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      SITE MOVED - IN READ ONLY MODE   12/08/2015

      Please use http://www.loverslab.com moving forward. Site has been restored to a previous version, and this one placed into a read-only mode. This is available for a limited time so users may reference/copy content that has been lost in the transition. This will no longer be accessible by December 22nd, 2015.

MK66

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Everything posted by MK66

  1. Yeah, but I already done that a few times. I don't have the need to unistall all my mods. Just clean them and (try to) install SLD again to make it work. Actually, I love my games character more than a mod. So if it don't work, I'll keep them without SLD. I already have alternate start, and it's perfectly fine.   And don't worry about corrupt save, I know what I do and already have back-up for my saves.   Anyway, Thank you for the link.
  2.   First, I know there are sometime problems about updating. So I'm going through the hard way. Since it's unplayable, I unistall the mod on all my saves, deleted all files in DATA, and play a bit on my 3 saves without the mod. I want to know if someone can tell me a software who can clean saves scripts, to bring them to a state as if SLD was never used.
  3. Can someone help me and answer to my problem please? I tried all and at this point, I definitly need help to make the mod work again.
  4. Hi. I got few problems. Each time an animation will be played and my character wear shackles, the game crash. I noticed that console write the name of the animation, then 2 others after few seconds, but there is a blank space instead of the name, then when I close the console, the game CTD. Note: I don't have this problem on a new save.   Second, and most important: I can't made the owner's truth up above -10. Each time I tried to do so by giving him gifts, his truth will be back to -10 in a few seconds.   If anyone have an idea to fix this, or know at least a way to update/clean (which cleaner should I use?)/reinstall the whole mod and clean scripts, I will be thankful.
  5.   Yeah, that's probably that. Something in MCM or another mod must be responsible. Anyway, thank you for your help.
  6.   Struggle. It comes out soon enoughStruggle. It does the same thing again and again: just struggle and "there is no easy way out". Ask around. It takes few requests, but someone will always take it off. I did it, but even when someone accept, they ask for a reward, take it off for the scene... and put it back and the end without a dialogue. Become a friend with someone in the city and he/she will take it off almost every time you ask. "But, my dear, it look so lovely on you, don't you want to keep it for me a ltittle?"   EDIT: The problem is worse: I used the console: "player.setav speechcraft 200" (to slove my low speechcraft) and "setrelationshiprank player 3" on a npc to make it my friend, then I ask for help. They have a dialogue where there are supposed to take it off. But nothing happen.   You can find keys by using either Deviously Cursed Loot or Devious Devices for Masses I'll try this, it's really my last option.   EDIT: Did nothing. I give up. I'll just desinstall the mod to get rid of it.
  7. I just wanna say somthing: GOD! I fucking hate the armbinder. This **** thing is impossible to remove. First, the owner was (he is now dead) a magic user, so he "put a spell/link" that cause it impossible to be removed with master's key. Second, How can peoples be that dumb? "I know you don't really want", "I won't spoil your adventure." Seriously? And even when I succed, by some odd reason, they put the armbinder back after a sex scene (and thats when it don't cause a CTD because the mod try to load a special animation, I don't know why????).   That's really annoying, I have to disable the mod (and all others who depends of it) to be free of it again (using the console to unequip it and access my inventory is only a temporary solution).
  8. Defeat

    Hi, I have a problem: I can't surrender. When my character HP reach 0, an event can happen and all seems normal. But when i press the key ("k" in my case), well, the combat stop, but all agressors do nothing, they just return to their buisness for like 20 second (something like that), my character can't move. They become hostile again and there is just no way to surrender. I tried to clean the mod, restart it, unistall and install it again, it slove nothing. Does anyone have the same problem?
  9. SexLab Dangerous Nights 2

    Can't we update the mod by removing the old version, save, then install the new, and load?
  10. Is it possible to rise the animation limit higher?  I still use 1.59c and I will update when I have time. But even 125 is maybe not enough. When we use NSAP + More Nasty Critters, we quicly reach the limit. Actually, with last version of both, the number of animation exceeds 100.
  11. Yeah, I got that, that's why your mod is great. My point is about the animation that are now in use in the framework. They will no longer be availible until we download the new version (when you will delete them in NSAP).
  12.   You didn't take off animations added in the Framework?
  13.   Really? I did this in the past and had so much problems that I had to desinstall the whole game, and lost 2 savegames. I still fear to do something wrong.
  14. Hi. First, thank you for your work. I have a question about:    When you say "Disable all sexlab related mods", you mean just uncheck them in MO, or unistall them all from MCM in game?   Because, your framework is great, but very heavy, so hard to update; from my little experience, I know the problems. But it's very long to do so when we have multiple mods (plus those we will lose the progress), and multiples characters. Updating become a real pain in the ass.   And can take a whole day to load, unistall, update, reload, reinstall, reconfigure (by far, the most annoying part)....
  15. Something I love with your mod is that we can have new animations without having to unistall all our mods to update.... Well, but since SexLab updated and you take off included animations, I guess I will have to do this boring and loooong thing again. I don't complain, but I think put the animation in a different mod than the base framework could be really great for peoples who don't have problems using a definite/past version of SexLab, and don't want to unistall all their mods in all their savegame to just update it. Good job anyway.  
  16.   Yeah, I dedicded to try this one, but I'm a bit disapointed. Well, I noticed that messages changes sometimes, I'll just try to find a way with the console, or wait again some days.
  17. Nevermind, I found the command to delete a single faction, and the bandit faction ID, thanks to UESPwiki, all is fine now. But....   What are the quests mentioned that we have to do before and to get "thug's slave", please? And where is the "troubleshoting post" mentionned in MCM? :v
  18. Hi, I have a problem/question about Sergius Experiment. For how long the PC have to wear the belt/gem? It's getting kina boring, I'm 100/100 arroused since 2 days, but Sergius keep telling it's not charged yet.
  19. Hi, I got a little problem, sort of. The mod work pretty well, good job.    But I chose, in the past, to became friend with badits, and now, I think it make the game a little boring since all bandits are my friends. Do you know how I can remove my character from their faction (with console, I don't know the faction's name/ID).   Or maybe add an option in MCM in a future update to remove factions? Thank you again. ^^
  20. After read here, I still don't understand.     So, does it replace or not?
  21. Well, this thing have a name in TES universe. Watch for Lunar biology in Khajiit. Humans looking Kjakiit exist.
  22. Creature Framework

    Cloak is default, and I waited a bit to see if something happen.   "random unexplainable inconsistencies" The fear of all moders. I know this. XD   What's strange: I didn't activated the arousal for this. Well, I'll deal with it, and hope this will hapen on the next update:     
  23. Creature Framework

    Sorry, I post here because I can't edit without errors.   So, here is my log.  Because it's a huge mess and I don't know what can be useful or not, I put the interresting part (I presume) in red (it's near the end, don't know what the rest is for, some wibbly wobbly mods and errors).     Some infos to help: I did this in a clean cell (a cellar under a manor) The first try was a giant: No effect. The second was a giant: Worked, but he didn't take back his original body. Third: A chaurus, no problem, didn't reverse to his orignial form. Fourth: A horse: No effect. Fifth: Same horse: Worked, His cock appear, but didn't disapear.
  24. Creature Framework

      Sorry.  I tried, it stay empty, if I remember, there is something to do in Skyrim.ini to avoid this, I will try to (re)find this.   I tried to see from the console (debug mod) what's wrong, and from my low experience, this is actually a total non-sense.  Sometimes, the mod do nothing on the first act, only clock the creature at the end (why?), sometimes, it will checks all npcs in the cell, but not the involved creature (why again? XD), and sometimes, with debug in console enabled, it seems to work and equip the aroused armor, but sometimes, it say he did it, but nothing change. And when it works, they don't reverse to their normal body.   I will try to have the papyrus log to work. i really hope you will find what's wrong. 
  25. Creature Framework

    Here is my (very long) CreatureFramework.json