. The complete and absolute awesomeness! Not only that this is a kewl new creature from one of my favourite categories - Dwemer creations - and the mod has a shield and staff included... Nah, there is also THIS:


     


    TheForgeMastersGift.jpg

     


    Aww, a cuddly Forgemaster doll! What a wonderfully decorative item.


     


    But wait, there's more! I wasn't satisfied with the included textures. Especially the staff looked kinda shabby with just some generic gold material assigned to it. And the Forgemaster's normal map was from some humanoid upper body! Using EcthelionOtW's superbly refined textures I applied a few fixes to the shield, staff and the Forgemaster itself. Looks like this:


     


    AetheriumShieldAndStaff.jpg

     


    I have recoloured the jewel file, created new normal maps for the textures and made some changes to the meshes.


     


    ForgeMasterNewTexture.jpg


     


    Now Mister Master can relax, knowing he's got the bestest texture available.


    This EotW guy sure does outstanding work.


     


    Anybody interested in the fixes should install the files from this archive after installing the mod Vuubik linked to in post #105.


     


    AFewForgeMasterFixes.rar


     


    1

  4. Ah, been a while since I last visited that thread. This is a conversion of the same source outfit - but it sports some sort of knee boots. The conversion from the video has long stockings and high-heeled shoes. In my memory I attribute this version to LL member GKM - but in his mod release thread I can't find any trace of the outfit anymore. It must have been posted in a different thread altogether.


    0

  5. Thanks for the awesome Forgemaster!

    Getting that file when it was up and then safeguarding it was wise. Making it available now is nice.

     

    Oh right and take a look at these.

     

    http://www.nexusmods.com/oblivion/mods/40418/?

     

    These were never finished and completely rigged.

     

    Actually they are. Rigged and fully functional.

    Movomo had done this at my request. Then I have made the guys individual with all sorts of skins and accessories.

     

    DoomGoblins-GroupShot.jpg

     

    DoomGoblinsGroupShot02.jpg

     

    L to R: Nosechop. 4xxx0r. Icepick. Ravager. Genoscythe. Ossickle. M47r1xxx0r. Clublin. Cap'n Hoox.

     

    The only one who refuses to work is the guy armed with the boxing glove fists. Their mesh seems okay, but in the CS preview window the fists aren't correctly displayed. One fist is hovering above the Goblin's head.

     

    Though this might just be an effect limited to the preview alone. It's possible the creature is working flawlessly in-game. Back when I had worked on the guys I was too lazy to check out this possibility. I was satisfied with the group as a whole and didn't see any need for the pugilist creature. In his stead I had added the bone-faced black Goblin shaman as a pure magic user enemy.

    0

  6. The SKS Chinese hairs are very rare. I've never come across any other than the 'SKS Chinese 00' which has several sticks, two brooches and a very long ponytail hanging down the front (clipping through about any boobs larger than B-cup). I'd sure appreciate any lead/link to the other SKS Chinese hairs...


     


    Squirly, as for your first request, see that other post for an archive. The second outfit is one of SpeedBuster's 'Ribbon Armor' mods. Like the first one this video also credits Thorazine, once more however I can't find any DMRA conversion of this mod in Thorazine's roster. Here is SPB's original mod:


     


    089 SPB DMMC Ribbon Armor 1_5.rar


    0

  7. That's the spirit! I never dug the CS range of Adobe products. My main reason to love the v7.0 is its UI. In my opinion they slowly fucked up the user interface over time. Cranking out new versions like no tomorrow all with just a minimal assortment of truly new features (which I never needed anyway).


     


    About eleven years ago (I think, my memory is a bit hazy) I bought this version of the software.


    Never saw any reason to upgrade. PS 7.0 gets the job done for me and that's that.


    0

  8. Yes, it's only a Double Melons body. No round ass. Daedrasp did all those DM conversions (in Blender I guess) a long time before Gerra created his tools.


     


    But now at least I got to know the name of that swimsuit! 'Pocha 2'. Need to memorize it for further reference.


     


    As for the method to increase skin gloss with the texture: Not much to do there, no need for a long-winded tutorial. It's just opening the skin texture's normal map ('*_n') in some image editing software which supports the DDS file format - Adobe Photoshop or GIMP for example with their respective nVidia DDS plugins installed - and filling up this normal map's alpha channel with a flat white for the maximum gloss. If the file hasn't got such an alpha channel it needs to get created with the 'New Channel' function. And then after making the alpha channel white the file needs to be resaved in a DXT compression format which does support the alpha channel. DXT5 interpolated alpha works well.


     


    post-14322-0-75002800-1416597583_thumb.j


     


    To create a more subtly nuanced gloss effect with portions of the skin less glossy than the highlights, brighten up the normal map's alpha channel with any function to change tonality, for example the 'Levels' function. If the normal map hasn't got an alpha channel, open the colour map (the 'real' texture file of the same name as the normal map just without the suffix '*_n'). Select the whole image using Ctrl + A, copy the selection and paste it into the normal map's alpha channel. Then you can brighten up this channel and maybe increase the dark portions for more contrast. When saving such a normal map DDS, choosing the DXT5 format is important for the full range of half-tones in the alpha channel.


     


    post-14322-0-51627100-1416597946_thumb.j


     


    Aww, dang. Turned out long-winded anyway...


    Sorry for the German program version of my PS 7.0. Still the version I love using despite it being from the Stone Age :D.


    0

  9. The mod's container is an ordinary cargo box aptly named 'boobscrate', not the usual treasure chest normally used by almost every modder.


    It is located pretty close to the testinghall's central structure, just a few yards to the right of the green-lit door to the 'Hawkhaven' exterior cell (which can also be used to fast-travel back to the game world).


     


    A CS picture of the crate's location:


     


    post-14322-0-95115700-1416434240_thumb.j


    0

  10. It's a bit difficult to say anything about the gloss effect on the picture - the absence of lighting makes it hard to tell if the suit truly is as shiny as the one in the video. One mod to help with that is here. I'm using it for three years now. Even commented on the mod when I discovered it.


     


    Essentially an assortment of portable and deployable light sources in all sorts of colours. These lighting crystals either can just be dropped and moved to any place, manually or via console commands (the mod's readme explains how) - or they can be 'activated' by dropping them and then quicksaving and immediately reloading. Or by leaving & reentering the current cell (teleportation or coc console commands). Makes the lighting crystals much more intense.


     


    Did you move NifSkope's glossiness slider to 100? There is a way to exceed this limit, making a mesh even more glossy:


     


    post-14322-0-43017000-1416386930_thumb.j


     


    With the material properties palette open, double-click on the glossiness parameter in the block details list at the bottom. You can change this value to anything above 100, which makes for a visible increase in glossiness. As a habit I'm using a value of 1000, others prefer 127.5.


    0

  11. Phew, now that's a lot of requests.


     


    The 'Houmanna' mod is here: 42Re_Houmanna.7z


    In case you are also interested in the edited version of SPB's 'Hikari' Jacket on the same blog page: 42_HikariJ_SS.7z


     


    Good work with that link, Terr0rFisch! I was about to attach an older archive of the mod with just one additional DMRA version... The file you linked to is far superior with its 9001 variants. Didn't know that one before. The only downside to the suit is its technique to make use of an edited body skin texture - which means only Imperial skin-based races can actually use the suit. Making it work for races with a darker skin needs some texture editing.


     


    The 'Ero Kunoichi' suit in that video looks like glossed to the maximum. Mesh gloss very probably, as the texture's normal map alpha channel is already white. Can't make it any more glossy with just the texture alone.


     


    The outfit from Chaisy's video is mashed up and customized, mostly from all sorts of 'Goddess Store' material. I believe the boots & greaves are the 'Artemis' boots, the long gloves are the 'Fetish_ChainsGlovesBlack'. The main attraction - bra and panties - I think Chaisy probably has edited herself. Looks like assembled from several parts converted to this huge bust. Somehow I think bra elements from the 'Priestess of Dibella' outfit have been used.


     


    That picture looks like Daedrasp's work, no? Could be one of the countless SpeedBuster swimsuits. I'm sure I have seen this one before. Can't remember which mod this is unfortunately. Let's hope Deadrasp will clear this up.


     


    Lastly, that outfit from the beach video is also mashed up from a multitude of parts. A few of them can be found in Allyster's first 'Bounty Hunter' mash-up, those Sevennity boots and 'Argent Armor' thigh straps with the dagger.


     


    BountyHunter.7z


     


    Other elements in use are a back sword prop like from the 'Homura' armor for example. I think GSB's 'Kasumi' outfit also has such a sword prop. The arm wraps and bracer are made by Hentai and can be found in several of his outfits, for example in this one here.


     


     


    3

  12. Potentially interesting. I thought 115 had stopped to work for Western people long ago?


     


    (Hassle-)free downloads at least seem out of the question - all links on 115 result in the site enforcing the installation of some software. A download manager or something. Or the ultimate computer-bricking spyware killer app. Hard to tell, even translation didn't really clear it up for me.


    0

  13. Good find, Myuhinny! I haven't looked at the SPB collection for a long time.


    My idea was to simply reassemble a similar outfit from existing parts. This dress will be very helpful in that endeavour.


     


    The boots are the easiest part, they are the ones used in 99 percent of all SPB outfits. I have always been under the impression the original boot mesh was made by Slof, no? But I could be wrong on that one.


     


    And I find Zor2k13's list of links quite helpful - everything in one place, no need to browse and search for ages. Thank you for this comprehensive list!


    There are a few files I wasn't familiar with before or missed the release.


    0

  14. In general, the mods created by this very productive modder can be sorted into several categories according to the name under which these mods have been released.


     


    - SpeedBuster, SMDR and AType2 mods: Available (and 'semi-available') to the public, some need a bit of searching though. From time to time you can indeed find download links on that blog. Some of the more common mods can be found on the Nesux under the AType2 moniker, although most of them are included in the SPB collection anyway.


     


    - MPW: Forget it. Mods 'released' under this moniker are the ones only shared with friends. A very limited assortment of mods, possibly reuploaded by somebody at some point, are actually available to the public. And these are only very tame ones compared to the outlandish and awsome stuff on the blog.


     


    - AGS I'm not familiar with. Might well be stuff for the Japanese modding community.


     


    On a side note: I'm in dire need of the SPB 69 'Green Outfit'. Izumiko has made a nice recolour of this but I haven't got the original mod.


     


    There's no real need to create a custom race for such robot characters. Any vanilla race NPC can be used for the 'actors-in-suits' costume concept. A custom race however would be useful if you intend to assign a different voice to the robotic characters, or no voice at all. Or if you want to make the NPCs exceptionally tall or small.


    0

  15. After all this body talk now it's time for a small selection of new pictures!


     



    PinkyRun02.jpg


     


    Bwaahgawddanggit! - Being reduced to a level 1 character again sure has its drawbacks.


    Better run from that meanie or it will rip Kitty's tender butt to shreds! Can't have that.


     


    TheBlessedLion.jpg


     


    Chakaru's awesome lion. Truly a magnificent and blessed creature.


     


    AmberRootGiant.jpg


     


    The 'Juncture Of Infestation' now sports an amazing sight, the Amber Root Colossus.


     


    GrummiteOutfit01.jpg


     


    Thanks to Avebrave for his cool Grummite armor. Get it here, together with lots of other great stuff in that thread!


    The original outfit is a bit different, I slightly 'kittyfied' it for a more sexualized look.


     


    WellOfRootwaterPortal.jpg


     


    A giddy trio at the portal room found in the 'Well Of Rootwater'.


     


    CrucibleFrogPond.jpg


     


    Crucible seems to experience a kind of frigging frog invasion lately.


    The Madgod has sent his favourite agents to investigate if this is crazy enough for his realm.


     


    FertilizerCavitiesMushroomSitting.jpg


     


    The South entrance to the 'Fertilizer Cavities'. Some weirdo animal is hopping by in the back.


     


    UpperLakeCanulus.jpg


     


    Same pose, another setting and location. At the upper part of 'Lake Canulus'.


     


    DungPile.jpg


     


    A new entry to the 'Kitty Sitting On Things' category. Kitty sitting on/in a pile of dung!


    It's warm. It's comfy. And very aromatic. Everyone should try it someday.


     


    CuddlyChoogles.jpg


     


    Awww - cutesy cuddly 'Choogles'! Let's just hope they don't behave like 'Tribbles'...


     


    Bonus picture: DWEMER REVENANT!


     


    DwemerRevenant01.jpg


     


    If only their fireballs were coming from the shoulder launchers (and were homing)...


    If only they were able to do their finishing move from 'Brutal Doom'!



    8

  16. When it comes to 'Amy Sorel'-styled fencing, this animation replacer here is best suited I think. Unfortunately the animations are lacking BBB.


     


    And to avoid that all NPCs are using these animations as well even if wielding their axes, hammers and greatswords you will need to make the fencing moves unique to the player - either by using something more complex like 'MAO' or by simply installing any 'Specialanims' esp, like from this mod here.


    By putting the fencing animations into that mod's separate 'Specialanims' folder all NPCs will retain their original/vanilla combat techniques.


    0

  17. I must admit I haven't worked on that project during the whole week - getting back on track with those recent picture posts was of higher priority to me. It's probably because I had ceaselessly worked on the resources for several weeks, I felt kinda burnt out after far more than a thousand files...


    Apologies for forgetting about you, Mo! I have shown some pictures of the mod's resources to a few people. Immediately after this post I will PM you concerning these sample images.


     


    I'm sorry there won't be a big picture post today because I worked on something else. Something nice. Recognize this one?


     



    KittyBobbiCastelloFoyer.jpg


     


    She is back and won't ever leave again! Just like myself.


    'Bobbi The Bubbly', huntress extraordinaire. Now with a much better skin by courtesy of Avebrave.


     


    And like Fejeena said in the post above - now there is THIS ONE:


     



    KittyBobbiSwimmingPool.jpg


     


    Larger Manga boobs are sooo awesome. Can't believe I missed that file when it got released.


     


    Eternal gratefulness to Fejeena (and to whoever edited this body).


    The only issue: Finding matching hands and feet isn't an easy task.



     


    Besides Bobbi I have also recreated a bunch of other characters, like 'Gazonga The Orc' for example. Going to feature them soon.


    3

  18. Ah, sooner or later that body will come around. I'm not in a hurry. First I will need to get the one character back who is using it. In my new install there is no more XEO, so I must recreate several races. The chocolate x117 human is one of them.


     


    Reinstalling the game without simply having moved back the millions of files accumulated over time is constantly causing problems with missing content. That's what I encountered when taking pictures for today's post (because these are current ones, as opposed to the older material in the previous posts). Whenever I ran into a WFT?! or something purple I had to quit and fix the issue. It's all because I never cared about the file paths back whenever I edited some mod. The resources were distributed all over the 'Data' folder. But now I want to keep everything more tidy from the start.


     


    This time it's going to be thirty screenshots. Another favourite subject of mine besides naked chicks and kewl creatures.


     



    PICTURE POST WEEK


    Day Six: Dungeons


    Some creatures will also be featured as they are an integral part of any dungeon.


    Oh, and there might be nudity.


     


    BeldaburoConjurerAdept.jpg


     


    A shy conjurer dude peeking at us from behind a pillar. - "I see you! Hello!!"


     


    CulotteZombies.jpg


     


    Careful where you point that thing, Mister!


    The zombies of 'Culotte' with their eternal stiffies. That's what I call rigor mortis.


     


    HameNecroAlchemist.jpg


     


    Over at 'Hame' a Necro alchemist is cooking up something evil while his servant closely watches the procedure.


     


    BeldaburoSuperXivilai.jpg


     


    Phew, that guy sure must be a master conjurer to summon an entity like this... Easy now, buddy!


     


    TalwinqueTreePlanter.jpg


     


    At 'Talwinque'. A ceiling-mounted Ayleid device enables the growth of this majestic tree.


    The bandits however give a damn.


     


    ShadowsRestCavern.jpg


     


    The player tent at 'Shadow's Rest Cavern'. I've never really made use of it so far.


     


    WendirGhosts.jpg


     


    A somewhat aggressive ethereal entity attempts to defend its home ruin of 'Wendir'.


     


    YellowTickCaveEntrance.jpg


     


    I have started a new game. Kitty is level 1, so this is only a Clannfear Runt.


     


    BeldaConjurerRitual.jpg


     


    Meanwhile at 'Belda' conjurers are preparing some arcane ritual. You should hear the noise this thing is making!


    I had assigned the most terrifying sound effect to the crystal I could find. As a plus it's also sparkling and rotating.


     


    VarondoConjurers.jpg


     


    Thank The Nine for TAI. Otherwise this chick would have torn Kitty to shreds.


     


    ArrowshaftCavernCrystalCrypt.jpg


     


    The Lord seems overwhelmed by the sight of these nice crystals at 'Arrowshaft Cavern'.


     


    LostBoyCanyon.jpg


     


    Kiity just got hit by a spell from this antagonistic person in black at 'Lost Boy Canyon'. Oh, the pain!


     


    BawnEntrance.jpg


     


    The entrance to 'Bawn'.  Welkynd-powered mushrooms are growing here.


     


    Wendelbek01.jpg


     


    The main chamber of 'Wendelbek' is a real Necromancer's paradise.


     


    Wendelbek02.jpg


     


    A different view at the same location to show these mysterious pillar devices.


     


    WendelbekHarvestingZombie.jpg


     


    Mister Rotten makes himself useful by helping with the Astral Beacon harvest.


     


    MingoCave.jpg


     


    This wondrous creature calls 'Mingo Cave' its home.


     


    RandomAyleidRoom01.jpg


     


    Some random shots of Ayleid rooms and chambers to celebrate their awe-inspiring architecture.


     


    RandomAyleidRoom02.jpg


     


    Now with a new game all the Welkynd stones are back.


    In my previous game I collected them all and had to cheat with a mod to make them respawn.


     


    RandomAyleidRoom03.jpg


     


    Did I ever mention I love coloured lights? Probably yes.


    In this case the red glow is from the spell of a well-hidden Faded Wraith.


     


    RandomAyleidRoom04.jpg


     


    Open fireplaces for that cozy atmosphere. Kitty contemplates getting some marshmallows.


     


    FertilizerCavitiesMonkey.jpg


     


    Aww, a cute crazy monkey at the 'Fertilizer Cavities'. Barking up that mushroom tree.


     


    HrotandaValeEntrance.jpg


     


    The entrance area of the Ayleid ruin known as 'Hrotanda Vale'.


     


    BioluminescentBurrow01.jpg


     


    Another look at the 'Bioluminescent Burrow'. I wonder where this name is coming from...


     


    WelkeTreePlanter.jpg


     


    An Ayleid planter at 'Welke'.


     


    NenalataThrone.jpg


     


    Kitty sitting on the steps of the Ayleid king's throne at 'Nenalata'. That seat is reserved for someone else.


     


    CrackedWoodCaveGoblins.jpg


     


    The Goblin tribe of 'Cracked Wood Cave'. They refer to themselves as the 'Bloody Hand'.


     


    MossyChambersShambles.jpg


     


    This is the star of the 'Mossy Chambers' - the Mossy Shambles!


     


    GardenOfArdenMushrooms.jpg


     


    Visiting the mushroom tree hallway at the 'Garden Of Arden'.


     


    SageGlenHollowVaerminaShrine.jpg


     


    The Vaermina shrine at 'Sage Glen Hollow'.


    Vaermina's goons are greeting visitors in all their dangly unpleasantness.


     


    Bonus picture: 'Tidewater Cave'.


     


    TidewaterCaveFlower.jpg


     


    A slightly closer look at Kitty's current outfit by courtesy of Fejeena. Cute Teddies all over!


    The legendary 'Spider Leppard Flower' is growing here, guarded by a few powerful trolls.



     


    That was fun! I really need to take more dungeon pictures, with so many great locations everywhere.


    5

  19. Yes, no luck despite the huge selection of bodies in there. At least I am under the impression this body looks different from any of the 'SetBody' (Reloaded) line-up. Dusk once called it the 'Manga Megacup'/MMC, but that particular body is also a bit different. It's especially how these 'Savage' boobs spread apart in a V-shape, something I totally dig.


     


    So I actually missed yesterday's update! Because - speaking with an old Punk Rock classic - I fought exhaustion and exhaustion won... Just when I was working ON THE FINAL PICTURE I dozed off! And overslept. Apologies for the delay. Here are twenty-one new screenshots. Subject this time is all sorts of experimental stuff I did over the course of time: Trying out races, one-time characters, outfit concepts and the likes.


     



    PICTURE POST WEEK


    Day Five: Experiments


    It goes without saying that there will be nudity.


     


    DebbieRyder01.jpg


     


    One fighter woman tentatively-named 'Debbie Ryder'.


    She is wearing nice KrisTa stuff and wielding a sword by MKTsang, retextured to match the armor.


    The location is also an experiment, trying out the 'Forts Of Cyrodiil' crypt tileset.


     


    DebbieRyder02.jpg


     


    She's got that Eighties thing going on, reminding me of girls like singer Joan Jett. Or the German pop starlet Nena.


     


    SwampDrakePriestess.jpg


     


    A pagan swamp drake priestess praising the rain. About to get slapped on her butt it seems.


     


    AmaliaSkingrad01.jpg


     


    A series of images I was planning with the concept of a sexy pilgrim visiting all the towns


    and their respective chapels. So far I have only used Skingrad and Leyawiin as locations.


    Nice advertising board to the right!


     


    AmaliaSkingrad02.jpg


     


    Cute chatting girls from a certain NPC mod in the back.


     


    AmaliaSkingrad03.jpg


     


    Old Julianos brandishing his triangle. Maybe this is Nayru's wisdom element, part of the freaking TRIFORCE?!


     


    AmaliaSkingrad04.jpg


     


    I so love Silent Resident's extended Skingrad castle in the style of gothic architecture found in 'Castlevania' games.


     


    AmaliaLeyawiin01.jpg


     


    At the steps to Leyawiin's great chapel of Zenithar (which still needs a janitor).


     


    AmaliaLeyawiin02.jpg


     


    Comforting a mourning Argonian. Damn - I just spotted a nasty instance of clipping I missed editing out! Ah, fuck it.


     


    AmaliaLeyawiin03.jpg


     


    Hey, that's the cute thief 'Farah The Miqote' passing by in the back. Also from that NPC mod.


     


    AmaliaLeyawiin04.jpg


     


    There's the advertising board again. "Hotties wanted!" - count our dear Amalia in!


    Stroti made the basic mesh, I created city-specific variants for all the towns (minus Kvatch).


     


    AmaliaLeyawiin05.jpg


     


    I love how this weirdo Hircine cosplayer (actually it's a pacified Cingor) is enjoying what he sees.


     


    DragonSkeleton.jpg


     


    Now that's one fine skeleton... :cool:  The character is an experiment with ColdBlood's 'Digital Girl' head.


    Darigaz once shared a converted Moonshadow face for this head, a great template for other textures.


    It's too bad the mouth has some strange issues when talking. Wish somebody was able to fix that.


     


    MaraPosing.jpg


     


    Trollf's 'Spider Greatsword'-wielding heroine 'Mara The Miqote' posing in an awesome dungeon (by Snusmumriken).


     


    MaraRubbing.jpg


     


    Here she is rubbing her delicious boobs with Mr. Flingingfeces's great animation. From time to time my idle pose.


     


    RihadHarbourPosing01.jpg


     


    Kunoichi 'Megumi'. Hailing from Akavir, she has got a job to do in Hammerfell.


     


    RihadHarbourPosing02.jpg


     


    Waiting for nightfall in Rihad's harbour.


     


    RihadRooftopPosing.jpg


     


    It's a hot concept for a Kunoichi to be practically butt-naked, with just the traditional and


    normally quite impractical pop-culture red Ninja scarf wrappped around her firm body.


     


    The outfit is assembled from elements by Hentai, R18PN and Baron B (and Waalx).


    Goes exceptionally well with the 'United Katana' by VanillaBeans.


     


    RihadHarbourNinjaDash.jpg


     


    NINJA DASH!


    Though personally for safety reasons I advise against scambling like that while holding sharp and pointy objects.


     


    MoonJumpingNinja.jpg


     


    Back home, the cunning Kunoichi probably has taken on the assignment to assassinate the moon?


     


    Bonus picture: GSB's 'Montral' race. Awesomely exotic and futuristic.


     


    GSBMontralRace.jpg



     


    I suspect this incorrect resizing of the images is related to the very nature of the 'Photobucket' hotlinks:


    Ever since their restructure some time ago PB adds the suffix '~original' to image links. LL's forum software is unable to use such a link with the image tag, it just gives me an error message. Deleting that suffix makes the pictures usable but probaly breaks any resizing function there might be. Please apologize for the inconvenience and goofy looks of the posts! I'm just so used to PB. Apart from that stupid effect it's a good image hosting site, so I'll keep using it some more. Eventually I'll get around to using an FTP file hosting account of my own in the future.


     


    Moar pix to cum soon.


    5

  20. Excellent work, Sir Ave! And it feels good to see you again, releasing great new stuff.


     


    I had been absent from the forum for a long time. Coming back to find you are still creating wonderful new mods makes me very happy.  Keep it coming.


     


    The idea for a Grummite armor I consider very original. Always wanted something like that, but editing those meshes is beyond my abilities.


    0

  21. The whole outfit has a Tifa Lockheart feeling to it, no? I think these pants can be found on Kirinisdivine's blog as part of the 'Engineer' outfit, she credits Goma as the creator/converter of the pants.


     


    For the character on that picture Baron B might have edited the pants to make more room for the larger boobs. And the original texture is a dirty brown. Changing the colour to black in Photoshop will take approximately two heartbeats though.


     


    Scroll down to the 12th outfit: http://kirinsoblivion.blogspot.de/p/downloads.html


    1

  22. Phew, this took me a long time because I started working on the pictures quite late (had an errand in the city today).


    The update's subject is one of my favourite - besides porn - and the bonus picture is a cartoon.


     



    PICTURE POST WEEK


    Day Four: Creatures


    (and nudity.)


     


    Bonelord01.jpg


     


    A Bone Lord and his spectral cronies.


     


    GiantGnarlVsKnightsOfOrder.jpg


     


    These jokers are trying to force their precious order onto the local flora.


     


    SorceressAndHydra.jpg


     


    Hydra heads stare at the lass, enjoy her boobs and sorcer-ass.


     


    WelkyndFairies01.jpg


     


    A flock of Welkynd Fairies swarming around.


     


    LezzieGargoyles01.jpg


     


    A cute couple of lesbian gargoyles. What is this world cuming to?


     


    SprigganSquabble.jpg


     


    "Nah, it's MINE! Caught it myself and gonna keep it, sister!"


     


    AtronachTrio.jpg


     


    Vanilla atronachs. That hottie's close proximity makes Mr. Frosty feel kinda melty.


     


    GardenOfArdenAtronachs.jpg


     


    At the 'Garden Of Arden'. Fresh fruit for rotten vegetables.


     


    MountainLionSigilStone01.jpg


     


    "Yaharr, look what I just found!"


     


    GiantSlaughterfish01.jpg


     


    A nice giant slaughterfish for surfing.


     


    ScalonsCrossing.jpg


     


    Mating season in Mania! Watch out for crossing Scalons.


     


    BeetlesBuggyBurrow.jpg


     


    Exterminating some Mania Beetles at the 'Buggy Burrows'.


     


    SkeletOnFireCyclopsImp.jpg


     


    The 'Skelet-On-Fire' and a weird cyclopic bloody imp.


     


    AyleidZombieHorde.jpg


     


    Nora and a horde of Welkynd-infused living dead.


     


    ArgGra-GarVsClublin.jpg


     


    Ex-marauder-turned-heroine 'Arg gra-Gar' fighting a dangerous 'Clublin'.


     


    GuarRiding.jpg


     


    Guar riding in front of the gates of Soluthis.


     


    TrollPartay.jpg


     


    These trolls are having a kinky orgy.


     


    5t34m0rz.jpg


     


    The latest model of Neo-Dwemer robot technology.


     


    ZeppeliniVsHack-Ravens.jpg


     


    'Renardus Zeppelini' ready to put an end to this bunch of dangerous bird monsters known as 'Hack-Ravens'.


     


    MeneliBrokenBridge.jpg


     


    If you weigh three houndred pounds you should refrain from sitting down on  mouldy old bridges.


     


    Bonus picture: TV Trolls!


     


    TVTrolls.jpg



     


    Now with Sroro's awesome mod there is quite a lot of possibilities for a large number of new creature shots.


    3

  23. Whenever somebody mentions those tools I feel struck by an imaginary whiplash... Really should give them a try. I just need to get over my neophobia and try out something new. Eventually after a phase of WTFAmIDoingHere I might get the hang of it. Starting out with NifSkope was exactly like that.


     


    Let's see what the near future will bring. Right now it brings about twenty (-one) new screenshots!


     



    PICTURE POST WEEK


    Day Three: Scenery & Locations


    (Maybe there's a way to squeeze in some nudity nevertheless.)


     


    Kemen.jpg


     


    Kemen, with the towers of castle Cheydinhal visible through that arch.


     


    Niryastare.jpg


     


    Niryastare which is featuring quite a decorative statue.


     


    BlackwoodGarbageDump.jpg


     


    A smelly garbage dump in the middle of Blackwood Forest.


     


    WoodlandVillage.jpg


     


    'Woodland Village' where they recently made a petty thief do the 'Hemp Fandango'.


     


    SteadhelmHarbourScene.jpg


     


    Sunset at Steadhelm harbour.


     


    GreatForest11.jpg


     


    A lone patrolman searching for his horse in the Great Forest.


     


    GreatForest12.jpg


     


    The Orange Road near Moranda.


     


    AlikrDesert.jpg


     


    Forget about Anequina. The mighty Alik'r... Now that's a desert!


     


    MountainSettlement01.jpg


     


    The outskirts of a settlement in the Jerall Mountains.


     


    MountainSettlement02.jpg


     


    I somehow forgot the name of that place. Need to revisit that location soon.


     


    ValenwoodSwamp01.jpg


     


    The 'Buzzing Flies Swamp' in Valenwood.


     


    TheLostWell.jpg


     


    The main pool of a Dementia root cave by the name of 'The Lost Well'.


     


    Miridith.jpg


     


    Miridith. The overgrown Ayleid ruin situated at Blackwood.


     


    HauntedSwampMansion02.jpg


     


    A spooky haunted mansion in the swamps of Windfall island.


     


    ViewOverHelkarn.jpg


     


    There! Do I spot a delicious butt? Fatimah is overlooking the Helkarn Land. Things to steal in Corinthe...


     


    HellspawnValley01.jpg


     


    At the 'Hellspawn Valley'. Right below the Mora shrine.


     


    HellspawnValley02.jpg


     


    The place must be a side effect of the Oblivion crisis. Heat and brimstone from below the ground.


     


    HellspawnValley03.jpg


     


    Fiery hellhounds are dwelling here.


     


    HellspawnValley04.jpg


     


    Those beasts probably have paid a visit to that smouldering inn up the hill.


     


    AlchemistCave01.jpg


     


    An alchemist's cave with a cozy log cabin.


     


    Bonus picture: Yay, finally some REAL booty!


     


    SoluthisExterior.jpg


     


    Kitty at the outskirts of Soluthis/Reich Parkeep.


     


    So what's it gonna be tomorrow? We'll find out.


    6