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mnbvcxz
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Posts posted by mnbvcxz
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@Poontank: Eventually I'll likely release my old work, it should be noted, however that The Ice / Crystal Palace is pretty laggy, made it last summer when my moding knowledge was still limited, I believe it is due to the way I saved the textures entirely, even the non-normal maps in DXT5 with my old converter that I no longer utilize, or possibly due to the sheer number of models present in that dungeon which is almost entirely verticle, taking roughly 15 minutes to reach the top.
Market Quarter of Gilneas City converted Oblivion.
http://postimg.org/image/rsw9wpf6r/full/
I never tried to convert huge .wmo models to Oblivion until now, as I assumed it would result in massive lag in-game, but today I decided to convert a piece of Gilneas City to Oblivion and the game is running smoothly so perhaps I'll start world building again.
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Custom ice palace dungeon and import test area using 100% conversions + converted tileset.
http://s23.postimg.org/jqnjheb2j/CDUNGEON1_B.jpg
http://s8.postimg.org/vbus6uxkl/CD2_C.jpg2 -


Anime
in Off Topic
Posted
Despite the improvements in animation and design over the past decade, anime has actually regressed in regards to what came before it. Current anime basically consists of two or more characters looking at each other in various settings and moving their lips and sometimes walking, every few episodes their might even be like a 1 minute fight.
Compare that to Dragon Ball with it's fight scenes lasting sometimes dozens of episodes, constant fighting, that, to me is entertainment.