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Random of Amber

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About Random of Amber

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  • Birthday 10/01/1980

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  1. I think there's some missing parentheses in the aggressive filter in sslAnimationSlots/GetByDefault, line 100: Valid[i] = Valid[i] && (!RestrictAggressive || IsAggressive == Tags.Find("Aggressive") != -1) Should be this: Valid[i] = Valid[i] && (!RestrictAggressive || IsAggressive == (Tags.Find("Aggressive") != -1)) The == and != operators are evaluated left to right, so the (IsAggressive == Tags.Find("Aggressive") != -1) bit is equivalent to ((IsAggressive == Tags.Find("Aggressive")) != -1), which is always false.
  2. Sexout Spunk

    I noticed a couple of bugs in the orgasm and enjoyment calculations.   In SpunkSpOrgasmScpt, stage 0, if Spunk:Act:CumTgtActor is zero (which I think is always the case for a solo scene), then it'll skip to stage 11. Since it skips stage 2, it doesn't calculate the orgasm strength, so iStrength is still zero when it gets there. Stage 3 also checks if the target is valid, so I think it's safe to go from to stage 0 to 1 or 2 and let stage 3 jump to stage 11.   In the first call to SpunkFuModEnjoy, fPrevDiff will be zero, so the "((fDiff > 0) && (fPrevDiff < 0)) || ((fDiff < 0) && (fPrevDiff > 0))" check will be false. It'll print the "already diffed" message and then return. It doesn't store anything into Spunk:Act:Enjoy:PrevDiff, so the later calls will return right away, too.
  3.   Here's the log from FNIS.   I also tried using the latest commit from github, which works with no issue. GenerateFNIS_LogFile.txt
  4. I'm running into a problem with DDi 2.8.3, where the arms-free horny animation from vibrating plugs don't play. I just get the default half-T pose instead.   It's only the arms-free animation (DDZazHornyA). The armbinder animation (DDZaZAPCArmBZaDS01) plays fine.   I know I've got FNIS set up correctly, because DDi 2.8.2 works. The output files from FNIS are identical for DDi 2.8.3 and 2.8.2.   I get the same problem running FNIS 5.1.1 and FNIS 5.2.   I've got a clean installation (I deleted the whole skyrim tree and reinstalled to be sure), and a minimal set of mods (aside from DDi and its prerequisites, just RaceMenu, a hair pack, and the bugfix patches).   All of this is using the ModOrganizer 1.2.17 and SKSE 1.7.2. papyrus_logs.zip