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      SITE MOVED - IN READ ONLY MODE   12/08/2015

      Please use http://www.loverslab.com moving forward. Site has been restored to a previous version, and this one placed into a read-only mode. This is available for a limited time so users may reference/copy content that has been lost in the transition. This will no longer be accessible by December 22nd, 2015.

swellsley

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Everything posted by swellsley

  1. What happened to newmiller's mods?

    Anyone looking for these mods, do yourself a favor and don't waste time with that modmaximus site - I'm not sure why, but the download speeds seem to be capped somehow [they're using DF which, while not amazing, is usually good for at least 250kb/s; these mods trickle down at under 10kb/s - preposterous].   Fortunately for us all, Modgames has the majority of files on hand, and with normal DL speeds. Just an FYI...
  2. Fomm - Custom Build - 0.14.11.13

    Hope I clarified it above - I was able to start the game through FOMM without launching Steaming. I figured it had something to do with FOSE.   And BTW my addendum wasn't aimed at you - I *hate* how Steam is viewed as this sort of sacred cow amongst the gaming community where pretty much any criticism of it or talk of loosening its grip is instantly, insanely and more often than not wrongly categorized as "derp ur a pirate u should by ur games and if u don't like TOS u don't need to play games." Modding forums seem particularly susceptible to this phenomenon for whatever reason.   Steam doesn't have much of an impact with my main gaming rig, so whatever. But I travel frequently and my laptop is significantly less robust. Even in offline mode Steam seems to eat up about a 1/2GB of RAM and this *does* impact my gaming experience, especially with Fallout/Skyrim. It wasn't my intention to rub you the wrong way, but If wanting to play my games as optimally as possible means I'm self-righteous, well, I apologize for nothing.   Let's put a pin in that for now though, eh? I appreciate the insight, clarifications and, of course, the custom build itself. Also, one of your older posts explaining how to clear out DLC NAM files in GECK was pretty helpful, too...  
  3. Fomm - Custom Build - 0.14.11.13

      Hmmm, that's interesting - the version of FOMM I was using for FO3, by default, didn't prompt for login with the Package manager, stayed open during and after playing the game, and would launch the game via FOSE without Steam running. No f'n clue what version the thing was. So you can imagine my dismay at re-downloading FOMM and having to jump through a bunch of hoops in order for it to do what it's supposedly designed to do.   I really liked being able to launch without dicking around with Steam (yes, my games are legit, but forced online anything rubs me the wrong way). I'm currently running in offline mode, but any thoughts on how to get back to the Open FOMM/Check mods/Launch FOSE (in this case, NVSE) simplicity of yore? Regardless, I will be using your version of FOMM from here on out, and thanks again for your work and insight. Happy Halloween...   p.s. a mighty and pre-emptive "F U" to any self-righteous pills who feel the need to assert that anyone who dislikes/hates/eschews Steam is engaging in talk of piracy or whatever. You need to accept the fact some people actually have brains and, as a result, don't enjoy having things they pay for locked away behind arbitrary "requirements" and other controls determined by some corporation. See also: Xbone always on backlash, D3 always on backlash, Sims always on backlash, etc.   
  4. Fomm - Custom Build - 0.14.11.13

    No, I mean the latest version of FOMM.   Picked up New Vegas cheap the other week, finally got around to installing it - dl'd FOMM in order to add a few mods, opened up the Package manager and was prompted to log in to...there. I refused, FOMM s#!t the bed and I eventually found your solution which somehow, inexplicably, magikally doesn't "need" to be connected to anything in order to extract a simple FOMOD.   So, again, super mega thanks. Don't know why they basically ruined FOMM with the latest update, those a-holes can f'n suck it, but you, sir - you rawk.  
  5. Fomm - Custom Build - 0.14.11.13

    Prideslayer,   just want to say "THANK YOU!!!" for this. I never thought a mod manager would, itself, need to be modded but apparently Nexczema is a ceaselessly evolving menace that continues to grow - the latest iteration of FOMM requires online connectivity to the wretched hive of scum and villainy just to use the Pkg Mgr. Total skullfcukery. Fortunately your work here totally saved the day, good sir.   Impossibly large props...