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      SITE MOVED - IN READ ONLY MODE   12/08/2015

      Please use http://www.loverslab.com moving forward. Site has been restored to a previous version, and this one placed into a read-only mode. This is available for a limited time so users may reference/copy content that has been lost in the transition. This will no longer be accessible by December 22nd, 2015.

shuvo60

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About shuvo60

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    Advanced Member
  • Birthday 04/29/1991

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  • Gender Male

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  1. SexLab Sex Slaves December 1, 2015

    Thanks for your reply, fishburger. I have to bother you again regarding animation for sexslaves, Whenever i attempt to fuck any slave only AP animation are played and there are no animation beside one single AP animation. I use sexlab tools and its has the ability to select animation but when ever doing with the slave it show me the one and ugly AP animation. Do i have to unlock the other animation by progressing with the slave? thank you for your time 
  2. SexLab Sex Slaves December 1, 2015

    Is there any possible way to Disable cell scan. There is a MCM option to disable that, but i have noticed that it still running in papyrus log. It cause me random ctd 
  3. Just to curious why NSAP not including this great mod?? Any idea!!!
  4. Need some help about UUNP and UN7B

    Thanks for your answer 
  5. Hi community,   I have some question about UUNP and UN7B. I have tried the respective author page but the information that i looking for is not there or i am simply can find them because i am too lazy .So i have some question regarding to this body mod that i above mentioned.   1.what is UUNP? is that a body mesh??    2 what is the different between UUNP and UN7B? (If UUNP is a body mod)   3.Can i use cbbe bodyslide compatible armor  to UN7B because i heard UN7B is bodyslide compatible >>>   4 Can i use SG texture for unp for UN7B without any issue like hand seam, neck seam etc   5.Can anyone guide me through how to install UUNP, and its texture and skimpy vanilla replacer that compatible with UUNP or UN7b   Thanks in advance 
  6. FNIS 6.0 Problems

    Disbale "style fitting animation" option from XPMSE MCM menu. If the issue presist then disable the XPMSE.esp, I have the same issue and currently pcae2 is incompatible with XPMSE 
  7. FNIS 6.0 Problems

    Do you use XPMSE skeleton ?
  8. Major Forum Updates - Work In Progress

    Wow!! nice layout, love it
  9. Hi there, i think she looks like the nexus follower called tania the hermit 
  10. Defeat

    Thanks Dear author, all my problem is fixed after installing 5.1.0
  11.   Papyrus.0.log
  12. Hi Groovtama,   Can i use only skeleton without the script folder. I have massive stack dump on ProperWeaponScaleEffect.psc     Dumping stack 913217: [05/15/2015 - 02:23:07AM]     Frame count: 0 (Page count: 0) [05/15/2015 - 02:23:07AM]     State: Waiting on other stack for call (Freeze state: Freezing) [05/15/2015 - 02:23:07AM]     Type: Normal [05/15/2015 - 02:23:07AM]     Return register: None [05/15/2015 - 02:23:07AM]     Has stack callback: No [05/15/2015 - 02:23:07AM]     Stack trace: [05/15/2015 - 02:23:07AM]         [Active effect 1 on  (82009419)].ProperWeaponScaleEffect.OnObjectEquipped() - (requested call) [05/15/2015 - 02:23:07AM]             [param 0]: [Form < (59298393)>] [05/15/2015 - 02:23:07AM]             [param 1]: None [05/15/2015 - 02:23:07AM] Dumping stack 913226: [05/15/2015 - 02:23:07AM]     Frame count: 0 (Page count: 0) [05/15/2015 - 02:23:07AM]     State: Waiting on other stack for call (Freeze state: Freezing) [05/15/2015 - 02:23:07AM]     Type: Normal [05/15/2015 - 02:23:07AM]     Return register: None [05/15/2015 - 02:23:07AM]     Has stack callback: No [05/15/2015 - 02:23:07AM]     Stack trace: [05/15/2015 - 02:23:07AM]         [Active effect 1 on  (82009419)].ProperWeaponScaleEffect.OnObjectEquipped() - (requested call) [05/15/2015 - 02:23:07AM]             [param 0]: [Form < (59298393)>] [05/15/2015 - 02:23:07AM]             [param 1]: None [05/15/2015 - 02:23:07AM] Dumping stack 913336: [05/15/2015 - 02:23:07AM]     Frame count: 0 (Page count: 0) [05/15/2015 - 02:23:07AM]     State: Waiting on other stack for call (Freeze state: Freezing) [05/15/2015 - 02:23:07AM]     Type: Normal [05/15/2015 - 02:23:07AM]     Return register: None [05/15/2015 - 02:23:07AM]     Has stack callback: No [05/15/2015 - 02:23:07AM]     Stack trace: [05/15/2015 - 02:23:07AM]         [Active effect 1 on  (82009419)].ProperWeaponScaleEffect.OnObjectEquipped() - (requested call) [05/15/2015 - 02:23:07AM]             [param 0]: [Form < (59298393)>] [05/15/2015 - 02:23:07AM]             [param 1]: None [05/15/2015 - 02:23:07AM] Dumping stack 913337: [05/15/2015 - 02:23:07AM]     Frame count: 0 (Page count: 0) [05/15/2015 - 02:23:07AM]     State: Waiting on other stack for call (Freeze state: Freezing) [05/15/2015 - 02:23:07AM]     Type: Normal [05/15/2015 - 02:23:07AM]     Return register: None [05/15/2015 - 02:23:07AM]     Has stack callback: No [05/15/2015 - 02:23:07AM]     Stack trace: [05/15/2015 - 02:23:07AM]         [Active effect 1 on  (82009419)].ProperWeaponScaleEffect.OnObjectEquipped() - (requested call) [05/15/2015 - 02:23:07AM]             [param 0]: [Form < (59298393)>] [05/15/2015 - 02:23:07AM]             [param 1]: None [05/15/2015 - 02:23:07AM] Dumping stack 913342: [05/15/2015 - 02:23:07AM]     Frame count: 0 (Page count: 0) [05/15/2015 - 02:23:07AM]     State: Waiting on other stack for call (Freeze state: Freezing) [05/15/2015 - 02:23:07AM]     Type: Normal [05/15/2015 - 02:23:07AM]     Return register: None [05/15/2015 - 02:23:07AM]     Has stack callback: No [05/15/2015 - 02:23:07AM]     Stack trace: [05/15/2015 - 02:23:07AM]         [Active effect 1 on  (82009419)].ProperWeaponScaleEffect.OnObjectEquipped() - (requested call) [05/15/2015 - 02:23:07AM]             [param 0]: [Form < (59298393)>] [05/15/2015 - 02:23:07AM]             [param 1]: None [05/15/2015 - 02:23:07AM] Dumping stack 913345: [05/15/2015 - 02:23:07AM]     Frame count: 0 (Page count: 0) [05/15/2015 - 02:23:07AM]     State: Waiting on other stack for call (Freeze state: Freezing) [05/15/2015 - 02:23:07AM]     Type: Normal [05/15/2015 - 02:23:07AM]     Return register: None [05/15/2015 - 02:23:07AM]     Has stack callback: No [05/15/2015 - 02:23:07AM]     Stack trace: [05/15/2015 - 02:23:07AM]         [Active effect 1 on  (82009419)].ProperWeaponScaleEffect.OnObjectEquipped() - (requested call) [05/15/2015 - 02:23:07AM]             [param 0]: [Form < (59298393)>] [05/15/2015 - 02:23:07AM]             [param 1]: None [05/15/2015 - 02:23:07AM] Dumping stack 913346: [05/15/2015 - 02:23:07AM]     Frame count: 0 (Page count: 0) [05/15/2015 - 02:23:07AM]     State: Waiting on other stack for call (Freeze state: Freezing) [05/15/2015 - 02:23:07AM]     Type: Normal [05/15/2015 - 02:23:07AM]     Return register: None [05/15/2015 - 02:23:07AM]     Has stack callback: No [05/15/2015 - 02:23:07AM]     Stack trace: [05/15/2015 - 02:23:07AM]         [Active effect 1 on  (82009419)].ProperWeaponScaleEffect.OnObjectEquipped() - (requested call) [05/15/2015 - 02:23:07AM]             [param 0]: [Form < (59298393)>] [05/15/2015 - 02:23:07AM]             [param 1]: None [05/15/2015 - 02:23:07AM] Dumping stack 913351: [05/15/2015 - 02:23:07AM]     Frame count: 0 (Page count: 0) [05/15/2015 - 02:23:07AM]     State: Waiting on other stack for call (Freeze state: Freezing) [05/15/2015 - 02:23:07AM]     Type: Normal [05/15/2015 - 02:23:07AM]     Return register: None [05/15/2015 - 02:23:07AM]     Has stack callback: No [05/15/2015 - 02:23:07AM]     Stack trace: [05/15/2015 - 02:23:07AM]         [Active effect 1 on  (82009419)].ProperWeaponScaleEffect.OnObjectEquipped() - (requested call) [05/15/2015 - 02:23:07AM]             [param 0]: [Form < (59298393)>] [05/15/2015 - 02:23:07AM]             [param 1]: None [05/15/2015 - 02:23:07AM] Dumping stack 913352: [05/15/2015 - 02:23:07AM]     Frame count: 0 (Page count: 0) [05/15/2015 - 02:23:07AM]     State: Waiting on other stack for call (Freeze state: Freezing) [05/15/2015 - 02:23:07AM]     Type: Normal [05/15/2015 - 02:23:07AM]     Return register: None [05/15/2015 - 02:23:07AM]     Has stack callback: No [05/15/2015 - 02:23:07AM]     Stack trace: [05/15/2015 - 02:23:07AM]         [Active effect 1 on  (82009419)].ProperWeaponScaleEffect.OnObjectEquipped() - (requested call) [05/15/2015 - 02:23:07AM]             [param 0]: [Form < (59298393)>] [05/15/2015 - 02:23:07AM]             [param 1]: None [05/15/2015 - 02:23:07AM] Dumping stack 913354: [05/15/2015 - 02:23:07AM]     Frame count: 0 (Page count: 0) [05/15/2015 - 02:23:07AM]     State: Waiting on other stack for call (Freeze state: Freezing) [05/15/2015 - 02:23:07AM]     Type: Normal [05/15/2015 - 02:23:07AM]     Return register: None [05/15/2015 - 02:23:07AM]     Has stack callback: No [05/15/2015 - 02:23:07AM]     Stack trace: [05/15/2015 - 02:23:07AM]         [Active effect 1 on  (82009419)].ProperWeaponScaleEffect.OnObjectEquipped() - (requested call) [05/15/2015 - 02:23:07AM]             [param 0]: [Form < (59298393)>] [05/15/2015 - 02:23:07AM]             [param 1]: None [05/15/2015 - 02:23:07AM] Dumping stack 913363: [05/15/2015 - 02:23:07AM]     Frame count: 0 (Page count: 0) [05/15/2015 - 02:23:07AM]     State: Waiting on other stack for call (Freeze state: Freezing) [05/15/2015 - 02:23:07AM]     Type: Normal [05/15/2015 - 02:23:07AM]     Return register: None [05/15/2015 - 02:23:07AM]     Has stack callback: No [05/15/2015 - 02:23:07AM]     Stack trace: [05/15/2015 - 02:23:07AM]         [Active effect 1 on  (82009419)].ProperWeaponScaleEffect.OnObjectEquipped() - (requested call) [05/15/2015 - 02:23:07AM]             [param 0]: [Form < (59298393)>] [05/15/2015 - 02:23:07AM]             [param 1]: None [05/15/2015 - 02:23:07AM] Dumping stack 913370: [05/15/2015 - 02:23:07AM]     Frame count: 0 (Page count: 0) [05/15/2015 - 02:23:07AM]     State: Waiting on other stack for call (Freeze state: Freezing) [05/15/2015 - 02:23:07AM]     Type: Normal [05/15/2015 - 02:23:07AM]     Return register: None [05/15/2015 - 02:23:07AM]     Has stack callback: No [05/15/2015 - 02:23:07AM]     Stack trace: [05/15/2015 - 02:23:07AM]         [Active effect 1 on  (82009419)].ProperWeaponScaleEffect.OnObjectEquipped() - (requested call) [05/15/2015 - 02:23:07AM]             [param 0]: [Form < (59298393)>] [05/15/2015 - 02:23:07AM]             [param 1]: None [05/15/2015 - 02:23:07AM] Dumping stack 913329: [05/15/2015 - 02:23:07AM]     Frame count: 3 (Page count: 3) [05/15/2015 - 02:23:07AM]     State: Waiting on other stack for return (Freeze state: Freezing) [05/15/2015 - 02:23:07AM]     Type: Normal [05/15/2015 - 02:23:07AM]     Return register: 1 [05/15/2015 - 02:23:07AM]     Has stack callback: No [05/15/2015 - 02:23:07AM]     Stack trace: [05/15/2015 - 02:23:07AM]         [ (82000D62)].ActorBase.GetSex() - "<native>" Line ? [05/15/2015 - 02:23:07AM]             IP: 0 [05/15/2015 - 02:23:07AM]         [Active effect 1 on  (82009419)].ProperWeaponScaleEffect.RestyleNPC() - "ProperWeaponScaleEffect.psc" Line 236 [05/15/2015 - 02:23:07AM]             IP: 63    Instruction: 1    Line: 236 [05/15/2015 - 02:23:07AM]             [akBaseObject]: [Form < (59298393)>] [05/15/2015 - 02:23:07AM]             [akReference]: None [05/15/2015 - 02:23:07AM]             [forceUpdate]: False [05/15/2015 - 02:23:07AM]             [::temp14]: [ActorBase < (82000D62)>] [05/15/2015 - 02:23:07AM]             [::temp15]: 0 [05/15/2015 - 02:23:07AM]             [::temp16]: False [05/15/2015 - 02:23:07AM]             [::temp17]: False [05/15/2015 - 02:23:07AM]             [::temp27]: None [05/15/2015 - 02:23:07AM]             [::temp29]: None [05/15/2015 - 02:23:07AM]             [rightHandType]: 0 [05/15/2015 - 02:23:07AM]             [leftHandType]: 0 [05/15/2015 - 02:23:07AM]             [style]: 0.000000 [05/15/2015 - 02:23:07AM]             [::temp18]: False [05/15/2015 - 02:23:07AM]             [::temp19]: "" [05/15/2015 - 02:23:07AM]             [::temp20]: 0.000000 [05/15/2015 - 02:23:07AM]             [::temp21]: False [05/15/2015 - 02:23:07AM]             [::temp22]: False [05/15/2015 - 02:23:07AM]             [::temp24]: False [05/15/2015 - 02:23:07AM]             [::NoneVar]: None [05/15/2015 - 02:23:07AM]             [::temp23]: "" [05/15/2015 - 02:23:07AM]             [::temp25]: False [05/15/2015 - 02:23:07AM]             [::temp26]: False [05/15/2015 - 02:23:07AM]             [::temp28]: None [05/15/2015 - 02:23:07AM]             [::temp30]: 0.000000 [05/15/2015 - 02:23:07AM]         [Active effect 1 on  (82009419)].ProperWeaponScaleEffect.OnObjectEquipped() - "ProperWeaponScaleEffect.psc" Line ? [05/15/2015 - 02:23:07AM]             IP: 0    Instruction: 0 [05/15/2015 - 02:23:07AM]             [akBaseObject]: [Form < (59298393)>] [05/15/2015 - 02:23:07AM]             [akReference]: None [05/15/2015 - 02:23:07AM]             [::NoneVar]: None [05/15/2015 - 02:23:07AM] Dumping stack 913360: [05/15/2015 - 02:23:07AM]     Frame count: 3 (Page count: 3) [05/15/2015 - 02:23:07AM]     State: Waiting on other stack for return (Freeze state: Freezing) [05/15/2015 - 02:23:07AM]     Type: Normal [05/15/2015 - 02:23:07AM]     Return register: 0 [05/15/2015 - 02:23:07AM]     Has stack callback: No [05/15/2015 - 02:23:07AM]     Stack trace: [05/15/2015 - 02:23:07AM]         [ (82009419)].Actor.GetEquippedItemType() - "<native>" Line ? [05/15/2015 - 02:23:07AM]             IP: 0 [05/15/2015 - 02:23:07AM]             [param1]: 0 [05/15/2015 - 02:23:07AM]         [Active effect 1 on  (82009419)].ProperWeaponScaleEffect.RestyleNPC() - "ProperWeaponScaleEffect.psc" Line 242 [05/15/2015 - 02:23:07AM]             IP: 728    Instruction: 22    Line: 242 [05/15/2015 - 02:23:07AM]             [akBaseObject]: [Form < (59298393)>] [05/15/2015 - 02:23:07AM]             [akReference]: None [05/15/2015 - 02:23:07AM]             [forceUpdate]: False [05/15/2015 - 02:23:07AM]             [::temp14]: [ActorBase < (82000D62)>] [05/15/2015 - 02:23:07AM]             [::temp15]: 2 [05/15/2015 - 02:23:07AM]             [::temp16]: True [05/15/2015 - 02:23:07AM]             [::temp17]: True [05/15/2015 - 02:23:07AM]             [::temp27]: None [05/15/2015 - 02:23:07AM]             [::temp29]: None [05/15/2015 - 02:23:07AM]             [rightHandType]: 2 [05/15/2015 - 02:23:07AM]             [leftHandType]: 0 [05/15/2015 - 02:23:07AM]             [style]: 0.000000 [05/15/2015 - 02:23:07AM]             [::temp18]: False [05/15/2015 - 02:23:07AM]             [::temp19]: "" [05/15/2015 - 02:23:07AM]             [::temp20]: 0.000000 [05/15/2015 - 02:23:07AM]             [::temp21]: False [05/15/2015 - 02:23:07AM]             [::temp22]: False [05/15/2015 - 02:23:07AM]             [::temp24]: False [05/15/2015 - 02:23:07AM]             [::NoneVar]: None [05/15/2015 - 02:23:07AM]             [::temp23]: "" [05/15/2015 - 02:23:07AM]             [::temp25]: False [05/15/2015 - 02:23:07AM]             [::temp26]: False [05/15/2015 - 02:23:07AM]             [::temp28]: None [05/15/2015 - 02:23:07AM]             [::temp30]: 0.000000 [05/15/2015 - 02:23:07AM]         [Active effect 1 on  (82009419)].ProperWeaponScaleEffect.OnObjectEquipped() - "ProperWeaponScaleEffect.psc" Line ? [05/15/2015 - 02:23:07AM]             IP: 0    Instruction: 0 [05/15/2015 - 02:23:07AM]             [akBaseObject]: [Form < (59298393)>] [05/15/2015 - 02:23:07AM]             [akReference]: None [05/15/2015 - 02:23:07AM]             [::NoneVar]: None
  13. Defeat

    when i put npc to the sack they disappears, Any idea?
  14. Defeat

    Hi Goubo,   thanks for the update, and this update is really very performance friendly for me, and just work fine
  15. thanks for great kissing animation that you created, Now i can kiss serana without hesitation