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      SITE MOVED - IN READ ONLY MODE   12/08/2015

      Please use http://www.loverslab.com moving forward. Site has been restored to a previous version, and this one placed into a read-only mode. This is available for a limited time so users may reference/copy content that has been lost in the transition. This will no longer be accessible by December 22nd, 2015.

Tepi

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Everything posted by Tepi

  1. Official DLCs should be first ones to load after skyrim.esm. Also you you should probably install unofficial patches as those are pretty much mandatory for everything to work correctly.   And use LOOT. To me that load order looks like it isn't ran through LOOT.   For the modlist order, check conflicts tab, especially if there is conflicting scripts and adjust accordingly.
  2. Even if alt-f4 doesn't work, you can quit the game just as fast with console command "qqq".
  3. Help with MO

    You could just try running LOOT through MO like any other program and see if that works. I know that's what I do, always. Some time ago the sort button didn't work so never got used to pressing it.
  4. Quest building

    If you haven't watched already, I find this video series to be rather good, at least for basics   https://www.youtube.com/playlist?list=PLE3E7CC13B95E5AB6
  5. Changelog says the new "version" has bodyslide files for bellystretcher so that's probably is the update.
  6. Very smooth compared to original!   Few things: - I do have SlaveTats installed and MCM showed it was ok but didn't get any applied at any point. Maybe I just missed the correct dialog? - The first time you spoke to Brutus at the gate, I guess he should've put stuff on me. Like collar and whatnot. He didn't. He just said I should go see Zaid. There was a message the corner that "You started stripping" or something, 10secs after gear was taken and quest updated. Either it was the second choice I picked ("Eh... sure just don't hurt me") or something broke because I do not have SerialStrip.   And there were some errors in text like sometimes jarl was yarl and stuff, but screw those, I don't mind. Awesome mod and can't wait to see what you come up with when you get to implementing more new quests and stuff!
  7.   *whispers* ...check the pictures, some clues there!
  8. That looks very clearly to be unp texture on a cbbe body, or the other way around, can't remember which it was.   If you are using Mod Organizer you can check in the data tab which mod provides the textures and find if you've got something overwriting the ones you want. Other than that I can't imagine it's anything else than user error.
  9.   It's a mod. It doesn't have anything included from sexlab or from any other mod from here. Why would s/he need a permission?
  10. Bodyslide 2 for Retards

      Shinji shows in that video how to generate bodies. For outfits its pretty much the same. And you can do multiple outfits by pressing the batch button and selecting the outfits you wish to generate.
  11. Bodyslide 2 for Retards

    I guess he wanted to know how to generate the bodies and outfits for use in game, not do conversions. Check Shinjis video: https://www.youtube.com/watch?v=qMdYbd_hPgk
  12.   Do lower those from 800 immediately. That does nothing but hurt your game. Cba to search for sources now but it has been proven to be very harmful to use those settings. Something around 1.2 - 2.8 should be used. The smaller you have those the better. Only increase if you start getting stack dumps or noticeable script lag.
  13.   Default enb screenshot key is "Insert"! The button above delete, between backspace and home. And as mentioned it is rebindable in enb .ini files. It might also already be assigned to something different if you are using an enb preset from somewhere.
  14. Maybe your cat/dog/parrot sat on "Insert" for a few minutes
  15. New parts or new computer ?

    If anything you'd only want to upgrade that gpu to, say nvidia 970 or something along those lines. Seeing that my 7850 is quite similar in power to 660 and you claim to have such low framerates... makes me wonder at what resolution you run skyrim?   Also do you have enb enabled or not? Because without enb that gpu should run the game at 60fps. At least mine does.
  16. That sounds similar to what I had once when I upgraded a gpu and old psu didn't have enough amperage for 12V rail. But your psu should have that one handled...   When you had the pc in store was it running at 100% load all the time? Because your psu could still be faulty, it just might not show any symptoms at full load. Could it be your apartments electricity or something? If possible you could try to run it at someone elses place to see if it would do it there as well?   Mostly guessing here so... take what you will
  17.   Either my eyes are failing me or you may have forgotten something.
  18. They should work from console too yes, but are you sure the item is from expansion and not assets? Because there is duplicates of some.
  19. If you added them from console you may have accidentally added items from assets and not integration. Those are just meshes without scripts. If you actually mean the items from expansion, then I have no idea. Wild guess; check your skse if its working correctly.
  20.   Sure, I understand that. But for example V3 had 4 separate quests that could've maybe been split into say 2/4 releases, even if only one them was "big" quest. I've not really checked any of the scripts of CD to know how those are built and if it would produce any problems later. Then again even with "large chunks" -releases you may decide to change something later which breaks other stuff. All I'm saying is you don't necessarily need to have 5+ quests to release an update.
  21.   I've been wondering why you wouldn't release smaller updates as it would give you more bughunters (yay!). Also when releases are smaller, finding and solving those bugs would be easier? Yes it might brick saves more often but I've yet to see extensively tested mod that didn't have a single bug. And you could always keep the last stable version available for those that didn't want to participate in testing.   That said, I'm a huge fan of the mod and many thanks to you.
  22. More Nasty Critters

      Almost everything already works with 1.60 so there really isn't much point to keep using 1.59. And wouldn't it be less work to upgrade straight to 1.6 rather than stick with 1.59 when it'll be obsolete soon(ish)?   Whatever path you choose, yay for beastly fun!
  23. As far as I know they are being kept compatible with updates to slab/zaz and the like. No new features at this moment so basically just maintenance updates when needed.
  24.   That's actually done already. I think Kimy linked to it in DCL topic some time ago. If you are interested go search there.
  25. TES5Edit Don't work properly

    No, if it was because of that it should work right away. I've no idea then