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      SITE MOVED - IN READ ONLY MODE   12/08/2015

      Please use http://www.loverslab.com moving forward. Site has been restored to a previous version, and this one placed into a read-only mode. This is available for a limited time so users may reference/copy content that has been lost in the transition. This will no longer be accessible by December 22nd, 2015.

brewmasterhal

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Posts posted by brewmasterhal


  1.  

    I tried Drevis Neloren scenario but nothing happened after i replied i cant see him. I talked to him in the area where all the teachers of the college slept in.

    Also guards dont have dialogue for me.

    I did wonder if mod isnt working for me at all, so i attempted the Mikael quest, and it was working properly.

    Does load order matter? I have the mod loaded at the bottom.

    Load order depends on what other mods you have. If you have other mods that change dialogue I would reccomend to have this below them if you want the dialogue from this mod. But since you have it at the bottom it shouldn't matter.

    I will have a look if I have done something wrong.

     

    It looks like the latest version includes new scripts, but not a new esp.

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  2. File Name: Lovers Voice SSP Plus

    File Submitter: Ashal

    File Submitted: 02 Feb 2013

    File Category: Sex Effects

     

    To date an NPC, once their dispostion is high enough, tell them "I have something important to ask..." at which point they will ask why you like them. The option you then select for this will determine the NPCs personality, which will greatly affect their dialog interacting with you as well as during sex. The other things you can do with your date I'll leave up to you to discover, though I will say dating a female NPC provides several more functions when compared with dating a male NPC, this is something I'd like to fix myself and add in, as the Japanese version lacks it still.

     

    Did this ever happen?  It'd be cool to be able to take advantage of all the married female dialog with a female PC without messy hacks...

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  3. Could someone tell me if this mod is public? If it is, then could you post the link?

     

    http://up.mnty.net/img/up003537.jpg

     

    Thanks in advance!

     

     

    in the Asharas Sirens and Tritons Mod are seashell Bikinis, but only Shells (I don't know how they attached to the Body   :D  )

    And a BBB replacer (Manga/H Cup)

    attachicon.gifShell Manga ups28541.7z

     

     

    Not quite the same thing, although it wouldn't be too difficult to make the one into the other in blender...

    0

  4.  

    I wonder if this catwoman suit is available for download....

     

    Was this outfit released?

    up003480.png

     

     

     

     

    I'm not sure what the policy on this is, but a grey-and-black body suit is just about the easiest thing in the world to make.  If people are really interested in this, I can probably reproduce that in about half an hour, mesh and texture both.  Someone would have to link me to the body mesh though.  D-cup is the biggest size I keep around.

    0

  5.  

    Download Catwoman.zip

     

    There's a lot of work that needs to be done, pose needs to be converted & scaled.

    Skeleton needs to be added, and it needs to be weight painted.

     

    I mean some of that can be automated, but still.

     

    Thanks for the link.  It doesn't look too bad.  Should be able to convert it to fit the HGEC D or E cup fairly well.  No ETA at this time.

     

     

    Man, that model is awful.  It's super low-poly, which makes it easy to work with, but it's also kinda ugly.  It's roughly the same mesh quality as unmodded oblivion from way back in 2005.  Really shows how limited last-gen consoles are compared to modern stuff.  Anyway, this is kind of a quick-and-dirty conversion, and it still needs some work, but fair warning: there's only so much that a smooth modifier can do, some of that tesselation is not going away.  Also, 3429 seconds easily breaks my personal record for longest bone weight copy ever.  By like, twelve minutes.  So yeah, this is just a preview of what's to come, although I may just not be up to the task of converting the gloves any time soon.  For that, we may have to rely on a more artistic-minded person than I.

     

    I present: the Arkham City Catwoman costume, converted to HGEC D-cup with BBB, part 1.

     

    http://www.mediafire.com/download/feo9lcz1a27t9zh/catwoman_beta.zip

     

    No ETA on when I'll get to finishing this up.  Maybe sometime next week.

    2

  6. Download Catwoman.zip

     

    There's a lot of work that needs to be done, pose needs to be converted & scaled.

    Skeleton needs to be added, and it needs to be weight painted.

     

    I mean some of that can be automated, but still.

     

    Thanks for the link.  It doesn't look too bad.  Should be able to convert it to fit the HGEC D or E cup fairly well.  No ETA at this time.

    0

  7. done it i removed her skin seperated the parts all it needs is someone to turn it to oblivion

    i dont know how to convert to nif :(

     

    http://www.4shared.com/zip/WLcico5S/catwoman_objs.html

     

    there broken into diffrent parts like

     

    1 folder for helm

    1 folder for suit

    1 folder for gloves

    1 folder for mask- withlens

    1 folder for mask-withoutlens

    1 folder for boots

     

    I may be able to do the conversion, but all the links on the page are broken...

    0

  8. As I'm keen to avoid offence, I'll ask this now, as it's obviously a prickly subject - part of what I can add to the fertility clinic gives a respectable member of Cyrodiil society a sideline as an abortionist. If this community would rather I didn't post this, I won't.

     

    The possibility of someone, who goes to a forum where pretty much anything but explicit child pornography is cool, getting offended by a part of a mod, seems a little silly.  If you're worried, make it its own mod and tell them not to use it.

    1

  9. dress: http://oblivion.nexusmods.com/mods/34405/

    looks like the FF race to me

    Are you sure that's the dress? They look different to me, and I've downloaded that dress before. It's not the FF race, I believe it's the Lop Ear Elf from MBP++. MBP++ doesn't include skin textures for the Lop Ear Elf though, it uses the imperial skin textures. I've tried to use the FF race skin textures, but it doesn't look like it does in the image, it's not as smooth.

    You are correct, sir.  About the dress, at least.  It's actually KURESE's Amy set:

    http://oblivion.nexusmods.com/mods/24443

    And some recolors:

    http://oblivion.nexusmods.com/mods/25721

     

    Still can't help you with the race, sorry.

    0

  10. Anyone recognise that clothing?

     

    It's a cape by Growlf from his 'Hot Clothes & Armors' collection. These arm holder rings are quite characteristic, as well as the fact Palonirya is that mod's vendor who is selling them. Four variants in total, they are longer than the picture makes them appear (the quirks of perspective):

     

    http://www.mediafire.com/?egsdlmqomqs9dsd - these are only the capes' mesh and texture resource files, no esp! Put them into any mod's esp with the CS.

     

    Thanks!

    0

  11. Can someone please advise on what hair and clothes these are?

    http://up.mnty.net/img/up001873.jpg

    Woah' date=' what are the poses/animations?

    [/quote']

    The sets of clothing are both from some break undies mod. Should be able to download them from here:
    />http://www.loverslab.com/showthread.php?tid=10814

    The animations are from the standard lovers package. The one from behind is #117 from the standard resource pack. The other one is found in both the cowgirl set and the "from behind" set of positions.

    0

  12. What armor is it?
    />http://pixs.ru/showimage/ups23003jp_5183311_1681344.jpg

    my guess is this
    />http://oblivion.nexusmods.com/mods/14430

    but I think the pic uploader seems using custom retexture

    The nexus mod is definitely the right one. There are three options in the downloads for that mod with increased levels of transparency. The one labeled "crystal" is clearer than the one in the pixs.ru link, so one of them should be what you're looking for.

    0

  13. so what does the Depraver mod do?

    Two posts up from you:

    Depraver puts a spell scroll on a shelf in the Wawnet Inn in Weye. Use it to learn the spell' date=' which summons a mobile version of one of the Estrus tentacle animations. It'll chase anyone that's not you and attempt to capture them. Not sure about the others though.

    [/quote']

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  14. Well this IS an Estrus thing' date=' so I don't think it would be hijacking. Anyway, I tried it out on my favorite slave (City-Swimmer), and it worked! I had to tell her to "do free" or whatever it is first, but after I did that, I summoned the creature, it chased her around the room a bit, then eventually caught her and did the animation. Might just be my imagination but it didn't last as long as it usually does. Anyway, thanks for taking the time to work on this!

    [/quote']

    You're very welcome. I try to do what I can to help out with the limited skill-set I have.

    As to whether or not it might be running shorter animations, I can't say. There should be no reason for that unless the new version of Estrus has shortened anims versus the previous version. The mods do nothing but call slightly modified copies of the scripts in the base mod, and nothing I changed should relate to animation speed. That said, I just barely know what I'm doing. We'll see if anyone else has input on the subject.

    0

  15. Ok' date=' here are versions of "AmbushRandom" and "AmbushRopersOnly" for Estrus version 1.9r5:

    --removed--

    Here's a fixed version of that noFX mod, also for version 1.9r5:

    --removed--

    Load these anywhere after zzEstrus.esp and they should work. If anyone finds problems with them, please let me know. The depraver mod is going to take some more time.

    [/quote']

    All the old files have been removed. New versions, including a version of the Depraver mod updated for 1.9r5, are available here:
    />http://www.mediafire.com/?ns1k3qwthkqys57

    I don't want to hijack this thread, so if you guys find any issues with these - which is pretty likely because I don't remember exactly which animations the Depraver used - please PM me with details and I'll try to fix.

    0

  16. I'm hestitant to ask since this might make me sound weird but is there a way to make the estrus effect kill victims when it ends?

    I've been trying to set up estrus traps in dungeons (I'm just copying from BU dungeons since my scripting ability is zero) and would like the additional danger this would provide to me and npcs.

    Sure there is. You would need to add a kill command (or a damage one) via the scripting.

    Any idea where exactly' date=' which line in which script?

    I figure it must be the script that drains your fatigue/makes npcs flee but I can't find it.

    [/quote']

    Modify the spell script for the Estrus spells and add a line to kill the target in the ScriptEffectFinish block. You should be able to just use "kill GetSpellTarget" to accomplish this.

    0