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SITE MOVED - IN READ ONLY MODE 12/08/2015
Please use http://www.loverslab.com moving forward. Site has been restored to a previous version, and this one placed into a read-only mode. This is available for a limited time so users may reference/copy content that has been lost in the transition. This will no longer be accessible by December 22nd, 2015.
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Everything posted by shane4244
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[WIP] SexLabWorkingGirl version .6.7 (Updated December 11 , 2014)
shane4244 replied to shane4244's topic in Downloads - SexLab Framework
I'm not exactly current with skyrim issue's but I know at one time if you are using NMM you had to enable txt. files in NMM to make FNIS work properly. Copy/paste your FNIS report after running FNIS for users so we can see if there are any errors. For anyone still using this mod sorry been very busy and still am. I have no idea when I will be able to get back to this mod. I'm currently checking compatibility with the current version of SexLab so if there are issues there I will at least fix that once the SL patches stop coming in. -
[WIP] SexLabWorkingGirl version .6.7 (Updated December 11 , 2014)
shane4244 replied to shane4244's topic in Downloads - SexLab Framework
Never really thought about doing that. I like the idea maybe based on weapon stats, magic stats or persuasion for chance to intimidation. -
[WIP] SexLabWorkingGirl version .6.7 (Updated December 11 , 2014)
shane4244 replied to shane4244's topic in Downloads - SexLab Framework
I have not had a report of the dialog disable being broken for Female/gay male dialog yet but it should be easy enough to fix. Go in the MCM and make sure that the "Female/Gay male dialog" is enabled( I really need to make a default key setting thanks for reminding me), exit out of the MCM, open the MCM menu again and use the "reset quest option", close the MCM wait a tick and open the MCM back up and disable the "Female/Gay Male Dialog" then it should work as intended as long as you don't spam the enable/diable option in the MCM or don't use the reset quest before updating the mod. I plan on offering more Straight Male content and specific NPC's that can be approached but I do not intend on making every NPC in the game approachable with a male PC the way females can now. Also as long as you don't select the strap-on options when talking to female companions the rest of the options are correct for a straight male PC if you didn't already know that. If I remember right the options are correct when you talk to female vendors too if your a straight male for the discount options (could be wrong on the vendor options it's been a while since I played with my male PC for testing) I would try Yarl Elsif in solitude if your going to test out the male dialog options she pays you for sex rather than you paying her for sex and it adds up for every act you perform for her until you collect. -
[WIP] SexLabWorkingGirl version .6.7 (Updated December 11 , 2014)
shane4244 replied to shane4244's topic in Downloads - SexLab Framework
Are you using "Player Whore Mode" because there is no straight male PC dialog for that option it only works when you talk to the NPC's and it only has options for Female Beggars, Innservers, Ofina Graymane, and Yarl Elsif at this time. I do not have full support of straight male PC's at this time just for a few select NPC's. When you disable Female/Gay Male dialog you should not have the "You look a little lonely I could keep you company? For a price?" dialog regardless of your gender. When you enable the Straight Male PC dialog you should have new options with the 4 NPC types I have listed above. The options do not effect the Whore Mode dialog when activated. If you are still getting the "You look a little lonely I could keep you company? For a price?" dialog with the Female/Gay Male dialog option off let me know and if you do not get new dialog options for Female Beggars, Innservers, Ofina Graymane, and Yarl Elsif with the Straight Male dialog option on let me know. -
[WIP] SexLabWorkingGirl version .6.7 (Updated December 11 , 2014)
shane4244 replied to shane4244's topic in Downloads - SexLab Framework
The Straight male dialog does not change dialog options for female prostitution it adds new options geared toward male PC characters to certain NPC's like Innkeepers, beggers, Ofina Greymane and Yarl Elsif. So if you are playing a straight male PC turn off the Female/gay male dialog option in the MCM. -
[WIP] SexLabWorkingGirl version .6.7 (Updated December 11 , 2014)
shane4244 replied to shane4244's topic in Downloads - SexLab Framework
You have to ask another male npc after you ask the first one then ask either one of them one more time to get the group option to work. The dialog option "I've noticed you enjoy watching........." allows that companion to work for you. After hiring the companion through that dialog use the "Companion Whore Mode" hotkey to get them to work. -
[WIP] SexLabWorkingGirl version .6.7 (Updated December 11 , 2014)
shane4244 replied to shane4244's topic in Downloads - SexLab Framework
There is an issue that maybe causing this and I don't know why it happened since I never changed it anything in the last few updates but for what ever reason it's there and was brought to my attention a few weeks ago. I need to fix it soon. The issue is once you get the NPC to follow you after the dialog option "Do you want to follow me somewhere..." then when you talk to them again if you tab out of the dialog tree before picking an option the dialog will not come up again and the npc will follow you forever until you use the reset quest option in the MCM. For now just make sure you don't tab out of the dialog and if you accidentally do just use the reset quest option. I will have an update out to fix this soon(ish). As far as the excessive time between the first two dialog options go I'm not really sure what could be going on. There isn't much happening script wise and it's more or less like any other dialog tree in the game. There is one script that fires when you first talk to an NPC that hasn't been optimized yet (I cleaned up almost every other script a few updates ago). I suppose if you have a slower PC or a lot of scripts running it's possible that would slow the dialog down a bit. I'll try to remember to clean that script up as well just to be sure although I wouldn't think it would effect it that much I have a PC that I built in 2007 that I test with sometimes and it was fine on that one. -
Skyrim SexLab - Sex Animation Framework v1.60.2 (hotfix 2) - UPDATED Sep 1st 2015
shane4244 replied to Ashal's topic in Downloads - SexLab Framework
I don't know the default keys of the top of my head but if you look in the MCM menu for SexLab it should have a list of the hotkeys and how they adjust your character or the NPC. These adjustment are also saved per race after you use them. -
[WIP] SexLabWorkingGirl version .6.7 (Updated December 11 , 2014)
shane4244 replied to shane4244's topic in Downloads - SexLab Framework
You don't drop the data folder in the data folder you put it in the skyrim directory. That is why it's not showing up. Edit: If you still have issues installing let me know but all you should need to do is extract to the skyrim folder not the data folder and you should be good to go. -
It looks like this mod would do it. SexLabUtil1 you can have a calm spell activate after sex with that mod. I haven't got around to use it myself so you would have to read the thread or ask around to see if it works well or not.
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[WIP] SexLabWorkingGirl version .6.7 (Updated December 11 , 2014)
shane4244 replied to shane4244's topic in Downloads - SexLab Framework
I haven't watched that one yet I'll have to check it out (I'm still catching up on vids from all the channels I like). I'm glad you got the exposure from that video anyone who likes skyrim would enjoy your channel but it's hard to get noticed on you tube. I was catching up on MMOxReview too and noticed he even mentioned you. I think you had this discussion on the Moon and Stars thread from a while back but I don't know if you should risk featuring LL videos even non-adult content. Most seem to stay away from here on their channel and there must be a good reason for that. Then again you would be about the only person doing good content that features stuff from here so who knows it might be a good idea. Rather they admit it or not most are aware of this place and there is a lot of good stuff here that doesn't involve adult stuff. Anyway good luck I hope your channel continues grow -
[WIP] SexLabWorkingGirl version .6.7 (Updated December 11 , 2014)
shane4244 replied to shane4244's topic in Downloads - SexLab Framework
Deleted properties from the script that are no longer used in the function. Are you having some kind of issue? -
[WIP] SexLabWorkingGirl version .6.7 (Updated December 11 , 2014)
shane4244 replied to shane4244's topic in Downloads - SexLab Framework
I do intend to add some follower options for sellers soon. I will have to look into how the vanilla game works when triggering the dialog for when you do not have enough gold for an item to see if there is some way I could tie into that. If it's possible to do I'm not opposed to the idea. "If you are under 30 coins, the follower....." This could be done but I'm not sure I want to do it. I don't want my follower nagging me to earn some gold for me everytime I'm below a certain amount of gold. -
[WIP] SexLabWorkingGirl version .6.7 (Updated December 11 , 2014)
shane4244 replied to shane4244's topic in Downloads - SexLab Framework
I had to look that up you made me curious. -
[WIP] SexLabWorkingGirl version .6.7 (Updated December 11 , 2014)
shane4244 replied to shane4244's topic in Downloads - SexLab Framework
I wish I had an answer for you but it makes no since to me especially compared with romance which also uses the tag system. The only other difference is that with the active prostitution mode I use a hook function that starts at the end of the animation. Perhaps something with non sexlab animations doesn't handle hooks properly (although I don't see how since the framework deals with the hooks) but this would not account for the dialog part since I do not use hooks there. -
[WIP] SexLabWorkingGirl version .6.7 (Updated December 11 , 2014)
shane4244 replied to shane4244's topic in Downloads - SexLab Framework
I don't know why that would be I don't make any animation adjustments within the mod. I don't know anything about TDF but I know romance uses the same method for using animations from the framework as I do so it wouldn't make any sense for it to be lined up with Romance and not this one. Niether this mod nor romance has any altered adjustment for the animations so I honestly cannot come up with any reason for this. Each individual animation should be adjusted in the framework by default or your own adjustment and stay that way no matter what mod you use unless your on uneven surfaces,close to other actors,etc. Are your sure it is the exact animation that plays lined up with one and then not with this one. Some look similiar but are named diffirently which would have a seperate adjustment save. The only thing I can think of is with some of the FF animations since I had to swap actor positions to make the dialog sync up. if it is those animations just simply make new adjustments and it will save them for that position without effecting the others with the PC in the lead Position. -
[WIP] SexLabWorkingGirl version .6.7 (Updated December 11 , 2014)
shane4244 replied to shane4244's topic in Downloads - SexLab Framework
That would be a big portion of it I was going to ask for help with that at one time. I don't know why I find that task so tedious but for me adding furniture, setting up the lighting, paths, etc. bores the living shit out of me. There are other reasons too. I need to get to a certain point with this mod first there is still very little done from what I originally intended. I barely have time for this one so trying to work on two at the same time would not be a good idea. I have also learned a lot of better ways to do things since I made SexLab Bitch so I would have to change most of what I have done already anyway. I also plan on releasing it in a complete state no early builds, no placeholder threads so for what is already planned not to mention new things I've thought of it would be years before anything was put up. The last reason would be the thread(s) that were created a while back regarding Lovers bitch type mods. People have way to many strong opinions about how it should be done and what it should do. I'm very fortunate on this thread it's rare I get a comment that isn't civil even when someone doesn't like the way I did something or wants something changed. You guys are awesome even when you don't like what I've done. I think because of the nature of that mod my threads would look like you tube comments or some of the other places on this forum and others. To sum this long post up that mod is always on the back of my mind it was my favorite mod for oblivion but I doubt I'll ever finish it. I just don't have the time it would take to treat the mod the way it deserves to be treated. For this mod when I'm ready which hopefully isn't too far away I do need need an interior designed for a large building so if you or others are willing to help with that I would be very grateful. Thanks for all the welcome backs everyone glad to be back -
[WIP] SexLabWorkingGirl version .6.7 (Updated December 11 , 2014)
shane4244 replied to shane4244's topic in Downloads - SexLab Framework
Ohh yea I did not to add a decline for that option thanks for reminding me. I think it was Germanus who asked about that a while back I had forgotten because it has been so long. Yes I will add that option in. Edit: For the new NPC registering there is a timer and a little delay for the NPC for the next approach after sex finishes so you probably are not waiting long enough. They are also set to walk to you and can be picked from a large range so it also may take them a while to reach you. -
[WIP] SexLabWorkingGirl version .6.7 (Updated December 11 , 2014)
shane4244 replied to shane4244's topic in Downloads - SexLab Framework
It would have to be a conflict then. That is the main feature of the mod if that didn't work I would have a thousand complaints about it. Out of the mods in your list SexLab approach sounds like one that could possibly interfere with it depending how it is done. I'm going to download and install that and see if that might be it. It will probably be tomorrow before I have time to try it. Edit: It is possible when you talk to the npc the second time after they follow you to tab out of the conversation before the dialog fully appears and then it will not show back up. Using the Reset Option in the MCM for SexLab Working Girl will fix this if you accidentally do that. I thought I had made that impossible to do a few updates ago but I guess it can still happen because I managed to do it while trying to duplicate your problem. -
[WIP] SexLabWorkingGirl version .6.7 (Updated December 11 , 2014)
shane4244 replied to shane4244's topic in Downloads - SexLab Framework
What method are you using to try and have sex? Are you using Auto approach or are you asking with the line "You look a little lonely I could keep you company? For a price" Have you talked to them again after they follow you? -
[WIP] SexLabWorkingGirl version .6.7 (Updated December 11 , 2014)
shane4244 replied to shane4244's topic in Downloads - SexLab Framework
Just use the reset option in the MCM and see if it works. May have had some wierd one off bug that I've never seen or hasn't been reported. If thats the case you can probably play for a 100 hours without that happening again. If it doesn't work after you use the reset then it probably is some kind of conflict. -
Skyrim SexLab - Sex Animation Framework v1.60.2 (hotfix 2) - UPDATED Sep 1st 2015
shane4244 replied to Ashal's topic in Downloads - SexLab Framework
I was going to recommend that save tool but I've been gone for a while and wasn't sure if it was still good to use/ up to date. If he/she i going from 1.39 to 159c I would strongly recommend useing the procedure you linked. -
[WIP] SexLabWorkingGirl version .6.7 (Updated December 11 , 2014)
shane4244 replied to shane4244's topic in Downloads - SexLab Framework
I seen your edit. Is this a new install of working girl or are you updating from a previous save? -
[WIP] SexLabWorkingGirl version .6.7 (Updated December 11 , 2014)
shane4244 replied to shane4244's topic in Downloads - SexLab Framework
Hmmm. For now use the reset quest option in the MCM. I will test on that NPC to see if I can get it to break. That part of the mod has been unchanged for over a year now and I've never had a report of a problem like that. Is that NPC altered by another mod in anyway? And does the mod work with anyone else? -
Skyrim SexLab - Sex Animation Framework v1.60.2 (hotfix 2) - UPDATED Sep 1st 2015
shane4244 replied to Ashal's topic in Downloads - SexLab Framework
Post a debug log. That will give everyone the most information to help you with your problem. Instructions for doing so can be found in this link. Also read through the link I gave you there is a lot of troubleshooting tips in there. If your seeing two MCM menus then it doesn't sound like your playing a new game, it sounds like you installing on an old save. There are detailed instructions in the OP for this mod on update procedures for SexLab.
