• Announcements

    • Ashal

      SITE MOVED - IN READ ONLY MODE   12/08/2015

      Please use http://www.loverslab.com moving forward. Site has been restored to a previous version, and this one placed into a read-only mode. This is available for a limited time so users may reference/copy content that has been lost in the transition. This will no longer be accessible by December 22nd, 2015.

Crw

Members
  • Content count

    7
  • Joined

  • Last visited

Posts posted by Crw


  1. Thanks, but that log ends before the sexout call does, and there are no errors. Did it work?

     

    If you could get one that includes the errors it would be useful.

     

    --

     

    I think the problem might be the GetSelf failing in SexoutNGCallSortEffectScript, which is several scripts before the error, so I'm surprised it gets as far as it does. It also looks like prideslayer was part way through refactoring some of the old spell system at the core into UDFs, and there may be some teething problems there, but I want to make sure I properly understand everything going on before I poke around there.

     

    I found the place, wth the error. may be that coud help.

     

    fnSAR: Starting for 00000000

     

    fnSARF: Locked actorA (000E3697 -- Телохранитель подрывников).

     

    fnSARF: Locked actorB (00000014 -- Sonya).

     

    fnSARF: Invoking CIOS.

     

    fnSAR: Completed for 00000000

     

    fnCSE (2): from <no name> (00000000) on Телохранитель подрывников (000E3697)

     

    fnCSE (2): is actor

     

    fnCSE (2): CV2

     

    fnSoCSv: Телохранитель подрывников (000E3697) 'Sexout:Start::' -> Телохранитель подрывников (000E3697) 'Sexout:Start:2::'

     

    fnSoNXClr Sexout:Start:: Телохранитель подрывников (000E3697)

     

    fnCSE (2): Returning 1

     

    fnSNNXA: T:Телохранитель подрывников (000E3697), K:Sexout:Start:2::

     

    fnSNNXA: Checked A (1)

     

    fnSNNXA: Checked B (1)

     

    fnSNNXA: Final A:Телохранитель подрывников(000E3697)

     

    fnSNNXA: Final B:Sonya(00000014)

     

    fnSNNXA: Final C:<no name>(00000000)

     

    fnSNNXA: Final X:<no name>(00000000)

     

    CSES: Normalize finished, checking sanitizer.

     

    fnSoRandAct: In randomizer

     

    fnSoRandAct: na 2

     

    Error in script 0b0afa1f

     

    Operator <- failed to evaluate to a valid result

        File: Sexout.esm Offset: 0x007A Command: <unknown>

     

    Error in script 0b0afa1f

     

    An expression failed to evaluate to a valid result

        File: Sexout.esm Offset: 0x007A Command: <unknown>

     

    Error in script 0b0afa1f

     

    ForEach expression failed to return a value

     

    Error in script 0b09165a

     

    Operator := failed to evaluate to a valid result

        File: Sexout.esm Offset: 0x07F0 Command: Let

     

    Error in script 0b09165a

     

    An expression failed to evaluate to a valid result

        File: Sexout.esm Offset: 0x07F0 Command: Let

     

    fnSGAI: Validating flags

     

    fnSGAI: Flag 'anal' valid

     

    fnSGAI: Working flag 'anal' (116)

     

    fnSoGAI: Before genfilt: 116

     

    fnSoGAI: After genfilt: 116

     

    fnSoGAI: Before black list check: 116

     

    fnSoGAI: After black list check: 115

     

    fnSoGAI: Before actfilt: 115

     

    fnSoGAI: After actfilt: 46

     

    Valid anim choices: 933, 932, 931, 906, 905, 904, 903, 902, 901, 723, 722, 721, 717, 716, 715, 714, 712, 711, 710, 709, 708, 707, 706, 705, 704, 703, 702, 701, 638, 637, 636, 635, 634, 633, 632, 631, 610, 609, 608, 607, 606, 605, 604, 603, 602, 601, 

     

    NGSAN (2): Returning 0.000000

     

    CSES: SES done with CSE=1 SAN=0.000000, Stage=0 SEU next.

     

    CSES: ActorB validity is 1

     

    fnSAVa: Actor validity is 0 (2)

     

    fnSAVa: Lock present but invalid, clearing.

     

    fnSAVa: Returning 0

     

    fnSAIu returning 0

     

    CSES: ActorA validity is 1

     

    fnSAVa: Actor validity is 0 (2)

     

    fnSAVa: Lock present but invalid, clearing.

     

    fnSAVa: Returning 0

     

    fnSAIu returning 0

     

    CSES (2): initializing actors

     

    CSES (2): init actorA Телохранитель подрывников (000E3697), Телохранитель подрывников (000E3697), Телохранитель подрывников (000E3697)

     

    fnSoNXClr Sexout:Started:: Телохранитель подрывников (000E3697)

     

    fnSoCSv: Телохранитель подрывников (000E3697) 'Sexout:Start:2::' -> Телохранитель подрывников (000E3697) 'Sexout:Started::'

     

    CSES (2): init actorB Телохранитель подрывников (000E3697), Sonya (00000014), Телохранитель подрывников (000E3697)

     

    fnSoNXClr Sexout:Started:: Sonya (00000014)

     

    fnSoCSv: Телохранитель подрывников (000E3697) 'Sexout:Start:2::' -> Sonya (00000014) 'Sexout:Started::'

     

    fnSoNXClr Sexout:Start:2:: Sonya (00000014)

     

    CSES (2): clearing selfkey

     

    fnSoNXClr Sexout:Start:2:: Телохранитель подрывников (000E3697)

     

    CSES (2): kickoff

     

    CSES (2): Transitioning from 0 -> 1000

     

    CSES (2): Transitioning from 1000 -> 1001

     

    SexoutNGBES (2): SES A=Телохранитель подрывников (000E3697) CBD=<no name> (00000000)

     

    SexoutNGBES (2): SES B=Sonya (00000014) CBD=<no name> (00000000)

     

    SexoutNGBES (2): SES C=<no name> (00000000) CBD=<no name> (00000000)

     

    SexoutNGBES (2): SES X=<no name> (00000000) CBD=<no name> (00000000)

     

    fnSAIu returning 0

     

    fnSAL: 000E3697 (Телохранитель подрывников) initial lock state: 0

     

    fnSAVa: Actor validity is 1 (8)

     

    fnSAVa: Returning 1

     

    fnSAIu returning 1

     

    fnSAL: 000E3697 (Телохранитель подрывников) final lock state: 1 0

     

    Scaling A from 1.000000 to 1.0

     

    fnSAIu returning 0

     

    fnSAL: 00000014 (Sonya) initial lock state: 0

     

    fnSAVa: Actor validity is 1 (8)

     

    fnSAVa: Returning 1

     

    fnSAIu returning 1

     

    fnSAL: 00000014 (Sonya) final lock state: 1 0

     

    Scaling B from 1.000000 to 1.0

     

    fnSoNXClr Sexout:Core:Cleanup Телохранитель подрывников (000E3697)

     

    fnSoNXClr Sexout:Core:Cleanup Sonya (00000014)

     

    SexoutNGBES (2): SES: Setting global hook vars.

     

    SexoutNGBES (2): SES: Global hook triggered, SES moving to BES stage 0.

     

    SexoutNGBES (2): SEU: Stage 0.033005 0 -> 10

     

    SexoutNGPCQ: PCFd1: 0 0 0 0 0 0 0

     

    SexoutNGBES (2): SEU: Stage 0.263000 10 -> 11

     

    SexoutNGBES (2): Casting undress on player.

     

    SNGUndress (2): Found Кожаная броня (00020423) on Sonya (00000014)

     

    SNGUndress (2): Added Кожаная броня (00020423) on Sonya (00000014)

     

    SNGUndress (2): Found Перчатка Пип-боя (00025B83) on Sonya (00000014)

     

    SNGUndress (2): Added Перчатка Пип-боя (00025B83) on Sonya (00000014)

     

    SNGUndress (2): Found Варминт-винтовка (0007EA24) on Sonya (00000014)

     

    SNGUndress (2): Added Варминт-винтовка (0007EA24) on Sonya (00000014)

     

    SNGUndress (2): Sonya (00000014) undress stage transition from 0 -> 10

     

    SNGUndress (2): Removing 'Кожаная броня' from Sonya (00000014)

     

    SNGUndress (2): Removing 'Перчатка Пип-боя' from Sonya (00000014)

     

    SNGUndress (2): Removing 'Варминт-винтовка' from Sonya (00000014)

     

    SexoutNGBES (2): SEU: Stage 0.033005 11 -> 12

     

    SNGUndress (2): Sonya (00000014) undress stage transition from 10 -> 100

     

    SNGUndress (2): Sonya (00000014) undress stage transition from 100 -> 110

     

    SexoutNGBES (2): SEU: Stage 0.305023 12 -> 13

     

    SexoutNGBES (2): SEU: Stage 1.057037 13 -> 14

     

    SexoutNGBES (2): SEU: Stage 1.056030 14 -> 15

     

    SexoutNGBES (2): SEU: Stage 0.659027 15 -> 16

     

    SexoutNGBES (2): SEU: Stage 0.033005 16 -> 100

     

    SexoutNGBES (2): SEU: Stage 0.033005 100 -> 101

     

    SNGUndress (2): Found Броня охранника подрывников (000A4730) on Телохранитель подрывников (000E3697)

     

    SNGUndress (2): Added Броня охранника подрывников (000A4730) on Телохранитель подрывников (000E3697)

     

    SNGUndress (2): Found 9-мм пистолет-пулемет "Масленка" (0008F217) on Телохранитель подрывников (000E3697)

     

    SNGUndress (2): Added 9-мм пистолет-пулемет "Масленка" (0008F217) on Телохранитель подрывников (000E3697)

     

    SNGUndress (2): Found Солнечные очки (0005C99F) on Телохранитель подрывников (000E3697)

     

    SNGUndress (2): Added Солнечные очки (0005C99F) on Телохранитель подрывников (000E3697)

     

    SNGUndress (2): Found Солнечные очки (0005C99F) on Телохранитель подрывников (000E3697)

     

    SNGUndress (2): Added Солнечные очки (0005C99F) on Телохранитель подрывников (000E3697)

     

    SNGUndress (2): Телохранитель подрывников (000E3697) undress stage transition from 0 -> 10

     

    SNGUndress (2): Removing 'Броня охранника подрывников' from Телохранитель подрывников (000E3697)

     

    SNGUndress (2): Removing '9-мм пистолет-пулемет "Масленка"' from Телохранитель подрывников (000E3697)

     

    SNGUndress (2): Removing 'Солнечные очки' from Телохранитель подрывников (000E3697)

     

    SNGUndress (2): Removing 'Солнечные очки' from Телохранитель подрывников (000E3697)

     

    SNGUndress (2): Телохранитель подрывников (000E3697) undress stage transition from 10 -> 20

     

    SNGUndress (2): Телохранитель подрывников (000E3697) undress stage transition from 20 -> 100

     

    SNGUndress (2): Телохранитель подрывников (000E3697) undress stage transition from 100 -> 110

     

    tfc

     

    SexoutNGBES (2): SEU: Stage 10.014297 101 -> 200

     

    SexoutNGBES (2): SEU: Stage 0.033005 200 -> 201

     

    SexoutNGBES (2): SEU: Stage 0.033005 201 -> 300

     

    NGK Knockdown Sonya 382

     

    NGK Knockdown Телохранитель подрывников 242

     

    SexoutNGBES (2): SEU: Stage 0.560028 300 -> 301

     

    fnSoNXClr Sexout:Start:: Телохранитель подрывников (000E3697)

     

    NGClean (2 0): Started on 'Sonya' (00000014)

     

    NGClean (2 20): T=Sonya (00000014) CBD=<no name> (00000000)

     

    fnSoNXClr Sexout:Started:: Sonya (00000014)

     

    NGClean (2 20): stage 0 -> 20 for Sonya (00000014)

     

    NGClean (2 0): Started on 'Телохранитель подрывников' (000E3697)

     

    NGClean (2 20): T=Телохранитель подрывников (000E3697) CBD=<no name> (00000000)

     

    fnSoNXClr Sexout:Started:: Телохранитель подрывников (000E3697)

     

    NGClean (2 20): stage 0 -> 20 for Телохранитель подрывников (000E3697)

     

    SexoutNGBES (2): SEU: Stage 0.033005 301 -> 1000

     

    NGClean (2 30): stage 20 -> 30 for Sonya (00000014)

     

    NGClean (2 30): stage 20 -> 30 for Телохранитель подрывников (000E3697)

     

    SNGUndress (2): Sonya (00000014) undress stage transition from 110 -> 200

     

    SNGUndress (2): Equipping 'Кожаная броня' on Sonya (00000014)

     

    SNGUndress (2): Equipping 'Перчатка Пип-боя' on Sonya (00000014)

     

    SNGUndress (2): Equipping 'Варминт-винтовка' on Sonya (00000014)

     

    SNGUndress (2): Sonya (00000014) undress stage transition from 200 -> 1000

     

    SNGUndress (2): Sonya (00000014) undress stage transition from 1000 -> 2000

     

    SNGUndress (2): Телохранитель подрывников (000E3697) undress stage transition from 110 -> 200

     

    SNGUndress (2): Equipping 'Броня охранника подрывников' on Телохранитель подрывников (000E3697)

     

    SNGUndress (2): Equipping '9-мм пистолет-пулемет "Масленка"' on Телохранитель подрывников (000E3697)

     

    SNGUndress (2): Equipping 'Солнечные очки' on Телохранитель подрывников (000E3697)

     

    SNGUndress (2): Equipping 'Солнечные очки' on Телохранитель подрывников (000E3697)

     

    NGClean (2 31): stage 30 -> 31 for Sonya (00000014)

     

    NGClean (2 31): stage 30 -> 31 for Телохранитель подрывников (000E3697)

     

    SNGUndress (2): Телохранитель подрывников (000E3697) undress stage transition from 200 -> 1000

     

    SNGUndress (2): Телохранитель подрывников (000E3697) undress stage transition from 1000 -> 2000

     

    NGClean (2 40): stage 31 -> 40 for Sonya (00000014)

     

    NGClean (2 40): stage 31 -> 40 for Телохранитель подрывников (000E3697)

     

    NGClean (2 200): stage 40 -> 200 for Sonya (00000014)

     

    NGClean (2 200): stage 40 -> 200 for Телохранитель подрывников (000E3697)

     

    NGClean (2 1000): stage 200 -> 1000 for Sonya (00000014)

     

    NGClean (2 1000): stage 200 -> 1000 for Телохранитель подрывников (000E3697)

     

    SexoutNGBES (2): SEU: Stage 2.378098 1000 -> 1001

     

    NGCBQ1: Casting Talk to player (2E024F00) on Sonya (00000014)

     

    SexoutNGBES (2): SEU: Stage 0.033005 1001 -> 3001

     

    fnSoNXClr Sexout:TFlags Телохранитель подрывников (000E3697)

     

    SexoutNGPCQ: PCFe1: 0 0 0 0 0 0 0

     

    SexoutNGPCQ: PCFe2: 0 0 0 0 0 0 0

     

    fnSAVa: Actor validity is 1 (1)

     

    fnSAVa: Returning 1

     

    fnSAIu returning 1

     

    fnSAU: 000E3697 (Телохранитель подрывников) initial lock state: 1

     

    fnSoAC: Removing 1 DO NOT BUY OR TAKE: Debug: Sexout Ac(0B000ADE)'s from Телохранитель подрывников(000E3697)

     

    fnSAIu returning 0

     

    fnSAU: 000E3697 (Телохранитель подрывников) final lock state: 0

     

    fnSoNXClr Sexout:Core:Cleanup Телохранитель подрывников (000E3697)

     

    Rescaling A to 1.000000

     

    fnSoNXClr Sexout:TFlags Sonya (00000014)

     

    fnSAVa: Actor validity is 1 (7)

     

    fnSAVa: Returning 1

     

    fnSAIu returning 1

     

    fnSAU: 00000014 (Sonya) initial lock state: 1

     

    fnSoAC: Removing 1 DO NOT BUY OR TAKE: Debug: Sexout Ac(0B000ADE)'s from Sonya(00000014)

     

    fnSAIu returning 0

     

    fnSAU: 00000014 (Sonya) final lock state: 0

     

    fnSoNXClr Sexout:Core:Cleanup Sonya (00000014)

     

    Rescaling B to 1.000000

     

    SexoutNGBES (2): SEU: Stage 0.000000 3001 -> 3002

    0

  2. Are you sure? That is the issue tomm434 reported and I fixed it in beta 12. I am pretty sure it is impossible to get that error now. 

     

    Beta 14 is a few posts up. If you are sure you are using it, I need a full debug log:

     

    At main menu, enter into console:

     

    scof "debug.txt"

     

    Then load game, enable sexout debug via MCM, and upload the log file 'debug.txt' from your FNV main directory if it happens again.

     

    I'm sure. Thx for ansering. this is txt

     

    May be i can try version 12?  

    nvm...  not helped.

     

    debug.txt

    0

  3. The version in the OP is no longer the latest version. Try using 2.10.93b14, which is a few posts above yours.

     

    Thx for answer, I'v done it, but it dosen't helped =( Same errors

    Error in script 0b0afa1f 

    Operator <-Faild to evluate to a valid result

      File: Sexout.esm Offset: 0x007a Command: <unknown>

    Error in script 0b0afa1f 

    An expression failed to evaluate to a valid result

      File: Sexout.esm Offset: 0x007a Command: <unknown>

    Error in script 0b0afa1f 

    ForEach expression failde to return a value

    Error in script 0b09165a

    An expression failed to evaluate to a valid result

      File: Sexout.esm Offset: 0x07f0 Command: Let

    Error in script 0b09165a

    An expression failed to evaluate to a valid result

      File: Sexout.esm Offset: 0x07f0 Command: Let 

     

     

    0

  4. Hello everyone. It's something like a trouble. I update SexoutNG to 93b10, NVSE and NVSE exender, and now when animation starts sexout put active NPC into wilderness. But it works, playing animation and etc.

    Via console it's
     

    Error in script 0b0afa1f 

    Operator <-Faild to evluate to a valid result

      File: Sexout.esm Offset: 0x007a Command: <unknown>

    Error in script 0b0afa1f 

    An expression failed to evaluate to a valid result

      File: Sexout.esm Offset: 0x007a Command: <unknown>

    Error in script 0b0afa1f 

    ForEach expression failde to return a value

    Error in script 0b09165a

    An expression failed to evaluate to a valid result

      File: Sexout.esm Offset: 0x07f0 Command: Let

    Error in script 0b09165a

    An expression failed to evaluate to a valid result

      File: Sexout.esm Offset: 0x07f0 Command: Let 

     

    FalloutNV.esm
    ThePitt.esm
    Anchorage.esm
    BrokenSteel.esm
    PointLookout.esm
    Zeta.esm
    DeadMoney.esm
    HonestHearts.esm
    OldWorldBlues.esm
    LonesomeRoad.esm
    GunRunnersArsenal.esm
    Sexout.esm
    SexoutCommonResources.esm
    SexoutPregnancyV3.esm
    SexoutOffSpring.esm
    SexoutStore.esm
    SexOutMDJJFollowerBase.esm
    msexBase.esm
    Lings.esm
    SexoutSlavery.esm
    SexoutTryout.esm
    SexoutWorkingGirl.esp
    DarNifiedUINV.esp
    new_race_.esp
    Centered 3rd Person Camera - Unraised.esp
    URWLNV.esp
    Type3MClothing.esp
    Project13 - Populated Wasteland.esp
    SKINNY in Vegas Basic.esp
    The Mod Configuration Menu.esp
    SexoutTrade.esp
    SexoutHookupsAlt.esp
    SexoutCheckMeOut.esp
    SexoutClothingEval.esp
    SexoutRex.esp
    SexoutRocket.esp
    SexoutReward.esp
    SexoutResolutions.esp
    SexoutDiscounts.esp
    SexoutFadeToBlack.esp
    SexoutCompanions.esp
    SexOutBrutildaTheButcher.esp
    SexoutDrugs.esp
    LingsPrettyThings.esp
    msexCourtesan.esp
    msexVeronica.esp
    msexFort.esp
    SexoutStraponSex.esp
    SexoutBrutalRapers.esp
    SexoutSex.esp
    SexoutAfterSexEffect.esp
    Smalltalk.esp
    A Better Veronica.esp
    A Better Cass.esp
    SexoutZAZ.esp
    SunnyCompanion.esp
     
     

     
    What's wrong? How to fix it? Plase help ^^
    0

  5. Hello) 

    I've got a problem :c

    In first quest.

    In the Inn - I giving the letter the innkeeper - she say - go into the cave - I go on map mark and next? I stay in Inn with unvisioble loorker. And problem #2 - Susanna say - follow me, but she doesn't go and she repeat this phrase again and again. Problem #3 - I go to Harbor and must to speack with argonian, but I haven't got this phrase in dialog with him!

     Just the same problem...

    and when i talk to Falk nothing going on. =(

    0