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Everything posted by AnnaFly
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Greetings. @ Fejeena I'm glad Gooboo create this new body because it will be a very good base to test the possibilities of the Gerra6's tools . But ... and please , don't take offence , i don't understand your comments from your post number 18 where you said that this GBEC lower fit "perfectly the original HGEC Feet " ...! Actually i use an, old computer ( but with W7 ) where are stored most of all the files ( but not all) i've downloaded from Nexus ( and other sites) since 2008 . I cannot found in these files your " origina l" HGEC feet . To me , the original HGEC Feet is just the one that came from Exnem , nothing else. Even in the first Apachii mod ( based on Exnem) , this lower don't fit the Exnem lower body. There is absolutly no " gap" in any of the lower clothes/armors or bodies i use , no more problem with the bodies that come from some Eclectrro's mods ( with the Robert's feet version , but with Robert based feet ,unfortunatly , there is always a seam somewhere ... most of the time . ) I also used a lot of "Real High Heels " based Shoes ; from Thelios , Bisquit , YangYang , and others , and i even tested the Nepenee13 version ( for DMRA of course , even if i don't use DMRA , that 's just for some rare NPCs i added ...) . So my question is : where did you find your " original " HGEC Feet" ( from wich mod ) ? The lower body i use most of the time ( for tests) is the second RAIAR's version ( the same used most of the time by Colourwheel ) , but not with Real HighHeels models . With Real High Heerls i prefer something like the EBE lower or the lower provided in the VipCxj's Real High Heels mod ( it's an EBE variation ... ). Now , i remember there was a gap in one model ( Exnem Pekka Pump - Real High Heels Version) ... Nephennee13 saw the same thing before he made his DMRA version ( if i remember well , it's from a Thelios mod , i need to verify that point in the comments section of Thelios's mods ...) . http://www.nexusmods.com/oblivion/mods/37396/? ... take a look at the " comments" section ... I already know that you don't use the Real High Heels system , but that's not important , with or without the required OBSE pluggins and the VipCxj's mod , the feet must fit most of the HGEC lowers. And it's exactly the same thing if you use the Addk1K 's system ( it use a spell and not a script like the VipCxj's system but with the same Skeleton family and these too different systems are both compatible ...). Cheers. PS : ( 29-10-2014 23:10 ) Ok , i found a Real High heels models compatible - its the Lc05 shoes from OldWolf58's ( probably based on the Growlf's model) mod " Oblivion Vanilla Highheels " ... uhm i need to ask him from wich HGEC model he worked ... i already use some of his models ( but only the boots) and i never saw that that one isn't compatible with my other outfits ( or lower bodies ... ) ! PPS ( 30 octobre à 01:24 ) : i found another HGEC feet compatible : from the Oldwolf58's mod " New HGEC Based body, sort of " .... http://www.loverslab.com/topic/32035-new-hgec-based-body-sort-of/#entry801095
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Greetings Here just a little " contribution" to this GBEC body : Lucy HeartFilla BBB . This nif use 3 bipped slots : ULF ( Upper body, lower body and Feet/Foot ) so you need to add the hands you want to use. All HGEC compatible hands would work ... if you want the little hands you can use the one From the Oldwold58's mod, it's not like the "Geechan little hands" , you can use them with all HGEC "standard" upper bodies. http://www.loverslab.com/topic/32035-new-hgec-based-body-sort-of/#entry801095 Now big thanhs to Gerra6 for his incredible " Clothing Converter" . Of course , big thanks to Gooboo for this pleasant body ( my boyfriend is already truly " crazy " about it ...! ) Thanks to Kingkong for the first and very fast release of the HGEC version . I put here KingKong's original file , not only because it's not so easy to know where it is stored ( original topic with the request of this Heartfilla is closed ...) , but the textures are there and you can use the HGEC version ( E- cup and L lower ) too ... no esp but that's not a big deal because you need to open the CS to put these meshes somewhere and to set the bipped slots used. ( or use it as a replacer - for a quick test - ...there is a few nifs from Colourwheel using these 3 bipped slots.=. And thank to Fejeena for her modified new lower GBEC body , even if i didn't use it for this conversion ( i need to generate another Lattice to be able to use this GBEC v2 version) . Cheers. PS : Oups sorry i forgot something : Warning Adult contents ... it seems that Lucy loose her panty.... ;°) ...well it's a joke , but true. For the next conversion ( probably something from Naiflan or may be " Little Carmine" i will use a panty if needed ... but you can still easily remove it with NifSkope if you prefer a version "SV" ( Sanitary Version as Growlf called it ). NB , the differernt meshes are "separate in piece" , of course. PPS ; original links for the original request : http://www.loverslab.com/topic/31756-lucy-heartfilia/ http://www.loverslab.com/topic/955-is-there-a-mod-that-and-requests-thread/page-71 ... post 1404 from KingKong Lucy Heartfilla GBEC ( From KingKong's HGEC release) BBB.nif lucy heartfilla hgec E L.7z
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zkec queen f cup armors & clothes
AnnaFly replied to kingkong's topic in Downloads - Oblivion Adult & Sex Mods
Greetings. A special thanks for the ".gnd" nifs. Most of the modders don't care about this kind of nifs. By the way , your Ayleid model is very "cool" ... and "hyper" compatible with all kind of feet ( impossible to not put there any feet you want ) , thank you ! ... ;°) OBSE required ? Real High Heels system ? ... i'm joking , of course. Cheers. -
Clothing Converter Lattice Library (Share your Clothing Converter lattices)
AnnaFly replied to Monsto Brukes's topic in Skyrim General Discussion
Greetings. Well it's only a topic to share some Lattices for Skyrim , not Oblivion or Fallout too ? Sorry if i wrote in a wrong section but i came here just by following a link from the Gerra6's topics page. Cheers. PS ; ... and by the way the latest version is not the 085a ... -
Mesh Rigger (Skyrim, Fallout, Oblivion) Beta.89.f (10-26-2014)
AnnaFly replied to gerra6's topic in Modders Resources
Hi there. Hi Gerra6 . I don't know when i 'll test your Seam Mender ( just because Fejeena already did it and give me what i wanted ... ) .... http://www.loverslab.com/topic/36394-unpk-oblivion/page-2 ... post 33 ... ...but conratulations for your new version " RC tools 089e " , i only used it without the others upgrades- to convert two nifs for the UNPK-HGEC body ( Gooboo's GBEC body) ... and only with all the parameters by default ( for the Lattice and the Clothing Converter) ... it's incrdible what your converter can do ! Cheers , and don't worried if i found some issues i will send you a message. -
So Good morning ... but i need to go to sleep now ( i'm in hollyday) . Thank you , of course a big thanks to Gerra6 but especially to you too ... By the way here another conversion for this body ... this time i used normal hands and i didn't saw that the feet were not converted as expected in my first test , so i 've just replace them in this second test by the one use for the Lattice ( the Oldwolf58's original model) Cheers. PS : 10 ! now this lower fit my feet and shoes ... ;°) PPS , once again , using the "old" moving breasts system , so it's compatible with the original Mur_Zik (?) 0sexywalk01 ( i found it on this machine) and with " your " mur_zik BBB version. ( tested with your version 06) GBEC Test 02 correction des pieds.nif
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Greetings. Hi Fejeena. For the link , i don't know because there is a serious problem with a lot of links at the Nexus since a few weeks ( i saw some comments about that issue there). But , in the Set Body Reloaded ( version 1.20 , i just took some meshes , the mod isn't installed ) most of the HGEC lower fit my Feet or Shoes i usually use , so i suppose i use the "good" version ( if not i will not change because i 've converted a lot of Shoes an Real Highheels to fit my different lowers ... one time it's enough !) By the way i posted a nif ( first test convesion with this new 089e gerra6's tool ...without the different Upgrade) : Incredible converter ! Post number 6 ; http://www.loverslab.com/topic/38718-sorry-but-i-need-help-this-time/#entry972364 Cheers , i 'll come back soon ... in a few hours , it's late for me in Belgium.
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Hi there. Thank you once again , because i'm actually on another computer where the Body Spell mod is the first one ( from Thumpthing or a name like that ...) no BBB , no Moving breasts there , but there is already some " Robert" feet in option . I re-downloaded once again the Electrro's mod ( and there is no Skeleton in this one as i said by the past , the Skeleton i used before the LAPF ( version 1.6 now ) came from another Electrro's mod , BBB for BBB or something like that , but it's still the Deedee's Skeleton. I will compare, because as i already said i use a lot off Real high Heels models , and i cannot change them , so i prefer to convert this UNPK-HGEC body to them ! If i can get what i want , i 'll try to convert some Nailflan's mods to this new body, but , lazy as i am , only by using the Gerra6's new tool Clothing Converter ... not Blender.... ;°) Cheers. PS ( 29 octobre 2014 à 02:51 ) : ..." I used the "Seam Mender Tool" ... glad to know that point ! So i suppose that i can with this tool create an " inverse process " : you've changed the feet to match this lower body , i want to change this lower to match HGEC " standard" feet ... but i'm not quite sure of what the "standard" really mean in the HGEC " World" ... ;°)
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Mesh Rigger (Skyrim, Fallout, Oblivion) Beta.89.f (10-26-2014)
AnnaFly replied to gerra6's topic in Modders Resources
Hi there. Hi Gerra6 Thank you for your fast reply. I already got these tools but in a separate way here ( and of course probably older versions ). I really only tried your Tool Clothing converter ( but 085a , and on another computer) , so i need your last version with the machine i use at this moment . Not tried your "comment section" at your blog , just because i don't like to " switch " between a lot off sites/blogs : here , at the Nexus , Micosoft TechNet ( or Answers in some cases) and Kaspersky Lab , is enough for me ... most of the time i "ll forget that i've posted a comment somewhere ... so i prefer here because it's easy to follow the comments you made ... at the Nexus i rarely use the forum section ( a go there only if i receive a PM) so it's difficult to follow a comment you posted in the " Comments section " of a topic . Fejeena provide tonight a feet to match the new UNPK-HGEC body and she wrote she made it with the Seam Mender , and that gives me the idea to try your Seam Mender too ( i already tried only one time an old version , but without success ...) . Anyway , cheers. -
Mesh Rigger (Skyrim, Fallout, Oblivion) Beta.89.f (10-26-2014)
AnnaFly replied to gerra6's topic in Modders Resources
Greetings. Hi & @♠ Gerra6. Wouw a lot of different versions in a short time ... so , i'm in "trouble" with that .... as i already said , " RC" ( Release Candidate) is usually the last version before the final version ... and there is ( are ?) a lot off " RC" since the first i've tried ( but the "Clothing Converter " only ) a few months ago ( the RC 0.72 ... to the last i've tried , the version 0.85a) . Anyway , i was a little confused in the Mesh Rigger section ( change log) of your new link : there is no comment for the version 0.89h ... so i suppose that we need to install the version 0.89e first , upgrade to the 0.89f, upgrade once again to the version 0.89g , and " jump " to the upgrade version 089.i ... is that right ? Well another confused thing is that it seams that all the downloads are the same ... so i've downloaded first all the downloable files for the " Clothing Converter " ... before "re"- download the files for the Mesh Rigger and once again the files for the Seam Mender ... ;°) ... after that it seams that these downloads concern only one tools ; the " Tools RC 089.x " ! Is that true ? ... or do i need to install these three different tools in three different folders ? Well it's not a big problem here where i can post you some comments , but for the users from " That Site Over There " where i also put some links to your new blog , that could make them a little " confused " . Cheers. -
Hi there. Thank you , Movomo. Fejeena just provided me the feet i needed to convert this UNPK-HGEC body ( big thanks to her , once again) . Well i can use OBSE 20 , but not more ... i already tried it an another computer without problem ( but at this moment there is no problem in my installation with the version 0.19 too ... but i just need it for the Real High Heels System ( or the Addk1k's version too ) and for the Outfit Studio mod ( it's the one where you can take screen shot ... it use a teleport system ... and some different lights) , " Addk1k's Corpse Collector " and "RefScope " ). I 'll probably try some "specific" LAPF mods soon . With the OBSE version 0021 there is a problem with one of my merged mod ( but i cannot remember exactly what ... i think it's a problem with "my" SoVvMbr3 and the very customized Duke City ... so that's why i don't want to use a nearly version than the 0020 . Anyway , i will try your set Body soon. I need that kind of mod to know where a problem is when there is a problem ( especially with some Stocking or lower body parts using the Amulet or Tail slot ...) . Cheers. NB : by the way i saw this week-end a comment you posted at " That Site Over There " about an addon for your BU collection , but it seams that you never create it ... or share it . I 'll try to find the link i'm talking about ...
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Greetings Merci ! Now , with a " complete " lower body ( = lowerbody & feet) i 'll try to generate a new version of this UNPK-HGEC body that match most of the HGEC feet/Feet+Shoes and Real HighHeels already created by others. Exnem Pekka Pumps , The Robert's series , ZKEC Summer Shoes ( it's my prefered) etc ... Big thanks . Cheers. PS : by the way ( i cannot remember if i already mentioned it somewhere...) when i was looking for compatible feet , i 've compared this body with the one that came with the GSB " Sheva Tribal " mod ... and i found a " hole" there ( rear of the right foot , two "edge" vertices are not in the right place ) ... i just wanted to mix these two different lowers to generate a new one but hgec compatible ( by compatible i mean where i can mix the lower with different HGEC upper bodies ... without a "gape" of course !!! ) .
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"Is there a mod that...." and Requests Thread
AnnaFly replied to Nonsense667's topic in Oblivion General Discussion
Grretings @ cobme : Something like that ? No round irises and no "white" in them ... http://www.nexusmods.com/oblivion/mods/45084 ... sorry but why not replace an existing texture with the eyes from your cat's picture ... i think it's possible with only NifSkope ... ---> Texture ---> edit UV . Cheers. -
Greetings. Hi Movomo. I re downloaded your links ( from the post 428 ) ... i 've already got the version 1.20 , but never tried it yet ... nor any specific LAPF mods ... Now i'm looking to some "feet" to match the new " UNPK-HGEC" body ... So i foffow the Fejeena's link , post 23 , and by the way , big thanks to her to " waste" her time with my " problem " ... ;°) http://www.loverslab.com/topic/36394-unpk-oblivion/page-2#entry954888 I saw that the " Blockhead" mod is required , but wich one ??? Your post ( 428) mention it , but since august there is a lot of new versions ... so i don't know what i need exactly ! Thanks for reading. Cheers. NB ; i use OBSE 19 , not the version number 20 xx. PS ... oups , sorry , bad year ... your post is from 2014 ... so i suppose i only need the last version " Blockhead 92 " , is that correct ? http://www.nexusmods.com/oblivion/mods/43752
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Greetings. Well i found this one , it uses the old Moving Breast system , but if you use the provided Fejeena SexyWalk01 ( BBB and Moving Breast compatible , so " both" compatible ...) ... this one will " bounce/move " : http://www.nexusmods.com/oblivion/mods/18764/? ... you must be logged to see the file ( it's hidden because it's considered as an adult page ...) . Now , i saw these few days that's there is no more Mur_Zik sexywalk01 at the Nexus ( file hidden ... problem seams to be that the Nexus Staff consider that's this " walk" was " hacked" from somewhere ( ???) ... the only file from Mur_Zik you can find now is the Sensual walk ... but this one was replaced by anther one a few days ago ... not sure of the reason , because i reach that file from a link stored on my computer , not from a direct link at the Nexus ... so i 'm not sure from which came this "comment" about the file . I suppose i need to go somewhere at the Nexus forum to know exactly what about the Mur_Zik sexywalk01 file . I know that this one was ( and may be it is still there ...) in the " NoMaaM animation Theatre " by Fore ( OMOD version ...) ... i've redownloaded it tonight ... i will see that point tommorrow. Cheers. NB ; if for some reasons you still need the "old version " of that Mur_Zik 's " SexyWalk01.kf ", i suppose it is still there in some ColourWheel's mods . Cheers.
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Mesh Rigger (Skyrim, Fallout, Oblivion) Beta.89.f (10-26-2014)
AnnaFly replied to gerra6's topic in Modders Resources
Greetings. Hi Gerra6 . Thank you for your new link , now i can post it without problem on some topics at " That site Over There " ... Cheers. -
Hi there. Well , i downloaded his mod from " That Site Over There " , but i cannot use any Real High Heels mods ... there is always a "gape" ... so i will use a "Ribbon for feet" to hide this issue ( i already use it ( it's a part of my different nude lower bodies ) to hide the usual "seam" when you use Robert based HGEC Feet ... It's a pity , but for this moment i cannot do something else , even my "Vanilla" feet don't match ( ???) . The good point of this " UNPK-HGEC" body, is that there are no abominable knees here ... ;°) I will try with the Gerra6 " New Clothing Body Style converter " to "repair" this issue , i think it's possible with this tool. By the way , i don't see any problem with the feet that came wirh Eectrro's mod , they match all the ColourWheels , Zotman12 and others modder's works . Not sure , but usually , i never re-install Oblivion ; most of the time , i begin to install it , and after the first installation ( with SI and patchs) , i just replace the Oblivion folder by another one i already used before ( with HGEC texture and so ....) so it's possible that my " Vanilla" called feet are not really the " Vanilla" in fact ( of course by " Vanilla" i mean HGEC version 1.21 if i remember well , it's not the very first HGEC version, but the second " Tweaked " by RAIAR . Cheers.
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zkec queen f cup armors & clothes
AnnaFly replied to kingkong's topic in Downloads - Oblivion Adult & Sex Mods
Greetings. @ KingKong Thank you. I've decided to recreate the whole DukeCity mod and your collection is very "welcome" to my futur mod. Unfortunatly , i'll not use your esp , because it will conflict with my own " SOVvM Br3" mod. For this last , there is the "secret room" here ... with a few " Zigged Twillight " ( Ombres Ailées in french , sorry , not sure of the english terms ...) in this exterior... ... the first picture in this link is the "Morrowind version" ... i use the one that came with the SoVvm Br3 's mod. http://www.bing.com/images/search?q=ombre+aill%c3%a9e&qpvt=ombre+aill%c3%a9e&FORM=IGRE Anyway , big thanks one more time for the ZKEC version. Cheers. -
New Clothing Body Style Converter Beta v0.89f (10-26-2014)
AnnaFly replied to gerra6's topic in Modders Resources
Greetings. @ Symon. Not sure if i misunderstand your post , but Real HighHeels are already well converted by this tool ... so i 'm speaking about VipCxj 's Real HighHeels System ( for Oblivion , of course) , not tried with the Add1K1 ( not sure of his "name" ) system , nor with the Skyrim systyem ( never tried SKSE ) . Cheers. NB : ... take a look at the picture from the post 509 , it's a real highheels model converted ( with stockings) to this "picture-model" : http://www.loverslab.com/topic/27557-new-clothing-body-style-converter-release-candidate-v072-3-30-2014/page-26 PS : the Windows 10 Preview OS is there now , i 'll tried this tool soon with that new system ... http://technet.microsoft.com/fr-FR/evalcenter/dn781239.aspx?ocid=wc-mscom-wol -
Greetings. Hi , Fejeena . Are you talking about Electrro's Body Designer Spell ( Bombshell) ? It's the one i use most of the time . Cheers.
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Greetings. @ Supierce Sorry i didn't saw your "Edit" ... i suppose you don't need it anymore ... but just in case ( it's the one from the Controlable Skeleton, not the one that came with the Real HighHeels system ... and i used it with the first person " Dynamicidle_sit.kf" ... this one works only when Real Highheels are wearring. ) Of course you need to rename ot as "Skeleton" ... Cheers. NB : i'm not allowed to post a ".kf" file , so i put it in a "7z" archive. By the way , i 've also used some scripts ( .kf ) from Growlf Body Resizing mod but not with the LAPF Skeleton ... skeleton en usage jusqu'à ce 28-08-2014 avant test Krista.nif dynamicidle_sit.7z
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Greetings. Hi Movomo. @ Gooboo. I'm not a guy , but i know this Skyrim UNPK body - unfortunatly done with too much polygons ...once again ! What i think about your " attempt" ... umh ,please , take a look at the GSBModders "Shiva Tribal" and to his FFL body ... they are very well done , and look pretty. http://www.loverslab.com/files/file/134-the-gsb-compendium/ This body is not so " muscular " than the UNPK , but with another texture it could look more "muscular" . I prefer Oblivon's bodies but i admit that Skyrim' bodies textures look better... unfortunatly for the Oblivion users. Cheers.
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Greetings. Hi Varenne. Oui c'est un "petit bug" sauf qu'avec d'autres meshes basées sur le Hot body 5 ( voir 4.1 je ne sais plus , je dois vérifier sur une autre machine) de Growlf , cela apparaît très nettement au point d'occuper près de la moité du champ de vue ...) . Donc j'essaye d'en trouver la cause. Cela ne semble pas lié au Skeleton , encore que pour en être vraiment certaine , il faudra que je teste ce masque ( et les meshes de Growlf) sur un autre PC , où il y aurait juste l'Oblivion de base ( avec bien entendu tout le nécessaire pour que l'installation soit compatible avec le système "BBB" ). ..." contradictoire avec mon message du " post 257 " ...? non , au sujet du masque je dis que c'est déjà dans la "meshe" de base de KrisTa. Par contre , pour le "nif" 0101 du dossier "... KrisTa\ Winter " , le " bug " de l'upper body ( donc en rapport avec les 3 nifs postés au lien 257 ), ne se trouve pas dans l'original , et donc il est apparu avec la conversion. Je vais essayer ce soir , car maintenant je dois m'occuper de mes arbres qui doivent être taillés , le mois d'août a été catastrophique avec des pluies quotidiennes et mon jardin ressemble plus à une forêt qu'à un jardin ( mes hêtres ont près de cind mètres au lieu de deux !!! ) . Au sujet du masque , cela ne semble pas provenir non plus des animations ... bref , je dois essayer sur une autre machine. Bonne fin de jounée et à + ... bises. ********************************************* "Live search translation " , sorry i'm very busy now ... : Greetings. Hi Varenne. Yes it is a "small bug" except that with other meshes based on Hot body 5 (see 4.1 I know more, I have to check on another machine) of Growlf, this appears very clearly to the point to occupy nearly half of the field of view...) . So I try to find the cause. It seems not related to the Skeleton, although be really certain, will require that I test this mask (and the meshes of Growlf) on another PC, where there are just the basic Oblivion (with well understood everything necessary so that installation is compatible with the "BBB" system). ..."contradictory with my message with the"post 257"...? No, about the mask I say that it is already in the "Masini" of KrisTa database. On the other hand, for "nif" 0101 folder... KrisTa\ Winter ", the"bug"of the upper body (so in relation to the 3 nifs posted the link 257), is not in the original, and so it appeared with the conversion." I'll try tonight, because now I have to take care of my trees that must be cut, August has been catastrophic with daily rains and my garden looks more like a forest than to a garden (my beech have close INCD metres instead of two!). About the mask, this does not seem to come either from animations... in short, I have to try on another machine. Good end of day and to +... kisses.
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Hi there. @ Varenne : For the Mask i don't know , may be the "issue" came from my animations ( 1st person "Cast spell" and fight )... i found another mesh , but this one came from an old mix i made from some Growlf meshes , it's a " sort " of helm , and with the same "issue" . I 'll try with other animations , it's seams i use the Vanilla" cast spell and fight ( 1st person) . The same "issue" is still thee with other Skeletons ( and other first person Skeletons too) . For the upperbody mesh that came with the 0101 from the Winter folder , the issue isn't there in the original mod ( from the Thorazine 's link i posted in the post 257, but this mesh is not BBB ) . Cheers.
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Hi there. @ Varenne. For the "Mask" issue it's not a Skeleton problem nor a "Meshes rigger" problem . It's just e texture problem . It's easy to correct that just with NifSkope : right click on the mesh ---> edit ---> Texture ---> Edit UV ... but that will not be a "clean" work ! In fact , this mesh ( not the whole Mask) looks like if there was a "Stencil property" here .... but there is no " stencil property " here ! There is already an Alpha channel but if you take a look at this mesh ( around the "eyes-liner" and around the border of this mask) , you can see that these parts ( only visible in the "interior " of this mesh , skin side ...) are covered by an non-alpha texture , so by UVeting these parts , it's easy to move some vertices out of this texture ( so , in clear, in the "transparency" part of that texure) ... But , as i said , that would not be a "clean work" ... I would prefer to find another solution even if by editing the UV would be enought. By the way , there is also in an upper body ( nude) the same "bug" like the one with some KrisTa or ColourWheel ( ??) mshes ( especially the "claws" ... i think it's just a simple vertice edge in a wrong place ... not sure , i'll see that tonight. Now open with NifSkope the mesh "0101" in the Krista\Winter\ folder , OP3 version ( i investigate now all this version mesh by mesh ...) , choose "top view " and zoom ... so you can see the "bug" it goes 07 hour :10 ... ( by the way it's the same thing with the "Buttock" version...) You see ? ... there are 5 vertices " attached" to the same point ( or more , maybe 6) , some vertices from the neck go to the opposite side of the ... right breast ! and cause a distorsion ... compare the two breasts and it's easy to see . So i suppose that some " breast" vertices are wrongly attached to the neck . In fact this is just "one" vertice edge not in the correct position ... i'll try to correct that with NifSkope ( i know it's possible even if this would be a "real pain " as Gerra6 said .... ;°) The wrong coordinates are : x:-2.5650 Y:-2.5311 Z:112.389 ... ( down to the vertice list of the NiTRipStripsData of this mesh , there is already another edge with the same coordinate " ...Z - 112.389 but this one is for the neck region and it is in the right plave ..) now i need to find the correct 3 values of this edge !!! ... that's the "painfull" part now ...;°) I already saw that by the past , but in this case that was only on a "cutted" pair of breast ( jut the "boobs" part without the rest of the upperbody) and there was a real "hole" in this mesh . I'll try to find this one , if i remember well i posted it somewhere here at LL . This will not cause any issue in game, but i would know the reason of that " bug" . That's not a "clean" mesh. Just a little defaut on the right breast. Bye , désolée ,mais j'ai du travail qui m'attend , je verrai cela ce soir ! PS : jounée "foutue" ... enfin je crois néanmoins avoir appris quelque chose de plus avec NifSkope !!! J'adore cet utilitaire . Well not sure , i have no time to test this mesh in game right now but , here my first repair : there are 3 meshes : the first is the one that came with the OP3 version. The second nif is the first attempt to produce a coordinate X,Y,Z as near as acceptable ... but i can probably tweak it more. The last is after the command " lissage et normale des faces " ( sorry my NifSkope "speak" French ) ... Cheers. .... coming soon, i will test it in game . PPS : ok , tested , now i need to tweak that mesh , z and x axes ... their values are too high ... but the " boucing" effect isn't altered by my correction ( and that's what i want to know) , now i need to find a better coordinate . NB : i found another unormal thing with this upperbody ( 0101) : if you copy the upperbody from the mesh 0201 or 0301 , the 0101 looks like mysaligned ... i try to tweak " my correction" but something is wrong : with NifSkope it looks good now ( i made another "tweak" ) even when i imprt a Kf file to test an animation ... but not in game where it is something like a little "pic" ' ..." un furoncle dirais-je " . I need to test with another idle and another " walkforward ( the one i use is both compatible , Moving Breast and BBB , i will try with one of the "Mur_zik" sexy walk variation ...) . So some of these meshes need a little "rotation" ( probably , yes these 2 meshes are misaligned : 0201 & the 0301) Edit ...about the "Mask" ; ok , i've re-downloaded the original file from that link , like this i can easily compare all these meshes. The "issue" is already there. http://www.4shared.com/dir/zSF63sQJ/Krista_Lady.html#dir=zSF63sQJ ( it was posted by Thorazine , and thanks to him ...) in the post 123. 0101.nif test-repair01-0101.nif test-repair01 + lisage et normal des faces-0101.nif
