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sapho888

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Posts posted by sapho888


  1. Would it be possible to add an MCM option to set the penalty for being reported to guards for public indecency/ misogyny?   It looks like it is set for 2000g right now which sets my bounty straight to Major immediately.  I'm playing with Slaverun Reloaded and Prison Overhaul and between all the difference chances to have NPCs force me into sex, I'm constantly sent straight to jail.   I would prefer to be able to set the amount the bounty so that while there is a penalty, it won't shut down game play and send me to jail every time!

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  2. 17 hours ago, Mud said:

    How is the shopping quest supposed to play out? Do merchants have a chance of not carrying the goods you need or are they supposed to advance the quest as long as they're the right type of merchant? I cleared the blacksmith and alchemist steps fine but when it directed me to find an innkeeper next I went around to the Bannered Mare, Silver-Blood Inn, and Candlehearth Hall only for them all to tell me they don't carry the items on the list.

    I was wondering the same thing about the shopping quest.  I can't get past the blacksmith part despite having visited the blacksmiths in Windheim and Whiterun... I was starting to think that maybe mods I had that changed blacksmiths might be conflicting with the quest but now it looks like it is just more of Kimy's cruel torments?  Can this be confirmed?

     

    Also, I've noticed that if you escape your bonds after you get the quest but haven't finished it, the shop keepers still speak as if you are tied up.  Not sure what can be done to avoid this though.

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  3. Possible Bug Report

    i was going to start a new playthru with this 11-25 version of MME.  However, when I run FNIS, I am getting the following warning:

     

    >>Warning: AnimationList found in  "Animations\MME", but no corresponding Behavior file. Incomplete mod IGNORED.<<

     

    I'm using FNIS 6.0.2 and I've used previous MME versions with no warnings.  If more info is needed, let me know what it is!  

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  4. 23 minutes ago, hydragorgon said:

    I'm working on the update and a beer at the same time.  the beer will be finished in an hour, the mod a little bit later.  Just trimmed it in tesedit, and I'm moving the files as we speak.  I'm just packing it up, and I want to make sure everything is there.  BTW, great work on your Optimizer mod.  It's really improved my FPS.

    what is this Optimizer mod you speak of? :blush:

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  5. 2 hours ago, fishburger67 said:

    Sounds like a great idea.  I'll talk to Aqqh about it when he gets back.  BTW, you don't really have to do much torturing.  You do have to kill the slavers, but you can completely avoid torturing Vess with the right dialog choices.

     

    Hope you enjoy the new Andrew.  We have a lot of work in him just for our female players.

    Oh, i know about Vess, my natural choices brought me to that outcome in my last playthru so you must have wrote the dialog options well :)

     

    I look forward to trying out the new options for Andrew as well!

    8 hours ago, fishburger67 said:

    Aqqjh is is a training session this week and he is the guy who wrote all that.  Will have to wait till he gets back

     

    I have to admit that reading "training session" put an entirely different picture in my mind than what you probably meant :P

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  6. I love this mod! :heart:  The scripted scenes are some of the most creative and fun I've played... and they are STABLE for me!

     

    One thing I've been wondering though is if there is any thought to making the initial quests more compatible to more submissive/ non-violent players?  It seems strange that I'm fighting through all these slavers only to submit to Andrew after I have taken over.  I'm guessing it would take a lot of work but I wonder if instead of the goal to kill the slavers, if the quest objective was to steal a note or something off of them or maybe seduce Andrew into helping you take on Mia ;).  Might allow for more options on how to progress the quests instead of just killing them.  

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  7. 10 minutes ago, jfraser said:

    Preferably as an optional thing.

    Maybe have a dialogue option when you are initially talking to the carriage guy... "Are you going to need one of my horses for the trip or can you handle that yourself?"  And then if you choose to take a horse, he'll say something like "It will cost you, but I've got the perfectly trained mount for you..."  That way, if you pursue the mount option, you get the horse and the ride is the fee :P.  If you say you can handle it yourself, it would go the normal route of harnessing you.    

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  8. I did a search and found answers showing that MME and SGO3 are compatible in terms of sharing breast nodes but does MME still detect pregnancy from SGO3 to automatically turn you into a milkmaid?  I'm currently trying to test it now in a playthrough but I've been pregnant with gems for a couple days now according to SGO3 but i don't seem to be lactating.  I turned off milk production from SGO3 so that I would have both milk systems running... not sure if that affects MME.

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  9. 26 minutes ago, Kenjoka said:

    A safegame cleaner will make it better, but there is no garantee that it will fix all problems that have been collected in your savegame over time.

     

    What i can realy recommend, is reading the guides of Sacremas

     

    here http://www.loverslab.com/topic/40181-sexlab-troubleshooting/

     

    and here http://www.loverslab.com/topic/43043-skyrim-modding-guide/

     

    you don't need to to everything, but it will lead you in the right direction

    FYI, something seems to be wrong with your links.  Clicking on them just sends me back to the first post in this thread.  However, if i just go to the addresses you typed out, they work fine.  Might be an issue with the new forum setup.

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  10. 14 minutes ago, marv4791 said:

    Thanks for the answer.

     

    Do you know why I'm seeing double vision from SexLab Aroused? I assume it's from Aroused because it's the only active effect in my status tab. 

    I don't think the double vision is from Sexlab Aroused as I've never gotten it myself.  It sounds more like the Arousal Visuals mod although I've never used it so I can't confirm.

     

     

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  11.  

     

    BTW does anyone want to see an MCM menu instead of all the dialogue options?

     

     

    This mod is core to my games but now that you mention it, a small pet peeve I've had is when clicking through all the dialogue options and accidentally clicking on the wrong one toward the end.  So an MCM menu would definitely help with that.   :shy:

     

    Although if are asking for a wish list :angel: , I would love more starting options such as different starting locations or perhaps different DD options.  Maybe even more choices on how much bounty to start out with.   

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  12. First of all, I've uploaded a stand alone tat-pack. Mainly it's just what's already in the mod, but for those who can't stand the colour of the livery there's a 444544 that can be coloured from the slavetats MCM.

    I don't have time to comment in length right now (I spent most of tonight trying to get an MCM splash screen to co-operate), but one thing I want to mention while I remember:

     

    I like the reward system - if you want to make it more humiliating, I'd suggest a sugar lump, apple &nbsp;or bag of oats, maybe a brush or blanket.....

    What to people use by way of survival mods? I mean Frostfall, certainly. How about needs mods? Bathing mods? I'm going to need to take some of these things into account at some point.

    OK. I need to get to bed. TTYL all.

     

     

    I use Frostfall and iNeed but I'm afraid to try Frostfall with this mod because I'm pretty sure I will freeze to death before I make it :(

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