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SITE MOVED - IN READ ONLY MODE 12/08/2015
Please use http://www.loverslab.com moving forward. Site has been restored to a previous version, and this one placed into a read-only mode. This is available for a limited time so users may reference/copy content that has been lost in the transition. This will no longer be accessible by December 22nd, 2015.
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Everything posted by Tepi
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I feel you. I am currently having a hard time with a lot of death/terminal illness in family. Or more like it's a ongoing process for a few years now. It's a time where one wouldn't be surprised to have grandparents pass away, on top of that I lost my father a few years back and last year my mother was diagnosed with cancer. So all in all life ain't fair, but what can you do? When I feel like I've had enough of RL for a while, a visit to LL helps tremendously.
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You could make a completely stiff .xml and attach it to the bra and still have the scaling... if only it wouldn't fight with the other .xml that's attached to head/body/havokobject/whatever.
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Someone did fix the .xml files already. It was linked in comments. Haven't tried yet how good of a fix it is tho. Edit: dug the link up http://www.mediafire.com/download/9775szv7ckx2mgx/KsHairHDTFIX.7z
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Submissive Lola. Consensual D/S mod
Tepi replied to alexvkj's topic in Downloads - Skyrim Adult & Sex Mods
Don't be too excited. It'll probably be at least a year before any "fun" will be available for FO4. -
Submissive Lola. Consensual D/S mod
Tepi replied to alexvkj's topic in Downloads - Skyrim Adult & Sex Mods
Yet to try out the new version but about the binding hands requiring a dragon kill, what about those of us that prefer to play without any dragons? Any chance of getting something else to trigger it as well? I don't really fancy any dragons in my skyrim -
SevenBase body color dont match with the head >_>
Tepi replied to madara_tobi's topic in Skyrim Technical Support
If you are sure you got matching diffuse, specular and normal textures, check the complexion slider. Even if it shows as 0 try adjusting it. Often that's the cause for head mismatch for me. -
Not sure if relevant but if you are using Live Another Live and have NOT been near Helgen and therefor not completed the "Unbound" quest, some other quests and events may be bugging, even vanilla ones. As you need to speak with jarl of Whiterun very early in the main quest and there is a scene for it, it might be trying to start the scene but as you aren't at the correct stage of the quest, it cannot proceed. You could try to visit helgen and see if it works after you get the "Unbound" quest completed.
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By your new owner ofc. He got the keys?
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Over/Under on Fallout 4's first Sex Mod
Tepi replied to Comfortblynumb2's topic in Fallout 4 General Discussion
Don't have any and not going to spend hours for searching them. It was years ago when I read about it. Around the release of Skyrim. -
Over/Under on Fallout 4's first Sex Mod
Tepi replied to Comfortblynumb2's topic in Fallout 4 General Discussion
Not that I know of but they have said at some point something along the lines "we don't like sex mods". And I'm quite sure Bethesda doesn't want their games to be branded with "the ultimate sex adventure". Animations are the only thing that really is mandatory for all kinds of pervy mods to exist, apart from plain outfits ofc. In comparison barely any other type of mod needs to add new animations to be achievable so it makes kinda sense to limit things in animation part of the modding tools. I might be completetly wrong and it just as you said, licensing stuff. But it's certain that adult mods, especially stuff thats available here, hurts the image bethesda wants for their game. -
Over/Under on Fallout 4's first Sex Mod
Tepi replied to Comfortblynumb2's topic in Fallout 4 General Discussion
It doesn't matter if it makes "legitimate" mods harder to make. That was made very clear with custom animations for skyrim. There was no reason for bethesda to make it "impossible" to add animations other than try to eliminate sex mods from being made. If that wasn't the case beth could've added some sort of animation adding feature to CK or make a separate program for that, just like FNIS. As for possible mods for FO4, CK/Geck will most likely be released Q1 of next year and after that it will probably be at least said 4 months. Likely more to have anything remotely good. I wouldn't be surprised if we didn't see any until 2017. -
Your PC is certainly not "too" weak. Mine is weaker (fx-6300@4.4ghz, 8gb ram and 7850 2gb) and I'm running with enb around 45fps outdoors. Might be even more but for some reason enbs fps limiter doesn't work as it should. I'd suggest trying out other enbs or tuning the one you have now. The one you got might still be on the heavy side. Have you tried how it runs with enb off? Default bind for that is shift+f12. Having too heavy HD textures would cause stuttering so if you have lots of 4k non-sense it might help to downgrade to 2k textures. I've been using Skyrim HD - 2k - Lite version for a year or so now and it did help tremendously with vram usage and therefor with stuttering. Although you do have 3gb which should be enough for reasonable HD texture setup. But for sure you can have a pretty skyrim with enb on that pc. Granted you probably won't have solid 60fps but if 40-60 is enough, then yes.
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HELP! Black Character! READ WHOLE POST REWARD AT BOTTOM
Tepi replied to CH1CK3NMAN's topic in Skyrim Technical Support
VRAM as in Video Memory. That's the place where the textures are stored for diplaying them in your screen. If it gets full and not all textures are loaded, those will be black. But seeing yours are not completely black it's probably not about that. And no, I didn't mean ENB even tho it does affect VRAM as well. I meant something like http://www.nexusmods.com/skyrim/mods/607/? -
HELP! Black Character! READ WHOLE POST REWARD AT BOTTOM
Tepi replied to CH1CK3NMAN's topic in Skyrim Technical Support
That does look a bit like you'd be running out of VRAM. As you are using MO it's quite easy to test, just disable your texture overhaul, Skyrim HD - 2K Textures or whatever it is that you're using. Although as it seems you can see some parts of the textures as those "blocky" thingies it might not be because of VRAM. Other suggestion that comes to mind is to update (or downgrade) your gpu drivers. -
is uunp the preferred body mod? (from the unp category)
Tepi replied to dark vergil's topic in Skyrim General Discussion
Yes, RaceMenu is the way to go. It's superior to ECE in every way and ECE is less and less supported as RaceMenu keeps getting better. -
Fill Her Up - Framework Compatibility Patch (2015-11-18)
Tepi replied to 4onen's topic in Downloads - SexLab Framework
Wonderful! Thank you so much! About those quests, any idea if they are complete? As in enabled and working? -
http://www.loverslab.com/files/file/1255-ill-take-the-display-model/
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You are having a mismatch of unp-based body and cbbe textures (or the otherway around, can't distinquish ). If you are sure you've got both unp body and unp textures, then you've got textures from some other mod overwriting the ones you want. It's good that you are using MO so you can easily check from conflicts tab if there are any overwrites and if there are, delete that mod/file or rearrange the mod folder ordering (the left window).
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Try adjusting iBlurDeferredShadowMask in skyrimprefs if that helps.
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While that might be true atm, you could download that "grotesque-cbbe-rose" texture and do some magic with paint.net, gimp or photoshop to remove everything but the tattoo. Afterwards its quite easy to add it into slavetats. Actually even easier would be to search for such tattoo resource and then you'd just need to place it in correct spot, save, and write a few lines of text to make it work in slavetats. If you find a good one, link it here and I'll see what I can do when I wake up. Zzz... But it's actually quite easy so you could make such plugin for slavetats yourself. You can get a pretty good idea how it works by reading the slavetats dl page where it has info for adding more tattoos and by looking at one of the tattoo packs it has.
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is uunp the preferred body mod? (from the unp category)
Tepi replied to dark vergil's topic in Skyrim General Discussion
Yes I do. It's quite simple actually: -Launch the program -Select Unified UNP HDT/Special whatever you want as outfit. -Select the preset, lets say UNPB in your case. -You can tweak sliders here if you want, or -If you want to use morphs ingame (to have sliders there as well) and you have RaceMenu, tick the racemenu morphs box. -Press "Generate" and the body is done. -Select Unified UNP Hands as outfit, press "Generate". Do the same for Feet. -You are done with the body. ----- If you want to generate armors for the body as well, which I'd guess you want. There's a few armor mods in nexus, also the wonderful Remodeled Armors conversion by Gamefever. It's basically the same thing for armors but slightly easier. Select the body you generated (same outfit and preset), tick the racemenu morphs if you chose that and then in the corner there is "batch *something*" that you generate lots of armors easily. ps. I'm not quite sure if all the buttons and stuff I explained were correct as I didn't have the program open but I think I got it close enough. Also I'm not quite sure if there is a more preferable way to use the bodyslide but that's how I use it and works just fine. -
is uunp the preferred body mod? (from the unp category)
Tepi replied to dark vergil's topic in Skyrim General Discussion
UUNP is every unp body in one. And more because of bodyslide. And apparently superior weighting compared to others. You could just download bodyslide 2 and install it with mod manager to see what its all about? -
You could try something like http://www.nexusmods.com/skyrim/mods/23755/? There's also some asian mod but I've no idea where to get it. Maybe someone else has links for that.
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Submissive Lola. Consensual D/S mod
Tepi replied to alexvkj's topic in Downloads - Skyrim Adult & Sex Mods
This is starting to be one of my must-have mods, so thanks for developing it further. My only "complaint" would be that the amount of dialogues is still pretty low, so it gets pretty repetitive quite fast. Still, great stuff! -
Oh man, bit of a newbie are we? Well, no worries. Here's a link for UOSP http://www.nexusmods.com/skyrim/mods/19/? and in its description you can find links for dlc patches. As for LOOT it's a program that sorts the load order for you, and is mostly correct. https://loot.github.io/ When you open a mod by double-clicking (or right-click -> Information) it in MO you see the conflicts tab. In there you can see what files get overwritten by what. And scripts are files that end with ".pex". I'd suggest you to watch some videos for Mod Organizer as it's extremely powerful tool when you're familiar with it. Here's a very good video series by Gopher: https://www.youtube.com/playlist?list=PLE7DlYarj-DcLS9LyjEqOJwFUQIIQewcK For general guide and tips there's many tutorials all around but Anatriax's guide here on LL is a good one, even if a bit long: http://www.loverslab.com/topic/47360-anatriaxs-guide-to-an-immersive-skyrim/ There's no need to do everything as mentioned in the guide but you should get the idea what to do and what to avoid.
