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Everything posted by BringtheNoise
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Can't Play Any Saves
BringtheNoise replied to Seth766's topic in Technical Support - SexLab Framework
Active... And that is counting the esm's and esp's... Note: if you use Mod Organizer you can go over the 255 limit on the left, but only if the esp/esm count stays under 253 active (IE you have some texture mods, or mesh mods that have no esp's as they replace vanilla bits and you want to keep the folders separate). Set your load order with loot, clean the save file with the "Save file script cleaner" http://www.nexusmods.com/skyrim/mods/52363/? then load skyrim and from the menu screen open up the console and type in "coc qasmoke" this will put you in the qasmoke test room. From there load the cleaned save file and see if it will load or crash. Also CREATE your saves in a cell with a minimal amount npc's and junk. Like in any of the vanilla player homes, in small caves with a small space and very few animals/creatures/npc's etc. I tend to create my saves in Proudspire manor (the Solitude home) as its not to big and doesn't have much cluter or npcs (I usually don't unlocked the house carl for solitude either). -
Problems Piercing my Nipples or Why don't they fit?
BringtheNoise replied to MikoDawn's topic in Technical Support - SexLab Framework
1. Install Bodyslide 2 (latest version) 2. Install DDA Bodyslide set 3. Install XPMSE 3.xx (latest version) 4. Run Bodyslide, set the body up the way you want it and build the bodies (build button). 5. Again in bodyslide with your body type selected go to the top and click the down arrow in groups (top center) and find the DDA group that matches the type of body you selected (HDT or no HDT). Now at the bottom Left click the "Batch Build" button. Bodyslide will generate the DDA parts that match up to your chosen body shape. 6. Fire up skyrim and test in game. 7. Remember that if you choose a custom shape you need to batch build armors, outfits, piercings, etc to match up to that shape.... Happy Halloween. -
Naturalistic HDT jiggle and collisions XML set
BringtheNoise replied to Bazinga's topic in HDT Physics Extension - Downloads
If you used the JFF (Just for Fun) tool to create/edit the xml there is a section at the bottom on the bones that says what bones will collide with what part. I use an old version from Carlos32 for butt, belly, and breast jiggle (I think I had to change the bone name for the belly in it to make it work with xpmse 2.0 and greater). Skyrim Havok Just for Fun tool http://www.loverslab.com/topic/25491-hdthavokmodifier-just-for-fun-jff-v4/ -
Project: Unified UNP
BringtheNoise replied to BringtheNoise's topic in Downloads - Skyrim Adult & Sex Mods
Take 2 http://www.loverslab.com/topic/20648-demonstbbpv3/?p=1353074 The UUNP resource files are located in the \Data\Meshes\bbdrac\UUNP\ and have "UUNP" in the name. It is currently only in Demonfet, no UUNP package... anyone that is bored can go for it and make a UUNP set, have fun, take credit... I don't really care. Note: The Catsuit/Bodysuit mesh is very tight on the UUNP body and is close to the vertex/poly count of CBBE (so once you start morphing into the different unp shapes you'll probably get clipping in different areas like the breast, thighs, butt, arms, etc). If I knew of a UNP or 7Base catsuit that had the same UV layout I would have substituted it... (hmmm wonder if the zip suit mesh would work, prolly not... need to go look at that mesh) -
Nova Catsuit http://www.nexusmods.com/skyrim/mods/70573/? Fixed Tanget Space - Nova Catsuit -Demonfet (with UUNP Resources).7z 15 Torso pieces (kind of a mix and match of the different parts). 12 shoes - 4 Platform High heels, 4 High heels, and 4 boots And a couple of gloves. All weighted to the UUNP HDT body in Mesh Rigger then converted to the Demonfet shape in Bodyslide. You will need to install the base mod for the bsa and esp (bsa contains the textures and the face and ground files). Also included in the package is the UUNP reference shaped objects (the ones that went thru mesh rigger). EDIT: Catsuit mesh is borked, need to redo tangent space and what not in nifscope (why the hell mesh rigger fucked it up I don't know)... Will have a fixed version up shortly (hopefully). Fixed (hopefully)
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It's an interesting mod, and I hope you get the haunted house part completed before Halloween....
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Sexiest Dance mods list. Stripper Dance etc...
BringtheNoise replied to Sabres's topic in Skyrim Adult Mods
hmmm... What about this dance (and possible the outfit minus wings). >https://www.youtube.com/watch?v=iow5InwyWNM -
For a tattoo as a slave tat, racemenu overlay, warpaint replacer, etc... alignment is the key. I use paint.net for all of my dds editing (as it supports dds files natively). Start by opening up the diffuse map of what you plan on laying the tattoo on (femalehead_1.dds, femalebody_1.dds, etc). Create a new layer and past the tattoo into that new layer (note the tattoo image needs to have no background). Use the move tool to place the tattoo where you want it on the target, Once you have the tattoo where you want it you can do a couple of things to get it into game... you can "Bake it" into the skin texture (it will be permanent), Create a tattoo overlay for use with RM or ST, or create a warpaint from the tattoo.... 1. Baked in is simple, merge the layer down and it merges into the texture that you lined the tatto up with... then just save the updated texture as the dds type the texture was originally (dxt1, dxt5, rgb8, or argb8 format).... it will be permanent until you replace that texture. 2. Overlay for RM or ST (slave tat). Delete the skin texture layer, keep the tattoo where it was then save as and name it. Then move the named file to a specific folder for an RM overlay and create a esp file for it. Or move it over to the slave tat folder and create a .json file to call on it in slave tats. 3. Warpaint creation: delete the diffuse texture from the set, create a new layer and place it below the tattoo. Next use the fill option and paint the bottom layer black. If the tattoo is black then highlight that layer and go under "Adjustment tab" at the top of paint.net and choose invert color. This will turn the tattoo white with a black background. Merge the tattoo layer down onto the black background and then "save as" and find the warpaint you want to replace and save the tattoo in its place (you will need to know which warpaint you want to replace and have it unpacked in a location that you can save to, so you can save over it with the tattoo you want as an overlay). Hell if you really want to get into it and you use racemenu you might be able to apply the tattoo directly to your characters face tentmask (the one that is called on where you RM preset is called up)... but you have to know which tent mask it is (usually located in the \skse\plugins\chargin\ folder).... But that one is a hit or a miss sometimes for me.
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Bahamut's UUNP Bodyslide Conversions
BringtheNoise replied to bahamut2119's topic in Downloads - Skyrim Adult & Sex Mods
Figured out what the issue was. The Toe Bones were not being weight painted correctly into the stocking, the heel (mesh name for flat part of the shoe), the vamp, and the front pad. I've fixed that and am now working on consolidating the bodyslide shapedata folder... the ShapdeData folder can reduced by about 750 megs just my moving the nifs with the same parts into a single folder. The change will go something like this: Garter Belts and flat foot stockings get one folder (inside with be the nif's for the multiple color versions of the garter by itself, garter with flat foot stockings, and flat foot stockings by itself). Dress's get a single folder (inside all versions of the dress and the underwear bits nif files) Sleeves get a single folder (again all versions of the nifs will be in this folder), Heels get a single folder (cause there is only one heel currently). I've also tinkered with the textures to get the stockings to match the dresses (so pink stockings are now actually pink instead of black with a pink top band, did a red set and changed the default to complete black instead of black and red).... Oh I also adjusted the UV map (in nifscope) on the sleeves so they line up correctly with the top edge of the stockings texture... I need to rebuild the xml files to point them to the correct source folder for each version of the dress, stockings, garters, etc.... but that shouldn't be to hard. I did notice in game that the purple sleeves do not show up (set to slot 33 and 34), but other sleeves that only use slot 33 work... And the purple stocking for high heels is white (probably pointing to the wrong nif set in either the armor id or the armor addon id, not sure which though cause I haven't looked into the esp yet). I'll PM you the updated stuff tomorrow as its 2:30 and I need to go to bed (so I'll muck with the xml in the morning -vs- hosing it tonight while I'm tired). -
Bahamut's UUNP Bodyslide Conversions
BringtheNoise replied to bahamut2119's topic in Downloads - Skyrim Adult & Sex Mods
Possible weight painting issue, or you have a single vertex point that was drag'd to a strange location. Does it look like that in OS or just in game? Currently downloading I'll look at it when I've got it (I was watching the cbs tuesday evening lineup, so yeah.... that's my excuse). Edit 2: Can't find the shoe in the package. I'm guessing the version you are playing with you ran thru either mesh rigger or clothing converter (which would be fine if the target and the reference had the same shape). I found out the hard way that using a flat foot (uunp feet, uunp feet xpmse, or other flat foot) as a reference with the target being an ANGLED foot. That mesh rigger will screw up the weight painting (and clothing convert will probably distort the mesh). -
Bahamut's UUNP Bodyslide Conversions
BringtheNoise replied to bahamut2119's topic in Downloads - Skyrim Adult & Sex Mods
Once you get it up (PUN) I'll take a look at the red sleeves and see if something can be made to get them to match up to the dress. More then likely I'll just need to copy a section from the red dress then past it in chunks onto a blank texture (always fun lining up the corners of a 500x500 section inside a 2048x2048 space). That will get the hand/arm wrap to match the dress color wise (just need to get a copy and play with it).... Say you didn't by chance make a version of each one of the underwear bits (like the purple/black bra and purple/black panties). I know I had the textures in there and you'ld have to dupliceate the 3 nifs for each sub color (bra, panties, and underwear nifs... okay 6 due to high and low okay 9 cause of ground nifs as well).... I really wish I knew how Art of Magicka and the default Skyrim handle texture swaping on a nif in the esp. Cause if you could do that then you could drop all but a single set of nifs and then have the esp assign the colors by redirecting mesh xyz to texture abc... Just not sure how it would do for the ones where you need to change colors on multiple items (like the Pink lace dress, and the pink lining, or the pink dress, and underwear set).... rambling... going back to finishing up playing the lost city mod (fucking time loops... it's ground hogs day I tell ya). -
Bahamut's UUNP Bodyslide Conversions
BringtheNoise replied to bahamut2119's topic in Downloads - Skyrim Adult & Sex Mods
The heels I use typically come from this mod.... http://www.nexusmods.com/skyrim/mods/56758/? Gotta do a lot of work to make them work with UUNP feet though. Add to the fact that it places each part into a single slot (so a single shoe can end up taking up 3 slots minus the stockings)... bah screw that. I pulled the BSA apart, reworked (brow beat more like) the base shoe to fit correctly to the uunp foot (damn big feet), then added and adjust the other bits into a single nif (like straps, vamps, etc). Then export as a single shoe with the uunp foot in the nif along with all the parts... Then went into nifscope and set everything to slot 37... kind of a pain. Lets see... inside this resource file there should be 2 stocking types (low poly and high poly), both in 3 shapes (flat foot, angled foot, and angled foot with shoes). The stockings textures are included in the file but the shoe textures are not (shoe textures are from Charming high heels, so if you need to then unpack that bsa file). Oh and the Garter Belt, and stockings are weighted in mesh rigger to UUNP HDT (I actually did think about doing the flat feet versions with the uunp feet xpmse as a ref for people that do poses, but then said never mind). That Little Black Dress (Stockings flat foot and in heels)).7z Gonna go and play the game for a little bit... -
Bahamut's UUNP Bodyslide Conversions
BringtheNoise replied to bahamut2119's topic in Downloads - Skyrim Adult & Sex Mods
Hongyu stocking with new texture, shoe is from the beautiful heel or something like that off of nexus (where you build it yourself). It's not for a low end machine as the vertex count on the stocking alone is double that of the uunp body. -
Bahamut's UUNP Bodyslide Conversions
BringtheNoise replied to bahamut2119's topic in Downloads - Skyrim Adult & Sex Mods
Okay... used the dress texture as a base (little cut/paste/copy/paste/resize sprinkle of reshape and some crazy bump for a new normal meh... it works). That Little Black Dress (Stocking textures update).7z Diffuse (texture files) are in dxt5, normal is in ARGB8 (paint.net a8r8g8b8 setting). Now I need a shoe to play with.... Did a little more tinkering... placed the uunp foot inside the stocking, and tinkered to get it to work with the foot angle tool... note: still need a shoe to match it up to. I'll run the nif's thru mesh rigger in a minute. Currently have the project create a nif named "Stocking_angle.nif". Note: most of the high heels I've seen for skyrim have an slider setting between 70 to 90 for the foot angle. If you were to do it you would need to 1. load the project (which I need to put into a zip), and then load the shoe (while keeping the original project loaded) then place the shoe at the correct location, angle the foot and stocking via the slider, then fix clipping, and export as a single nif. Then use that exported nif as a reference to make the high and low sizes, oh there is the fun part of figuring how the height adjustment that will be needed in the heel (either using racemenu height adjustments via extradata string added into the nif, or using HDT HH and spells assigned to the armor in the esp).... much fun... probably why I just do this shit for myself and use HH spells via mcm. -
Bahamut's UUNP Bodyslide Conversions
BringtheNoise replied to bahamut2119's topic in Downloads - Skyrim Adult & Sex Mods
The stuff I uploaded is only mesh files without the high or low for bahamut2119 to use as reference material. It is not ready for release as the high and low files have not been generated, and the items have not been added to the esp (nor into a bodyslide package).... Rule of thumb... IF IT IS NOT ON THE DOWNLOAD PAGE, then its not ready for end users.... Most of the stuff I do is off the top of my head and has no skyrim in game version until I replace something with it (resource files if you will). yeah its nifs and textures but no morph files to change the shape... @ bahamut2119 Oh speaking of changing shapes I need to double check and make sure the uunp foot will fit into those stockings (it should) cause when then you can use the foot angle part of UUNP (not seen by most end users) to adjust the angle and create a shoe + foot + stocking nif (need a shoe though). I was thinking have 2 stockings. One in the flat foot with a single slot (not slot 37), this will be for a no shoe or a flat shoe setup that works with the uunp foot. Then a second nif set that is shoe, foot, and high heel stocking that sits in slot 37 and the slot the no shoe version sets in (that way if equiped it will remove the other stocking so end users will not see the change or possible clipping that would occur). This would also mean offering the shoe in 2 types. One set in slot 37 with no stocking (will need to warn end users that using the flat foot stocking with this shoe will have clipping of the stocking at the foot due to the angle of the foot). The second one will be the stocking and shoe combo which sets in slot 37 and the stocking slot. So 2 more nifs are needed. Angled foot stocking with foot and shoe nif (need to make), And shoe and heel nif (no stocking need to make).... Need a shoe though.... got any idea's? Also I'm gonna tinker with the textures a bit today and see if I can squeeze the dress design pattern into the space for the stocking (copy from one dds and past into the other then adjust the size to fit the angle and area... shouldn't be to hard). -
Bahamut's UUNP Bodyslide Conversions
BringtheNoise replied to bahamut2119's topic in Downloads - Skyrim Adult & Sex Mods
The nifs in that zip are not in the correct shape for a cbbe/uunp bodyslide build. The legs are set to close together, and I have no idea what the default shape is (no reference body in .zip file). I could move them (ass load of masking brush and move shape in OS, then some guess work on the original shape body to get the legs close... yeah PITA...) The set in my above post has a lower poly count stocking (vs the bridal set) and are weight painted to uunp (and is setup to fit the UUNP foot if I remember correctly). On the weights: Well the stocking/garter nif is weight painted to uunp. The garterbelt.nif is probably close... But it may end up clipping into the ass on a larger backside shape (due to a low poly count in the back strap, It really needs more bend points in that back strap to be honest... but I didn't build the mesh I just rummaged it). -
Bahamut's UUNP Bodyslide Conversions
BringtheNoise replied to bahamut2119's topic in Downloads - Skyrim Adult & Sex Mods
Ya know... if you take the Sinblood Velvet Rose Garter Belt and Strap set, and mix and match it with the Stockings that DeserterX uses (a little zap slider, and a lot of uv editing) and you can have an interesting set of Stockings (with garters) and Garter Belts (with clips that hopefully line up)... That Little Black Dress.7z Now you will need to set the Dismember data to the slots you choose to place the parts in (use nifscope it works well for that). I didn't create go files (that would be to easy wouldn't it). Did some tinkering with the default Sinblood texture for the stocking (cause the garter is inside the same texture) and the garter belt texture. It turned out okay, but I'm sure someone more talented in dds file creation / adjustment could do better. May need to run the garter thru mesh rigger as I had to stretch the back strap down to line up with the stocking/garter band (or strap as I call it, maybe its just garter and the other is garterbelt... I don't know). So there is a single garterbelt.nif in the blue, purple, pink, white, and base folders. Same for the stocking 5 total (and each pointing to there own texture sets). So Tinker in nifscope to set the slots, create the items in the esp (recipe, armor, armoraddon, etc), and build the OS part to generate the 0/1 files.... no problem right. Have fun!!! -
Undead Lovers image set (plus bonus set Sextoy 101)
BringtheNoise posted a blog entry in btn2k3's Blog
The other day someone pointed out an FX mod and I've been using it ever since. Well what happens when you mix and match that undead FX mod with Sexlabs? Truely strange and kinky shit... thats what. For this set I had my character using a "Ring of Ghostveil" (part of an enchanting mod, enchanting freedom, or something like that)... And after the session was over, I had a happy Vampire Succubus... Now this next set... well I think it takes the Necro Idea and turns it up a notch or 3??? Our photogenic couple hail from a burrow in skyrim somewhere and were both bandits (until they met an untimely end and my hands). I was nice enough to resurrect them and then let them have a go at each other (it's a damn shame I used them to fill some black soul gems before I let them play). And our couple redressed and ready to be used as cannon fodder... Next up... Playing with Draugr Deathlords. Ring on... Ring off Ring on Look at that Pentration... damn he goes deep!!! And that is about all I have for you folks... Mod's used were .... Sam for the males, Sexlab (no shit really), UUNP (demonfet for my character, uunp default for the bandit slut), Colorful Magic (Big fucker in the Black Dragon armor from the first set), Blood Raven (reworked by Zquad1), Tamriel Reloaded HD, Realvision ENB (I think, can't remember), Angelic Succubus Race (my character with the head from the Shyvana follower mod imported thru racemenu), and some other shit (AOM's Blood Red Nocturnal Robes Ghost, and some of Shaydow's Celestial Dark Knight stuff that I've been mucking with).... Oh yeah the Enchanting Freedom mod (for the ring of ghostveil), and that FX mod that the name eludes me right now... Bonus set: Sextoy 101 in the Night Classroom (Aether Suite)... Maybe in that last one I should have had a stamina potion on the bed instead of the health (but the health one is in the NSAP set of animations she was going thru at the time). Lets see... Halo's Aether Suite, Halo's Vindicus Mixed armor (reworked to Demonfet by me), DDi (Restrictive Corset), DDT for the plugs, NSAP for the animations, Sexlab to make it all work... yeah I think that covers most of the basics (shameless plugs for UUNP, bodyslide, and xpmse cause they are needed). -
Does anyone know how I can save a randomly generated npc for other save games?
BringtheNoise replied to LLuser13's topic in Skyrim General Discussion
That mod works.... Just don't use it with any strange FX mods... I ended up swapping with a character and I looked a zombie after the switch due to an undead fx mod I'm running. Once you are in the other character, just bring up the console and do "showracemenu" then do the regular export head nif or save as a preset... -
Does anyone know how I can save a randomly generated npc for other save games?
BringtheNoise replied to LLuser13's topic in Skyrim General Discussion
Or Open up each of the \meshes\actors\character\facegendata\facegeom\ (whatever).esp \ xxxxxxxx.nif files. Replace (whatever).esp with the esp name for colorful wenches. and open each one in nifscope until you find the one you are looking for. Once you find it, remember its name and then copy the nif from that folder and the dds file from the \textures\actors\character\facegendata\facegeom\ (whatever).esp\ location. Place the nif and dds in the \skse\plugins\chargen\ folder location and then in game do an import of that head.... then do the rest of the racemenu stuff like save preset, rename the dds to the preset, bend over cross legs and kiss your ass and hope that when you load the preset it loads the dds file as well... yada yada yada.... But that is only if you can't get the character to load with the remote control function. -
Bahamut's UUNP Bodyslide Conversions
BringtheNoise replied to bahamut2119's topic in Downloads - Skyrim Adult & Sex Mods
Hmmm stockings.... There are some reference sets I put in the UUNP thread somewhere (lets see here http://www.loverslab.com/topic/38362-project-unified-unp/?p=1297846and here http://www.loverslab.com/topic/38362-project-unified-unp/?p=1297243 ) Not sure permissions wise on if they can be placed in another mod. I think one of them actually has a shoe installed in it as well (from a Nexus mod, can't remember, but I do think the shoe's are in that one for Hongyu's stockings, and those are a high poly count stocking). The one that is listed Stocking and garter belt is the same mesh that DeserterX uses for the Sotteta Huntress/Merta Assassin Cuisse (some of his textures delete either the feet or the upper section where the garter belt goes). I broke the single mesh into 2 parts. The upper mesh can be used for Panties, Panties + Garter Belt, or a pair of shorts. But you'ld have to make textures for them. The lower mesh is the stocking part and stops at about mid thigh. Again you would need textures for them. Then you'ld have to add everything into the ESP file.... which is just a whole lot of extra crap (I'm lazy I can tinker with nifscope, and outfit studio but when it comes down to making an actual package I laz out ).... But yeah, if you feel friskie... Stockings, and garter belts would be lovely -
Eating Pop Corn and watching the show... Mesh Fight, Weight Painting Fight, FPS performance Fight.... meh. It all comes down to something very simple... "What body shape do YOU prefer." And that is you the reader/user, not what someone else uses and has an opinion on... but what you use when you play around in Skyrim! If the shape you use is one of the predefined CBBE presets, then stick with CBBE.... its not going anywhere. However: If the shape you use is one of the UNP base shapes and you want HDT PE, HDT SMP, and/or XPMSE 3 support..... switch to UUNP and learn how to take cbbe bodyslide outfit/armor and make them into your preferred body shape. Now originally I started all this shit when I started Converting UN7B to CBBE. Then I moved over to a 7B bombshell body to convert to CBBE. Then I converted all of the UNP base shapes I could find into that 7850 vertex count 7b bombshell body... And yes I had many problems at the beginning (like the base shape didn't completely line up with the cbbe form... Cell fixed that though). Why I choose the 7B Bombshell over UNP (6622 vertex), 7B Oppai (6950), UNPK (15k), UNPSH (30k) or any of the other UNP body types was actually very simple. There were more unp shapes that shared the 6850 vertex count then any other unp body type. Irony did you know that UNP has a vertex count of 6622, but UNPB (or Blessed Body) has a vertex count of 6850? Most people don't and they usually don't care either. Most end user care for only a few things like "does this body look good in the shape I use, does it bend correctly when I crouch, run, jump, fuck, bite, smile, fart, or crap in game, does it have a good supply of armors that I like". Advanced users look for "is it easy to convert an armor over to this body type, will there be clipping issues once converted over, and how many tools will I need to use to convert the armor". For advanced users. The tools are now 2. Bodyslide/Outfit Studio (I consider it one tool) and KGtools (mainly mesh rigger aka MR). With Bodysliders convert x to cbbe and mesh rigger to re-weight an outfit... Advanced end user can take existing nif and turn them into what ever they want. Expert users tend to not give a fuck, cause they are proficient with Blender or 3D Studio's Max and the nif import/export functions... UUNP is for average and advanced users of UNP body shapes.... Hell, UUNP even helps turn some capable average users into advanced users, by forcing them to learn how to use OS and MR to convert outfits to the shape they want (can't find that armor you like so much in the shape you want... learn how to convert it, its pretty easy if you know how to use outfit studio).... Which some of those users may end up going on to become expert users by moving on learning Blender and or Max.... UUNP is a nice stepping stone for those that want to know more (kinda like a gateway drug if you will)... But it is also for average users to use what advanced user produce to make outfit out of. Shit look at all of the stuff gamefever has done... average users are all over that like stink on shit (hell even I use those cause I'm a lazy bastard). In the end it comes down to what the user wants.... An above average user can take the opportunity to advance to an advanced user with UUNP though.... just my thought on it. Also another Irony... most of Outfit Studio's Current Convert from X to CBBE sets come from reversing UUNP's process (was at one time called converto, but I suck at naming shit so yeah its just built into bodyslide now with no name)... Damn and I was just going to sit back and eat popcorn and watch the unp -vs- cbbe war all over again.
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Project: Unified UNP
BringtheNoise replied to BringtheNoise's topic in Downloads - Skyrim Adult & Sex Mods
Hmmm where to stick this? BlackLaceMiniDress - Demonfet (and UUNP resources included).7z Lets see... it comes in Pink, Black, White, Purple, Red, and Blue. There are 3 versions of each color. Dress and Slip, Dress only (see thru damn near), and Dress and underwear. There is a red bra, red panty, and red underwear set included as well. Note: I did set the underwear texture to closely match the lace texture for the dress2var versions. Other Notes: The dress come in the Demonfet shape for the _0.nif and _1.nif (those are used in game). The nif's without the _0/_1 are in a uunp shape (those are the resource files, yay I at least included them for someone else to make a uunp conversion I'm nice like that). The UUNP versions are what I used to make the Demonfet shapes, I was just to lazy to do a full UUNP conversion package of for this mod (probably cause I'm lazy). And I'm lazy so the bra/panty/underwear sets are only in black/red for individual parts in the game. Even though the versions in the dress are color matching. Yes yes yes I could have made a set of each color then open up esp file with the ck and added all the parts in but again I'm lazy so meh...let someone else do it.... I'm tired and yeah I'm lazy. -
Hmmm where to stick this? BlackLaceMiniDress - Demonfet (and UUNP resources included).7z Lets see... it comes in Pink, Black, White, Purple, Red, and Blue. There are 3 versions of each color. Dress and Slip, Dress only (see thru damn near), and Dress and underwear. There is a red bra, red panty, and red underwear set included as well. Note: I did set the underwear texture to closely match the lace texture for the dress2var versions. Other Notes: The dress come in the Demonfet shape for the _0.nif and _1.nif (those are used in game). The nif's without the _0/_1 are in a uunp shape (those are the resource files, yay I at least included them for someone else to make a uunp conversion I'm nice like that). The UUNP versions are what I used to make the Demonfet shapes, I was just to lazy to do a full UUNP conversion package of for this mod (probably cause I'm lazy). And I'm lazy so the bra/panty/underwear sets are only in black/red for individual parts in the game. Even though the versions in the dress are color matching. Yes yes yes I could have made a set of each color then open up esp file with the ck and added all the parts in but again I'm lazy so meh...let someone else do it.... I'm tired and yeah I'm lazy.
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Newmiller Experimental Latex (its is a version of the Silk dress that is in that mod). Hopefully Newmiller has reloaded it to Nexus as it was not available about a month ago.
