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Hyneria

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Posts posted by Hyneria


  1.  

    I never saw  HGEC meshes without it . HGEC Body with BBB v1.12, all Set Body Version I have, the LAPF bodies, .... all have it.

    And many of the other female bodies; DM, DMRA, THEC,GUTS,...

     

    movomo is innocent ! ;) 

    I know, I just wondered if he might be able to use gerra's tools to fix it  :P

     

     

    I suspect the only way to fix it is to use Blender to move the vertices by hand.

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  2. hey guys

     

    just to let you know I'm still alive I'm planning to continue this mod.

    here is a summary of what I will work on.

     

    - New robes, I wasn't really happy with the old ones because cloaks works kinda bad in this game and will instead be replaced with loincloth or skirt or something.

    - separate the hat and robes into two different mods

    - BBB and BB for each robe

    - Different body types for each robe

    - More diverse types of textures

     

    YES! Thank you so much Ploms!

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  3. Thanks for the reply, Nightwynd!

     

    That does sound nice, I'll admit.  I'd love it if I could get them to to both work together.  While I'm a bit hesitant to tinker with it and risk breaking my game (Again), at the same time, It's not like I've really made any progress.  For the most part, I've just been running into bandit lairs and testing various settings with the LAPF mods, like Raper, Enslavement, and such.  And it WOULD be pretty cool to get them all working with Unnecessary Violence.  Hand to hand (Which is what I made her) seems a bit lackluster in it's vanilla state.  Then again, combat in general is a bit on the lackluster side without mods.

     

    Alright then.  I guess I'll reinstall Unnecessary Violence III, disable dismembering and the camera switch, and see what happens.  I suppose I could even just disable bits and pieces of the mod until the CTD's cease.

     

    Uh...one possibly related note.  Which skeleton should I be using?  The one that comes with LAPF, or Coronerras Maximum Compatibility Skeleton?  I've been using the one from LAPF, mostly because that's where my priorities lie, but maybe the comapitibility one would be better suited?  I've been curious about that for a while.  I don't know if that's related to my CTD's or not, but I'd love to know one way or the other.

     

    I'll go ahead and reinstall UV 3 now and play with the ini settings for a while.  I'll report back one way or the other.

     

    Thank you very much for your response.

     

    Edit:  It's more than possible that I have another mod installed that could be causing problems.  I can post my load order sometime if need be.  I'd almost like a chance for someone to read through the list and see if I have any mods that shouldn't be there.

     

    You should reinstall LAPF skeleton after you install UVIII. It is pretty important you disable amputations since they depend on the skeleton from UVIII, but that isn't good for Lovers (I think it isn't even BBB enabled!). And sure! if you find more conflicts I'll try to help :)

     

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  4. Hello, everyone.  First time poster, long time lurker.

     

    I just recently discovered the AMAZING Oblivion Lovers mods.  In many ways, I'm starting to find that I really am preferring these over the Skyrim stuff.  It's amazing.  High quality work here, and I mean that.  And what REALLY amazes me is how remarkably stable it all is.  Not only are there are tons of amazing animations, I've run into very few CTD's over all.  That amazes me, because Skyrim just gives me nothing but problems.

     

    Anyway, I've run into a tiny little snag.  It's the oddest thing.  I'm not sure, but I think this mod, player slave encounters, is causing me some CTD's.  They're not random, however.  They're quite easily to reproduce.

     

    I wanted to test getting enslaved.  I upped the settings, let myself get beat down by somebody and turned on the "Player Enslavement" option to be combined with the Rapers mod.  Of course, after that happened, I had to reload eventually.  (I was in a ruin, and the Bandit just stopped doing anything after a while.)  After reloading, I couldn't change my character's speeds, and I was very limited in what I could do (Much like I was still enslaved, but not quite.)  So I had to quit out of the game entirely and reload in order to fix it.

     

    That's where my real problem came in.  The game CTD's on loading any recent saves.  The weird thing?  As long as I'm in third person view when the game loads, it's okay.  It won't ctd.  Basically, I have until the "Oblivion XP has been launched" message to appear, and if I'm in first person at that moment, the game immediately freezes, and then closes out after a few seconds.

     

    I REALLY don't want to give this mod up.  However, if I disable it, the freezes and ctd's stop.  For now, I guess I can just try really hard not to reload and ensure that I stay in third person whenever I save.  But can anyone offer some light on this?  I just know I'm doing something wrong.  If you want me to post load order, I can.  If I can figure out how to do that, I've never done it before.

     

    Thanks in advance!  And apologies for buggin' ya.  This is a great mod.  And I know it's me that's screwing something up.  Still hope I can salvage this somehow.

     

     

    Edit:  I think I got it!  I think this mod conflicts with Unnecessary Violence III!  A pity, but I uninstalled that and this mod is working again.  I still want to play around with Unnecessary Violence, but....I think I want this mod more.  If anyone has a suggestion on how to make them play nice together, I'd love it, but otherwise, well...I'm looking forward to seeing my character get out of some rather regrettable situations.

     

    There is a very easy way to fix that issue (the one keeping you "enslaved" after loading a save). Just open the inventory and press down ctrl for a few seconds. That will fix your character and you will be able to move normally again without breaking any saves or uninstalling any mods. I've used UVIII with this mod for the longest time and I've never had these CTDs! o:

     

    Rather than disabling the whole mod you could test which option causes the CTD. My guess would be something related to the camera switch or to the dismembering, so you could disable these options on the UVIII ini :)

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  5. Are there any really good looking Chocolate Elves character saves/presets? Good Breton characters would also be welcome (going for a mage build). I kind of want to get into modding Oblivion to match my Morrowind/FO/Skyrim builds, but the facegen system is so horribly twitchy that I absolutely dread using it. I already scrapped five character builds because of the uglies.

     

    I'm using Robert's female body replacer and OCO 2, so I can't really use any other beautifucation mods - that's probably going to limit my options right there, huh?

     

    There may be a save here

     

    http://www.loverslab.com/topic/26-amoxs-chocoelf-recretaion-research/

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  6.  

    How anybody else had the problem with some Minotaur Females having a double breast effect? Every time I do into the Minotaur Village (Near the Battlehorn Castle if you have the DLC) the white and black minotaur girl (Holstaurus Heifer) has two sets of breasts.

     

    I looked into the mesh, its in the folder "stage8", under "monstergirl-minotaurs/setbody/Bombshell". Its the only setbody nif file that has this effect, but its beyond my ability to fix it. Playing around with it, I've noticed that if you set the clothing file in the Construction Set (000SETBODYStage8) biped object to include hands, it solves the double breast effect, but now she has no hands.

     

    Does anybody know were the original nif file comes from? I'm assuming that this one got corrupted somewhere down the line. I've looked into several Set Body mods, but none of them seem to have it. If anybody as an idea what mod this mesh came from, or better yet, a link I'd really appreciate it. Or if somebody with greater skill than I could maybe fix the mesh and upload on it here.

     

    Implying a double breasted minotaur is a bad thing.

     

     

    It is when the "double breast" is just two whole upperbody meshes cliping through each other

     

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  7. Since there is some interest in this mod, I think will post my latest update. It is still a major WIP, but maybe someone will find it interesting. Be aware that I have made extensive changes, including reordering topics and altering conditions for a lot of the dialogue. I have also recently added a section for creatures but it is mostly unfinished.

     

    attachicon.gifLoversVoiceSSPplus.esp

     

    Very nice! I like the dialog changes you made!

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  8. If I may offer a suggestion:


     


    Some undressing animations. For example LoversStalker M has rapists order the PC to strip in stages (shoes, top and bottom), but this is done with simple unequipping. I mentioned it to mem4ob4 and he said it would be possible to add animations to each undressing order. I think said animations could be usable for more mods too.


     


    I had origonally thought of the bathing animations, but I cannot find the mod anymore, besides these aren't quite "sexual".


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  9. Well I could not figure out how to create a new chest, but I did find an "easterEggChest" with some usable items from the mod. I just placed that in the worldspace and added some more items to it. No such luck though, all the stuff I want is still unusable and doesn't show up in the chest in-game.

     

    That is because the clothes/armor aren't marked as playable. That is to prevent the player from looting these parts from the monster enemies, but you can change that in the CS.

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  10. I think that by template you mean the lattice? if so I've done a bunch of my own from the bodies and I noticed the DMRA bug when trying to convert from DMRA to EBE.


     


    My problem isn't the chest, however, but rather the legs, arms and cape. Since I attempted to convert them to lightguts all the areas that become more muscular clip through. The only option is to add padding, but the mesh looks pretty weird. Normally I would have fixed the clipping with Blender, but since that damn windows update I cannot open it anymore :<


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  11. @mem4ob4

    It seems to be a common error for me regarding those thighs.

    gonna get that fixed next version.

     

    @myuhinny

    Thanks for the tip

     

    I want to make the hats look more natural. I didn't spend much time making them

    Here is what im going for, adding more curves to make it look more used.

     

    7jJtb85.jpg

     

    It looks great! it has a lot more personality that way. Reminds me of this

     

    FIG-MOE-8059.jpg

     

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  12. Outfits look great I have only checked out the one so far as I haven't downloaded the apachii's wigs for the textures yet. DMGUTS is fine for the body you only need to convert them to other bodies if you want to since many will be able to do that easily themselves with Gerra6's clothing converter if they want a different body type. That would save on extra work of having to make other conversions unless you want to do them.

     

    Forgot to check body gloss and ignore the hands the body is set up for the TGND body. attachicon.gif2014-04-04_00007.jpg TGND body attachicon.gif2014-04-04_00006.jpg.

     

    I've tried using the tool to convert them to Light Guts but there is a lot of clipping in the converted mesh :<

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  13.  

    They are sweet, and I love the wig-hat combo :D thank you so much for these!

     

    they are a bit limited at the moment but I plan to have different wigs for the hats.

    Reason why I did this is because of the crappy engine oblivion uses I cant add the hat and hair with with vertex colors (the hair color in race menu).

     

    I can however give the hats a different slot like amulet or ring.

    that way you can use the hat with your characters hair but then again it can clip though and so on.

     

     

    Yeah, I think your approach is waaay better!

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