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KiWolfGirl

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Everything posted by KiWolfGirl

  1. Lykaios Males!

    OMGGGGGGGGGG It looks so good, I can't wait! I only wish now that all the people who make the beast SL animations I love so much also made player and NPC anims too.
  2. Lykaios Males!

    Oh, whats here in this topic? EVerything I ever dreamed of? That sounds good to me!   I'll wait patiently for a proper victim for my werewolves.
  3. With the console and hentai creatures, i dont think enemy frequency really matters. Panic has mentioned suggestions before but whatever panic decides to animate next will be good because hes a good animator. As far as enemies with a lot of bulk, there are a lot of creative ways to get around it. Like for bears especially could have an upsidedown oral grab bear hug that looks a little like this.   >https://www.youtube.com/watch?v=hafLExc4sFQ
  4.   I agree totally but I dont judge... I only like animal dongs.....
  5.   Here are 3 and 1/2. 1. Werewolves are awesome 2. Werewolves are sexy 3. Werewolves have some of the best if not best animations so far Extension to 3. You can always have more of the best.
  6. While I still really really want to see an aggressive skeever animation and I always want more wolf/werewolf stuff, I do agree that the demand for beasts is on the more typically seen ones like sabercats and bears. Like people said the animations are dated and would be good targets for animators. Im only starting 3d animation now but I did a lot of 2d animation, one of the reasons why animation is harder for humans than for creatures from completely an animation standpoint is that its easier to see mistakes cuz we see humans all the time and are familiar with their movements while a lot of creatures we are not so familiar with.
  7. More Nasty Critters

      says who
  8. I think panic usually releases animations as he finishes them.
  9. More Nasty Critters

    train, sex, banish, mission complete no problem here bye bye
  10. More Nasty Critters

    Just an update in case anyone else had the same problem I did where the new animations didnt work and the old animations worked just as well. Even though I uninstalled some old mods, there was a file in the build FNIS tool that had a list of the mods and it had the old mods on there. I deleted that file and it recreated when FNIS was build and then it stopped trying to build for those and the new animations worked
  11.   ROFL the cocks on my wolves and werewolves blow out the back of my character's heads!
  12. More Nasty Critters

        I don't use mod managers.... I put everything in manually. My problem will never be fixed.  
  13. More Nasty Critters

      I am in the same boat with you. If you ever find out what to do let me know because i never did.
  14. More Nasty Critters

      I assumed you used some kind of mod manager to do that? I've been doing all my stuff manually
  15. The giant rat animations in that game have been hyperspeed since the rats were put in and he never fixed it which is unfortunate since they have a few rape animations. There are also three types of aliens, human, goblin, a robot, bats, flies, maggots, roaches, and two kinds of lizards. In his first game, nanocrisis, there are zombies, flies, robots, and dogs. Here is his website.   http://inufactory.sakura.ne.jp/index.html
  16. More Nasty Critters

    Hey dentarr, I was wondering if it was a lot of trouble to reorder the animation list so that the new animations are grouped with the old animation of same creature. If this is too much trouble, is it at least possible to make the naming conventions more consistent?
  17. Hey dentarr, I was wondering if it was a lot of trouble to reorder the animation list so that the new animations are grouped with the old animation of same creature. If this is too much trouble, is it at least possible to make the naming conventions more consistent?   Meant to add this to the MNC thread I thought i was in it... someone can delete this post
  18. More Nasty Critters

      so whats the problem lol
  19.   D: that in game picture! Thats a shame, the last stage of the consensual sex started out with a lot of problems but he was slowly improving on it a lot and it was looking very promising. We need more hyper agressive animations in this game like that.
  20. More Nasty Critters

      But SOS isn't a requirement for this? SHouldnt it not have anything to do with problems with this mod since its just for replacing 'equipment'? Its just an addon for SL, I never had it installed. Has this mod been including parts of SOS recently that require you to have it? I didnt think SoS had anything to do with creatures and i didnt like the idea of all the beast specific equipment i have turning to human.
  21. More Nasty Critters

    i'm not using any mod organizer, i installed all mods manually. I tried using the newest creatures fnis and now it reads the version but I still have the same problems and it still shows the same number of animations.   On a second questions it should be easy to retexture the balls for the werewolf right? I have a skin with a white belly and I want to change the colors to match.
  22. More Nasty Critters

    Thank you everyone for posting your results. One thing I noticed is that everyones says their SL creature version but mine it always says V?.? Here is what it looks like for me.     The number of animations seems right and they show up just fine in the menu but like some people i still get the character being ghost humped and creature standing there. The only thing I can think of is maybe those scripts for Bestialityrap finally screwed something up from being left in there. I took out the mod file and its not in my load order anymore but some of the files are still lying around. If it is this, it never caused any problems before. I always always was able to update MNC without problems until recently. Downloading a new SL version seemed to give me more problems too with camera controls and never getting back to a regular FPS camera if I tried skipping sex stages.