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Zor2k13

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Everything posted by Zor2k13

  1. That sounds cool, right now I have the estrus trap thing for eyeleid chests at x percent to trigger but having the enslavement as a trap in a chest somewhere random would be great. To have it outside of a quest and just be random almost everywhere that would be really great!   I had modded the scripts in the slavetrader quest script and the slavequest script and saw no results. When I put back the older version of the esp I had for PSE, the npc that enslaved my character went back to normal pimping her out but the slave trader seems to ignore npc all around them while heading out of the imperial city or other places and just wants to get my character back to camp.   If I use console command to kill the slave trader then run to a guard or other npc even though they have high responsibility they don't free my character, they just take ownership. The lock stays at the very hard level too so I am stuck there until I can get out of the lock using additem commands for lockpicks.     EDIT   did a search on google it seems any time you steal from npc houses this enslavement trap happens or is supposed to happen. Would be nice to get it in dungeons caves etc that are not eyeleid places too.   Have an idea for this mod! what bugs me the most about enslavement is being stuck to an npc owner right from the start. Would be interesting if the player could get enslaved by some random hostile npc who then runs away after raping/enslaving the player leaving them stuck there enslaved but able to move on their own kind of like the perverted burglar but not hogtied? So you have to roam around looking for npc with high enough responsibility like a guard or get leashed by less responsible npc it could go either way:-) Maybe the perverted burglar could be modified into a perverted pickpocket? so they don't have to fight with the player just run up on them and rape them/take their gold then leave them enslaved while running away and despawning somewhere. This would need a menu option to operate on percentage like perverted burglar does chance of capture during sleep just make another for chance of capture something.
  2. Played through sibling rivalry and didn't have a problem with the time in between sex acts in there. Might be settings somewhere in your mods?   Don't know if siskin is still active on this mod but I have some ideas that I think are really needed in the mod.   There needs to be a setting in the settings spell for scanning range for new customers by slave trader. Be able to increase/decrease the range and also options to turn on/off the boats at fort virtue and vilverin so the slave trader has greater chance of selling the player instead of travelling back to the camp. Also decrease the range override for the camp so if you are caught by the slave trader and near the camp, the trader will still try to sell you to some passer by if the scanning range for new customers is high enough. The way it is right now the override says if within distance of 7000 units the trader will just go to the camp and they always go to those dam boats if they are close enough.   Option to disable/enable wether or not your stuff is taken after being enslaved, also that option should carry over to your stuff taken or not if you are sold after being enslaved.   If you are enslaved to an npc and they get in a bed and sleep, the player should be forced to sleep in the same bed and the sleep time happens in sync with the owner npc. The code needed to do this is probably in that quest for pelham.   I tried changing some numbers in the scripts myself but it doesn't make any difference for me.     EDIT   forgot two things for slave trader options, setting to increase/decrease time for slave trader to show up. Option to use slave carrying horse for slave trader or not.     EDIT2   I cannot get the slave traders to sell my character while on the road or anywhere else. Went to the imperial city market district middle of the day, used the enslave me spell on one of the female npc and then called on the slave trader with the console command. The trader showed up took my character and then after raping her, went to the nearest gate out of there:-( No selling to the other npc around me which I purposely had their disposition lowered towards me with convos. There was plenty of npc to sell my character to or whore her out to and it never happens. There must be a percentage setting for this stuff somewhere in the scripts?
  3. Hey is there a mod that makes a new city somewhere that has deviant npcs? Mostly or all female npc that someone playing PSE mod could get lost in there traded a bunch of times and so on?
  4. can mass effect 3 have sex mods

    I call it the money shot and it was not there in mass effect games:-(    
  5. Lovers Stripper

    The spectate script does have a gender check, when I try to add the female version of it the script won't save gives some bs errors but when I just change the word male to Female it will save and then female npcs gather round:-) Went to the futa priory with this edit to see what would happened and was not happy that no raping took place lol. I could see in the dialogues there was a script call in the angry 25 dialogues to initiate rapes but they just don't happen? I got an npc down to zero disposition and still didn't happen even though the OP says it should but like you said earlier other mods are needed for rape at that stage in this mod.
  6. Something that has been bugging me since I installed true crime mod, I beat down some bandits get them to just one left then rape that one several times then kind of enslave it using the add gag other spell from this mod but they aren't really enslaved just gagged or are they? Sometimes the npc gets free and still follows me sometimes attacks after getting free but if I gag them again no problem they are gagged but their stuff is not stripped and I can't sell them. I tried with slave mode on and off to get a trader to spawn near me and offer to buy the npc but it never happens. The spell for enslaved is really wired for the player only so I can't just go in there change a few lines in the script and be done with it, that just won't work.   Would be nice if we could get an enslave other spell to replace the gag other spell and be able to sell the npc to the slave trader. I don't even want to ask about getting someone to mess with the slaver camp scripts but if we could sell npc to the slave trader that would be great:-)   I noticed lovers slave trade mod which is kind of strange and really drawn out way to enslave an npc I got used to the way PSE works. Would be better if we could get enslave other support in PSE so much more simple.   Still have not seen that slave trader horse, haven't tried getting my toon bought far away from a road or inside a dungeon or fort etc yet though maybe it happens there?     edit   I think the slave trader is supposed to say things as it travels like advertisements? so dialogue displayed on screen or message at top of screen? when the slave trader offers my toon to another npc they appear to be talking but no dialogue is shown and then my toon is sold after they both stare at it.
  7. Lovers Stripper

    Maybe this is what that setting in the sense sexual exploits spell from LAPF is for? interested in raping setting change per npc from not set to some other option?
  8. I also noticed that if my character was enslaved, truecrime bandits would not spawn. However if I went through an area and the bandits spawned but I did not get close enough for them to see me then got enslaved back down the road THEN they would be there when the slave trader went through their spawn with me and traded with them.
  9. Lovers Stripper

    I have loversrapers wappy one edition that should work right?
  10. It seems that if my character get enslaved by the bandits added in this mod, sometimes the slave trader attacks the owning bandit. Also if my character screws some bandits they are no longer hostile and are friendly instead. They initiate the zoom in to face convo but I can choos x out and no fights happen. Seems screwing some bandits enough times raises their disposition?
  11. WHERE is that dam slave trader's horse? I hate watching my character walk all the way back to the slaver camp I thought they would throw my toon over the back of a horse and ride it there? The horse is in the screenshots for this mod so where is it in game? Did the OP take the horse out for some reason?
  12. Lovers Stripper

    I changed the dialogue to use female instead of male npc and changed one script where it says male and instead put female. That works but so far no matter how many times my character dances they never get raped by anyone?
  13. Just posted the answer for here in another thread lol the spell was in loverspk sense sexual exploits my bad.
  14. LoversStalkerM

    Thanks for that, also just found the name of that spell it is in loverspk not this mod doh!   Sense sexual exploits is the spell.
  15. LoversStalkerM

    Trying to figure out what mod controls the crowd animations, they all crouch around my character while a stalker is going at it. How do I change the crouch to a standing idle or something funny etc?         edit   Forgot to mention some things about dialogue, for a stalker with dialogue they sure do get right down to business! would be interesting if the stalker had some nasty comments to say using dialogue say three or four comments about player ass or boobs whatever before getting to the undressing demands. I don't know if it is possible and got this idea from playing with furo trap mod but, the stalker could grope the player three or four times too? I know it would be an animation pairing the two together but furo trap does this animation where the player is masturbating for a few seconds before the final stage where the furo trap spawns. I was thinking like that ya know? so the stalker grabs the player butt or spanks their butt and the player jumps a bit and so on. Maybe some boobie groping as the final stage before the undressing dialogue begins all tied in with the verbal harrassment stuff too:-)
  16. The spell showed up in my inventory after installing lovers rapers this mod. So I am trying to figure out what it does or works with? Spell allows me to change each npc interest in raping men women both or not set.
  17. LAPF

    Yeah the shoe is from speedbuster it is slightly under the ground in nifskope so I have to use high heels system.
  18. There is a spell for rape contacts settings or something like that where you can change for each npc wether or not they are interested in raping men women or both or none, what does that tie into? I have been thinking that if my disposition is low enough with one of them set to be interested in raping they would just chase after my character and rape them but this never happens.   Also please add in support for the latest furotrap beta 7 thanks:-)
  19. LAPF

    So if I add some shoes in a mod how do I get the high heels system mod to support them in my mod? do I make my mod dependent on high heels mod?
  20. "What mod is this?"

    Probably edited in CSE instead of chargen at the beginning.
  21. LAPF

    Thanks for that I had not yet installed it but was going to soon. Now I can get it going with my mod of a mod.
  22. Yeah I hate bert lol but it seems he just goes and stands there doing nothing after the deed is done so I was wondering what to do with him? Does he only do the shakedown once or every time the player gets to 1000 gold?
  23. From2ch Lives!

    I altered the npc hair and eyes then put the mod just before oco v2 in my load order. I noticed after I changed the hair and eye then saved and quit CSE, I loaded the esp again with CSE and it was no longer dependant on mbp:-)   I did notice some npc walking through the dinner table and knocking over plates, also some npc seem to walk into the ground around the stairs sometimes but they come back later to where they have to be if I exit the room and go back. Maybe I haven't played the mod long enough but the ambient bell sound doesn't play? Also where is the bell tower mesh? I didn't find it at the top of the chapel just a mat and a sack up there.   I have converted speedbuster's jimsuin? mod the one with the fancy office clothes with big boobs:-) converted to HGEC fighter body F cup upper and LL body lower there is some minor clipping with things like long ties just a little though. I had to get the lower lingerie parts from another of his mods that used the exact same parts. Gonna use the gsb sister latex hood for the nun hat:-)   There are three containers that I think the npc uses but two of them have the clothes they wear at day and at night. I am gonna try experimenting with each one to see if they get the right modded clothes I add for day or night.
  24. LAPF

    Well I'm gonna give the high heels system by vipcxj a try since I managed to get some of speedbuster stuff converted just his office clothes with lingerie mod for now but the shoes require high heels system since they are sticking through the ground in nifskope. I was reading the modder page here: http://www.nexusmods.com/oblivion/mods/36883/?and he mentions something about using his skeleton contained in the package. Does the skeleton that comes with LAPF already do the same thing as his skeleton or how am I supposed to use high heel system then if it doesn't?
  25. "What mod is this?"

    Yeah the enslavement option could kick in from PSE, there was a modified estrus trap mod around here I wonder if it could be altered to kick in either randomly?