-
Announcements
-
SITE MOVED - IN READ ONLY MODE 12/08/2015
Please use http://www.loverslab.com moving forward. Site has been restored to a previous version, and this one placed into a read-only mode. This is available for a limited time so users may reference/copy content that has been lost in the transition. This will no longer be accessible by December 22nd, 2015.
-
-
Content count
312 -
Joined
-
Last visited
Posts posted by Vykroft
-
-
Impressive... most impressive, I have something "else" to look at, this weekend...
0 -
I'll leave this here....
>https://www.youtube.com/watch?v=Kznek1uNVsg
0 -
arfff I played 1 and 2 in my Dreamcast like 10 year before, shenmue one was my favorite game by far.... FINALLY!!!!! the 3 one.
And FFVII will have a remake...
This is a happy day for me:http://kotaku.com/final-fantasy-vii-remake-announced-for-ps4-1711559466
0 -
You are welcome, edit the first post as solved then.
0 -
Skin texture for your character is simple, just install the one that follower is using... (extract the original bsa or something)
0 -
-
In face or body or race menu tab (don't remember exactly) you have the option of choice the head part, try looking for the face part you enable on CK
0 -
You didn't give me time to edit my post xD
0 -
Well, then you have a compatibility problem with the meshes... you need the custom mesh that follower is using...
Open the original esp in CK, and search for the head part data, and check that the "playable" option is ticked, also check which race is allowed to load it, change it to "allraceminusbeast". You should be able to load the special mesh in racemenu now.0 -
Ok step by step. If you installed the last version of Racemenu you should have a special plugin called RaceMenuMimic.esp, activate that .esp and load the game with that follower you want to copy.
1 - Once in game, open console and write:
help "Face Copy"
It will give you the code of the spell in your game (the id depend on the number and order of the mods you have installed in your Pc, so you need to run that command first to learn the correct id code for the spell.
2 - Then just write:
player.equipspell XXXXXXXX left
Where xxxxxxx is the number you obtained when you wrote the Help command, you can equip the spell on the left or on the right, is the same.
3 - Close console.
4 - Finally, with that spell equipped, target the follower you want to copy and cast the spell on him/her. Your character should mimic the appearance of the follower, and from then you just need to open console again and write:
showracemenu
To edit your character the way you wanted.
0 -
Well this is a modding community, that's the point, or do you think that Skyrim alone without mods is everything you could possible want for a game?
I'm not saying that you are wrong, but sadly every single game today is released without a lot of feature we would love to see from day 1.If you expect to wait for the perfect game... today... well... find a chair, sit down and keep waiting.
0 -
Hey take it easy, there are females in the game, so it would not be so difficult to implement a mod that allow gender change.. just be patient.
0 -
You could try the racemenu mimic plugin if you want to extract the head information, but... if the mod is using a custom head mesh you will not succeed because Racemenu will try to load that in racemenu's mesh.
The only way is to force racemenu to load the custom mesh, you need to provide the nif and the sliders to racemenu, and then use the mimic spell.0 -
yup, you could start reading this:
http://hubpages.com/hub/Hot-to-Turn-Your-Skyrim-Character-into-a-Followerand then this:
http://www.nexusmods.com/skyrim/mods/25673/?The next step is doing the same with an actual NPC, is the same process but without creating a new actor. I usually start with a blank and standalone NPC, and when everything is ready I just duplicate the changes in the NPC I want to edit.
0 -
Well yes is possible, you have two options:
- Extract the meshes and the textures and load them in CK. And basically, create a new armor with those resources.- Or... you could just download the mod, and edit the esp inside with CK, changing the armor value from light to heavy.
0 -
Custom texture ----> Custom Body Part -------> Custom Body Armor ------ > your character.... it can be easily done with a custom body, like everyone just said.
0 -
I had once that problem and was because an incorrect texture path in one of the body nifs. Maybe you should see what body mod are you using and check that the texture path.
0 -
Great in the past I had to fix the clipping with custom animations, this should be an alternate way to deal with that problem.
Thank for the mod
0 -
Restriction, submission, enslavement; the bondage side of the Force are they. Easily they flow, quick to join you in a fight. If once you start down the bondage path, forever will it dominate your destiny, consume you it will.....
0 -
Fixed, I started a new game and is working now (strange it doesn't work with an old save)
Thank anyway.
0 -
Forgive me for the stupid quetion, but version 4.5 only contain new data, right? no Bodyslide tool or meshes... because I can't load the body in racemenu, and I did a fresh install deleting the old one, and I was curious about the lack of a mesh or a Citrus Bodyslide exe.
0 -
If you install the latest version of SKSE you could see what the problem is with your CTD, by writing a new parameter in the skse.ini
[General]
EnableDiagnostics=1
0 -
I think that this body is extremely good, and I'm waiting for it since the first alpha release. If the females looks skinny with the default sliders, then is ok for me, I just need to hit showracemenu with console and adapt the body, is much faster than installing a new body every time I want to customize anything. I'm tired of changing the body mesh and re-export a face nif every time I change the body on one of my followers (because you always have seam and mesh clipping if you don't do that).
I use to spend hours with racemenu only to fix a nose... I could spend days just with the body if it has a lot of sliders, so, the more the better.
For now i'm using Citrus Head, and waiting eagerly for the body.
Good job sir.0 -
WANT IT!!!!!!!
0

Elder Scroll LEGENDS
in General Gaming
Posted
Yea... we have a card game.. Amazing, first it was TESO, then the amazing idea of paid mod, then an awesome card game...
>https://www.youtube.com/watch?v=-VszQ2LilUo
Bethesda is more and more my favorite company...