-
Announcements
-
SITE MOVED - IN READ ONLY MODE 12/08/2015
Please use http://www.loverslab.com moving forward. Site has been restored to a previous version, and this one placed into a read-only mode. This is available for a limited time so users may reference/copy content that has been lost in the transition. This will no longer be accessible by December 22nd, 2015.
-
Vaelorian
Members-
Content count
620 -
Joined
-
Last visited
Content Type
Profiles
Forums
Downloads
Blogs
Everything posted by Vaelorian
-
Arguing about definitions of words over the internet gets us no-where. As for the diary, I care nothing for it; talk to gregathit about that, and if he accepts your changes - they're in. If not, you can still edit your own esp (there probably won't be too many more updates, so it's not like you'll have to redo the edit very often). Alternatively, you can create an esp that's dependent on the Lovers esp that has the edit you want.
-
Think of it this way: if it was changed, the little calculation one would save here would be needed to get the total amount of sex an actor had, which really isn't much of a win. As for logic? Well, let's have a little metaphor: You want to count the number of meals you had this month, and also the number of times you ate spaghetti. If you eat spaghetti, you'll add one to both counters, right? This is pretty much the same. And the most important rule: if it ain't broke, don't fix it. I don't know if it will harm any current mods, but I'm not going to check every single script in every single one to find out.
-
I don't think there's an actual timer; what happens is the script reduces an actor's fatigue below zero, and until it regenerates that actor is unconscious (much like would happen if you used the console to drop an actor's fatigue to a negative number).
-
Deviously Cursed Loot 5.1 (2015-11-23)
Vaelorian replied to Kimy's topic in Downloads - SexLab Framework
Revert to 4.1 or earlier and it will work as intended. At least, it did for me. -
Found it strange there aren't any animations in this vein in Oblivion or Skyrim, so I made this. No, I won't tell you what "this vein" actually is (though the initials may give you a good hint). It's a 1mb file; if you're curious, take a look. This was done on a whim, does not include game-ready files or even animations. It is purely intended as a "poke" to get you going if you're into this sort of thing. I probably won't make animations for this myself, but I figured someone might be interested. If not, whatever, I spent all of five minutes on this (I cobbled this together from two models by Stroti). So go crazy, or don't. -V GH Base.7z
-
Just use the removespell console command? Get the load order of the mod, get the spell IDs from the CS(E) and you're done.
-
Deviously Cursed Loot 5.1 (2015-11-23)
Vaelorian replied to Kimy's topic in Downloads - SexLab Framework
Not to be an asshole, but I think you might be replying to the wrong person. -
Deviously Cursed Loot 5.1 (2015-11-23)
Vaelorian replied to Kimy's topic in Downloads - SexLab Framework
Blender 2.49b is the latest with nif\kf export scripts that are compatible with Oblivion, which is why I'm using it (as I mentioned multiple times in the past, I am primarily an Oblivion modder). If I didn't have to focus my attention on my university studies and job, I could doubtless learn how to use the newest version, but unfortunately I don't have that luxury. It is possible that Gerra6's Pose Converter could convert an animation made in it to a skyrim-ready format, but I wouldn't know; the most I can offer is to create some animations if someone gives me an animating-ready file. -
Deviously Cursed Loot 5.1 (2015-11-23)
Vaelorian replied to Kimy's topic in Downloads - SexLab Framework
If there's some way I can help with blender 2.49b, I'm willing to make a few animations. I doubt there is, but I figured I'd offer. -
"Is there a mod that...." and Requests Thread
Vaelorian replied to Nonsense667's topic in Oblivion General Discussion
Try Active Inventory Spell. Pretty much does what you want, without the disposition limitation. And Oblivion's disposition system is rather terrible anyway. -
"Is there a mod that...." and Requests Thread
Vaelorian replied to Nonsense667's topic in Oblivion General Discussion
Yes, there is, it's called Wrye Bash's "Profiles" system. Create two profiles for your game; one with the mods you want to hide, one without. Whenever you have guests, switch profile and copy the saves over. Done. -
Deviously Cursed Loot 5.1 (2015-11-23)
Vaelorian replied to Kimy's topic in Downloads - SexLab Framework
I just loaded the last save I made, to be honest. I didn't remember where I was or what I was doing (or, indeed, what my character was wearing) - mostly because the last time I played Skyrim was about two weeks ago. I don't play (or mod) it much, what with DotA2, university studies, DotA2, Oblivion and DotA2 taking up all my time. -
Deviously Cursed Loot 5.1 (2015-11-23)
Vaelorian replied to Kimy's topic in Downloads - SexLab Framework
Hm, interesting, I had no idea that works that way (I am, mainly, an Oblivion modder). Thank you for the information, friend. I believe adding a check after the check for whether or not the player is clothed would be the best approach, then, as the situations where it will be called are few (I don't believe anyone will keep clothed while being stunned that often). I'll use tim for now, of course. -
Deviously Cursed Loot 5.1 (2015-11-23)
Vaelorian replied to Kimy's topic in Downloads - SexLab Framework
I don't know if this was mentioned - and I'll admit I haven't bothered checking any of the previous pages - but the collar punishment for clothing script actually goes through godmode. I actually found this out when I spawned a high level monster to test a new scripted spell I designed for balancing purposes, when the collar (which I forgot about) started dealing damage through godmode. I don't think I need to explain why that is bad design (though I could, if you'd like). Could I request you fix it for the next version? -
Throne Armor, stripped down with Nifskope.
-
"Is there a mod that...." and Requests Thread
Vaelorian replied to Nonsense667's topic in Oblivion General Discussion
If you're looking for head models, the races I believe are quite frequently used are (in order): -Diablo Elves. -Kaleen Race. -Blood Elves. I believe the Kaleen and Blood Elves are using the head06 mesh. I'm not sure, and am not currently next to my computer to check. If you're looking for lesser known heads that could really use an improvement, then the following would be at the top of my list (also in order): -Xenius's Race Compilation. -Lattamer Elves v3. Obviously merely trying to provide info if you want it. Not expecting you to improve any of these heads. -
Well, that sure is an easy one. And a short list at that: DotA2.
-
"Is there a mod that...." and Requests Thread
Vaelorian replied to Nonsense667's topic in Oblivion General Discussion
You apparently did not consider searching for the words "Pose" or "SPB" on the Nexus. So here's a link. http://www.nexusmods.com/oblivion/mods/28724 Now, I know the chance for this is rather astronomically low, but I figure I'd ask before I convert it myself: Does an Oblivion version of this mod (or something in the vague vein of this mod) exist? http://modtype.doorblog.jp/archives/42341676.html -
"Is there a mod that...." and Requests Thread
Vaelorian replied to Nonsense667's topic in Oblivion General Discussion
Not quite the quality I'm looking for, but thank you for sharing anyway. It's appreciated. I'll probably just make my own. Probably. -
"Is there a mod that...." and Requests Thread
Vaelorian replied to Nonsense667's topic in Oblivion General Discussion
Does anyone happen to know of a good lollipop model (and matching textures)? Not necessarily in nif format, as long as the files are free to use (or are cheap and sufficiently impressive to justify purchasing & porting). -
Deviously Cursed Loot 5.1 (2015-11-23)
Vaelorian replied to Kimy's topic in Downloads - SexLab Framework
Are these toggle-able? I'm not using Skooma whore, I don't really want increased chances as I've already set mines rather high and some of the mod-added "clothing" I have is tagged as light or even heavy armor - and while I could change those myself I'd rather not bother. -
Dwemer Spectacles, available on the Nexus.
-
So Oblivion doesn't have as many good sex mods as Skyrim does?
Vaelorian replied to Aurawhisperer's topic in Oblivion General Discussion
You know, you put me in an extremely awkward position; considering the fact that LAPF has an entire subsection of the forums dedicated to it (just like Sexlab has a subsection dedicated to it), and you couldn't have possibly missed it yet still claim to have not bothered to even look at it before making a conclusion that Oblivion is so much inferior to Skyrim that it warrants a thread... I'm not quite sure what to say. And, for the record, I'm not prejudiced. I called you out for not taking into account the most important factor for one of the things you compared. I can't possibly believe anyone could see a subsection of the forum he's visiting dedicated to a framework, and ignore that framework completely before jumping into a conclusion. That's willfully ignorant at best, in my opinion. And, yes, the first thing that comes to my mind when I see something like that is "Troll?" So, even if you are - as you claim - not a troll, I still find your argument lacking validity simply because you have only checked one of the two games you are comparing. I hope this clears things out for you, -V -
So Oblivion doesn't have as many good sex mods as Skyrim does?
Vaelorian replied to Aurawhisperer's topic in Oblivion General Discussion
Wait-- Are you saying you didn't even factor LAPF into your now-seemingly-arbitrary decision, yet still made a thread about it? Allow me to make an analogy, if you will: what you did is equivalent to comparing bread with jam and bread with honey, except you forgot to add either the jam or the honey before tasting. Another good analogy would be saying that Oblivion is inferior to Skyrim because you looked at Oblivion's CD box (but never played it) and it was less interesting than Skyrim's gameplay. In all three cases your end conclusion is based on lacking information, and thus utterly worthless because you simply didn't take into account the most influential factor for one of the sides. So now I have to question the purpose of this thread; it seems more like troll-bait than anything else in light of this fact, and I'd very much like you to prove me wrong. -
So Oblivion doesn't have as many good sex mods as Skyrim does?
Vaelorian replied to Aurawhisperer's topic in Oblivion General Discussion
Damn straight.
