people please help me why cannot i use scale scale transforms in my skyrim anims? to be clear, here's a test case: i want my forearm to scale to double the size in idle animation but all i get is translation of children bones (arm, fingers) i've searched ans searched and searched... but all i'm getting is a vague information about scale bones. although i'm still not sure if they are really related to scale in animation, not scale in ECE or some SKSE calls. if scale bones are what i need, can someone please explain their use and meaning to me? otherwise, can you please give me a hint? using other methods then HCT? nifscope edits of skeleton or body flags? sacrificing to gods?