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AnnaFly

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Everything posted by AnnaFly

  1. Hi there.   Hi myuhinny    That's not an answer to my questions.   RL ??? Wat is dat ? Oups sorry , What is that ? ...or if you prefer , OMG , " cannot wait " a new Gerra6's Tools ?   Seriously now : I don't know what RL is , sorry. Do you have a link to the different original sources used ?   I saw at " That Site Over There " Movomo wrote tthe mod was " Free to Use " ,, so i would like to add a Asymmetrical version ... but in need a " few hours ... or weeks ... or more probably months " to do so .   ;°)   ..." I would ask Movomo how to make them asymmetrical as he would have lots of knowledge with the different body meshes ... "  yes, but no need to ask this in a PM .   I know all the works done here ( about the Setbody Realoded ) but you already know that most of our experimented modders ( Oblivion expirimented ) are gone now to Skyrim, Fallout, The Witcher ... Loverslab  or somewhere else .    All these experimented persons  already knew that the HGEc family bodies were not " symmetrical " , but and especially with the wonderfull KG Tools created by Gerra6 , new " modders" appear  and those ones do not know anyrthing about the " HGEC story" and so , they use the first meshes they found as a " Base" or " Template " in you prefer .   And they have absolutly no one idea about the compatibility issue.   So ,i thing Movomo need to insist on this point ( symmetrical - asymmetrical ) and not only somewhere because someone ( in this case me too)  asked a question about it. This point need to appear in the first lines of the description page.   This important point must be seen at " the first view " not " hidded" somewhere in a readme file.   Why let my post here is just because i was very disappointed yesterday ... i  have been spending a lot of hours to correct somethings not very  " well done " ( take a look at my last screenshot to compare )   ... for " nothing" , just because the author used the Movomo version , he knew nothing about these differences ( symmetrical - asymmetrical) , said nothing in the description page , nor in one answers i posted to him in a PM ...     http://www.nexusmods.com/oblivion/mods/45993     So , now i'm here with a lot off  " Official " Upperbody meshes ... but with agap ... a " Canyon" ... " an Abyss "   between my repaired meshes and the lowerbody part of the early posted mod... just because the author didn't knew or saw a mention about the symmetrical meshes used in ther SetBody Reloaded Blockhead Edition .   That's the reason why i asked these question in the last post.   That's absolutly not a  " critic " about the works done in Setbody Reloaded , just a simple question !   Cheers.
  2. Greetings.    Hi Fejeena.   Is this a modder resource i can use " publicly " in a mod also posted at " That Site Over There " ? ... without any permission 's problem of course .... ;°)   Or just something for personal use ?   Cheers.
  3. Greetings.   Sorry Myuhinny ,i cannot agree with your point of view ... of course when i use the Z axe , most of the time i need to resize the meshe ...a little bit an adjust ionce again the two other axes. ...and " Transform ---> Apply ! ( better to " Apply" twice most of the time ).   I have absolutly no one " clipping" after that .   If there is one i cannot solve just with NifSkope , it's easy to correct that point with the " Fabulous" Gerra6 Mesh Rigger !   Where is the problem ? I don't see any in my case.   But there are some exceptions , and that's true it's better to avoid moving the Z axis sometimes , but sowly ... i 'll never move an Amulet to the Pubis region of course or use an amulet as a " belt " ... for this , that's another story !   Cheers.
  4. anvil dock fence

    Greetings.   Hi kingKong .    Non , no need to corrupt the Anvil Dock or " Anvil Bay" there are enough mods there ( especially mines      to link me to Morroblivion or SoVvM br3 ...) !    So why not just remake the pathgrid ( and in water too ) correctly ? Mine never fall in water , i made another pathgrid a long time ago .   So , that's just an idea.   Cheers.   PS : no conflict , no conflict ... not quiet sure ,  sure it will conlict with mine and what about KrisTa's Anvil Mystery House ?... no conflict , sure  ?  ... ;°)   I put some houses there when i was looking for a solution to the " White bug " ( on animated body)   And i will not be able anymore to reach two other boats standing there ...so  i ,yes , but not my followers , they are stupid and cannot jump over your  " barricades"  .... ;°)   PPS : i was only joking , but that's trrue , there are already a lot of corrupted areas there .
  5. New HGEC Based Body, Sort of ;)

    Greetings.   Many thanks.   Credits ? , of course !    I know it's impossible to put a link or even mention directly LL ... i don't want to get a " Ban Hammer " over my head now. I will probably put my first mod there soon.   Actually i just repair the mod done by someone else because i want something " well done " .   But may i put the existing link to Mediafire ?   i already did it one time for something i found here and i didn't have any problem ... as i know .   Or may i put your full body too in my update ? Well except for the feet ( if peoples use the original lower body from Gooboo)  and the hands , the two other body parts will no match any Gooboo outfits .   But i 'll also create some for the Samhain6's  RKA body  there is nothing done for this one as i know but he didn't post it at the Nexus too ... and with his body, i will use your meshes too .   Seriously , i think the Hands are perfect  to replace the Geechan's little hands ( sorry Geechan ) because they don't need any new upperbody , so it's a good alternative.   Anyway , thank you , i will probably post my mod ( an optional update to the files already there an done by someone else ) in +/- 24-36 hours , ( later becausei just saw the cauthor used the Movomo body from SetBody reloded - so symmetrical - and i used the original one to re-rigg all these meshes , so now there is the " HGEC gap every where ... zut  ! )  i'm waiting for an advice and some informations from the author about the permissions he got .   Cheers.   PS : well Mediafire , i don't have an account there but i have one at 4Shared ( not quiet sure if it is allowed at the Nexus or not ..)  so i cna put you 7z file there too ?   I will not do this without your express permission , i just need your Hands , and Feet .   PPS : ... " You can put them up on the "other site" if you want to , all I ask is that you give me credit for the work I did on them ..."  does this mean that i can also upload the mod at the Nexus ?   If so , i will try this when i'll post my first mod ... because i don't really know how the system works from " inside" , i just saw a few aspect these 2 last days because i got permissions to modify a mod made by someone else .
  6. Greetings.    Just by the way , any news from Gerra6 ?   His mesh rigger is FANTASTIC ... the Seam Mender too , nothing to say about his Clothing converter , it works perfectly ... BUT i'm not happy with the symmetical HGEC bodies he introduced with his Set body something ... i want to re-rigg all these HGEC models ! ... seriously .   I know Movomo works on the SetBody Reloaded Blockhead Edition 1.45 but i would be glad  and would like to know why when he knew his " mystake" he never correct this one .   Now there are some tons of meshes done asymmetrical ( as mine ) and only one ton of others symmetrical ( not mine ! )  .   I think we need a " pool " , a vote about that cruxial question .... ;°)   Cheers.   PS : in real life , a body is never symmetrical ...fortunately . So why the HGEC with a symmetrical body ?   PPS : oups sorry , i forgot my question ; is it possible to remake all the HGEC bodies from Setbody reloaded 1.20 not need more ... just with the Mesh rigger ? By remke i mean recreate them asymmetrical !   PPPS ; double oupsss ... of course second question ; where can i get all the original sources ?
  7. Greetings.   Strange question at the first view , but did you try to " jump" in this situation ...?   Your problem looks like the one that came from the " Corpse Collector mod from Addk1K " : when you take out from your inventory a " corpse " , you are just able to move the camera with your mouse , nothing else , no one keyboard key works ...the only one that works is the " jump " key !   That's why i ask you this question .   Cheers.
  8. How to place a house in CK?

    Greetings .   just one important thing to  avoid confict or to not corrupt some places : don't touch anything with your mouse in the Windows screen ... if you wnt to duplicate something ( ex : a simple entrrance door ) don't touch it ... duplicate it by clicking on its reference you can see in the " detail" block ( sorry i have no Skyrim on this machine , so no CK too , of course.   A lot off inexperimented " modders" do that kind of errors ... and if you're playing with an english version it's not easy to see you already corrupt some place ... because the name is still the same , but if like me you play with another Skyrim version ( mine is french ) each " corrupted" meshes ( so a door , a house, a place , a town etc ...) will now appear in english so i know that's something is " wrong/corrupted here " .   Be careful with this point.   If you move something, even if you replace that object excatly at the same place , it's already a " corrupted place/ room or more ".   So if you did it , quit the CK and reload it ...that's better to keep a mod " clean" .   there are so many corrupted mods in Skyrim that i never use a esp from anyone since a long time. too dangerous ! ... :°)   Cheers.   PS : i use only one " foreign " ( a mod made by someone else ) mod done from someone i cannot remember the name because i cannot find this mod anymore at the Nexus , and it is no more in my downloaded files list  too ... it's name was " Riverwood Temple" if i'm right ... very well done , especially by someone who never done anything with the Ck before , it' was his first mod ... This " temple " is just a duplicate temple fromthe one in  Whiterun ( Blanche Rive in french ) ... all was clean , except the entrance door because he moved the original one ( in Whiterun) when he duplicate it ... so the Whiterun temple is now corrupted to me ... i already have a mod there ( Summon Angels by TurboSnowy - 4  "incredible " angels with one wearing the incredible robe from YanYang ... or a name like this ... ) and by corrupting this place ( the temple ) , 2 spell books weren't no more there ... so try to avoid that kind of errors.      
  9. ...Hi Myuhinny ...    You wrote a little mystake " Z" axe by defaut expand ( or reduce ) the vertical axe  ... and the " Y" by defaut expand or reduce the Front/rear axe .   Now , i don't know why you firstly wrote  " Don't do anything with the " Z " axe ???? Where is "your" problem with it ? If it's just too make a little/small adjustement to a mesh , there is absolutly no problem to move  a vertice on this Z axe ... but as most of the time ... don't forget to " Apply" your modification . ( and most of the time , do it twice ... that works better .)   If you get a problem by moving something on the  "Z "axe , i suppose your mesh is already not " clean" or it came from a " shit" mesh/work .   Of course there is as always some exceptions ... but rare , so i will not write aznother " story" about these exceptions now ... i have thing to do , my GBEC NPC is nude and waiting for it's new outfit .... :°)   Don't touch the "Z" axe for models done for the Real HighHeels System from VipCxjs or the one from Addk1k if you are not sure of what you 're doing excatly .   Cheers.
  10. "What mod is this?"

    Hi   Ok the ones from the post 1680 ? 4 pictures of yours .   By the the i think there is already some Growlf Chain in your Apachii mod ... ( i only have some folders from 2 different Apachii's  versions on this machine , not all  ... so  i cannot check them  to be sure ).   If you are looking for some " BDSM " parts , the Skull Breaker folder ( armors section in Appacii mod) have some interesting part ( Skulls you can use on " your Boots"   but also the belt are interresting for a BDSM look ... they are in 3 separatred meshes , so pertfect to adjust them to a body . )   Of course i suppose you already got since a long time the outfit from Brideyna's Fetich ? The original meshes are " MovingBreast " but the Fore version of the Sexywalk is both compatible BBB & Moving breasts .   And someone else ( not only the Saaya 's convertion ) did another " BBB " version .   But Growlf is an excellent base for such a thing ... a must have . Unfortunately he never realease his last Hot body 6.0 ( and Hot Clothes 6  ... " Coming soon "  he said a long time ago ...Ouhhh , Ouhhh  ) ... i was wondering if he would follow the way Petrovitch keep with his Body (  " Dream Girl " previously created for Oblivion but never as a public release - ouh ouhhh ..too  )  but i don't think so.   Cheers.
  11. Ok, in some point of vues that's true , but in this case n most of the time once converted you will get somethin like " cutted" with an axe ( or battle axe) , something not "  mooth " enough.. around the breast region ( i'm talking about the outfit, not about  the Skin/upperbody part itself  ).     I 'll post soon my first " official " mod - that's just some Naiflan convertions to the GBEC " 2"  - Fejeena  lowerbody version (   ) - thanks to Gerra6 for the Seam Mender too -  ... and you will be able to compare the differences between meshes created from to different sources ( the Nailflan but  also from the Samhain6 version too ) ... and there is a big difference in mu point of vue . I already put the first converted meshes ( part 1)  on the UNPK Oblivion  topic from Gooboo ... but the final version would be a non replacer mod , complete with some special " gifts" LoversLab exclusive ... The nexus version 'll be different  not so " Hot " !   The 2 versions are " playable " , but if you compare the two version side by side , you will probably not like so much the first one that came from a smaller size ...     Cheers.   NB : by +/- well done  imean : no clippings or if there is/are somes , they already are there in the orifinal source ... i mean ,witout an excessive amount of polygons ... but that's another story , and not looking like done / create with a double-hands Axe or Sword  ... so i prefer " surchical" method ...
  12. Hi , Myuhinny.    Yes , but there is no Breasts ... nothing that really  " Bounce " inthe TGND model you use.   Tha t's another story to convert to bigger sizes just with the Gerra6' tool ( Incredible tool ... a perfect body " genrator "  ... i need to introduce it in some Duke City's labs ....  :°)   I already sent you  by PM a few time ago a model and pictures i done with Growlf 'smeshes ( and Colourwheel Stocking + Real HighHeels) ... but this one ( or  these ones ) was just to show know what was possible only with NifSkope ... Once converted to other bodies, they look sometine " Strange "  or " funny"   When i convert someting to A or AA cup , i have absolutly NO ONE problem with the Bouncing System and with " Clippings" in this region ( around the Breast )  of course but in i convert them to HKU or something close , that's another story.   Anyway , i'm glad and very happy with the Gerra6's  " Body Generator " .... :°)        ( Clothings Converter )     Cheers.
  13. "What mod is this?"

    Greetings.   Hi ,Zor2K13.   Can you put the link , please ?   That's just because i never used any LAPF related mods , so i don't know what you are talking about .   Cheers.
  14. Greetings.    As i said a few hours ago , i 'll be busy now with my stuff for the GBEC body .   I think i already did it for the GBEC body a few months ago .   But ... i have 3 different Growlf Hot Body & Clothes mods   i started modding a long time ago with Growlf 3.-3.1 ( if i remember well ) and EShme body 3 .    As i remember , try to rescale  and adjust one by one each mesh with NifSkope first.   The last Growlf version ( 5.xxx ) is " Exnem" texture compatible ... not HGEC as i saw ...( and by the way my HGEC from Shockwolf 's Real Skin  isn't Exnem compatible too ... strange ) ... and fortunately compatible with the Skeletons used since some years.   Now , there are a lot off ' stuff' s" in the Growlf's  mods and a lot of nifs come in SIP ( Separated in Pieces ) n so you need to check them ( the nif ) and take some particular meshes from them ...   Master Growlf made something very great there ... not lore friendly , he didn't care about that point , but in some way he was more original than someone as ... SPB !   Last thing : if i remember well you cannot share and use his resources publicly without his express permission .   And don't forget to tset your final meshes in game , NifSkope is good to fiw some clippings , but you need to verify all your meshes one by one in game .   Seriously, if you want to get something well done just with the Gerra6's  " Bodies Generator "   i am sure you will need to generate a lot off files ( converted files ) made from a few different Templates just for one unic model ... so in others words , you 'll use 4 or 5 x more time than if you did it with a real 3 D tools .   Some meshes are perfect to this tool , other absolutly not ... so you you want something " well done " it' ll take you some times too.   Just for curiousity , compare and try to convert ( from Nailflan's  meshes ) the outfits from his "Sexy Hospital Gown " ( + the Sexy nurse Wear)  : for the first nif , no problem , you will get something " politically " correct , but for the second one , you would probably use 15 or 20 different attempts before you 'll be satisfy  ... of course , no problem if you convert it to a lower Breast cup ( the original is " C-cup" ) and if you want something well done to  higher Cup sizes , ( there are not enough vertices around the Robe-Breasts part  so the convertion look not very well if done directly ... )  that's another story.   For my GBEC model this one ( the Sexy Nurse Wear )  took me a full  day before is was satisfy ( 4 templates and +/- 25 differents models  converted before i said " Stop" that's enough ... go on the " Daz Studio " ! ...   Just one thing there is a full body in my converted models , SIP ( Upper & lower ) not just cutted parts as the original one and and why i got some clippings in game ...   So i just told you about this example to try to explain that the Gerra6's tool is great , but it cannot do  some miracles without many individual custom tests ... I love this tool for the million of different bodies i can generate with .... !   Cheers and good luck , i will try to find my first converted meshes ( from some Growlf 's " BDSM " models) as soon as possible , but i'm not quiet sure they are on this machine .
  15. "What mod is this?"

    Hi ,   Yes ,  that's a SpeedBuster's release ( WIP as i know ) , i saw it a few time ago .   Now i don't know if the private files are for " friend " only but i think they are all only in japanese version since a long time.   I don't think it is already alviable.   I will check her blog soon .   Cheers   PS : and by the way , i think you will probably get some "issues" with that kind of boots ! ... ;°)
  16. Vipcxj's RHH issue

    Greetings.   What do you mean by ..." the console outputs no error messages ..."  ? When you activate the " tilda" key ( so , the console key by defaut )  do you see the message ; " High Heels System Initialized "  ?   ... like in those picture i put a short time ago here :   http://www.loverslab.com/topic/45239-is-there-a-way-to-fix-eye-closing-weirdly/#entry1131215   Cheers.   PS : usually just one line must be here , there are two because i use the esp from VipCxjs and there is another from  a " spell " activated by the VipCxjs original file but duplicated and made " .ESM " and not esp ... that's why there are two lines here.
  17. Is there a way to fix eye closing weirdly?

    Greetings.   Hi Myuhinny .   Without your permission i had your name in my friend list this night ...   Well , there was another simply solution : wearing a helm/helmet  !   ... ;°)   But the only one in my inventory was a Daerdic female model where ... you cannot see the eyes ... funny , isn't it ?   But the most " funny " point is where i was when i took these two screenshots ... this place is the one in the TestingHall - where all the armors are : the Armors "room"  !   Sometime i'm really " stupid "... ;°)   Cheers.
  18. Is there a way to fix eye closing weirdly?

    Greetings.   Non, i cannot see any particular problem in my face ... but it's not easy to see the right eye because i use this hair model ...  :°)   Cheers.
  19. Is there a way to fix eye closing weirdly?

    Hi   @ Contagious Waffles   I use the meshes from this topic : take a look at the last posts for the " bug"  ( serious bug ) i got at the first install .   http://www.loverslab.com/topic/940-modified-ff-race/page-12   Cheers.   I probably use the " Fix " from my post 223 on this topic ... not quiet sure because i"m on another computer actually, but with the same FF race for the Player Only ...
  20. Is there a way to fix eye closing weirdly?

    Greetings.   Hi Fejeena ; sure but the face yes so i ltlle change in only one vertice on a face mesh could seriously affect the looking of a face ... so the egm file it's important.   ---------------------------------------------------------------   @ Contagious Waffles   I'll try to found the El Alquimista topic ... i know there was a bug with the face the first time i've tested it , but there is ' and already was) a " patch "  somewhere in the " Comment/ Support Topic " section .   Coming soon , as soon as possible , i need to found it first.   Cheers .
  21. UNPK hdt complete

    Greetings.    Hi Gooboo .   Without your permission i had you as a friend for the updated you put a few hours ago  for the GBEC body .   By the way : if you cerate a model with an excessive amount of polygons - don't forget that a lot of peoples add some KrisTa 's based pubic meshes ... sometine duplicated and rescaled 5-6 times -  ... so even a " nude" body come with an incredible number of polygons/vertices.   No if you enter a place where there are 6 or 7 NPCs wearing that kind of meshes , you will probably get a CTD .   Unfortunately we are not all able to buy a high-end computer just for gaming.   Did you ever seen the GSBmodder 's" Vagina " ( you can find it in the "GSB Compendium " here at LL ) ?   That's probably the more realistic one ever done for Oblivion ... but there is still too much polygons there .   About your pubic options : did you ever seen ( once again, sorry my english is " limited " ) the model created by Leito for his Leito body ? This one is very " Special " , and in my opinion the best one with a very little number of polygons  ( +/- 200 Ko , no more ).   Unfortunately  i've tried to port it to Oblivion ( it's a family request ) without sucess  because i cannot understand how he did the texture here ( texturing isn't my " cup of tea " ) .   Anyway , thank you for sharing your works with us .   Cheers.   PS : this is probably already the Leito meshes i put here a few time ago ... just to show you how it looks and to be compared with " KrisTa" based meshes .. ( i don't have Skyrim installed  on this machine ... )   http://www.loverslab.com/topic/27772-good-pubic-hair-mod-for-cbbe-3d/#entry702037
  22. Is there a way to fix eye closing weirdly?

    Greetings.   Strange , i never saw that on my character ( but it's the only one that uses the FF race ... i use the meshes from one El Alquimista 's topic found here at LL  ...).   I 'll  verify this fact right now .   Cheers.   NB : I used it with 6 different Skeletons ( Deedees , Killermonkey , VipCxj , one Growlf but from his Resising mod , not one of his " Universal " , LAPF 1.4 and LAPF 1.6   ) . The first person view i use is one of the file putted here by Pierce and it's probably the last ( not quiet sure ) first person -view Skeleton from the LAPF package .
  23. UNPK hdt complete

    Greetings.    Yes , thanks to him.   By the way did you ever seen his Oblivion version ( UNPK Oblivion - GBEC body )  ?   It looks very " great" too .   Cheers.
  24. New HGEC Based Body, Sort of ;)

    Greetings.   About your " Hands " ( perfect because they match a lot of HGEC" standard " UpperBody without the need to use a specific upperbody ... ) and your " Feet " too : can i use them publicly ( so at " That Site Over There too ) for a complement to the GBEC / UNPK Oblivion Body ( by Gooboo ) ?   I'm talking here about his original lower ( not " Standard " too ,  as yours )  .   I'm waiting for the Gooboo reaction about the publication of a second " Official " lower ( i asked him on his topic , and tonight in a PM ) - as another  lowerbody option -  ... second lower " standardized " , i mean also compatible with Exnem , of course.   I 'll share soon some converted outfits - publicly -  and  for the ones made for his " original " lower i would recommand to use your Feet and your Hands  .   In other words , if there is no link to tthem at the Nexus , i would introduce them with different converted outfits.   Cheers.   PS : please.   PPS ( 31-03-2015 à 12:58 Belgique )  : ok ,  now there is an " official " second lower posted by Gooboo a few hours ago.   So if you decide to put your mod at the Nexus , please let me know ... at this moment i cannot put a link there to LoversLab , so i cannot use your " little hands " in my first addon too ... sniff ... :°)
  25. UNPK Oblivion

    Greetings .     Merci 1000 x !!!!     By the way it's not only a model to work with the Gerra6's tool as you wrote , it's simply a HGEC " Standard Compatible now .   Cheers.