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      SITE MOVED - IN READ ONLY MODE   12/08/2015

      Please use http://www.loverslab.com moving forward. Site has been restored to a previous version, and this one placed into a read-only mode. This is available for a limited time so users may reference/copy content that has been lost in the transition. This will no longer be accessible by December 22nd, 2015.

Vortec

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Posts posted by Vortec


  1.  What i did with CHSB v3 ADM Elewin pumps was to keep upgrade the armour rating at the forge, eventually they became high enough in armour rating that my followers choose them over their own. CBBE heels on platforms had a stock armour rating of around 85 so naturally the followers choose those over their own. My followers are Zora( Interesting Npc) and Serana. 


      I do perfer your version of high heels over the others, very well done.


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  2.  I found the problem with my install. It was MO that wasn't refreshing the Mod list, after shutting down and restarting MO that this Mod finally showed up. And all is well, very well done indeed, nice work on the feet as well. My only complaint..if that, is that they don't have an armour rating so i can make my Npc's wear the shoes as well. Or is there another way to force Npc's to wear the shoes?.


     


      Well Done


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  3.  Regarding Ali to Alicia transition during my screen freezes, the upper left " Sanguine returns Alicia" - i forget the exact phrase- just starts to load half way then computer lockup, as in "Sanguine ...."  phrase or line hasn't fully loaded yet to full text. Dunno if that helps in narrowing the timing during the animation when things break or not...but it's consistent.


     


     Btw very well done on this Mod, been playing it for over a month now and have to say Alicia probably has to rank way up there in Video Game history as most "Unique" character, I've purposely haven't finished Alicia's quest yet just for the fun of having her around.


     


     I also found a link that may help with those with problems with Misty Grove http://www.uesp.net/wiki/Skyrim:Misty_Grove


     


     Again thanx for this and your other Mods Skyrimll....very much appreciated.


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  4.  Have to report a bug with the Ali/Alicia transformation causing the game to lock up and have to go to Ctrl/Alt/Delete- started last night with the new update to Ver.3 and just tested it with the new update from today. What's weird about it is that i get the exact same type of crash when trying to absorb Dragon soul as well- kinda looks like the same animation from Ali/Alicia.


     Been using Alicia Mod past few weeks with few troubles- early on i had CTD with Ali/Alicia transform in the beginning but its been stable for a few weeks now until the update.


     Using latest Fnis4.02, all other Mods updated as well.


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  5.  HI Skyrimll, been playing your Alicia mod past couple weeks and i like it a lot so far. I haven't seen this addressed in the threads yet, but when Alicia switches to Ali, i can't get Ali to follow because she says, "It looks like you have someone already" - meaning Alicia i presume, havin said that, it wasn't a problem for the first week or so of the mod so i don't know what caused the change.  The wall handle option doesn't seem to work, " You order Alicia to the wall", Alicia just stands there and shrugs her shoulders, lol.


     


      Had a thought if your planning to update Alicia's body, in that maybe a spell rune type tattoo of the Sanguine rose in the small of her back that maybe gives a visual clue to what her state is, ie. Glows or goes dormate depending on her mood. After all she'd be "Branded" as Sanguines slave?.


     


      Is there any chance to update the voice dialogue for Alicia and Ali, pretty unique voicing for a mod imo.


     


    Been using this Mod as well as your Dibella mod past few weeks and really enjoy them so far, even if they are limited.


     


    Keep up the excellent work and i look forward to your updates on these two Mods :)


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  6. Hi again, new guy, have to say many of you are doing awesome work.

     

    Lately i have an issue in Fnis consistency check, and don't know how to correct them, most deal with Zazrecourses. Was wondering if anyone has any ideas on how to correct?

     

    I'am using Mod Organizer, Zaz animationpack V0053, ZazResources1-1a. FnisV4.0

     

    I've attached the text from Fnis output.

     

    Any help be appreciated, and keep up with the excellent work too

     

     

     To reply i already uninstalled and re-reinstalled Zaz reources before posting here, i still have weird animations namely

    - Zaz idle group a10-a18 causes stiff T bone of characters

    -b10 to b16 of Zaz animations causes the same T bone animations

     while trying to dual cast with Zaz my character has trouble casting the spell,i.e. the hand that goes up in air never quite reaches the spell motion....it starts but doesn't follow through the action.

     

     There's several other weird actions i can also list, was wondering if you could list what these in consistencies i've listed in Fnis are actually suppose to do?

    Missing AnimFile FNISSPo009.hkx for character, mod FNISSpells
    Missing AnimFile mt_jumpfallback.hkx for character, mod MomoAJ
    Missing AnimFile ZazRa015.hkx for character, mod ZazResources
    Missing AnimFile ZazRa016.hkx for character, mod ZazResources
    Missing AnimFile ZazRa017.hkx for character, mod ZazResources
    Missing AnimFile ZazRa018.hkx for character, mod ZazResources
    Missing AnimFile ZazRb016.hkx for character, mod ZazResources
    Missing AnimFile ZazRb017.hkx for character, mod ZazResources
    Missing AnimFile ZazRb018.hkx for character, mod ZazResources

     

    thanks for the awesome Mod

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  7.  Hi again, new guy, have to say many of you are doing awesome work.


     


    Lately i have an issue in Fnis consistency check, and don't know how to correct them, most deal with Zazrecourses. Was wondering if anyone has any ideas on how to correct?


     


    I'am using Mod Organizer, Zaz animationpack V0053, ZazResources1-1a. FnisV4.0


     


    I've attached the text from Fnis output.


     


    Any help be appreciated, and keep up with the excellent work too


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  8.  Hello first posting at Lover's Lab.


       Just wanted to say that i enjoyed this Mod very much, however with bug issues i had to unistall it.


     


    That being said, i'd have to agree with some of the previous post, eg. the 10% health for enslave spell is too low, too east to kill, even with fists.


     What i'd like to see added is a spell called entrapment if you will, cast entrapment (maybe with archno web) , Npc with low enough majicka or low health become "entrapped" by casted weband can either "yield" (to be enslaved)or get enslaved spell cast on them.


      I've noticed during playing the vanilla game that an Npc during very rarely, yields during combat, even though Skyrim banners say so during load time.


     Any thoughts?


     


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