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Nickolos1818

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Everything posted by Nickolos1818

  1.   You can do that, or incorporate both of your ideas into one.  Make an animal mansion with an arena.  Your pc can be a client, that brings " followers " there to battle the animals.  Or if they are not up to fighting you can " train " your follower to work there?  And being a client yourself as a PC, want to see how everything works in said animal mansion.   Maybe get a discount for going to inns in skyrim and promoting the mansion?   Just remember, the base AM mod is up for anything you wish to do.
  2. The Animal Mansion Redux

      I see what you did there with the maid uniform......   I take it we can expect to see her later on in the mod as well yes?
  3. Get Stripped! Again!

      Do you use Save game cleaner?  And I always make a save before installing/running a new mod. What you can do is creat a new folder within your Saves one and toss your older saves in there except the one Base Save you have with working mods wtih no problems.  Will save you trouble later on.  
  4. A Forsworn Story (updated 01/08/2015)

      Haha.   So starting a new play through with the latest build, time to see how far I can get!
  5. The Animal Mansion Redux

      Yes and no.  Its a more Immersive take on the original mod, and it is still in a testing phase, yet feel free to download and test it.   Currently there is a problem with the spawning of certain quest relaited npc's needed to get the mansion built.
  6. The Animal Mansion Redux

    No conflicts in Tes5Edit with ETAC and Redux.  Guess I need to sift through my mods 1 by 1 to find the confliction with Fast Travel in Solitude.  Only happens when I select Solitude as a fast travel destination.  If I use the Bards College, Blue Palace, or the Inn to fast travel to there is no problem.   Making the plans static is your call, but a bit more immersiveness for stealthy players maybe later on add in the option of " aquiring " the items without paying?  Don't have to, would be nice to have an option for it later.  Cause I will be honest, those Iron / Steel ingots can be added by console before picking up the quest, buying them from vendors, or stealing them.    Will wait for next update, ever figure out why Tes5Edit removed some of your stuff yet?
  7. The Animal Mansion Redux

    Missing the Schematic npc at the stall, tried spawning, a no go.    Otherwise everything else is working fine except I also got the weird :  Few times I fast travel to Solitude I get put in what looks like the " outside " of solitude, but there is no gate to go through and its a black blank space where the gate is supposed to be at.  I had to fast travel to the Solitude stables then walk into solitude to actually get there, or fast travel to the blue palace.  I use ETAC, not sure if there is a conflict, will check in tes5Edit.
  8. The Animal Mansion Redux

    JMathers, how about you include that stabe masters wife in windhelm into some quest in Redux?  She always spams that " Horses. All day its horses, you know how dull horses are? "    Maybe make a quest to show her that there are " other " things to do with the horses.  Could also help explain why that one stable master was chosen out of all the others in Skyrim to be used to start up the quest, maybe he has a secret fetish he wants to see his wife get in on?   Anyway off to test your update.
  9. The Animal Mansion Redux

    " Perfection requires patience. "
  10. A Forsworn Story (updated 01/08/2015)

      Oh damn, will he have to recompile all of his scripts then?
  11. A Forsworn Story (updated 01/08/2015)

    Maybe his CK is compiling his scripts one way on his computer and its being sorted different then rest of us?  I know a few mods I have downloaded before the mod author's did theirs a certain way ( as in had their folders set up differently/named other things) and when they released them for all most or all of us that tried the mod had problems with stuff not starting.
  12.   Thanks, will try the update out.
  13. The Animal Mansion Redux

    Fox, Charus Hunter, Mammoth, and Netches have been done, is on a russian site.    As staited earlier I think MNC has some of the others  ( including foxes ) within its database.  Cow/bull animation would not be hard to make I think shrink down the horse animation and tweak the skeleton to fit a more " round " creature.  Would need animations where the person having fun would need to be on their back or on their stomach, could do the hands and knees but think there would be some alignment issues due to the relative distance between the bottom of a cow/bull and the ground.   Rabbit, hmm odd enough, but hey we do have skeevers ....so why not rabbits.  What I need to find again is that mod that adds Cliff Racers into the southeast part of Skyrim again.  Adding a bird/winged creature would be an interesting one.  Minotaur can use the base of Werewolf and go from there.  Deer?  Hmm, we kill enough of them without ever getting a consequence, could see this impelemented as a " revenge of the deer!" kind of way, your character killed X amount of deer and next time you use T to rest while in the actual world space of Skyrim your awoken and feel an animal mount you, turns out to be a stag wanting to make you his breeding outlet since you killed all his others.  I don't know creepy odd stuff like that could happen, this is LL were talking about.
  14. SexLab Beastess

    This mod works fine for some and is broke for others.  Part of the script problem is that the " triggers " to start animations on some " Beastess " tagged creatures doesn't or won't start for some people.  So they get the " animations won't start  even though I did everything right and dialoge is fine " bugs.   Me personally I don't have any issues with mine not starting.  But yes, mod author is currently doing a rebuild of this mod.
  15. East Reach House

    Oh, nice nice.  Constant updates/fixes, ah I so love this house mod!
  16. Milk Mod Economy [2015-11-25]

      Probably can make it to where they are turned into milk maids automatically through the harness.  Though you would need to use some of this mods resources as a main component ( probably ) that would then make this mod a requirement for the Devious Stories part of your mod.
  17. The Animal Mansion Redux

      WIP, that is all.
  18. A Forsworn Story (updated 01/08/2015)

      Is meant to be that way. Each Item of her " Junk " is 300.  Everytime you get an update you get another 300.  If you enjoy it as is, then that's cool, so did I.  But I also know people use the console at that point and change their carryweight so it doesn't hinder fast travel.../shrug
  19. A Forsworn Story (updated 01/08/2015)

      Any update on the whole " FTD overritting " certain AFS stuff when installing?
  20. The Animal Mansion Redux

    For all of those WANTING the mansion right now, to download the original mod.  This Redux mod is a WIP, meant to be downloaded and tested AS IT IS RELEASED!!!!  NO this doesn't have the Mansion built, gather the animals quests.  Current build is ended at the woodcutter.   AGAIN this is a WIP rebuilding of the orginal in the way JMathers wants to do it, please ask him your questions on this topic or in a message.  And please make sure to read ALL of the OP!  Most of the questions the past few pages are answered in the OP.....
  21. More Nasty Critters

      Thats what its doing for me as well.  I can play say 8 hours straight and have no problem, I exit out go out get food or what not come back and load back into game, and boom no more private parts on one or more of the creatures.  Check log and they are no where in it, run the CF reregister mods option and then they are all back in the logs.  Ideal? Maybe not but it works so I am happy for now.
  22. The Animal Mansion Redux

      Yes.
  23. More Nasty Critters

    I have had the updated FNIS and Creature Pack, along with running the application.  I still encountered the " after playing so long the privates are gone " bug.  I tried out the Creature Features option of re register all mods and it works again.  Why?  No idea, but every time I now encounter where one type or more creatures junk are missing I go into MCM and do it again, and it works.
  24. RadiantProstitution Tweaked

      Thanks for replying.  Ended up trying out the save thing and after the 4th time it started to work.