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Please use http://www.loverslab.com moving forward. Site has been restored to a previous version, and this one placed into a read-only mode. This is available for a limited time so users may reference/copy content that has been lost in the transition. This will no longer be accessible by December 22nd, 2015.
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Posts posted by Remy
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Oooooor
JUST
GET
OBSIDIAN
TO
FIX UP
YOUR
SHITTY
WRITING
be careful when saying that. look at fallout new vegas. while it had an alright story' date=' that game is about as stable as a drunkard on a tightrope with a 100 lbs weight on one arm. while obsidian has good writers, they are terrible at bug fixing. new vegas was only playable for me mid 2012 because of the myriad of problems with the game; even now, there are still a lot (creatures/NPCs stuck in the land, deathclaws flying into space, memory leaks, etc). nevertheless, i love playing new vegas, since i got it working.
OT
i used to like skyrim, but now, not so much. i just don't feel like playing that over fallout 3, new vegas, oblivion, or starwars battlefront 2. the game just gets boring since the quests are just so bland; "go to x and kill y to get your reward" is pretty much every radiant objective, which is pretty much 3/4s of the game, in a nutshell. i probably won't like it again until all of the DLCs, patches, unofficial patches, and big gameplay and story mods are done and stable.
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Yeah NV was a pretty big mess, sometimes i thought it was done by bethesda.
Story and good writting is ok, but if the game is so fked up, you cant play, its of no use.
Looking at how bethesda is going the dumb route, only studio im counting on to make decent games now is CDPR...although im catious to not to let my hopes go too high.
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I liked Geralt. I also have a feeling I'm going to really enjoy this game. Hopefully CD Project Red will stay true to their ideals.
I despise him.
Now if anyone else like you that likes him that's fine' date=' however it does affect my enjoyment of an RPG when it's not only a set character, but a set character who's face I want to claw at with a rake.
An RPG with full character customisation is much more my thing, so I am cautiously optimistic on this one.
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I feel the same way, altough i dont despise Geralt, having a set character for an rpg kills a big portion of fun for me.
Im optimistic about the witcher3, but i know i wont enjoy it that much, without having a possiblity to create a character to my liking.
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@myuhinny
Can you tell me please' date=' what textures are you using for the body, i just cant find any textures that would look this good for the skinny body.
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It comes with the race I have done nothing to my player at all. http://www.loverslab.com/showthread.php?tid=8946&highlight=daughters+of+venus other then the Serena version 2 replacer the other 11 mods are armor/outfits I have none what so ever for face/body textures.
Hmm wierd, then its proly the enb im using, will have to check it again, thanks

Could be the enb as they can change how a player looks or it could be the Serena replacer or the Daughters of Venus as one of them gives the females in the game a different body a nude body with same body textures and better face/eyes. I have only used Daughters of Venus 1 time so I'm not sure if it might be Venus or Serana that is doing it as the first time I used the Serena replacer was mid game last install. This is how Lydia looks.
Thanks for the tips, i had a serana replacer installed, but i removed that one..proly will have to reinstall the generall default textures again.
Tried Kyo enb and yep you were right, it was the enb, made the skin look really smooth, but damn, its crazy performance heavy.
Time for another enb promenade day.
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@myuhinny
Can you tell me please' date=' what textures are you using for the body, i just cant find any textures that would look this good for the skinny body.
[/quote']
It comes with the race I have done nothing to my player at all. http://www.loverslab.com/showthread.php?tid=8946&highlight=daughters+of+venus other then the Serena version 2 replacer the other 11 mods are armor/outfits I have none what so ever for face/body textures.
Hmm wierd, then its proly the enb im using, will have to check it again, thanks
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@myuhinny
Can you tell me please, what textures are you using for the body, i just cant find any textures that would look this good for the skinny body.
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Regarding graphics i was talking as in' date=' game studios generally now try to make the best graphics as possible to please this cod crowd, but maybe you missed the part where i wrote "In bethesdas case this is more about them being lazy, after the boom with oblivion modding they realized they dont have to put so much effort into their games, since modders do everything for them...and thats what is wrong with skyrim.
Technically the game is impressive, but gameplay-wise there is no real difference between oblivion and skyrim...actually its worse."
I even wrote that the color palette of vanilla skyrim reminds of the sick greenish color we had in FO3.
Re-read again what i wrote, because i certainly wasnt pointing out that skyrim has the best graphics.
For me graphics is the last in order, no matter how shiny it is, in the end its the story and gameplay that makes a game...a game.
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If what I wrote looked like I was criticizing you I apologize, that was not my intention.
I must've overread the part about Bethesda just being lazy but that's basically what I meant with wiping their asses with the game's budget.
If companies nowadays go for best graphics over gameplay then what the hell did Bethesda do with their games budget? Smoke it? Spend it on strippers?
Because apparently there's nothing new in Skyrim. The graphics are only slightly better than Oblivion, the talent trees are made for total idiots (aka dumbed down to the max), the quests and NPCs are the most uninteresting stuff I've seen since vanilla World of Warcraft (Hell, even that had some more interesting NPCs) and the only thing that even keeps me playing is something that regular people made in their free time and the way better animations compared to Oblivion (but that should not be the main selling point of a game).
Nah its fine i wasnt offended, just pointed out what i was saying.
I agree with you, i said many times skyrim is just oblivion 2.0, but worser.
Im also very interested on what exactly was the budget used, because this is nowhere near an AAA title.
If this game wasnt moddable noone would play it after 2 months, hell even with mods im having trouble to play for longer then hour.
I want to like skyrim, i want to have fun, thats why im still putting mods in, hoping a miracle happens...but the core just sucks.
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I never really had a problem with nexus, but thats because i never cared to write there actively.
The site definitely feels like a dictatorship and i seen plenty of times, bs going on over there, therefore i simply gone the safest route...dont talk to them, just browse and gtfo.
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Lol i was also wondering when i opened the site, where the hell skyrim section go.
Im so used to scroll down, problem now to get used to it.
And yeah, skyrim doesnt have any new engine like they were trying to make people believe, its just gamebryo a bit updated.
Toddler is always good at making word illusions, everytime i see him talking, i wanna launch a missile his way.
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Pretty much every game is like that nowadays' date=' but half the blame is on the gamers themselfs...just look at the comments when a new game is presented...everyone judges it only by the looks.
No wonder then, game studios are doing everything in their might to make the best graphics, while the gameplay suffers.
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Because nowadays everyone that plays Call of Duty 2 hours a day calls himself a gamer and talks shit on the internet.
To be honest I'm kind of picky when it comes to graphics but ONLY if the game is supposed to be realistic and that's what Skyrim was obviously aiming for whereas Oblivion and even World of Warcraft (ok that's kinda random but the game's graphics are like 8 years old and still don't bother me) look like an actual (slightly cartoony) fantasy game.
And that brings me to my second point. The best graphics? ...BWAHAHAHAHAHAHAHAHAHAHAHA...
Sorry I lost it there but if Skyrim was aiming for "best" graphics I wonder if they didn't just wipe their asses with the game's budget because the vanilla game looks fucking awful.
It doesn't look much better than Oblivion (they could've probably just copied everything and lower the saturation) and that's pretty much the kind of hardware it was made for, awful 5-6 years old console hardware and then ported to a PC with the same shit textures,meshes, etc...
Regarding graphics i was talking as in, game studios generally now try to make the best graphics as possible to please this cod crowd, but maybe you missed the part where i wrote "In bethesdas case this is more about them being lazy, after the boom with oblivion modding they realized they dont have to put so much effort into their games, since modders do everything for them...and thats what is wrong with skyrim.
Technically the game is impressive, but gameplay-wise there is no real difference between oblivion and skyrim...actually its worse."
I even wrote that the color palette of vanilla skyrim reminds of the sick greenish color we had in FO3.
Re-read again what i wrote, because i certainly wasnt pointing out that skyrim has the best graphics.
For me graphics is the last in order, no matter how shiny it is, in the end its the story and gameplay that makes a game...a game.
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I completely agree with most of the posters here' date=' all of Skyrim's flaws originates from that the target audience is younger, who cares more about graphics than mechanics, although I'm not that old a gamer myself (Skyrim is the only elder scrolls game I've played
).This thread makes me wonder about future games as well as whether I should buy morrowind; when computer technology increases, is graphics the only aspect of a game that you can improve? I mean, is the limitations of mechanics and lore of a mental/creativity nature? In that case, I should probably buy morrowind, because I'm tired of beautiful yet shallow games...
But if the answer is no, the best future games would be those that spend everything on gameplay and minimally on graphics, and consists of a perfect framework that the modders can use their creativity to cram the game with content.
Sorry if deviating a little bit from the pessimistic theme of this thread

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It just needs some balance, you can have good graphics but also good story and gameplay, companies just arent willing to put more work into all 3 aspects as it requires alot of time and money...therefore as you said modding is the way to go, because it keeps players busy and the game alive.
In bethesdas case this is more about them being lazy, after the boom with oblivion modding they realized they dont have to put so much effort into their games, since modders do everything for them...and thats what is wrong with skyrim.
Technically the game is impressive, but gameplay-wise there is no real difference between oblivion and skyrim...actually its worse.
This is just my opinion but i would take morrowind over skyrim any day.
If you dont mind a bit dated animations and no flashy combat, morrowind has alot of depth and quests that will keep you busy for hours and hours.. especially because there is no quest mark that holds your hand, so you have to carefully read, sometimes almost do detective work.
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Oh' date=' and another thing...
If you've ever used the Creation Kit, or read the tutorials, your practical limit is 4 shadow casting lights in as scene and all bets are off if they overlap. What kind of shit is that? There hasn't been that kind of limitation on a game engine in what 10 years? It's simply inexcusable.
Doom 3 was really the first engine with true multiple layer textures and shades and it really only slow down visibly if you overlapped more than a couple of shadowcaster lights.
shit, the more I think about it the more I'm convinced that I'll wind up waiting to get the next one if I get it at all. I certainly haven't been bothered to get any of the DLC.
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Thats one of the reasons, that made me think they ported skyrim just so mods can hype it for a few more years.
If you release a moddable game it shouldnt be limited...like with animations..and then modders have to do workarrounds to fix that shit...
Then again i read somewhere there were some license restrictions, thats why its so limited...but god knows if its true...looking at the lazy crap they released.
About the DLCs..both dawnguard and hearfire were part of vanilla skyrim, taken out and resold as dlcs.
It comes apparent especially when playing dawnguard...havent got heartfire..and wont get it.
License restrictions is horseshit.
Bethsoft > Zenimax could absolutely get licensing for fuck-near anything. Morrowind made their name. and while not thought of as the best game in the world, oblivion sealed it. After oblivion, bethesda was then a triple-A, Tier 1 game company. then came the fallout games. Again, not necc thought of as the best, but they were/are big fucking deals.
therefore, horseshit.
1) niche dev companies would trip all over themselves to have been related to Skyrim.
2) company officers weren't doing their job if they couldn't get licensing.
Lets face it: it's just a piss poor console to pc port limited by a 'games for windows' contract. And why would you sign a games for windows contract? Money. It certainly wasn't for development or platform potential.
OTOH, Saint's Row the third was a pretty good console to pc port.
Well thats just what i heared, but i never believed it.
Thats why i started to think, they only made the game moddable to some extent so the pc ports get fixed, im probably wrong, as it sounds too sinister, but i just cant shake that feeling off.
Its a good way of doing nothing and getting everything off it.
Whin Bethsoft made Morrowind they where trying to make a Great game' date=' After that they just trying to Make Great "LOOKING" Game!
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Pretty much every game is like that nowadays, but half the blame is on the gamers themselfs...just look at the comments when a new game is presented...everyone judges it only by the looks.
No wonder then, game studios are doing everything in their might to make the best graphics, while the gameplay suffers.
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If people think that a TES MMO will survive simply because Skryim "sold" over 10 million units' date=' then I have bad news. The Old Republic couldn't survive, and it's a fucking Star Wars MMO; you know, the series with more rabid, and frankly insane, fan legions than possibly anything short of the concept of free money and sex all day long.
The MMO wave is fucking over, or rather, it never happened; WoW was a goddamned fluke and a half, and since then everybody has been chasing after a lie hoping to make some of that sweet, sweet "I can't believe these suckers are still paying this much!" monthly fees.
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I agree, the mmo market could still bloom though, but they seriously need to stop copying the same model over and over...and im not talking about wow only.
Pretty much all games, mmos or not, are stagnating, the only thing that has made a big jump forward are the graphics, everything else is basicaly the same...people are simply getting tired of the same formula.
My bet would be on sandbox mmos, where content is being made by the players, with ocassional threadmill updates, wich basicaly makes them last forever as long as the player base is strong and has plenty of possibilities.
Just look at the TES modding scene, people love to change and add stuff to their game.
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Well seeing the vids i cant say im particulary overwhelmed by awesomeness, looks like another generic mmo.
Whats proly gonna happen is, lots of people are going to join to explore the lands, once thats cleared the subs bleeding will proly start, i could be wrong though...lets see what happens.
One positive thing about this is...atleast it isnt being done by the same studio that makes the single player games...that would be proly an epic disaster.
One thins thats funny about this is, im already seeing these typical posts about how is going to smack all mmos to hell regarding TESO...ha..where did i heard that again.
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Oh' date=' and another thing...
If you've ever used the Creation Kit, or read the tutorials, your practical limit is 4 shadow casting lights in as scene and all bets are off if they overlap. What kind of shit is that? There hasn't been that kind of limitation on a game engine in what 10 years? It's simply inexcusable.
Doom 3 was really the first engine with true multiple layer textures and shades and it really only slow down visibly if you overlapped more than a couple of shadowcaster lights.
shit, the more I think about it the more I'm convinced that I'll wind up waiting to get the next one if I get it at all. I certainly haven't been bothered to get any of the DLC.
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Thats one of the reasons, that made me think they ported skyrim just so mods can hype it for a few more years.
If you release a moddable game it shouldnt be limited...like with animations..and then modders have to do workarrounds to fix that shit...
Then again i read somewhere there were some license restrictions, thats why its so limited...but god knows if its true...looking at the lazy crap they released.
About the DLCs..both dawnguard and hearfire were part of vanilla skyrim, taken out and resold as dlcs.
It comes apparent especially when playing dawnguard...havent got heartfire..and wont get it.
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Well i cant say im a new gamer as i been gaming for nearly 15 years...but the times of fallout1/2 are long over.
There are technologies now availiable, that werent in that time, to make something incredible, problem is, everyone wants to play it safe..and thats why we get every year the same bunch of games /gamestyles just a bit upgraded.
Developers are racing, to make the most realistically looking games, packed with flashy effect and other crap, because people judge games only by looks nowadays.
Then you start the game and realize, without its shiny graphics its a piece of crap.
Tbh im really tired of this approach because it feels as if im playing the same game over and over just with different look.
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While i like to be restricted, plenty of developers forget to make hardcore mode fun..i think in this regard, a hardcore mode should be highly immersive...and im not talking only about stat changes, where you screen gets spammed by messages of your status.
Recently i been watching the new Tomb Raider vids and that sense of survival looks really awesome (although the preview i read somewhere wasnt very positive)every wound seems to affect her movement or vision, the animations changes depending on the wounds...that would be something.
Before anyone jumps to the "nooo fallout is no Tomb Raider!!!11", its just an idea, im not saying to copy that game.
Such apocalyptic world basicaly asks for a high immersion and your characters reaction to the enviroments...im still dreaming about such game
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Yes that's one thing F3 has over New Vegas' date=' the atmosphere.
NV is too... civilised. Aparently Chris Avellone thinks the same way, stating that if Obsidian ever got another Fallout game he'd flat out nuke the NCR and everyone else to start again.
Well there's that and I just can't take the Legion seriously. They're a bunch of ignorant cave men in football gear waving sticks around against people with guns and helicopters. Why were they ever a threat again?
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Yep exactly...too civilized.
Logicaly people would make comunities to survive, but NV was kinda too shiny for an apocalyptic setting...too many casinos and other crap.
I never finished NV, although i enjoyed the story, i missed the good ol DC ruins where i was sneaking arround, always nervous if some Mutant wont jump me.
I agree, with nuking ncr...and putting back some serious fight for survival...when i say "mutant" its not there just so you can shoot it..when that thing is gonna jump you, you will poop yourself!
That was the thing i missed in FO3 and NV too...moment of surprise...a good old light and shadow play...you never know whats gonna jump you from that shadow...like in stalker where you had to use battery...god those were some moments.
Oh and ofcourse hardcore mode!...so water and food isnt there for the lulz...NV had it, but it still didnt felt that right.
I dont know...i wish FO4 would have all of this...but i have serious doubts it will come even close.
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FO3 was the only game i really enjoyed amongst bethesdas games, that was some true apocalyptic atmosphere..despite its flaws and the horrible animations i loved it...new vegas didnt even come close to that (i know i know it was done by obsidian), although the story might have been interesting...i missed the true feeling of misery and despair from FO3.
Mixed feelings about this. They've already said FO4 will be done "By Bethesda" which is' date=' really, already enough to make me cry.
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Yeah if its true, knowing that company...its gonna be a total overhyped crap.
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I thought they are turkish. *Grin* It doesn't matter who they are - Good artists. I'm not polish' date=' but I'm proud that they are doing great work. And you should too, for one thing in particular, you silly goose - they allowed skyrim to have their stuff ported. So that gives shitty skyrim more days to live.*Grin* Only potential bethesta has is modding community. And they even have a talent *Grin*: selling fecal matter, saying it's gold, and making alot of money on it. *Grin*
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Yeah this ^
It also shows their dedication as gamers...simply put CDPR are gamers making games for gamers, where bethesda is exactly the oposite.
When you play a game, you can usually tell if the studio that made it, was passionate and dedicated to the couse.
Morrowind, Oblivion and FO3 had this dedication, although the strongest of it was felt in FO3 to me.
Skyrim on the other hand doesnt have it, i dont feel any passion behind the shallow world they created, albeit beutifull as it is.
Skyrim is a sell-out game to the consoles.
Even this wouldnt be so bad, its a business and everyone wants to make money, the difference is how its being done.
Its time for a younger and fresh game studio to take the lead that is dedicated and passionate about what they doing, because that is the core that shapes and makes awesome games.
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And I dunno if anyone noticed it' date=' but skyrim is made from fallout, just how fallout was made from oblivion. Yes it has new meshes, and gamebryo has abit more scripts in it, but look at ck, notice scripts or something like that, they have names like pipboy_something, they didn't even bother to rename it, kids - ported from fallout. Look at new vegas rocks and at skyrim rocks, texture looks almost the same, I'm pretty sure they used the same stock texture, just altered them differently. And I'm sure alot of things are like this. It's not only half ass job, they ripoff their previous games. It's like recycling but in a bad way.
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Im not sure about that, but they recycle alot of old stuff and just edit it, its more quick that way, but its so visible...
There is one thing i absolutely hate that they keep repeating with the exception of oblivion...the wierd sick green color palette.
When i first started skyrim and gone out, i thought im back to fallout3's wasteland, thanks god there is plenty of ENB's to fix that.
Surprised no-one mentioned the dull' date=' lackluster followers that have little to no interesting qualities, traits, or interactions. They essentially just are pack-mules and meat bags that carry your shit around and take in oncoming enemy attacks for you if their AI doesn't screw up badly.
This along with a boring main storyline, dull environments, bugs, bad AI, lackluster hack-and-slash combat, along with a slew of other things makes skyrim a mediocre game at best only saved by the explorability and moddability of the game. If Skyrim weren't as moddeable, I wouldn't even consider picking it up.
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I havent forgotten about the followers, but just like in their other games, they are completely useless, just another nuisance not worth even mentioning.
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Wow mastercchris, i really admire your work, hats down!
I cant wait for this to be implemented into vampiric thirst!
Since these are looping animation i guess this will be a draining bite, i wonder if its possible to add some health bar on the victim, or just some number meter, like in the case of blood sense that tell you the victims health status.
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Well, potential is like a roulette, its either hit or miss, its also based on the belief that next time something is going to be improved.
Skyrim did improve at certain things, but the core is being dumbed down with each new release.
Their games always had potential to be something outstanding but it always stayed at the potential.
Add to it their dlcs, that are basicaly parts of vanila game taken out and resold, like dawnguard or heartfire and my beliefs are crumbling.
In my opinion the only reason why they support the modding community is so they fix their bugs and finish stuff they didnt cared to do, like lvl scaling, magic/combat balance etc.
That way they put out halfassed work and let their game carry for a few more years thanks to modders, its basicaly the only reason why they still ported skyrim to pc, since mods made their games very popular, thanks to that,the hype is so big it overshadows all the flaws the game has.
Plenty of patches they made, used fixes from the modders, without even properly giving them credit for that(atleast thats what i saw).
That way they dont really need to work on the fixes and just wait for the modders to do the job, i could be wrong but my impression so far feels like this.
Now they are going mainly for the consoles converting their games into action adventures.
That itself wouldnt be such a problem, who doesnt like action and adventures, but these people lack the talent/passion/care to make something truly deep and memorable, something such games require.
I would love to be proven wrong on their next game, but my expectations are very low after seeing what they did to skyrim.
Again,this is just my opinion, as i said i could be wrong.
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UNP...i tried cbbe, but it felt very unnatural to me.
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For me there is only one thing that bethesda did right with skyrim' date=' partially...graphic, everything else is just halfassed work, where the worst thing is clearly the writting..in some parts its so fkin bad, that sometimes i think they let their pet monkey do the job.
For all the years i been wishing for some other game studio to make a good open world rpg, with lots of depth and passion for the game.
Good thing is, it seems my wishes were heard http://newvegas.nexusmods.com/news/982/ ...the witcher3 is going to be open world and their next cyberpunk rpg also...im very positive these guys will deliver and i can finally put the mess beth made, behind me.
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I can understand the frustration that is Skyrim' date=' But I also realize why it was done the way it was. "Dumbing" things down to appeal to a larger audience aka the kids that play "CoD MW3". doesn't matter that the game is rated M, and pretty much the same thing can be said for a certain mod hosting site. Age restrictions out the window, plain to see from the influx of "those" types of comments. And when has Bethesda not relied on the ES community to patch up there screw ups and just plain lack of spending energy on the job at hand. I would say there is more talent on this little website then is employed by Bethesda.
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>http://www.youtube.com/watch?v=TvMXSTyv_WA
Here you go Bethesda's new audience .
Lol look at all the comments, those are brainwashed sheeps that couldnt tell sugar from salt apart..let alone an rpg from an action game.
show them skyrim with max settings plus modded ini's plus "enb" plus some mods and they will piss their pants, but although they will still pretend skyrim sucks just because they are jelous (always happend).
modifying the game can be accomplished by anyone in this forum, just by making a little effort on learning. saddly, those "haters" cant do anything by themselfs because they love consoles and also they love to eat sandwiches made by their mom's. i can assure that just by looking at that unibrow fatso...
sory, i really hate cod kiddies.
I agree, i wasnt even watching what that kid is talking about, but lets say even if you politely expressed your opinion about skyrim in youtube, you would have got a shitstorm coming from all these people.
I just cant understand how someone can say skyrim is the best rpg, when its just an action adventure with a few rpg elements
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[REL] Ninja Like Outfits Collection + Update +Links-Fixed
in Downloads - Skyrim Non Adult Mods
Posted
Same here, also wanted to know what the outfit is, but i gave up, too much detective work and slow internet
While i appreciate that OP shared this with us, he could have atleast made some info