So there was one Oblivion armor I really quite wanted to use, but unfortunately 'twas was only for Eshme's, that sweet updated Daedric Lord armor from RGM. Managed pretty well to get this set up and running, got the lattices made, converted some cuirass and greave meshes and they looked okay at first glance. But then came the gauntlets, which sadly incorporated actual fingers with special long sharp nails, and they actually mostly came out okay... except there's some minor clipping with the nails and fingers as well as the pinky being quite deformed on each. Now I'm a complete and utter novice when it comes to meshes, and all I've ever really managed is to fix bad texture paths and other such simple problems, so I have no idea how to proceed to fix this or if I even can with the tools I have. Is there some changes I can make to the settings when making a lattice or converting the clothing which might help? Do I need to beg someone with modeling know how to correct the meshs? I've attached a sample picture as well as a rar with the relevant meshes, all the hands appear to be identically deformed on both hands on all 4 gauntlets, I think. Does that mean it's a lattice issue? So, basically... save me smarter people, wat do? problem meshes.rar