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gvman3670

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Everything posted by gvman3670

  1. Skeleton issue?

    The last, really only, time I've had a neck gap like that it was Zaz Animation Pack overwriting the body. Not necessarily your issue but it's worth checking.
  2. Mod Organizer and "mod sets"?

    It's a part of the newest RaceMenu versions actually. So ignore it.
  3. no animations are working

    We have no idea what method you used to install mods or what you've got installed. Need more info, my man.
  4. Mod Organizer and "mod sets"?

    Are all the rest of your mods (skeleton, HDT, etc.) the newest versions, too? Because the new RM has a LOT of addons from other mods, like skeleton extensions, body morphs, all kinds of stuff. So that could also be an issue because RM is looking for something not there or not compatible?
  5. Mod Organizer and "mod sets"?

    If it's a mismatch just get the newest of each (RaceMenu and SKSE). Which versions of those are you using?
  6. [Help] Character stuck in t-pose using Sexlab

    I just looked at your load order again, then checked twice more to be sure I was (not) seeing what I was (not) seeing, and realized you only have FNIS Spells in that list. That could very well explain it. I see it's on the FNIS report after running it, but shouldn't those be in your LO? EDIT: I just looked at my LO in MO and it only lists FNIS Spells as well. Oh well. So I guess the next logical think to ask is...how did you install it? What mod manager do you use? Was it manually installed?
  7. reinstalling of skyrim any must haves ?

    Just pick a body that you find pleasing. CBBE and UNP still have the most support. But now there is BodySlide and in there you can build a CBBE body or a UNP hybrid body (and still have all the CBBE morphs as well). 7Base is OK if that's what you like. There is a fair amount of stuff for it. You can even build it in BodySlide with the UUNP body portion of it.
  8. [Help] Character stuck in t-pose using Sexlab

    You're actually using these? ---------------------------------------------------- Patch: * xp32's "New Animation for Running with Bow" Patch: * xp32's "New Animation for 1H Weapon" Patch: * xp32's "Momo Acrobatic Jump" ---------------------------------------------------- I didn't see these in your mod list (although many animations don't come with plugins anyway).
  9. [Help] Character stuck in t-pose using Sexlab

    Ahh, gotcha'. I don't always read everything on a mod list, sometimes they're freakin' HUGE!
  10. [Help] Character stuck in t-pose using Sexlab

    Did you check all the appropriate patches in FNIS before running it? Because if you check them all and don't need any of them it will not work properly. It looks like you checked every one of them from what you pasted above.
  11. Where can I find...? - Skyrim Adult Requests

    NPC 85 is about as good as it gets to be honest.
  12. Use it anyway. It'll still work.
  13. Not sure. Partly because even the vanilla female boots have heels. The bad part is the heels don't work, instead the lower part of the leg is shortened. But in the download section here Kendo has uploaded vanilla boots with functioning heels for UNP variants. That would probably be your best bet.
  14. RaceMenu V3.2.5B

    So if I'm using 3.2.2 is there any good reason to upgrade?
  15. reinstalling of skyrim any must haves ?

    Absolute MUST haves for me?   1) Mod Organizer, and if you're reinstalling there's no good reason to not start using it 2) Unoffical patches 3) SKSE 4) SkyUI 5) FNIS 6) Ordenador (to optimize textures and improve performance)   The rest is all optional stuff or a matter of personal taste.
  16. FNIS 5.5.1 Fix installation?

    In MO you should just install it then place it (in the left pane) after what you want overwritten. But if it's a complete mod just remove the older version and install the new one. Be sure to run FNIS_for_users afterward to avoid possible issues.
  17. Did you install MO properly and in a clean Skyrim game/folder?
  18. BodySlide2 problem

    I did manage to get a Win7 driver installed that gave me back my graphics control panel. I was hoping it would include the OpenGL version I needed, too, but no dice. So one problem done yet still another to try to hash out. Now to keep looking for an OpenGL version I can install.
  19. BodySlide2 problem

    I decided to try BodySlide again. Did use it over a year ago, but now that UUNP is out and there are items for it I thought I'd give it a go. So I installed it inside Mod Organizer. Seemingly all went well and I set it to run as an executable inside of MO. I chose UUNP and RaceMenu morphing in the options window while installing. I launch BodySlide from MO and it opens. I choose UUNP HDT body and the slider sets show. Then when I try to open the preview window it tells me there's an openGL error and that some shader function isn't available. Then all I can do is close BodySlide. It stops working at that point. So what could be the fix? I didn't have this problem when I used it before. So I wouldn't think it's a hardware issue (unless the Win10 upgrade caused it). Would it be possible to bypass this and just use the RM morphs? The morphs are there in RaceMenu when I go to make a character, but they won't work because I still have that fugly vanilla body. Ideas, good folks of the Lab?
  20. BodySlide2 problem

    No matter what I do it won't even let me use an older driver that I was already using before. I might have to roll back to Win7, but I kinda' like 10. This sucks.
  21. BodySlide2 problem

    Awesome, now to try to find the newest OpenGL that I was using before.
  22. Some CBBE/Bodyslide Questions

    Cool. Figured as much.
  23. Some CBBE/Bodyslide Questions

    What about using mesh rigger to add bones then BodySliding them?
  24. Screenshot Discussion Thread

    And the same is true if you're using SweetFX (like I Can't Believe It's NOT ENB).
  25. Are you using Mod Organizer or manually installing or using NMM?