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      SITE MOVED - IN READ ONLY MODE   12/08/2015

      Please use http://www.loverslab.com moving forward. Site has been restored to a previous version, and this one placed into a read-only mode. This is available for a limited time so users may reference/copy content that has been lost in the transition. This will no longer be accessible by December 22nd, 2015.

jerrydrake

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Everything posted by jerrydrake

  1. The animTool (the other version, more complete) does not have this problem... If this can help.Bye, Jd                            
  2. Sexout Spunk

    It has been confirmed that it was an issue or SONG beta9. The problem was solved in real short time and now it is all ok. I have tried the last beta11 and now is working again...   Bye, JD
  3. SexoutNG '96 BETA 4

    Ok, tried beta 11 and everything is ok. Happy to have helped! And thanks for the quick solution.   Cheers, JD
  4. SexoutNG '96 BETA 4

    The only possible mod seems to be sexout sound replacer. Do other people with the same problem have also this mod installed? Tomorrow I will try disabling it. Thank you for the feedback!   Cheers, JD
  5. SexoutNG '96 BETA 4

    I have it but cannot upload it very soon... I'm on mobile phone...
  6. Sexout Spunk

    Have backtracked the problem of arousal locked at 35 down to beta 9 of Sexout NG. Reinstalled beta 7 and everithing is ok for me in both spunk v0.93 and spunk 0.94... Hope this helps!   Cheers, JD
  7. SexoutNG '96 BETA 4

    Have not tried beta 8 but upgraded directly from beta 7 to beta 9. Beta 9 has broken orgasm and arousal management in spunk for me... Both on version 0.94 and version 0,93 of spunk... Reinstalled beta 7 and everithing is ok.   Hope this helps, JD
  8. Sexout Spunk

    Hello, I have updated Spunk to 0.94 and I have a problem. I have last versions of each requirement (at today's date) and I have the following issue: My arousal is blocked at 35. No matter what I do. It remains locked at this value. If I return to Spunk version 0.93 everithing returns ok...   Is there something I'm doing wrong?   Thanks, JD
  9. Hello, wonderful mod but I have a problem. After activating it, my 3rd person aim becomes misaligned. No matter what I do (even disabling it it remains misaligned). I'm quite sure it is the small animator because I made a test enabling one by one the mods and the aim becomes misaligned only and only after enabling the smallanimator in MCM... Is there something I can try to avoid this? Thanks, JD
  10. [WIP] Sexout Intimacy

    Ok understood. Thank you. Is there an option to disable it for more... exhibitionist actors?
  11. [WIP] Sexout Intimacy

    Hello, I have a problem. Each time I start a sex animation with SOI, the Actors remain dressed... Am I missing something?   Bye, JD
  12. Hello, I have continuous CTD when loading or re-entering a cell containing a decapitated body. I have not CTD in the moment in which I decapitate it or if I move in the cell after doing it. Only when re-entering the cell after (or reloading the save). If I remove from the disk the file nioverride.dll I can reload the save again and the CTD does not happen anymore. It is a pity since all breast scaling mods and tattoos mods now rely on nioverride.dll and so if I remove the file I cannot enjoy these mods... The other possible solution I have is to disable decapitation killmoves with Violens but I like them. My question is: are there some news on this old problem? Is there another way to fix it without having to renounce to these mods/killmoves?   Thank you, JD
  13. Ok thanks. Compiled and tested. It works! May I post the compiled file here? JD
  14.   Hello, I'm trying to do this but I do not manage to recompile since I have a problem on a UILIB_1 variable used in PAH_MCM.psc... May I ask where it is defined?   Thanks, JD
  15. I have made a version of MoreNastyCrittersFactory.pex script that is adapted to SLv1.60B2. With it work also the animations in which the creatures are females (that were broken if using standard MNC with SL1.60B2). I do not know if I can post it. Let me know...   Bye, JD
  16. I'be found a workaround. If you use the file for default creature animations (pex) from 1.59c everything works.   Bye, JD   EDIT: Ok, I solved without using the workaround hereafter. But I had to modify the sources and recompile to do that.
  17.   SOk, so your problem is different from mine... Try disabling "match creature gender" in sexlab animation settings in MCM.   JD
  18. Dear Ashal, I've finally managed to understand my problem and I think that my findings could be useful for you (at least I hope). The problem of CTD during save happens quite frequently in one of the two cases I will list hereafter. I still have to find exactly in which of the two but it is surely (at least for me) linked to one of the settings in SexLab's MCM. 1) most probable it is this one the setting: middle mouse button set for free camera. If during sex act or probably immediately before it starts I use this key for enabling the free camera, everything goes well but it is very probable to have CTD during save after. If I use the automatic free camera settings no CTD on save. 2) lip animations: I've leaved this unchecked in this last trials in which I have no CTD but I do not suspect of it. It seems more probable the use of free camera button.   Probably you can try to replicate it by setting the middle mouse button for free camera and using it in several moments during and immediately before the animation.   I have also experienced the bug of peoples continuing with old animation (only position changes) when switching from one animation to another. I'm using SexLab Tools and by returning to animation stage 1 (using SL tool) it seems that everything returns to behave correctly.   Hope this helps you.   Bye, JD
  19. Ah, I forgot to say that, the same mod load order did not gave any problem both with 1.59c and 1.60a3. So it seems something that was changed after them.Thanks and bye, JD
  20. The reason is not that I want play the game. It is that I would like to test and to help but I would like to receive some suggestions on how to proceed with my tests. Otherwise I think that it would be a total loss of time... For example. I updated my version from A3 to B2... Could be this the problem? Now I'm trying to update to B2 from 1.59c. Or could be the problem a double registration of NSAP animations? I'm trying also not registering the animations from NSAP. But the problem is: could be useful this line to proceed or is a waste of my time? Please let me know... Cheers, JD        
  21. No. After several trials it is clear that the problem persists. I'll return using the stable version since I've finished my patience and it seems that my posts are continuously ignored. Being things as they are, in the impossibility to have even a small feedback or hint or help, I'll cease my testing.Cheers to everybody...JD
  22. Hello, I've finally understood the cause for my CTD on save after sex. It seems to be the option to have separate orgasms (with SL v1.60B2). If I uncheck this option (no separate orgasms) I have no more CTD on save. Can I ask Sidfu (since it seems that he has the same problem) to try this fix (unchecking the separate orgasms flag) and let me know if it solves also for him?   EDIT: ok, after some more trials, I'm no more sure that it is this option. But now I have a save in which it works perfectly. In all other saves - new games this is not the case. It seems that there is some procedure (I have still to discover what) that makes it working. Something in the order of the following acrtions: reset SLv160B2, register NSAP, register Estrus+, register Zaz... and some saves in the middle. I will check again.   Bye, JD
  23.   Ashal, I have the same problem of Sidfu and I posted my logs... You can see my previous posts. Hope this helps.   Bye, JD
  24. Will try it, thank you.JD