I tried to isolate the papyrus log where the missing animation is located. It is in the spoiler below. I will try to attach the full Papyrus log to this thread.
Spoiler
Enabled Desire spell
[11/10/2015 - 04:32:17AM] [slamainscr <sla_Main (08042D62)>]: Updated notification key to 49
[11/10/2015 - 04:32:17AM] [slamainscr <sla_Main (08042D62)>]: finished maintenance
[11/10/2015 - 04:32:17AM] SEXLAB - NOTICE: ValidateActor(ASH) -- TRUE -- HIT
[11/10/2015 - 04:32:17AM] SEXLAB - ActorAlias[ASH] SetActor([Actor < (00000014)>]) - [sslActorAlias <alias ActorAlias003 on quest SexLabThread00 (05061EEF)>]
[11/10/2015 - 04:32:17AM] RNPC: Periodic update check.
[11/10/2015 - 04:32:17AM] SEXLAB - Thread[0] - CreatureRef: [Race <HorseRace (000131FD)>]
[11/10/2015 - 04:32:17AM] SEXLAB - Thread[0] - Selecting new creature animations - []
[11/10/2015 - 04:32:17AM] SEXLAB - Thread[0] - Creature Genders: [1, 0, 1, 0]
[11/10/2015 - 04:32:17AM] SEXLAB - GetByRaceGenders(ActorCount=2, RaceRef=[Race <HorseRace (000131FD)>], MaleCreatures=1, FemaleCreatures=0, ForceUse=False)
[11/10/2015 - 04:32:17AM] SEXLAB - GetByRace(ActorCount=2, RaceRef=[Race <HorseRace (000131FD)>])
[11/10/2015 - 04:32:17AM] SEXLAB - Found Animations(5)
[11/10/2015 - 04:32:17AM] SEXLAB - Thread[0] Adjustment Profile - KhajiitRaceM.HorseRaceC
[11/10/2015 - 04:32:18AM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart()
[11/10/2015 - 04:32:18AM] SEXLAB - ActorAlias[Horse] - Scales[1.000000/1.000000/1.000000] BaseEnjoyment[10]
[11/10/2015 - 04:32:19AM] SEXLAB - ActorAlias[ASH] - Scales[1.000000/1.000000/1.000000] Voice[Neutral (Male)] BaseEnjoyment[2]
[11/10/2015 - 04:32:20AM] SEXLAB - Thread[0] Event Hook - AnimationStart
[11/10/2015 - 04:32:20AM] [CF][Framework] Sending SexLabSceneStart event for ["ASH" [Actor < (00000014)>]]
[11/10/2015 - 04:32:20AM] [CF][Framework] Sending SexLabSceneStart event for ["Horse" [Actor < (1204C869)>]]
[11/10/2015 - 04:32:20AM] [CF][Creature] ["ASH" [Actor < (00000014)>]] aroused
[11/10/2015 - 04:32:20AM] [CF][Creature] ["Horse" [Actor < (1204C869)>]] aroused
[11/10/2015 - 04:32:20AM] [CF][Creature] Skipping strip/restore routine on ["ASH" [Actor < (00000014)>]]; not a creature
[11/10/2015 - 04:32:20AM] [CF][Creature] Beginning armour/weapon stripping on ["Horse" [Actor < (1204C869)>]]; stripArmor=False stripWeapons=TRUE
[11/10/2015 - 04:32:20AM] [CF][Creature] Finished armour/weapon stripping on ["Horse" [Actor < (1204C869)>]]
[11/10/2015 - 04:32:20AM] [CF][Creature] Equipping aroused armour on ["Horse" [Actor < (1204C869)>]]
[11/10/2015 - 04:32:20AM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart()
[11/10/2015 - 04:32:21AM] SEXLAB - Thread[0] Event Hook - StageStart
[11/10/2015 - 04:32:21AM] Found 1 arousedActors
[11/10/2015 - 04:32:21AM] [CF][Creature] Equipping aroused armour on ["ASH" [Actor < (00000014)>]]
[11/10/2015 - 04:32:21AM] [BYOHHouseBuildingPlayerScript <alias Player on quest BYOHHouseBuilding (0300305D)>]OnItemAdded [Form < (0F023BBE)>], itemCount=1
[11/10/2015 - 04:32:21AM] [byohhousebuildingscript <BYOHHouseBuilding (0300305D)>] UpdateLogCount
[11/10/2015 - 04:32:21AM] [byohhousebuildingscript <BYOHHouseBuilding (0300305D)>] logcount=0
[11/10/2015 - 04:32:23AM] [CF][Creature Apply] Failure on ["Ralof" [Actor < (0002BF9E)>]]; creature isn't registered; race=
My current load order.
Spoiler
Skyrim.esm
Update.esm
Dawngaurd.esm
HearthFires.esm
Dragonborn.esm
SexLab.esm
ZazAnimationPack.esm
CreatureFramework.esm
SexLabAroused.esm
FNIS.esp
SNISspells.esp
SexLabMatchMaker.esp
SkyUI.esp
HentaiCreatures.esp
MoreNastyCritters.esp
SexLabNudeCreatures.esp
SexLabNudeCreaturesDB.esp
SexLabNudeCreaturesDG.esp
SexLab More Creatures.esp
SexLab Aroused Creatures.esp
Generate FNIS For Users log.
Spoiler
FNIS Behavior V6.0.1 11/10/2015 5:24:00 AM
Skyrim: 1.9.32.0 - C:\Program Files (x86)\Steam\steamapps\common\Skyrim\ (Steam)
Skeleton(hkx) female: XPMS (242 bones) male: XPMS (242 bones)
Patch: "SKELETON Arm Fix"
Reading FNISBase V6.0.1 ...
Reading FNISCreatureVersion V5.3 ...
Reading FNISSpells V5.0.1 ( 0 furniture, 0 offset, 9 paired, 0 kill, 0 chair, 0 alternate animations) ...
Reading MNC V?.? ...
Reading SexLab V1.60 ...
Reading ZaZAnimationPack V6.0.5 ( 26 furniture, 29 offset, 0 paired, 0 kill, 0 chair, 0 alternate animations) ...
All Anim Lists scanned. Generating Behavior Files ...
mt_behavior usage: 20.0 % ( 26 furniture, 29 offset, 0 chair, 0 alternate animations)
0_master usage: 3.9 % ( 9 paired, 0 kill, 0 alternate animations)
Alternate Animation mods: 0 sets: 0 total groups: 0 added file slots: 0 alternate files: 0
Create Creature Behaviors ...
Reading MNC V?.? ...
2321 animations for 6 mods successfully included (character)
632 animations for 1 mods and 29 creatures successfully included.
Animations are working. However, some are missing. Missing animations I am aware of- Horse Doggy, Horse Doggy Alt, Horse Groping.
I am able to get two working horse animations, the oral one, and one doggystyle where the PC does most of the work.
Creature animations are installed and enabled/activated in MCM. All mods are installed through Mod Organizer. Generate FNIS has been preformed.
In my search for a fix I've found two people who said the order in which you install matters, and another who said this is a bug with SexLab 5.9- Leaving me to wonder if it carried into 6.0? He said installing from a previous version, and then updating fixed the problem. I haven't found any old versions of SexLab. If this is the case, can a moderator PM me a temp link to an older version, one that has these animations I seem to be missing..?
It's a stretch, but could this be caused by my XPMS Skeleton? XP32 gave me some issues with the carriage ride into Riften.
If you have ANY idea, let me know. Cheers.
Upload failed for the full log. There was a problem processing the uploaded file. -200
Here is a temporary link: filesystem:https://mega.nz/temporary/mega/OIA1jICD
Update:
Did some testing in with Hentai creatures. Seems my issue is not limited to the horse animations. The PC has some animations for certain scenes, others its the dreaded stand and moan.