Strec your mod is awesome no doubt a bout that. This is the mod i expect the most to be done but i think you are trying to accomplish too many things at once. so may i suggest a few things First, i'm not a script expert so i don't know about the "daypassed" thing, but i suffer the broken training process too (slaves never broken). Your old mod doesn't seem to have this problem. I may be wrong but the old mod work like every 2-3 game hours slaves were tortured (sexually). After a certain number of time be tortured the slave is broken a nd that's work like charm. I just leave the slaves at the beacon and then they are broken. The bad thing about the old slave mod is that it require pregnant mod which is also a bit unstable at that time. Secondly, your mod still in beta stage and there are bugs, I had to play a new save game just for this mod at least 7 times already and have to go through all of the quests over again. Sometime the quest itself bug as well and then new save needed>.<. May be a quick way to skip through the quests is very much appreciated (will be removed in later version) so people can try and test out the mod quicker. I'm not a good mod maker so i don't know is this a good suggestion or not (i'm helpless anyway) but may be it is better for you to develop fewer things at a time such as focus on stabling the capturing and training then managing, quest, trade and breeding later. Pardon me for any mistakes i made, English is not my native language. Keep up the good work Strec and wish you well.