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RFLillian

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Posts posted by RFLillian


  1. This has probably been asked already but I couldn't find the answer (could be my internet issues). Is it possible to create apropos folders for newly implemented animations/scenes and will apropos use them? "More Creature Animations" animations were added to More Nasty Critters recently, so I was wondering if I could just create my own descriptions before waiting for an update? Something tells me it'd be a bit more complicated than creating folders though...


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  2. I installed ragdolls and reinstalled XPMSE3 after it. It still does not fix it. I have however noticed that if you initiate sex through dialogue, like consensually I suppose, it does work. Maybe it has something to do with aggressive sex or defeat or something?


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  3. I do have creatures enabled. Funny enough I don't have the realistic ragdolls mod. The animation starts but then it ends abruptly, it looks like something in the mechanics part of it, script or whatever, isn't starting. I disabled the ragdoll thing from MCM so at least they don't float all over the place, but it still doesn't play the proper animations.


     


    Also, not sure if it's relevant, but I'm using SkyUI 5 and SKSE beta 1.7.3.


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  4. As soon as my character engages an NPC/Creature in any kind of sexual activity the animation begins for a split second and then abruptly ends. Sometimes the NPC/Creature will float up around my character with their bodies contorted awkwardly. I installed all the prerequisites for all my mods, ran loot and FNIS. I don't know what the heck is going on. Does anyone know what the cause of this is?


     


    Here's my mod list:



    0 0 Skyrim.esm
    1 1 Update.esm
    2 2 Unofficial Skyrim Patch.esp
    3 3 Dawnguard.esm
    4 4 Unofficial Dawnguard Patch.esp
    5 5 HearthFires.esm
    6 6 Unofficial Hearthfire Patch.esp
    7 7 Dragonborn.esm
    8 8 Unofficial Dragonborn Patch.esp
    9 9 More Interactive Items.ESM
    10 a More Interactive Items [Dawnguard].ESM
    11 b Lanterns Of Skyrim - All In One - Main.esm
    12 c Schlongs of Skyrim - Core.esm
    13 d More Interactive Items [Hearthfire].ESM
    14 e SPIKE.esm
    15 f SexLab.esm
    16 10 ZaZAnimationPack.esm
    17 11 SexLabAroused.esm
    18 12 CreatureFramework.esm
    19 13 HighResTexturePack01.esp
    20 14 HighResTexturePack02.esp
    21 15 HighResTexturePack03.esp
    22 16 Unofficial High Resolution Patch.esp
    23 17 SkyUI.esp
    24 18 dD-No Spinning Death Animation.esp
    25 19 immersive roads.esp
    26 1a UnlimitedBookshelves.esp
    27 1b SkyRe_Main.esp
    28 1c RaceMenu.esp
    29 1d RaceMenuPlugin.esp
    30 1e Lanterns Of Skyrim - All In One - RCRN Classic.esp
    31 1f SOS - VectorPlexus Regular Addon.esp
    32 20 SOS - Leito Addon.esp
    33 21 XPMSE.esp
    34 22 SOSRaceMenu.esp
    35 23 AchieveThat.esp
    36 24 Differently Ebony.esp
    37 25 Clothing & Clutter Fixes.esp
    38 26 RealisticNeedsandDiseases.esp
    39 27 RND_Dawnguard-Patch.esp
    40 28 WATER.esp
    41 29 WATER DG.esp
    42 2a ethereal_elven_overhaul.esp
    43 2b Guard Dialogue Overhaul.esp
    44 2c Immersive Weapons.esp
    45 2d SkyRe_EnemyScaling.esp
    46 2e SkyTEST-RealisticAnimals&Predators.esp
    47 2f SkyRe_EncounterZones.esp
    48 30 SkyRe_Survivalism.esp
    49 31 BetterQuestObjectives.esp
    50 32 SSv2.esp
    51 33 Do You Know Who I Am.esp
    52 34 aMidianborn_Skyforge_Weapons.esp
    53 35 Bounty Gold.esp
    54 36 Cloaks - Dawnguard.esp
    55 37 Convenient Horses.esp
    56 38 Convenient Horses - Unique Frost.esp
    57 39 Convenient Horses - Faster Sprint.esp
    58 3a Craftable and Placeable Havok-enabled Bedrolls .esp
    59 3b Daedric Dawnbreaker.esp
    60 3c ORM-Arvak.esp
    61 3d DeadlySpellImpacts.esp
    62 3e QuickStart3_NoHelmet.esp
    63 3f dynamic fires.esp
    64 40 wizDynamicThings.esp
    65 41 GECK.O_Skyrim_MoreMales.esp
    66 42 HarvestOverhaul.esp
    67 43 HarvestOverhaul_SkyRe_Patch.esp
    68 44 Beards.esp
    69 45 Brows.esp
    70 46 WetandCold.esp
    71 47 Better Dynamic Snow.esp
    72 48 Crimson Tide - Blood.esp
    73 49 WetandCold - Holidays.esp
    74 4a RBB Long Boats.esp
    75 4b WATER DB Waves.esp
    76 4c RND_Dragonborn-Patch.esp
    77 4d CookingExpanded - Dragonborn.esp
    78 4e CookingExpanded - Dragonborn - RND Support.esp
    79 4f Connys Improved Hearthfire.esp
    80 50 HouseOfHorrorsAlternateEnding.esp
    81 51 Lock Overhaul.esp
    82 52 More Salt Please - Dragonborn Addon.esp
    83 53 MIDFollowMeCloser.esp
    84 54 AK- Namira for Good Guys.esp
    85 55 NightingaleArrows.esp
    86 56 Headtracking.esp
    87 57 PocketMoney.esp
    88 58 Realistic crime report radius.esp
    89 59 RealisticHumanoidMovementSpeed.esp
    90 5a ImperialSoldiersEscortFix.esp
    91 5b Run For Your Lives.esp
    92 5c SabreFurBag.esp
    93 5d serana stfu.esp
    94 5e Thundering Shouts (normal pitch).esp
    95 5f HitStop.esp
    96 60 TTYM - Think to Yourself Messages.esp
    97 61 RND_UniqueBoozeBottles-Patch.esp
    98 62 Unique BOOZE Bottles.esp
    99 63 Unique Uniques.esp
    100 64 SPTUnlimitedRingsDragonborn.esp
    101 65 SPTUnlimitedRingsDawnguard.esp
    102 66 SPTUnlimitedRings.esp
    103 67 SPTUnlimitedAmuletsDragonborn.esp
    104 68 SPTUnlimitedAmuletsDawnguard.esp
    105 69 SPTUnlimitedAmulets.esp
    106 6a Waterbreathing Breathless Emerge.esp
    107 6b WetandCold - Ashes.esp
    108 6c When Vampires Attack.esp
    109 6d SexLabNudeCreatures.esp
    110 6e SexLabNudeCreaturesDG.esp
    111 6f SexLabNudeCreaturesDB.esp
    112 70 HentaiCreatures.esp
    113 71 MVABasic.esp
    114 72 TheChoiceIsYours.esp
    115 73 Cloaks.esp
    116 74 UFO - Ultimate Follower Overhaul.esp
    117 75 xazPrisonOverhaul.esp
    118 76 LC_immersiveLoot.esp
    119 77 RBB Large Boats.esp
    120 78 Point The Way.esp
    121 79 RBB Row Boats.esp
    122 7a hothtrooper44_ArmorCompilation.esp
    123 7b The Force.esp
    124 7c SkyRe_StandingStones.esp
    125 7d Chesko_Frostfall.esp
    126 7e DungeonQuestAwareness.esp
    127 7f ssapbwk.esp
    128 80 SkyRe_Races.esp
    129 81 RND_HearthFires-Patch.esp
    130 82 Schlongs of Skyrim.esp
    131 83 Acquisitive Soul Gems.esp
    132 84 AMB Glass Variants Lore.esp
    133 85 Populated Prisons.esp
    134 86 SkyRe_EnemyAI.esp
    135 87 Book Covers Skyrim - Lost Library.esp
    136 88 Prometheus_BeastSkeletons.esp
    137 89 WATER Plants.esp
    138 8a SpousesEnhanced.esp
    139 8b CuralmilsPhial.esp
    140 8c The Paarthurnax Dilemma.esp
    141 8d FishingInSkyrim.esp
    142 8e DragonPriestMaskQuestMarkers.esp
    143 8f Brevi_MoonlightTales.esp
    144 90 MVAIvarstead.esp
    145 91 MVARorikstead.esp
    146 92 SkyRe_Combat.esp
    147 93 Decapitation-spell-and-raise-skull-minions.esp
    148 94 PlayerHomeMapMarkers.esp
    149 95 TheChoiceIsYours_Dawnguard.esp
    150 96 My Home Is Your Home.esp
    151 97 AK- Boethiah Alternate.esp
    152 98 BCSLL-SKYRE Patch.esp
    153 99 DeadlyDragons.esp
    154 9a Dragon Soul Relinquishment.esp
    155 9b fine goods from morrowind.esp
    156 9c Predator Vision.esp
    157 9d RBB - Row Boats - Hearthfire Hotfix.esp
    158 9e TTYM - Frostfall Module.esp
    159 9f 1nivWICCloaks.esp
    160 a0 1nivWICSkyCloaksPatch.esp
    161 a1 UFO - Dragonborn AddOn.esp
    162 a2 BabettesFeastBalanced.esp
    163 a3 More Salt Please.esp
    164 a4 BertsHearthfireDairyGoodsUpgrade.esp
    165 a5 CookingExpanded.esp
    166 a6 RND_USKP-Patch.esp
    167 a7 Cooking Expanded - RND Support.esp
    168 a8 CookingExpanded - Hearthfire.esp
    169 a9 Extra Werewolf Perks.esp
    170 aa FCO - Follower Commentary Overhaul.esp
    171 ab Hothtrooper44_Armor_Ecksstra.esp
    172 ac Alduin78_StarWars.esp
    173 ad Magicka Sabers.esp
    174 ae RND_BabettesFeast-Patch.esp
    175 af Spousetocustomhome.esp
    176 b0 Brothers.esp
    177 b1 Werewolf Loot- Dawnguard version.esp
    178 b2 SkyRe_CraftingFix.esp
    179 b3 DragonbornArmorFix.esp
    180 b4 BetterQuestObjectives-Dawnguard.esp
    181 b5 BetterQuestObjectives-Hearthfire.esp
    182 b6 BetterQuestObjectives-DBForevertoMisc.esp
    183 b7 BetterQuestObjectives-AMBSkyforgePatch.esp
    184 b8 BetterQuestObjectives-MoonlightPatch.esp
    185 b9 BetterQuestObjectives-SkyRePatch.esp
    186 ba BetterQuestObjectives-TheChoiceIsYoursPatch.esp
    187 bb BetterQuestObjectives-PaarDilemmaPatch.esp
    188 bc BetterQuestObjectives-UFOPatch.esp
    189 bd Apropos.esp
    190 be SexLab Cumshot.esp
    191 bf SexLabDangerousNights2.esp
    192 c0 SexLab Dangerously Nude.esp
    193 c1 SexLabDefeat.esp
    194 c2 MoreNastyCritters.esp
    195 c3 NonSexLabAnimationPack.esp
    196 c4 SexLab_PaySexCrime.esp
    197 c5 SimplePregnancy.esp
    198 c6 SexLabStopCombat.esp
    199 c7 SexLab Warmbodies.esp
    200 c8 SexLabSolutions_PrisonOverhaul_Patch.esp
    201 c9 SPS - Sexlab Position Selector.esp
    202 ca ReProccer.esp
    203 cb ReProccerNONPLAYERfix.esp
    204 cc ReProccerDragonborn.esp
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  5. How many lines can the synonyms list be? Because my list gets cut off sometimes at around 1250+? Lately it's been cutting off a lot more and I had to keep refreshing the list... knowing the number limit would be a great help! Not sure if it matters but I use Notepad++.


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  6. I'm not sure if this was already asked, and please forgive me if it was, but is Apropos (maybe in the future), going to include what is being added in More Nasty Creatures? Or the new animations that are coming out? Just curious.


     


    Also, love the idea about Apropos checking Schlong size, would make things interesting!


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  7. Can anyone tell me why my game crashes when I go to refresh the synonyms list? According to jsonlint.com the list is valid, so I'm not sure what's going on?


     


    According to the crash log, I'm getting a "MannequinActivatorScript" error along with AproposUtil/Config errors. Specifically "[Apropos (E6000D62)]" I wish I could paste the log in here but for some reason I can't copy and paste anything. It's probably something really stupid, but I don't know (both the apropos thing and the copy-paste thing lol).


     


     


    Edit:


     


    Not sure if this is why it was doing it, but removing a synonym bit with long winded explanations and also changing the "title" of another lets me update the list again. Not sure which did it. The one I tweaked was under "submit", I noticed that word under one of the script files so that might be it.


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  8. I haven't seen theirs (though I wouldn't mind a link!), probably because I'd spent so much time working on mine lol. Like I said, with my description sets, you'll find very few words that are not part of the synonyms and WT list. Comparing the default and my alterations would be like comparing the flexibility between a stone wall and an octopus. I'd upload mine too if I knew how lol.


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  9. Thanks for clearing that up, I know the stuff isn't coded yet, it was just theory. I suppose when you're done coding the stages in, us "adventurous types" can always remove unnecessary stages from certain folders and tweak the remaining accordingly.


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  10. This is taking into account that not every animation set has exactly the same amount of stages, right? Or am I wrong about that and it's always 5, it's just the animations repeat for some creature stages, etc?


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  11. I looked over it but I didn't see much difference between the new update and the previous (description-set-wise), aside from the progressive levels (which is great btw!) and the draugr having stages? Like Susanoo27 asked, are those stages templates to use on the other "folders" or is it just a teasing example of what is yet to come?


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  12. What about different stages? You currently have beginning and ending stage, but the ones in between are left alone. Is it possible to add (if you want empty but open) description sets for the other stages? Sorry, I like to write lol.


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  13. Oh man, it took me an entire day to completely randomize the "situations" lol. My synonym list is absolutely enormous and I've added several additional descriptions to each race... you're just making it difficult on me now! XD It's certainly entertaining to tweak though. Can't wait for the update!


     


    That sucks about the internal strings. Is there no way to bypass that with a script? Like tell it to ignore tags and only use the ones under "synonyms"?


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  14.  

    Oh and the CAPITOL thing, if you update the synonym file you have to do a refresh in the MCM for it to use your latest.  I've also run across a description where the tag was in caps but without brackets so it took it as text.  If you know the general pairing that that took place you can go to the folder and check.

     

    I always refresh it whenever I make a change, but it doesn't help. I'm not exactly sure what you mean by tags and pairing. The word in braces (the tag I guess?) is different from the word in all caps that it is under. A few other words just have the first letter capitalized, even though the "bracketed" word is in all caps, so I'm not sure how that works?

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  15. This may not be much help. Or if at all. I tend to kill my machine trying mods. I had the same problem of two cocks on one werewolf.  Even after disabling SOS support for werewolves i would have a erect or flaccid cock coming threw the sheath of the other. This is a CHEEP work around. And i haven't tested it for possible latter errors.

     

    1 =Got to you Skyrim/date/meshes/actors/character/character assets/sos.

           There you should see three folders for the three diffrent Scholngs.

    2= In each of the three folders tehre should be two files. labeld "werewolfgenitals_1 and werewolfgenitals_0. rename, remove. or i guess delete them. However i really advise against deleting if something causes an error later.

    3= test the game! When i reloaded, my werewolf had one member and could still play.

     

    Mods i am using regarding werewolves. Brevi (not active) werewolfmastery, sexlab werewolves, sexlab nude creatures, Werewolf naughty bits (http://www.loverslab.com/files/file/228-werewolf-naughty-bits/)

     

    Hope this helps!

     

    With nude creatures and creature features you don't need sexlab werewolves or werewolf naughty bits as they are redundant (unless you're not using creature features?) the latest version covers werewolves... though you may need to download a female werewolf mod (I had to).

     

    It's odd that you're having trouble with SOS...

     

    I actually only saw a schlong on a werewolf once when I was having similar issues, but once the mod was updated I removed all the other werewolf mods and never saw the schlong again, even though I have SOS active. All the same, I disabled werewolves from SOS (in all the addons) and I haven't had a problem.

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  16. This is great! Thanks! I modified mine so much to make it as random as can be that if you open up the synonyms you'd see a huge list, and if you opened one of the description sets all you'd see is a crazy array of braces and a few words here and there lol. It'd be awesome if you could implement something like this in older games like Oblivion or even Morrowind! (Or maybe especially Morrowind, since it's mostly text-based?)


     


    I do have one gripe though, probably my fault but let's see if someone can help? For some reason, some of the words in the synonym file (even though I checked, recheck, and retyped them) are either capitalized or in all caps... it's kind of annoy to suddenly see:


     


    "So-and-so whines in QUIVERING need as... blah blah." I mean, I know it's probably a pretty intense situation, but come on! That or having randomly capitalized words is immersion breaking...


     


    Any thoughts?


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  17. I'm not sure if anyone said this already, but it'd be awesome if you had the option to "resist" and/or fight back, based on either armor, skills, health, etc... It's not unrealistic that the dragonborn would either sense a presence (or several), or feel someone touching them or dipping the bed?


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  18.  

    Any idea why werewolves keep crashing the game? I know you said you had that issue too, just wondering if you're looking into it? I thought I had gotten it to work early when I had a bunch of werewolf meshes all over the place (trying to solve my invisible animation problem), I had double male bits though...

     

    Unfortunately, I'm stumped on this one atm.  Prior to the model's first release, I tested it quite a few times and had it working just fine.  However, after a recent fresh install of the game, it's been giving me headaches.  As far as I know, there's no reason the werewolf model should be causing issues as it's almost identical to the vanilla model (only has the addition of the penis).  I noticed even after uninstalling CF and summoning a werewolf, I'll still run into some issues like T-pose werewolves and some crashes....

     

    I uploaded temporary versions of the mod in the download section that doesn't include the werewolf.

     

    As I mentioned, I had gotten it to work for some reason before even knowing there was a problem. I had placed several werewolf meshes throughout my meshes folder to try and solve a different problem. When I started the game up everything worked the way it was supposed to, the werewolf was schlong-ified, adjustable erection and everything, but it also had the old penis model with it. I got rid of the old stuff and reinstalled everything using your new model and it started to crash with werewolves. Could the issue be caused by meshes or a mesh? I wish you luck trying to figure it out!

     

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  19. Any idea why werewolves keep crashing the game? I know you said you had that issue too, just wondering if you're looking into it? I thought I had gotten it to work early when I had a bunch of werewolf meshes all over the place (trying to solve my invisible animation problem), I had double male bits though...


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