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Mord Sif

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Everything posted by Mord Sif

  1.   Ah, yes. Agreed. Many of the situations in mods I've played - and books I've read - are things I certainly wouldn't want in real life, but are fun in fiction if I'm in the right mood.   And with the electrocutions I do see what you mean. If that's how it starts off before you've even had a chance to misbehave it sets a precedent that the relationship is going to go only one way. I'd be tempted to say that the punishments should only be for badly-behaved subs, though well-behaved ones do sometimes want to be punished, too, and might deliberately act up to provoke it.   It can all get very complex!
  2.   It's an interesting point, but I hope you won't mind if I offer the opposite argument.   While to you a dom should abuse a sub for his or her own pleasure without thought for what the sub wants, and a sub should be happy that the dom is enjoying them, to me - speaking as predominantly a sub who's done a bit of switching - the idea that a dom doesn't care what the sub wants is one that would have me wanting nothing whatsoever to do with the relationship. I know we're not talking real life here, but a dom/me with that kind of attitude wouldn't get anywhere near me if I had any say in the matter And if I didn't have a say in the matter I wouldn't be a submissive any more, I'd be a slave.   I'm not saying I'm right and you're wrong. You're right for you and I'm right for me, and what we want out of fiction doesn't necessarily have to be what we'd want in real life. But, unless alex is going to put in two completely different sets of dialogue to choose between, the mod would probably need to go one way or the other, and it's probably a no-win situation for him - there will always be some who would prefer it the other way. Given that "submissive" and "consensual D/S" are in the title the more loving approach would seem to make sense. Or the title would probably need to be changed to something like "Slave Lola. Non-Consensual abuse mod"   But having said all that, it is of course entirely up to alex which way he wants to take it.
  3. Non-SexLab Animation Pack

      I'm not sure if those particular ones have been asked about, but rydin has said that creature animations won't be included in NSAP. More Nasty Critters would probably be the place to ask.
  4. Sexlab Aroused Redux Dec 01, 2015

      Do you mean the angle changes during an animation stage or that it changes when the animation advances to the next stage?   Each stage of each animation has a value for the schlong erection for all actors involved, whether they have a schlong or not. If you only see a change when advancing to the next stage then that probably just means that stage has a different setting than the one before it, and in SexLab 1.60 you can fix that with the schlong adjustment hotkey, just as you would fix the up/down, left/right, forward/backward alignments.   If it's getting harder or softer during a single animation stage then yes, that's a potential problem.
  5. Sexlab Aroused Redux Dec 01, 2015

      I might be wrong, but I thought it worked like this: If activated in the MCM, SLA will alter the schlong angle to reflect arousal state outside of animations Whether the above option is enabled or not, SLA will not affect the erection during an animation - each stage of an animation has its own setting for the schlong angle for each actor role You need to adjust it manually with the PgUp and PgDown keys for each stage, or use SexLab 1.60's schlong adjustment hotkey to make those changes which will then save them to your animation profile and be remembered for that animation in future
  6. Your avatar shouldn't be a problem. There's a Community Rules link up near the top of every page if you want to read through them, but that looks fine.   As for your mod list I suppose there could possibly be a node scaling conflict between the Hentai Pregnancy mod and Estrus Chaurus + though I don't use either so can't be sure. If they both scale nodes and they don't both use NetImmerse Override then, as far as I understand it, there might be issues. Talking of NetImmerse Override, you have it installed as well as having RaceMenu. NiO is included in recent versions of RaceMenu so you shouldn't need NiO installed separately. I don't know if it causes problems to have it twice, but it's probably not advisable to keep it that way. And talking of Estrus - again, as I don't use it I can't be certain - but I thought Estrus for Skyrim wasn't needed if you have Estrus Chaurus +
  7. @ Rougheredge: you're welcome   @ RAMc: futa, animals and bodyslide aren't something I have much experience of, I'm afraid. For node scaling you need four different things to all be working in harmony: A skeleton that supports it A body with the correct bone weights An outfit (if you're wearing anything in body slot 32) with the correct bone weights The mod that scales the nodes If any of those are missing or not working properly then you won't get scaling. So I'd double check your skeleton and body meshes (especially if using a custom race.) If it works naked but not clothed then the outfit would need the right weights. If it doesn't work naked then ask in the support thread for the scaling mod, or ensure you're not using more than one that are conflicting with each other.   Good luck!  
  8. The two most popular bodies are CBBE and UNP and there are always lots of debates about which of the two is best, or which variation of them, or which other bodies that are available. It's entirely down to personal preference which shape you prefer and, if you're undecided, the amount of outfits available for each and/or the availability of specific outfits might tip the scales. CBBE seems to have a monopoly on decent catsuits, for example, which irritates me no end because I'm in love with the UNP shape and won't budge, and conversions of them don't tend to translate at all well to realistically-sized boobs.   As far as sex mod support and compatibility goes there's not a huge difference, I don't think. As long as it's got nude textures and you're using a compatible skeleton you should be fine.   Bodyslide allows you to create a body to your own preference based on CBBE, as well as convert outfits to fit it. That gave CBBE an edge for many for a long time but UUNP is now included in Bodyslide and adds just as much versatility to the UNP family. That stuff is pretty much indecipherable dark magic to me, so I can't really comment on how it all works. I just use Outfit Studio to get my UNP outfits nice and jiggly.
  9. Which files to download after clicking the main download button will depend on the mod.   - Some (like ZaZ) have the mod split up into different files that all need downloading.   - Some (like SexLab) have the file for the main mod and an optional file if you want other features (creature animations, in this case.) So you might only need one or both depending on what you want in your game.   - Some mods (again, like SexLab) also include mirrors of the downloads (a link that takes you to an externally hosted version to save LoversLab some bandwidth costs) and you would need just the one here or just the one from the mirror, not both.   - Others just have one file required but might also include older versions in case people prefer not to have the newer features or want to keep compatibility with other mods that require a certain version. Most mods will have the most recent version number in their title and so that version is probably the one you'll need to download.   The description/instructions for each mod should hopefully clear up what's needed.   I can thoroughly recommend Amorous Adventures, by the way!   For a sexual satisfaction type stat I can think of SexLab Aroused Redux. Many mods will require this anyway, but it keeps track of how aroused characters are. By default (can be switched off in the MCM) you will gain less experience towards the next rank of your skills if your character is really turned on and distracted and - I think - more when satisfied.   Rape mods will mostly be in the Combat Sex category. Near the top right of the page click Downloads, then select Skyrim, SexLab Framework and Combat Sex. There are a few to choose from and, as Jayleia said, Submit and Defeat are probably the two big guns here. I think Defeat is the one still being most recently supported with updates, meaning it might be the better one to try, but have a look at all of them and see what tickles your fancy.
  10.   Here's an old post from the DDi thread (DDi is the mod that adds the bookcase and related quest, not DDx.)   http://www.loverslab.com/topic/21484-devious-devices-integration-1092015/?p=1167247   As you'll see from that the bookcase should still be accessible from a certain angle, and the key should still be there but a little harder to pick up. Unless the Immersive College mod has changed in the time since, it should all still work.   Whichever way you end up getting the book, the quest should still trigger provided you're not in any locked devices at the time.
  11. Firstly, welcome to LoversLab!   Now, while it can certainly seem overwhelming at first we're quite a decent bunch and there are usually lots of people willing to help out. If you want advice of which mods to download you'll need to let people know what sort of things you're interested in. I'm assuming you're looking for Skyrim adult and sex mods, though the mods in the lab aren't all about sex. Well, ok... they're mostly about sex. But there are lots of different types of sex mod, ranging from romantic encounters between consenting humans to forced combat sex and animals.   The first thing you're going to want to get is likely SexLab Animation Framework. It's pinned at the top of the Downloads - SexLab Framework forum. Once you've got that installed you'll need some plugin mods to actually initiate sex. There are lots to choose from. Check out the SexLab Index topic, which is also pinned up at the top of the forum I linked to.   If you want to go the bondage route (highly recommended !) the main mod you'll need is the ZaZ Animation Pack from the adult downloads section. (If you do want it, be sure to download the textures as well as the main file, plus the patch!) Similar to SexLab, it requires other mods that make use of it to see the best results in your game.   You're probably best off installing just a select few mods that catch your eye at first, rather than a load all at once. You'll want to be able to try them out and know which mod adds which feature so you can decide what you want to keep and what you don't.   If you're used to Nexus and NMM don't worry. It's been a while since I used NMM but I'm sure it has an "add mod from archive" button, or something similar. You can use that, find an archive you've downloaded from LL and then install it without problems.   Just be sure to read and follow the instructions on each mod's download page. Most authors are pretty good at laying out what's required, step-by-step, and usually provide links to any required mods. If you're unsure about anything search the mod description and support topic for an answer first, but then don't be afraid to ask if you're still stuck.   Most importantly, have fun!
  12. NPCs break cuffs

    Put them in a devious devices yoke or armbinder and alter the "number of slotted NPCs" in the DD MCM to the required number. So if you have one you want to stay bound set that value to at least one.   It's the only way I know of at the moment. I don't think there are any cuffs that will do the job.
  13.   Hi, Sairai.   If you need help you'll need to give some more information about the "error." What exactly is going wrong? Do you have all the requirements? Have you tried re-installing? What's your load order? That kind of thing.   The mod worked fine for me with either SexLab 1.59 or 1.60.
  14. Wrist-Binder

      I think it's basically done now, unless anyone finds bugs that need squishing. A friend and I were looking into the possibility of including some custom textures for the ZAP cuffs - so Wrist-Binder could include optional shiny/polished versions an owner might use on a favourite, pampered pet - but it would need matching collar textures, major mesh edits, reworked normal maps and completely redone UV maps, or so I'm reliably informed. It's all a bit over my head, like most things   Never say never, perhaps, but it's unlikely.   So yes, I'm fairly confident in saying Wrist-Binder is now finished feature-wise. I'll keep an eye out for bug reports and try to make sure it remains functional going forward should ZAP update, but that's probably all now.   Thanks to everyone who downloaded/downloads it and I hope it brings a bit of extra fun to your games!   - S
  15. Deviously Helpless

    Yeah, as far as I can tell Srende's vanished. Min might perhaps know more?
  16. Deviously Helpless

      Yep.   I've not been able to play much - mainly just a bit of testing for my mod - but I did note the same thing. Enemies said the line but then didn't run up to start anything. Animations only began when I moved close to them.   I suspect it's is a potential 1.60 compatibility issue, but I can't test any further.
  17. hydra_slavegirls

      I assume by "DD's" you mean the restraints the slaves wear? These aren't Devious Devices, they're from the ZaZ Animation Pack, and it sounds like you haven't downloaded and installed the textures from there. For the full updated ZaZ Pack you need the Main file, the Textures and the Patch to overwrite the first two.
  18.   I think releasing my mod actually gave me a bit of a boost, made me feel more energetic, but now I'm coming down the other side, so we'll see. Can't complain too much, though. Thanks for asking.   I also like having a short requirement list for a D/S mod. Sometimes I don't need a collar to lock on. I wouldn't be taking it off anyway!
  19. Congratulations on making it to 1.0!   I hope I get a chance to play it soon. I'm looking forward to seeing what you've done with it.
  20. Wrist-Binder

      It just looks like it, I'm afraid. In that screenshot she's wearing the chastity bra and iron belt from devious devices and the "Cuffs GSB" and invisible "Arm-Binder" from this mod. Things just line up well to make them appear connected. I hadn't actually noticed until you mentioned it!
  21. Wrist-Binder

    v1c is up   changes: the wrist irons are now included with the craftable cosmetic cuff sets the crafting recipe for the manual will now only appear if you have at least one roll of paper in your inventory. A roll of paper is one of the things needed to craft it anyway, so it shouldn't cause problems. This is just because I have a thing about not cluttering up my crafting menus the manual has been tidied up and edited to include reference to, and a picture of, the arm-binder - which I forgot last time manual images also reduced in size and given a "distressed" look so they fit in better all new and exciting readme!   The no strip patch has also been updated and the old files removed.   And I've also tweaked the mod description a bit. One thing many may find of interest that I didn't include before is how the standard Wrist-Binder works in harmony with the ZaZ Animation Pack MCM. If you look in the ZAP MCM you should find the entry for "Bound Hands." This allows you to pick from: Default No Struggle Legacy Light Struggle The Wrist-Binder can be tweaked by changing this option. Want to see yourself struggle and fidget a bit against your bindings? No problem!   Try out the options and see which you like best.   And to finish, just a friendly reminder that a bound pet shouldn't be let out of your sight unless she's hobbled. Stay vigilant!    
  22. wrist-bound

  23. Fallout 2 Pornstar Names

      Yes It just made me giggle. And also, with it being such a small change to the name I can't believe I've never seen it before. (Or had never thought of it myself considering how dirty my mind is.)
  24. Fallout 2 Pornstar Names

    Pokeahotass