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Tensu_Makadi
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Everything posted by Tensu_Makadi
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I'm fairly certain it is a mod conflict from all my testing but I can't find out what mod is causing it because I can't recreate it with out having most of my sexout mods active. Is it possible more then one sexout mod is trying to make calls to spunk when ever you use water that causes it to crash?
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Licker P Enjoys The Strip N Avoids The Strip Titfucker (ie the person with the tits)P Pleasant Canyon N Black Canyon Titfucked P Comes With the Colorado (too long?) N Avoids the Canyon Assfucked P What happens in Vegas (again to long? N Stays in Vegas ^ Also best I could think of that was tongue kind of tongue in cheek but was "falloutNV-ey" Fucked P Automic Powered!!! N Cold Fussion/Meltodwn/??? not very good either but tried to keep it in line with New Vegas and fill in most of the one you had no idea's/suggestions already posted
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Do any other mods use SexOut Clothing Eval? Because while this is interesting it feels a bit lacking and given that Bethesda games tend to not handle to many mods I'd rather not use a framework mod if it only works for one mod.
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Do me a favor and please post your load order. Also I know there are probably some issues in my load order but here is the basic where I noticed this issue FalloutNV.esm DeadMoney.esm HonestHearts.esm OldWorldBlues.esm LonesomeRoad.esm GunRunnersArsenal.esm ClassicPack.esm MercenaryPack.esm TribalPack.esm CaravanPack.esm Companion Core.esm Sortomatic.esm Afterschool Special.esm More Perks.esm More Perks for Companions.esm More Perks for Dead Money.esm More Perks for Honest Hearts.esm More Perks for Old World Blues.esm More Traits.esm NevadaSkies.esm Interior Lighting Overhaul - Core.esm Project Nevada - Core.esm Project Nevada - Equipment.esm Project Nevada - Extra Options.esm RobCo Certified.esm ELECTRO-CITY - CompletedWorkorders.esm ELECTRO-CITY - Highways and Byways.esm Project Nevada - Rebalance.esp Project Nevada - Cyberware.esp The New Bison Steve Hotel.esm Another-Kick-In-The-Head.esm Sexout.esm SexoutCommonResources.esm SexoutPregnancyV3.esm SexoutSlavery.esm SexoutTryout.esm SexoutWorkingGirl.esp SexoutDrugging.esm SexoutOffSpring.esm msexBase.esm SexoutStore.esm UnethicalDeeds.esm msexTopsOffice.esm oHUD.esm SexoutSoliciting.esm Fertile Breeder.esp NVWillow.esp SexoutPosNew.esp DarNifiedUINV.esp CASM.esp The Mod Configuration Menu.esp XFO - 4bb - Perks - Two per level.esp Project Nevada - Cyberware Additions.esp Project Nevada - Rebalance Complete.esp Project Nevada - All DLC.esp More Perks Update.esp More Perks for Companions Update.esp More Perks for Dead Money Update.esp More Perks for Honest Hearts Update.esp More Perks for Old World Blues Update.esp More Traits Update.esp MTB.esp LFox Missing Ammo Recipes.esp LFox Missing Ammo Recipes HH DLC.esp LFox Missing Ammo Recipes GRA DLC.esp christinecos.esp epock.esp RobCo Certified Friendly Hit Fixer.esp Reactive People - Ultimatum.esp WeaponModsExpanded.esp Project Nevada - WMX.esp WMX-DeadMoney.esp WMX-HonestHearts.esp WMX-OldWorldBlues.esp WMX-LonesomeRoad.esp WMX-GunRunnersArsenal.esp WMX-ArenovalisTextures.esp WMX-PreOrderPackClassic.esp WMX-PreOrderPackCaravan.esp WMX-PreOrderPackMercenary.esp WMX-PreOrderPackTribal.esp EVE FNV - ALL DLC.esp WMX-EVE-AllDLC.esp Project Nevada - EVE All DLC.esp Interior Lighting Overhaul - Ultimate Edition.esp NevadaSkies - Ultimate DLC Edition.esp ELECTRO-CITY - Imaginator.esp Weapon Stat Viewer.esp Lightshow Industries VigorTester.esp SexoutAssassin.esp SmallerTalk.esp SexoutZAZ.esp SexoutDiscounts.esp SexoutFadeToBlack.esp EVE FNV - NO GRA.esp SexoutConsequences.esp EVE FNV - NO DLC.esp msexFort.esp msexCourtesan.esp Project Nevada - EVE No DLC.esp Project Nevada - EVE No GRA.esp Sexout Certified.esp Sexout Rufus Fix.esp Sexout-Another-Kick-Extension.esp RaiderChains.esp DLC-Another-Kick-Extension.esp ammoingredientsloot.esp Odins Magazines.esp SexoutASB.esp Shake-The-Dope-Out.esp The Weapon Mod Menu.esp SunnyCompanion.esp SexoutSpunk.esp Sexout-Wear-And-Tear.esp msexVeronica.esp GGNaughtyTradingSlavery.esp JIP Companions Command & Control.esp FlashlightNVSE.esp Sexout-Amra.esp SexoutLobos.esp SexoutWillow.esp SexoutResolutions.esp Total active plugins: 122 Total plugins: 127 Edit: Also would love to get you that log but I start the game where it crashes walk five steps to go to the sink to drink water and it crashes. Basic description of what happened when I noticed this is I was in Novac got a random message about washing spunk off choose no played for another hour needed to drink water game crashed... I can trigger it over and over again by loading the save just before I got the message and will always get the message about five minutes in and then try drinking water and the game crashes. I thought it had something to do with the canteen but I loaded up my test save character and ran a few loops to get the random message from that and then try drinking water and nothing so I'm sure it is a mod conflict I just don't have time to go through and test all 100+ mods today as I need to get some sleep so I can go to work tonight.
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Not being cause by Spunk and IMCN I have this same problem and I don't use IMCN just standard hardcore mode in the game. Running some tests now but I can't be on to much longer it is late for me
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(Disscussion) Fallout 4 Adult Mods
Tensu_Makadi replied to ShadowThief's topic in Fallout 4 General Discussion
And how is this suppose to ease my worries... I am terribly afraid of Bugthesda making yet another point for them to break the game all because more console players are going to be as stupid as some PC players and not back up their save game before messing with mods. Don't make another point for the game to break when a simple "If you mod the game we are not responsible for what happens." will do. On to the topic I will probably play the game all the way through one playthrough before ever thinking about modding just to see what the story is like and what I can do to keep it immersive for myself. Most likely I'll just let people who know the engine do their thing take their mods and mod them to fit my taste and needs. I will Put out the suggestion of not just what Goubo said about using the settlement creation system to make something along the lines of a slave camp but also brothels. Please do not forget the simple ideas. On the topic of slavery though I will be very upset if they shy away from the idea of slavery in Fallout 4... There is no reason it was in 3 and NV it doesn't make sense for it not to be in 4 in some way shape or form no matter how simple or unavailable to the player it is. -
Merged Fallout 4 threads - Use the pinned discussion thread in this section
Tensu_Makadi replied to Kernel39's topic in Fallout 4 General Discussion
I say wait for the big E3 event before making any speculations on the engine. I personally hope for a new engine yes it's great all the things you can do with the Creation Engine from Skyrim... Think of all the things you could do with a newer, more powerful engine. -
A little warning to mod creators of non adult mods....
Tensu_Makadi replied to LordNecris's topic in General Discussion
I'm just going to put in my final two cents on the matter and bow out because you people are getting crazy... I have a problem with Valve's way of doing this but there should be no obligations to create mods for free. If you don't like paying for mods don't pay... Yes I have major concerns with charging for mods because much like early access games they could wind up being broken and your left with no way of getting your money back. A update to a mod can break your game and with how the workshop works you could be well and truly f*ed until it gets fixed and that may be never. You may play well past the refund time with no problems only to find a major bug that renders the game unplayable and even if it does get patched no means of continuing with that playthrough and having to start all over again. But that doesn't change the fact that these people put time into making something and have every right to ask to be paid. Now it is up to the community to decide if it is worth what they charge. -
A little warning to mod creators of non adult mods....
Tensu_Makadi replied to LordNecris's topic in General Discussion
Wow the outrage and wild conjecture here... also windu those would have to come from the non adult section as I'm pretty sure valve and Bethesda have issues with the kind of adult content found here. -
A little warning to mod creators of non adult mods....
Tensu_Makadi replied to LordNecris's topic in General Discussion
I don't know I thought this one was pretty funny also http://steamcommunity.com/sharedfiles/filedetails/?id=430749163 -
I'm not so sure they are safe... Sure they won't die off but I think the quality will slowly wither and disappear as the guys who make some really awesome stuff, like you, need money and thus start focusing on making what will get them that money guaranteed. Also I'm not opposed to donations but forced payment... and I'm sorry a 24 hour limit on the refund... I usually spend at least a week testing a new mod for several reasons compatibility being one of them. I mean its all well and good to say ok here are these paid mods if you don't like it refund it within the first 24 hours but how many people are going to actually be able to test the really big mods like PerMa in 24 hours, that's a huge freaking mod and I don't know about anyone else but I don't have more then 2-3 hours to play a day usually and if something is wrong with the mod there is a good chance it's going to take more then a day to figure it out. With that said I have huge concerns about mod compatibilities. I'm going to be upset when I pay $5-$10 each for 2-3 really awesome mods only to find out they are not compatible with one another.
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[WIP] Paradise Halls - SexLab Extension v0.1g (15/05/06)
Tensu_Makadi replied to blabla11's topic in Skyrim Adult Mods
I can but it will probably be a while. If someone else here is in a place where they can easily test this I highly recommend it I'm in the middle of trying to find out why my frame rates just took a shit on me the other day. -
[WIP] Paradise Halls - SexLab Extension v0.1g (15/05/06)
Tensu_Makadi replied to blabla11's topic in Skyrim Adult Mods
I haven't had this issue recently but just want to point out since I was reminded of it with this last line of post I had a case happen once when doing the Waking Nightmare quest when going into Vermina's temple the slaves wouldn't follow and even though I leashed them and had them all at 80 submission I would always lose 1 if I had more then 2. Only had it happen once but it kept annoying me because it was when I first got PAH .73 and I was determined not to lose anyslaves after spending hours running them down to keep them from escaping. Haven't had it in my 3 playthoughs since though I always leave them in the mines before starting the quest now don't know if that matters. Again just pointing this out it might even have been something already fixed for all I know. -
[WIP] Paradise Halls - SexLab Extension v0.1g (15/05/06)
Tensu_Makadi replied to blabla11's topic in Skyrim Adult Mods
Oh I have always known since I got PAH last year and started noticing this stuff it is a issue with skyrim itself I just can't find anything in the CK to explain why. I had seen in a post a long time ago with PAH someone had mentioned something like a "Kill on Sight" tag being attached to vanilla NPC vampires so I thought maybe something similar but was never able to figure it out. -
[WIP] Paradise Halls - SexLab Extension v0.1g (15/05/06)
Tensu_Makadi replied to blabla11's topic in Skyrim Adult Mods
Meh I'm just staying away from necromancers they are a headache. Tested some with a regular conjurer and didn't seem to have any problems last night but had a ton of problems with necromancers including one I made a vampire follower with Better Vampires and AFT and I'm about ready to start an new game and character already.... I need to think about starting a game where I go through the main story or civil war quest haven't done one of those in forever. -
[WIP] Paradise Halls - SexLab Extension v0.1g (15/05/06)
Tensu_Makadi replied to blabla11's topic in Skyrim Adult Mods
I'm getting ready for bed now but did a little more testing and the riverwood incident is a one off. I could recreate it with the auto save I had but as I no longer have the auto save I tried going back to the save just before I entered Fort Snowhawk to catch the necromancer and can't recreate it... The necromancer did seem to be the problem he was the first to attack and then the others joined in and well then almost the whole town joined in and with skyre and most of my slaves being well equipped now Riverwood never stood a chance it was kind of funny to watch except for the fact that Alvor is one of my favorite NPCs as several of my characters have been blacksmith that "settled down" in riverwood. If I didn't have a rule against going after married men/women... -
[WIP] Paradise Halls - SexLab Extension v0.1g (15/05/06)
Tensu_Makadi replied to blabla11's topic in Skyrim Adult Mods
Point 1: this I know that's why they are typically kill on site for me even when I play a high elf myself As for the second part I don't use many mods that add in custom NPCs and the few custom NPCs I have had didn't give a rats ass about the slaves. The next group to agro the slaves the most would be guards and I have no mods that alter them or at least admit to altering them but at they same time it is rare that they agro. I have had Belathor agro the slaves once... didn't mind seeing them kill him except for the fact I needed to sell some crap to him, again like the guards it was never a guaranteed result sometimes he would most times he wouldn't. I did test this out by getting a necromancer slave before I went to bed yesterday and had an incident in Riverwood can't say that wasn't caused by custom NPCs though as there are a few there but it was strange instead of other people attacking the slaves the slaves just went ballistic and killed Alvor and then proceeded to kill the whole town that was a new one for me. -
[WIP] Paradise Halls - SexLab Extension v0.1g (15/05/06)
Tensu_Makadi replied to blabla11's topic in Skyrim Adult Mods
The one I tested the most was a high elf necromancer at fort snowhawk west of morthal east of meeko's shack. It was the only one I was able to enslave and yes this was with the base PAH and the patch that was released for that haven't tried it with your mod yet. Now some NPCs didn't instant agro them but when testing I had a Thalmor patrol that was guaranteed to agro if I had said necromancer in tow. I had the same thing happen with other necromancers and conjurers but that was the easiest one to test because it happened every time right on cue with the Thalmor there. Edit: oh yea and thinking back it seems to be the thalmor that instant agro the most as the one in the mages college did the same thing with a generic conjurer a number of times in another playthrough. I didn't think anything of it at the time as I never tested it to find out I just ended up leaving all my slaves outside the college just so I could get through the quest because they all would join in and massacre him. More details: Even if only one NPC agros the slaves to start all others join in immediately after and all slaves like wise join in to help the other slave. The slave that gets attacked first doesn't seem to necessarily be the conjurer and I have never tested this while only having one slave but while testing like I said kill the conjurer and problem goes away. As said Thalmor seem to be the NPCs that agro the most but not always and not the only ones. Thinking on it Vampires might as well I have had it happen with an all vampire slave group, about 5 if I remember correctly, but that was a one time event and never had it happen with just one or two vampires and a mix of other slaves. If I think of anything else I'll let you know and while testing yours I'll see if I can recreate it again and get more details. -
[WIP] Paradise Halls - SexLab Extension v0.1g (15/05/06)
Tensu_Makadi replied to blabla11's topic in Skyrim Adult Mods
Don't know how much it matters with the sexlabs extension but I have had way to many issues with enslaved necromancers and some conjurers with Paradise Halls. Strange crashes after enslaving occasionally and most commonly, and also the reason I just avoid enslaving them now, NPCs aggroing all my slaves just because of them. I know it is them because the last few times after successfully enslaving one I would immediately save and just by taking them in front of certain npcs just down the road the npcs would attack all my slaves even non conjurers, and after several test the one guaranteed fix was never enslave the conjurer or kill them. Fixed it every time. -
[WIP] Paradise Halls - SexLab Extension v0.1g (15/05/06)
Tensu_Makadi replied to blabla11's topic in Skyrim Adult Mods
Hmm I want to say something but worry about encouraging a 3rd new npc -
[WIP] Paradise Halls - SexLab Extension v0.1g (15/05/06)
Tensu_Makadi replied to blabla11's topic in Skyrim Adult Mods
Prior to updating I when choosing the "ok slave" and then "i'm going to fuck you" or whatever they would say something along the lines of get your hands off me and then give me the punishment options most of the time. After updating 20 attempts and either no comment or something "submissive" and not once have I seen the punishment options. Edit: if it matters any the slaves submission stat is 80 something -
[WIP] Paradise Halls - SexLab Extension v0.1g (15/05/06)
Tensu_Makadi replied to blabla11's topic in Skyrim Adult Mods
Just a little bug report maybe... I downloaded this a while ago just got around to actually testing it and the sex training doesn't seem to go up. All the original PH "stats" increase as normal and even increase with the sex punishment options but the stat doesn't rise no matter what I do. I did download the lastest update and that did seem to change somethings around but if increasing the stat requires them to refuse well since updating they just don't refuse.
