• Announcements

    • Ashal

      SITE MOVED - IN READ ONLY MODE   12/08/2015

      Please use http://www.loverslab.com moving forward. Site has been restored to a previous version, and this one placed into a read-only mode. This is available for a limited time so users may reference/copy content that has been lost in the transition. This will no longer be accessible by December 22nd, 2015.

Astral Spectrum

Members
  • Content count

    112
  • Joined

  • Last visited

Everything posted by Astral Spectrum

  1. IMPORTANT: 1 Month Site Revert in 48 Hours

    Dang. That's a shame. I really like how the site got redone, but if its for the best its for the best. 
  2. Just a quick question.   Having an issue with the sliders not showing up in racemenu for the body. I use the mod that allows bodyslide conversions of all the armors from the base game and the two expansions for the UUNP bodytype. Is there a special way I have to build those or is there some other reason the sliders aren't showing up as options in racemenu for this? deleted the old mesh and didn't build a new mesh when i ran bodyslide for the armor sets, and racemenu and everything is up to date as to what is most current.   EDIT: Ignore this. I figured it out.
  3. were can i get some vagina sounds mod for sexlab?

    Would be cool to see something like this be possible. 
  4. SexLab Inflation Framework

    Very happy to see someone make a mod like this finally! It'll be nice to use mods like Esturus Chaurus and Soulgem Oven at the same time and not have to worry about them fighting over who gets to grow what part of the body when.   Thanks for your amazing contribution to the modding community. Will be watching this mod grow for sure!
  5. The Devious Corner

    Thanks Gameplayer for these. And on the tides of good news. I just figured out how to use bodyslide properly only a few hours before this went up for download haha!
  6. Texture issues with Unified UNP

    Alright nevermind, I figured out the issue. I was batch building CBBE bodies alongside the UUNP ones by mistake. Still learning how to use Bodyslide yet as a tool, and haven't even touched Outfit Studio yet. Thanks for the help. Going to mark this as solved, but if there are any tips you guys have and want to leave here, please share them by all means haha.
  7. Recently switched over to UUNP via bodyslide since many of my favorite mods are switching over to that system. Thing is, I've got a strange issue of stretch seams now at the waist for my character and the nipples do not line up between the mesh and the texture. I'm using the SG Female Textures Renewal (The UNP version) and built the body in bodyslide for one of the variants of UUNP, making sure I chose the right body type to match the mods that are changing. I ctrl+built my meshes and double triple checked to make sure they were all there, loaded them up and then this. I've tried a few various ideas at adjusting it by playing with the sliders and such to no avail. Are there specific textures you have to use for UUNP or is there a setting or step I didn't do that I was suppose to to avoid something like this?
  8. Texture issues with Unified UNP

      Double checked it and no, the textures override all other textures in the load order. Lemme get a screenshot and I can show you guys what I mean better.
  9. Texture issues with Unified UNP

      No custom race. I play a normal breton. For some reason in bodyslide the textures don't load. Not sure if that is just a load path issue or what, but I use MO so there are special ways of running things sometimes.
  10. So running into a strange seam issue now that I've moved over to bodyslide. For whatever reason the SG Female Textures Renewal has all kinds of strange seam issues at the wrists and hips when I try building a UUNP body mesh to put it on. Are the two just not compatible even if I use a 7base base body type? Figured I'd ask you Game since you are better versed with bodyslide than I am.
  11.   Okay so I goofed. Made the body I wanted and saved it as a preset in bodyslide, but now I've got weird seams at the hips. Not sure what I did since its a UNP mesh with a UNP texture...
  12.   Yea. For the most part, all the armor sets I use work with bodyslide it seems so everything is already working fine. The sliders were easy to figure out. Outfit Studio is a whole different beast. Changing over the one or two armors that don't fit well is just a giant pain. Adding hdt to stuff that doesn't have it isn't a simple process. I'll keep playing with it and see, but damn is it going to take a while.
  13.   Ah okay. That would be a neat way of being able to do it.   I wasn't serious tho. I intend to learn how to do this on my own, its just bothersome that there really aren't many tutorials given by the authors of mods like Bodyslide. Have to rely on tutorials by other users and they aren't always the best or easiest to understand. Learning how to use Nifscope was god aweful. I literally had to fumble around with it like crazy and even then, my knowledge on using it is very limited still.
  14.   Okay, nope. Conversion of armors doesn't make a bit of sense to me. There has to be a better guide out there for it. The ones that exist are very confusing.
  15.   So either I've gotten really good at working with mods like this, or it is actually that easy. The new body mesh not only works, but works better than previous meshes. Hopefully adjusting any armor meshes will be just as smooth and simple.
  16.   Maybe. I just hate wasting time fumbling around with something trying to learn it. 
  17.   Isn't as easy to figure out tbh. Not sure why there doesn't seem to be many guides for how to make the actual bodies with Bodyslide. Playing with it now. Hopefully it all works out and doesn't mess up the vagina and breast collisions and such that took me days to set up with my 7Base mesh.   Still trying to figure out how to load in the armor sets so I can start adjusting those so they fit the adjusted body mesh now too. Its a neat system, but a little more than confusing to use.
  18.   ah okay. that's easy then, and I'm sure bodyslide has a video explaining it just like the other mods.
  19. Quick question tho, will we, the mod users, need to do anything difference once this change happens? Like do we need to do anything on our end or is it just going to be a "plug and play" process as long as the body type we're using is of a UNP variant?
  20. Makes sense. I'll have to figure out how to use bodyslide then since I've never used it over all these years of skyrim modding.
  21. Aradia Devious Devices Integrated 2.0 8/31/2015

      Oh I know, I just prefer the Sevenbase body type to any of the other ones is all.
  22. Aradia Devious Devices Integrated 2.0 8/31/2015

      Thank you for those conversions. Love those armor sets, but was sad to not have HDT for them.
  23. Estrus Chaurus+

      All pretty cool ideas haha.
  24. Estrus Chaurus+

      Dare I ask what a "woohoo" animation would look like?
  25. Aradia Devious Devices Integrated 2.0 8/31/2015

      So looking through everything was removed, but the "HealRate" was never reset to what it should be with the harness removed. Its still at -78.62, which would account for not health regeneration. Not certain how to restore it to the proper value, but at least I've figured out it isn't a lingering effect, but rather something simply didn't reset after the device got removed.   EDIT: Correction. It can be fixed easily via the console with the command "<Player/RefID>.<AVC> <AV> <+/-#>" http://elderscrolls.wikia.com/wiki/Console_Commands_(Skyrim)/ActorValues<- This should assist anyone else having this seemingly rare issue.   EDIT 2.0: That fixed it. I'm able to have health that heals itself at the default rate again. Thank you everyone for helping troubleshoot this. Wish I knew why it happened, but at least I know how to fix it should it happen again.