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nanashi50
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Everything posted by nanashi50
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Bump. Any acknowledgement of this issue? It's rather game breaking. Additional detail is if the PC exists the sleeping animation, the view stays locked in first person and the camera just bobs around. PC is unable to draw weapon or do anything except move around. Bug 2a: Checking off the "Enabled" box doesn't seem to actually disable it. PC still got awoken during sleep. Bug 2b: And if I set it to Enabled but change the change to 0%, it still triggers. Definitely critical bugs...
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I had the same issue before. I got it to work by COCing into the jarl's building and exiting out into Morthal.
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Cover Women and Fair Skin Complexion Sweaty Body?
nanashi50 replied to LucidSoul's topic in Skyrim Adult Mods
I'm not referring to image editing. I'm talking about knowing where the seams of the two textures line up. I want to do a real blend between the head and body textures. The current "texture blends" just involve throwing premade "transition" layers over the head and body textures. Because it introduces a third texture, it doesn't always look natural, especially if your textures are detailed. It may end up looking seamless, but the transition area often looks weird since the transition layer isn't tailored for the specific body/head texture. -
Cover Women and Fair Skin Complexion Sweaty Body?
nanashi50 replied to LucidSoul's topic in Skyrim Adult Mods
I checked that. It smooths out the textures so I didn't like that. Isn't there a tool out there that can do a true blend? Look at the textures and just blend between the seams of the textures? If I knew how the seams connected on the textures, I could do it manually in a photo editor... -
Cover Women and Fair Skin Complexion Sweaty Body?
nanashi50 replied to LucidSoul's topic in Skyrim Adult Mods
If you mix and match body and head textures, you'll often get neck seams when the colors differ between the head and body--the seam is that mismatch between the textures. The patterns on the skin probably won't line up either, but the color is generally more noticeable. Even SG Female Textures has neck seams at the back of the neck (often covered by hair) as the color there is very different. -
SD+ (Sanguine Debauchery enhanced) (2015-12-05)
nanashi50 replied to skyrimll's topic in Downloads - SexLab Framework
It's not in the functions that start those events? -
SD+ (Sanguine Debauchery enhanced) (2015-12-05)
nanashi50 replied to skyrimll's topic in Downloads - SexLab Framework
The latest version still has an old unfixed bug w/ the SL voice being changed to a random voice. This occurs on multiple round events, such as the "Entertain me" order or the skooma drugged dance. -
COMPATIBILITY ISSUE: Doesn't work w/ Simple Actions Simple Actions lets you sleep anywhere. However, when DN2 triggers using that, it causes issues. The PC remains in the sleeping animation, and the NPC also copies that animation. Even if you make the PC exit the sleeping animation, the NPC remains in that animation and nothing happens.
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BUG REPORT: Morality MCM toggle doesn't update immediately The morality toggle doesn't look like it changes when you click it. However, the change is visible after reopening the MCM menu. Papyrus log error: [sldn2_mcm <SLDN2 (470012C4)>] ERROR: Option type mismatch. Expected toggle option, page "General Settings", index 18
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Problem with Mod Organizer and Dual Sheath Redux Patch
nanashi50 replied to shazor's topic in Skyrim Technical Support
Do you have a screenshot of the error message? -
Edit: Okay, the memory block usage spike doesn't always occur on the crashes... I did notice another related thing though. When saving causes the game to freeze for an extended amount of time, that's generally an indicator that attempting to load any save will cause my game to CTD.
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I'm talking about CTD on subsequent loads. Not CTD by just playing. Have you gotten CTDs on subsequent loads? (e.g. you're already playing for a while and then load a save). CTDs on the first load after starting Skyrim is pretty typical, but subsequent loads are not supposed to have issues. If you don't get CTDs on subsequent loads, are you using default MCM settings for BeeingFemale? And do you get the variable errors in the console after loading a save?
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CTD ISSUE ON SUBSEQUENT LOADS Has anyone reported CTD problems with loads? It happens on subsequent loads (e.g. already playing for a while, then loading a save game). It's a bit hard to reproduce since it doesn't happen every time. There's some randomness involved and only occurs after playing for a while. I'm not sure if it's related to all the variable errors BeeingFemale produces on load. I'm also not sure if it's related to my settings. I tried to disable all options for follower and NPC support, though there is one option that cannot be disabled (bug reported here). I'm using 2.4 Fix 3 and have it correctly installed with ModOrganizer. I also did some testing and it does not seem to be an issue with the Addon options nor Addon esp--disabling them did not fix the issue either. I'm also confident it is from this mod as I did a clean install (using the savegame tool) and the CTDs no longer occur on subsequent loads. It'd be great if this can be fixed as I want to try this mod, but the CTDs on subsequent loads is too much to handle.
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Check your MCM option. It's settable. Pregnancy & Birth --> General Pregnancy Settings --> Spawn Type: None / Actor / Item / Baby soul stone By default, it's set to Item.
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Prison Overhaul V033 Patches
nanashi50 replied to Inte's topic in Downloads - Skyrim Adult & Sex Mods
It only happened once, so it might've been some massive script lag from the walk to the cell maybe. I noticed NPCs will occasionally whip the character once during the move scenes, so maybe the guard was triggered for that bug it was delayed. -
Prison Overhaul V033 Patches
nanashi50 replied to Inte's topic in Downloads - Skyrim Adult & Sex Mods
BUG REPORT A guard will teleport/spawn into the prison cell, whip the character one time, and then do nothing. Doesn't leave the cell or anything. The fact the guard just teleported /spawned into the cell was odd enough. For the guard to stay there is even worse--can't escape the cell like that. Papyrus Log (I did a Wait 1 hr right before, so the Heartbeat text is mixed in: -
I thought babies by default were just an inventory item.
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Prison Overhaul V033 Patches
nanashi50 replied to Inte's topic in Downloads - Skyrim Adult & Sex Mods
Bug Report: Character submitted to arrest in the outdoor worldspace. I used the Fast Forward feature to skip straight to the prison. In the prison, nothing happens. The jailer is there, and I expect the player character to surrender their belongings, but nothing happens. It's also not possible to move the character. I let the game sit for many minutes without anything happening. Only way forward is to use the Wait feature. After waiting an hour, it will work. -
CTD Issue Does anyone else have a tendency to get CTDs when loading a save in-game? (e.g. loading NOT from the main menu, but loading when already playing) I noticed when this happens, disabling the addons in the MCM menu tends to resolve the issue.
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Prison Overhaul V033 Patches
nanashi50 replied to Inte's topic in Downloads - Skyrim Adult & Sex Mods
Is the version supposed to still show 5.0c in the MCM menu? -
RaceMenu "Head Shape" slider: Which one is the ECE/Ran head mesh?
nanashi50 posted a topic in Skyrim General Discussion
I'm 90% ready to make the switch to RaceMenu 3, now that Expired added the ability to disable the first morph slider set (i.e. Mouth Shape vs. Mouth Type 2). So far this seems to produce a very similar looking face as my ECE characters. The only slider I need help with is "Head Shape" which I've read is meant to morph the entire head to match certain head meshes (e.g. Ran, ECE). However, I can't tell which option is which. Does anyone know? And does Race matter? (Imperial seems to match better on 0 or 4 while Nord seems to match better on 1) Extra: I checked the morphs.ini file and found this line: But that didn't help me much since that has more tri files than slider options (9 tri files vs. 6 slider options) -
RaceMenu "Head Shape" slider: Which one is the ECE/Ran head mesh?
nanashi50 replied to nanashi50's topic in Skyrim General Discussion
Unnecessary indeed... if we knew which head shape morph option corresponded to the ECE headmesh! =\ Too bad there's no documentation. -
BUG REPORT 1: MCM toggle error on "NPCs get wayward" The MCM option for "NPCs get wayward" doesn't work right. If you fiddle with the option, exit the menu, and reopen it, you will see it will does unexpected things. CASE A: Click it once. It will look like nothing happened. Then reopen the menu and you will see the option above will have been toggled instead. CASE B: Click it twice. It will look like the option is disabled. Then reopen the menu and you will see the option is enabled again. BUG REPORT 2: MCM display issue on Basic Effects enable/disable toggle Addon: Basic Effects enable/disable toggle -Change does not update on screen--need to return to the screen to see the change
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What's the unassisted and water-assisted washout in the MCM menu? I only see anything like that in the crafting menus, nor do I see a spell to do an item-less washout.
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RaceMenu "Head Shape" slider: Which one is the ECE/Ran head mesh?
nanashi50 replied to nanashi50's topic in Skyrim General Discussion
The head mesh does affect the look, but so does the morph, so if you have the wrong morph set, it's going to look wrong anyway.
