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SITE MOVED - IN READ ONLY MODE 12/08/2015
Please use http://www.loverslab.com moving forward. Site has been restored to a previous version, and this one placed into a read-only mode. This is available for a limited time so users may reference/copy content that has been lost in the transition. This will no longer be accessible by December 22nd, 2015.
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Posts posted by Pork Type
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Grunge in general, but also electro beat folks like Jack Dangers of Meat Beat Manifesto.
Trent Reznor aka Nine Inch Nails.
Beavis and Butthead.
Ren & Stimpy.
CALVIN & HOBBES.
Diablo.
The Elder Scrolls.
DOOM and Quake.
System Shock.
Thief.
And a crapton of legendary FF games.
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@Erik
For now there's a fairly easy workaround; set up a separate BodySlide profile for the SED7 navel jewelry, and for the Belly slider, click on the boxes and manually enter negative values.
Like so:

You will have to play around a bit to find whatever negative value suits your bodyshape. Mine is a bit heavy-set. If yours is skinnier, you'll probably need a deeper negative value than mine.
But here's my result:

The "gem" type SED7 navel piercing will probably clip into the belly when moved into place, but the "ball" or "spike" types work fine. The AH1 and Newmiller navel pieces will need their own offsets, too.
Hope that helps.

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When it comes to armors/clothes, use sliders like PushUp to eliminate clipping. You're not typically going to see the nip piercings when armored/clothed anyway. And PushUp makes sense in most of these cases.
I tried to BodySlide the piercings into alignment with non-HDT Body 1.4 forms, but it's horrendous trying to do stuff like keeping the jewelry perpendicular to the nipples.
So my girl is HDT 1.4 while nekkid, but I maintain a separate BodySlide profile for outfits.
When unibody/project cirtus is completed I hope to convert a lot of stuff to it!
Give it time to be completed and problems like this will be a thing of the past once stuff is converted to it.
Considering how awesome unibody/project citrus promises to be, it's much more motivating to convert stuff to it, if it works as planned.
I think I also have my source files for the AH1 converts, which considering what I had to do to convert them, will make it easier.
Whatever amount of time you need, friend. You owe me nothing, yet you've given me much already.
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Recently watched through "Luther", a BBC show featuring Idris Elba.
It has a great opening theme:
>http://www.youtube.com/watch?v=oyd_vX3TRQI
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^ The nipple piercings line up almost perfectly with Blabba's HDT Body 1.4.
There will be discrepancies with anything else. So build your nude body around Blabba's mod, and when it comes to armors/clothes, use sliders like PushUp to eliminate clipping. You're not typically going to see the nip piercings when armored/clothed anyway. And PushUp makes sense in most of these cases.
I tried to BodySlide the piercings into alignment with non-HDT Body 1.4 forms, but it's horrendous trying to do stuff like keeping the jewelry perpendicular to the nipples.
So my girl is HDT 1.4 while nekkid, but I maintain a separate BodySlide profile for outfits.
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I second Monsto's sentiment; your character has a certain kind of Amazonian proportion to her that I would love to tinker with. Please share that shit with the world as well.

Really nice work on both fronts.
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Shot in the dark here, but have you considered mapping your c:\games\ directory to another drive letter in order to trick UAC?
I see that you already have your games installed outside of C:\Program Files. That's good. I keep mine on an entirely separate drive from the boot drive, but I use a desktop, not a laptop.
It's totally possible to map a folder to a virtual drive letter. Whether or not it will dupe UAC in Windows 7, I don't know.
But it sounds like UAC is being a royal bitch to you for some reason.
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I have a problem.
I'm using CT77's outfits, but I'm creating outfits based on MAK's original ones because I don't really like the design changes CT77 has made.
I created a TBBP/bodyslide-compatible outfit out of a static mesh (MAK's original outfits), and it does NOT have the torpedo effect, while CT77's outfits and the CBBE TBBP body do. I don't really mind the effect, I just want it to be uniform for all outfits, instead of some outfits(CT77) having them some (my own) don't.
How do I fix that and make them look the same? Either all have torpedo effect or none does.
Naked (CBBE Advanced TBBP body) Torpedo

CT77 Armor, same Torpedo

Self-made armor, NO Torpedo, HDT still works, bodyslide still works

I'm using the basic HDT .xml that came with the download.
I found the CT77 patch file I was speaking of earlier. It's on the HDT 1.4 Body main DL page: http://www.loverslab.com/files/file/658-hdt-body/ (first one on the list)
You sound like a person who probably knows what to do with the data in this file, but just don't batch build after applying any of it. Overwrite ShapeData .nifs and rebuild as needed.
HTH.
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I'm still an utter noob when it comes to Outfit Studio, but yeah... a lot of older CBBE T/BBP outfit conversions are gonna give you torpedoes with HDT.
It's not your HDT config... it's the outfits.
CT77 remodeled armor version 4.4.3 was doing it, until I randomly happened upon a set of updated ShapeData files for it, uploaded by Blabba I think... Kudos to whoever it was. It got rid of the torpedoes and gave me bouncy boohtay.

CT77 5.0 beta is not giving me any such issues; It's fully HDT-aware. The only issue I have is between HDT Body 1.4 and CT77's CalienteBodyAdvanced HDT bodyshape. And only because I insist upon using a piercing mod based upon HDT Body 1.4.
I've worked around the issue by making an armor preset with lots of "PushUp." Keeps my nipple rings concealed while wearing clothes/cuirass. Not so great when it comes to transparent Nocturnal robes, but I can live with that.
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Oh nice, Firefox crash right in the middle of my post.
Let's see if I can re-create:
That's 100 and 0 weight from front.
That's 100 and 0 weight from the back.
I'm not going for a great variance of range here; I want all the women of Skyrim to appear strong.
If you're not a fan of FBBs/sturdy women, then this preset is probably not for you.

But here it is. It's an HDT 1.4 bod, so just be aware.
Stuff in use:
SG Textures for CBBE by HelloSanta
Body Options for CBBE by SvarogNL
Fitness Body Blender for CBBE by SvarogNL
Sporty Gloss for CBBE by xs2reality (Discontinued?)
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I've had sufficient drink, so I'll post my Danielle:
As you can see, she's a Breton, but somewhat darker in tone. I like to think of her as a Breton/Redguard offspring. Same as my last Breton character, actually, but tweaked a little.
I'm not entirely happy with the nose, but it looks nice in profile. Messing with the sliders just got me into trouble, so it's pretty much a default ECE nose type 8 for a Breton face.
Other stuff:
Face texture is SG Textures for CBBE by HelloSanta.
Eyebrows also part of the SG collection from HelloSanta.
Eyes are from Eyes of Beauty.
Hair is Apachii; it's the ponytail style animated by xp32: http://www.nexusmods.com/skyrim/mods/47000/? I'm sure it's a rather popular hairstyle for that reason alone.
Have at her! I mean, if you like the basics of her, then download her ECE data and have fun.

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Savage Morticians? Salt?
OK, I guess that constitutes a Slayer reference, intentional or not...
>http://www.youtube.com/watch?v=hit0vxahC50
So I suppose that makes the 2 of you momentarily interesting to someone who isn't... one of the two of you.
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I'm very, very grateful for this. I've been a long time fan of the SED7 piercing set. It's nice to see it BodySlide and HDT enabled.
It appears as though this mod plays along nicely: http://www.nexusmods.com/skyrim/mods/24559/?
It adds a vendor to The Bannered Mare who sells jewelry versions of the SED7 piercings. It was meant to be used with the original SED7 mod, but seems to work perfectly fine with this one... sliders and HDT all operational. Nice.

There are a few alignment issues as already stated, but mostly nothing I can't get rid of with some BodySlide work. The SED7 navel piercing v.3 is a bit of a bugbear, though.
I guess a screenshot is the best descriptor:
I set my girl's belly slider to 0 for the shot to make it reasonably flat. Even with the belly at 0, you can see the potential problem: If I adjust that piece closer so that the barbell portion is properly embedded within her navel, the gem portion is gonna start clipping into her belly before the metal is even properly in place. The angle of the piece needs to be canted a bit anti-clockwise (from the perspective of the screenshot) to prevent that from happening. Maybe a slider can do that?
If I knew the first thing about NifSkope... Well, alas, I don't.
How 'bout those nipple rings, though? I still need to tweak things a little, but they're looking great. And they follow every motion perfectly. They're awesome.
Anyway... Kudos. This mod is fantastic, and I appreciate all of the effort.
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BANNED
For invoking Diablo constructs in a TES universe.
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I don't hate anime; don't love it either. It's not on my radar. I guess I was born a bit too early to be taken in by the craze.
I grew up on stuff like this:
>http://www.youtube.com/watch?v=_2_gOpU0eWU
The prototype for the original TES: Arena box art girl, I guess.
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I've kinda settled upon SG textures alongside SvarogNL's Body Options and Fitness Body Blender. I can't comment on ENBs as I don't really have the computer horsepower to run one, or the patience to sort through everything available.
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^ Beta release of CT77 version 5 is now up.
I just finished looking at the base vanilla armors and clothes. Utterly amazing in both quality and scope. I'm floored.
Looking at BodySlide now... The range of "Zap" options is huge for a lot of these pieces. Up to 9 in some cases, like the DB armor.
And I haven't even messed around with HDT yet. But I'm going to spend some time this weekend figuring that all out.
I picked a great time to start playing again, it seems.

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Why not here? I know LL is probably NOT set up for it but this community is about 100000000000000 times better than putting up with that happens over on nexus? I spend enough time on here looking at mods, finding solutions and reading up on "WIP's" I'd really consider donating money here to help the site out. Or even pay for some type of premium service.
Still if people from the Nexus would suddenly join you have a high change they take their "culture" with them [see Arthmoor crying over a 11 KB .esp that changes one line in his mod]
Edit: Holy shit just read what is 2 posts above me we're here about the nexus chill!
To be fair to Arthmoor: He and the USKP team are running up against brick walls arbitrarily imposed by Steam. He wants USKP universally available, but apparently a SW mod can be only so big. So as far as SW is concerned, there needs to be a hundred different USKPs because their logistics belong to the previous century or something.
Go to the current USKP thread @ the official forums for the real dope. It's not like anyone is hiding anything over there.
Arthmoor might be a bit of a right wing twit, but he's a quality modder. You can't deny him that.
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MrTroubleMaker has converted his own Bikini Trouble mod to SeveNBase Natural:
http://skyrim.nexusmods.com/mods/28099//?
Thank you, kind Sir. From me, as well as Nico.
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Wow. This thread brings back some memories. But it needs a little Celtic Frost:
>http://www.youtube.com/watch?v=J1DVq5C6AuI
>http://www.youtube.com/watch?v=qm7qQlWmMEc
>http://www.youtube.com/watch?v=q-SDEHvl7As
I was a punker back in the day, but it was CF that got me to cross over into metal. I can still remember the first time I heard CF. It was 1984, and me and a couple of buds were carpooling down to Detroit for a show with this local metalhead guy. He popped in the cassette tape (remember: 1984!) and we were all banging our heads all the way down I-75.
Ahh, good times.
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Ack, I put this in the main 7B thread earlier, but it looks like this is the official repository for 7B armor and clothes now. My bad.
Just an announcement, so it can be added to the OP.
Seraphine armor conversion by Shockero
http://skyrim.nexusmods.com/mods/38402//?
Requires the original UNP conversion, found here:
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^ Pretty sure that's one of HelloSanta's hairstyles, "sky47" from the pack available here:
http://www.loverslab.com/topic/14861-sg-hair-pack-120-hairs-edition/
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Shockero's back at it again, with a conversion of Seraphine armor:
http://skyrim.nexusmods.com/mods/38402//?
Requires the original UNP conversion, found here:
http://www.skyrim.nexusmods.com/mods/24723//?
All I can say is, hot damn, nice choice for a conversion! Fits 7B's curves nicely. Check it out.
EDIT: I see this is the wrong thread for this type of stuff now, info forwarded to 7B armor/clothes thread.
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Question on the Ro armor. When I type "help ro's" I cant find the armor in the list. T_T I used Nmm to install and other mods from you work fine. Am I doing something wrong? Great job though! ^^
The console doesn't like apostrophes very much. Type in:
help "ro's"
And you should get the codes. (They're xx000D62 and xx000D63 btw.)
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Explain Your Avatard
in Big Board of Fun
Posted
It's the sign from the eatery in the plaza right at the beginning of System Shock 2.
One of my top 5 games ever.