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SITE MOVED - IN READ ONLY MODE 12/08/2015
Please use http://www.loverslab.com moving forward. Site has been restored to a previous version, and this one placed into a read-only mode. This is available for a limited time so users may reference/copy content that has been lost in the transition. This will no longer be accessible by December 22nd, 2015.
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Posts posted by Stratovarius
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Hey everybody!
Sorry for the really long silence, I promise I'll get back to work on modding soon. Withholding spilling all the drama to you, a few months ago, we were threatened with invasion by the Islamic States of Iraq and Syria (or ISIS) where I was working overseas and we were evacuated to other places outside of their influence. All of my belongings are being shipped to where I'll begin my new job in S. Korea, but in lieu I have only what I can fit into a backpack and a few pieces of rolling luggage. I have enough horsepower (I think) on my laptop to render animations but I need all of my project data files from my main computer to begin again.
I'm going to project a return to modding date of near the November time frame this year, possibly sooner but it all depends on how fast I can get back up and running. LoversLab has progressed a lot since I've been gone so if there are any mods you'd like for me to try to incorporate, now is the time to recommend them. Also I plan on making new animations for the *ahem* SexLab library, and hopefully improve some of the less refined ones already released, if the original modders allow me to tweak them.
See you soon!
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Update!
Hi guys!
Sorry for the long delay everybody! I've moved to a different country for a little while for work and wasn't able to bring my desktop since our rooms are too small. I have since ordered a Razer laptop and it should be here in a few weeks once it passes through customs, then I'll work on modding some more if I can get a few friends of mine to send me my old materials with 3DS Max and other loose files.
So where are you, Stratovarius?
I'm working with the military at a military base! Cool, eh! (I'm not a soldier or anything though.) The country I'm in is a wealthy Arabic country so they block pretty much anything in relation to our western adult culture, but an Army friend of mine has a Virtual Private Network (VPN) that bounces the signal back to home to access LoversLab! Pretty cool eh? Oh the technawrogeee!
When will you be back up and running?
I hope to be back up next month unless I am unable to get my files sent over, which would be a bummer because I have lots of things I wanted to do for this mod and new mods. Worst case scenario, we may have to wait till I get back to S. Korea to be reunited with my computer, which would be some time this September.
Thank you for your feedback and my apologies for the delays! See you soon everybody!
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The Crystal Key

Starship Titanic

Morrowind

Phantasy Star Online

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I don't know how much progress you've made on the scripts, but I threw together a little mod to demonstrate that it's possible. The mod extends the built-in WICommentNaked quest.The mod is not intended for general gameplay, hence the annoying messagebox on startup.FNIS 4.0 and SKSE are required, manual installation, etc etcedit: reuploaded the mod with some bugfixes. Also note that the mod will not respond to the OnEquippedObject event without a clean save.Thank you for the pointers! I haven't had the chance to use your file just yet but already I see that it'll be much easier if I mold the mod onto the WICommentNaked system quest vs. a whole new conflicting quest (mine wouldn't event trigger was my biggest issue). I'll be sure to add you to the credits list!
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Do you still work on this mod? I am asking about scripted version which I am waiting for. It would be awesome if our female character play this idle when naked.
I am indeed, I'm still trying to figure out the script for a scripted release to take this out of a WIP into a full mod. It'll take some time since I'm the only one working on it at the moment.
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have you forgotten me, or is it not possible for you to convert these idle animation. it's already a month ago when I told you the last time posted! since you said you're going to make it.
german \ deutsch !
hast du mich vergessen , oder ist es nicht möglich für dich diese leerlauf animation zu konvertieren . es ist jetzt schon einen monat her als ich dir das letzte mal gepostet habe ! da sagtest du , du wirst es schaffen .
Hey there! Nope I haven't forgotten, the animations you sent can only be used for that particular skeleton because they contain special animation bones instead of weight painting the original skeletons.
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UNP users are using this UNPB TBBP BBP
Thanks for your feedback!
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Just a quick update, I'm stuck on the scripting for the quest event triggers and I'm waiting for someone to volunteer for voice acting for our Imperial selling shady drinks. Other than that, I've begun working on a new cell area for where you will have the final showdown with the bandits who stole your gear. I'm developing it to accommodate either a stealthy playthrough or so that it's moderately challenging if you want to make it an assault (in case you have other gear at a house or money for temporary weapons and armor... and don't feel like sneaking).
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hows that coming along btw? im a very beginner when it comes to skript but i could help if nessasary. (an easy way i think to trigger it is to make it work along with other mods on here like dangerously nude or sexlab aroused to act as the event to trigger the animations. you'd need permissions though of course)
The scripting so far is very coarse at the moment. I plan on making it compatible with SexLab so I've been trying to learn the framework (I wanted to make this an optional addon in the end), but if you wanted to help I would be more than grateful and I'll give you credit of course for helping too!

From what I gathered so far, the best way to trigger the script is to create a trigger for when the amount of clothing equipped equals zero and then call the animations, but we could just make it easier and script it to work if the character isn't wearing any body clothing/armor (excluding hands and feet). The snare here is how to get all of the animations to play along with the directional covered animations, but I think there's a solution in how the game calls a drunken stagger effect for different NPCs.
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Ok, interesting thing to note is that after being a prostitute in whiterun and after I go outside, some of the ladies start picking up on the idle animation and either permanently walk around like that or it switches back and forth too much. Might want to check into that. Only note about that is I was using the skes that was right before skse_1_06_16.
Also, it seems that even with clothes and armor on, my character automatically goes into the idle pose. Odd huh?
They do that because these are only resource files at the moment, if you place those files into your animation folder it will write over top of your current animations.Once I learn how to script them they'll turn off once you wear clothes.
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... can you please work on a hotkey or some kind of work around
I dont want to be covering my girl all the time when shes nude. Please and thank you.I'm already working on it and I'll post it here as soon as it's ready for showtime!
Actually is there i can just revert it back to the normal idles i used to have? all the females are going around covering themselves up even when they have clothes...
Sure thing! Just reinstall the backup you made of the files per the instructions I gave on any of the updates or the main post!
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I just hope someone converts it to Manga Body.
I could definitely give Manga Body a try! I might have to get creative because of the very large bust size though.
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UNP Animation Update!
(Work in Progress, 10 August 13, 360-degree Cover Animations)
What's new???
I've come back from the throws of the real world to bring you... ALL of the walking UNP covered animations!!
Oh and guess what! We're out of beta!!
How do I use these? What are the requirements?
Same as always! Just backup and replace the default animations in meshes/actors/character/animations/female! The only requirement is the UNP Base body type!
What if I need some help?
Send up the succubus signal and I'll come running!
What are the plans for the next UNP release?
Due to the excellent feedback I'm getting, I can make animations a little faster now! All that remains is the running animations and we have a full UNP set! Afterwards I can begin making the rest of the animations needed for the UNPB body!
WHAT FRIGGIN TOOK YEW SO LONG!?
Saving the world! Hush!

As always, I'll be eagerly awaiting feedback!
Le animations below!
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Look there's waffles!
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is there a way too make those animations trigger only when u are totaly nude??

There is! I'm still trying to script it but it'll be something that I plan to implement!
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Just tried the UNP-version ingame, with less than satisfying results
Im using UNPB with TBBP-skeleton. PICTURES!:
Oh my....
I should add XP32 to the skeleton requirements... D:
Thanks for the feedback!
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Is that for UNP or UNPB?
For UNP Base, UNPB may already work with the CBBE files since they both have a similar bust size. If you use UNPB let me know how the CBBE files work for you because I plan on making a UNPB version too!
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But from an angle where you can see better, the arm is clipping the breast significantly and the lower hand is clipping into the body.
The breast clipping is essential sadly in order to accommodate all of the different sizes of the UNP body weights. At heavier weights it simulates pressing against the breast and at lower weights it helps cover without sticking out very far like it did with the CBBE version.
On that note, the right hand shouldn't be clipping between the thighs and I'll adjust it accordingly. Thanks for your feedback!
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WHLN v.7
(Work in Progress)
The Plot:
The plot of What Happened Last Night is to give the player a consequence to drinking a lot of alcohol in game. It'll start off as a quest you can trigger by buying a shady type of mead from an Imperial in an inn I created for the mod. Once you keep drinking the alcohol, you will black out and wake up in an entirely new location without any gear and a funny back story will have to be rediscovered while finding out where your gear is! Once you recover your gear you will be able to trigger minor blackouts without the massive consequences. There's also the potential for further development for other quests besides the one being created now, but these will come much later as add-ons.
Changelog:
WHLN v.7
-Created another new cell for where the quest will begin, an inn called High Rock Inn with a discoverable map point
-Navmeshed the interior of both cells for follower support
-Created an Imperial merchant in the new inn that will eventually start the quest when scripted later
-Looking for ideas for a bandit hideout where the quest will end and you will recover your gear
WHLN v.6
-Added a little morning surprise for when you awaken in the cell (Dovahkiin sure knows how to party!)
-Added dead bandits throughout the entire cell
-Finished new 180 degree walking/running covered animations (still working on sprint, jump, sneak and all reverse animations). They can be found in the attachments below.
-Made a big mess in the tavern area
-Scripted a few objects to trigger comical lines when activated
-Fixed a bug with the water where you would "fall through" the water
-Fixed previously released walking covered animations to avoid boob crushing (*shudders*)
-Added custom music to the cell, thanks lucioxxz!
-Started Navmeshing the playable area to add support for followers (in case it's implemented)
WHLN v.5
-Added clutter to the cell, fleshed out the entrance/bar area
-Robust the areas around the cave
-Added tables, chairs, lots of empty bottles, finished the floor for the bar, added a stage for bards/entertainers, added a kitchen and storage area
-Added a secondary camping site before the one on the island, complete with a cooking spit and unlit campfire
WHLN v.4
-Interior cell is 100% complete and ready for robusting with NPCs, clutter and scripts! Scripting and detailing already in progress!
-Cell was optimized for high FPS systems by enabling zone loading at three key junctions
-Fixed 100% of all clipping/seam issues from past releases
-Added a cave entrance to the Skyrim overworld that connects directly to the cell
-Added a scripted, pullchain-operated door at the entrance/exit to the Skyrim overworld; the door can only be operated from inside the cell. This will help keep out non quest-specific players from wandering into the play area from the outside and tampering with/exploring the cell contents prematurely
-Named the cell Hole in the Ground to give an impression of a very small cave cell in case anyone discovers the cave from the outside and wanders in; also, once the official quest begins (not completed) and you are taken to the actual cell, you'll discover that Hole in the Ground is actually the name of a secret pub owned and operated by bandits, which, upon you waking up from a night of dragon-sized drinking discover that you killed all of the bandits while blacked out, leaving you to rediscover the aftermath of the event. Lots of hilariousness is planned!
Goals:
(Current as of 7/17/13)
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Build a plotDone!2.
Flesh out play area (cells)Done!3.
Robust play area (add details, NPCs, clutter, ect.)Done!4. Script events In progress...
5. Finalize changes, test for errors/bugs
6. Public release
Bugs:
-NPC's may have discolored faces until I remake the mod into an .esm (vs an .esp)
-Depending on which ENB series you use, snow may appear very bright
Continue to let me know if you see anything and I'll fix it up!
Special instructions:
-Work in progress. As always, feel free to download and playtest! Feedback and bug reporting is always appreciated and I won't send the Thalmor after you! (Seriously! And Hagravens! And mudcrabs!!)
-To reach the cell via the method that will be used by the quest, open the console (tilde key, looks like this: ~) and type in coc 000blackout and press enter.
-To reach the second cell (High Rock Inn), type into the console coc 000blackoutHighRockInn and press enter.
-To exit the Hole in the Ground cell, find the far hallway northeast of the cell and pull a chain lever to open the large door to the outside.
Next release will have:
The main quest should be all set up and good to go! I will more than likely make the entire quest start and finish in the Hole in the Ground cell for testing, and branch it out after the bandit hideout is made.
Special thanks:
lucioxxz for the great custom music/finding the water bugs!
WrythePhokas for finding the breast bug!
Let me know what you think! Thanks again for testing!
what happened last night v.7.rar
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For some reason your hooded male character smiling mischievously XD
Yeah he does that a lot for some reason!
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Good start on the UNP version! I'm using a UNP variant and the left arm covering the breasts looks great. However, the right arm is mostly blending with her belly from about the elbow on which seems odd since this is a slimmer figure.
No problem! I can fix that; could you send me a PM with a photo for reference? Or if you want to, you can put it here and I'll make sure it doesn't clip with your UNP variant
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seems to work pretty well for my khajiit using sevenbase, only thing i noticed was some slight hand clipping with the hand that covers the breasts, but that could just be cause i have the size of them set too high
That's good to know for when I make Sevenbase animations! Thanks!!
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UNP Base Update!
(Work in Progress, 26 Jul 13, Idle Cover Animation)
Awesome!! ...How do I use it!?
Same as always! Just place this idle file into your meshes/actors/character/animation/female folder (make a backup of the original mt_idle.hkx), then jump in game!
What's this UNP file do? Are there any requirements?
The file just replaces the idle standing animation with one that covers you up when you're not wearing any clothes. For now it's just a loose file until I implement an auto equip or button toggle to turn it on/off when needed, but this is just a test file for anyone out there looking to cover up. The only requirement is the UNP Base body type!
What if it has any kind of issue?
Quick! Call an adult!! Just kidding; while there shouldn't be any issues, let me know and provide a picture if you'd like, I'll fix it!
What are the plans for future UNP releases?
Once everyone approves this idle design, I can begin making the rest of the animations needed for the UNP/UNPB body!
Can I marry you??
Nope!

I'll be awaiting your feedback!
Idle below!
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CBBE/UNP Nude Female Cover Animations (updates on hold)
in Downloads - Skyrim Adult & Sex Mods
Posted
Thank you!
Sorry again for the wait!