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DarkEther

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  1.   Thanks so much for the link - I'll give it a try!  
  2. Looking for the UNP version of the Aradia Kato sets.  Used to be on Nexus, but not now, and my merge of the UNPB conversion with the file has messed up the original it seems, and not they're no longer listed for me to create at the forge. 
  3. Mod Organizer

    That's what's suggested on the new LAA-enabled 4Gb mod page.  That, unfortunately, is not what's causing my issue.  I've installed and reinstalled the 4Gb enabler, along with other mods, and changed to those arguments and back again, and I still can't start a new game using MO. 
  4. Mod Organizer

    Yes, and I have for quite a while now - over a year with no problems using FOMM.  Installing everything on my high end laptop to run it using MO and I'm tearing my hair out.  I can run the game with the 4Gb EXE just fine from the FNV folder - it's only inside MO with the mods there that I can't get the New Game to work.  I did a delete local data and re-install the game, and still the same deal.  I'm really bumfuzzled with this one.     Just to be sure, I ran the NVSE to launch in MO instead of the 4Gb to launch, and got the same thing.  I can launch with either by clicking on the EXEs themselves, but in MO with the mods there and using that to launch I still cannot start a new game.  I really don't want to have to scrap this and use FOMM for everything on this machine as well.
  5. Mod Organizer

    Same here - the game loads fin running it from the regular EXE as well as the 4Gb Enabled EXE - it just hangs when I launch with the 4GB in MO with the mods activated.  Still can't figure it out, so I'm reinstalling the game off of Steam and will step through the basics and see what happens.
  6. Mod Organizer

    Still having a devil of a time with Fallout New Vegas going with mods.  I get no issues with load order when I check it, and FNVEdit shows no issues.  Yet every time I get to click on a New Game, and get the Yes or No to click on from there, clicking Yes does nothing at all - it just stays at that same screen.  Anyone else ever hit this problem before?  It works okay with a minimal base mod list, so I know the program didn't glitch out on me...down to disabling everything then trying one at a time unless someone has any ideas.
  7. Mod Organizer

    Carida,   I'm far from any expert, but there is a chance that the length of the archive names is causing a problem - this is somewhat likely when you have a lot of mods.  I'm not sure if this was fixed in the latest version of MO or not, but there was a 254 character limit or something like that.  I was just watching a YT video of someone dealing with this issue recently - you can find it at http://youtu.be/G-NJSiPTvPg?t=20m6s   Note that, if this is the cause, there may be some files like he had that shouldn't be touched - you may want to check with the MO experts to be sure first before you try this, assuming this is the cause.   Good luck with your game!  I know how frustrating it can be to try to get a modded game to run.
  8. Mod Organizer

    Well I tried to install again, and somehow it suddenly worked.  Beats me.  Anyway, not sure if I'm doing this "properly" or not, but a mod that's jut an ESP file, like Smaller Talk, I've just been making my own folder under the MO\mods folder and copying the ESP there.  I can't seem to find a way to get it to appear in the downloads or whatever, but when I do this it at least appears in the load order so I can tick it on.   Now if only I could figure out what's causing me to not be able to start a new game in FONV I'd be all set. 
  9. Mod Organizer

    I tried to search my way through the 122 pages of this thread, but couldn't find it after a reasonable search.  Is there a guide to helping install fomod files using MO?  I'm trying Fallout NV and wanting to add the sexout file.  I get the file to appear in the Downloads list fine, but when I double-click to install, after a bit I get a failed error "The given path's format is not supported".    I'm hopeful there's a relatively easy way to handle this and I don't have to try to partly install using FOMM or something like that.
  10. Well done as usual, Shinji!