• Announcements

    • Ashal

      SITE MOVED - IN READ ONLY MODE   12/08/2015

      Please use http://www.loverslab.com moving forward. Site has been restored to a previous version, and this one placed into a read-only mode. This is available for a limited time so users may reference/copy content that has been lost in the transition. This will no longer be accessible by December 22nd, 2015.

Emberheart

Members
  • Content count

    694
  • Joined

  • Last visited

Posts posted by Emberheart


  1. 17 minutes ago, marv4791 said:

    Even though I've changed the settings to autosave every 2 minutes I find it doesn't work. Sometimes I die and the autosave is 10 minutes old and I have a fuckton of shit to do again and it just really makes me want to skin a kitten. Especially when it's something uber lame like when Piper kills me with her shitty grenade aiming.

    I'm fairly compulsive on the F5 button, just not then. :-P

    0

  2. Silliest:

    Spoiler

    I fought against all odds against a group of gunners including a legendary gunner. Winning the fight thanks to smart VATSing and a lucky throw with a Nuka nade, I notice that a car behind me is on fire. I try to run but looting made me too heavy and the chain reaction wiped me out. Quickloading started the battle all over again.

     

    Most annoying:

    Spoiler

    I aim at an enemy through a hole in the wall, like I did with so many walls. Sadly, the hitbox is crappy and while aiming in the middle of the hole, my gun hits an invisible wall. All enemies charge me now hearing that shot hitting the 'wall'. I die.

     

    0

  3. 1. Minutemen doing their job - why did we rebuild the minutemen, only to be called from one settlement attack to another as a lone hero? This mod would make the minutemen take care of any settlement attack in your absence. However, being present and fighting alongside the minutemen will get you an XP bonus because it's good morale to see a leader fight at the front lines. In case of a mission where Settler X sends you to Factory Y, to remove enemies Z, the minutemen will start storming that location after 72 hours. If you are present at that point, the mission proceeds as normal, except for that a group of minutemen will be present also. 24 hours after the minutemen charge into that building, the mission will be completed in your absence.

     

    2. Deadly Deathclaws - did Doc Weathers neuter all the Deathclaws on his travels from town to town? Deathclaws are deeply underwhelming in Fallout 4. This mod will aim to make them leap at you from 15 feet away (doing similar damage as your power suit does when it lands from a great height), to have its hits do knockback damage, to cause bleed damage with its great claws and to be a lot more immune to non-piercing and non-explosive weapons. Fighting Deathclaws will again be about running backwards, holding the trigger on your most powerful rifle and praying that it dies before you do.

     

    3. Realistic Loot Drops - how in the world did a scrawny mongrel manage to ingest a 10 gallon alluminum jerrycan without suffering from major indigestion problems? This mod stops the idiotic occurrence leading to looting teddybears off Deathclaws, eight pound Giddyup Buttercups from giant mosquitoes and so on.

     

    4. Handy Provisioners - whenever you run into one of the provisioners from your settlements, you can give them all of your junk items. These are then instantly put into your workshop table. You can however not take things from your workshop through the provisioner.

     

    5. Lit-up-Loot - any corpse gets a marker or a glowing border around it. Never again will you kill that legendary bloatfly, only to fail to find its corpse among the bushes. This function might be introduced as an optional upgrade for any power suit helmet, as well as through special goggles sold by various armorsmiths and tailors.

    3

  4. 14 minutes ago, Daycrist said:

    Features without a function.......what like the poles in the settlement builder? Or the various pictures?

    That is decor, that is unrelated to functionality. One of the first principles of game design is that any functional object must have functional features. Either in practical function (a scope which can be used to aim and magnify) or by expressing a function (a barbarian with skulls on the belt implies that he is savage and dangerous). No feature may allude to having a function, while lacking that function (most common mistake being a game with a soldier with a gun in a holster, which he cannot draw in that game).

     

    In example, a bank door with a big valve, must see that valve rotating when said door is opened, it may not mere be modelled onto the door. Or a heroic character with a sword on his belt must be able to draw that sword, not merely have it there for decoration. These mistakes are often made by amateur modders or indy developers who lack the input from a veteran modder or schooled game designer.

    1

  5. I'm 99% certain the bipod was removed from the weapon model because Bethesda is strongly opposed to having features without a function in their games. Since we can't crouch flat on our stomach, that bipod has no function. A bipod which can't be used isn't a good design choice for a game designer. It's simply left on the loading menu model for the sake of being eyecandy.

    0

  6. It's nice to see that people still do the screenshot thing since I took a break months ago. It's nicer even (don't get your knickers in a twist, those who know who they are) to see it's heavily Skyrim themed again. When I left there was an influx of new people who mostly featured lolitas or anime-only content and started a flame war because not enough people replied to their posts, in comparison to some veteran uploaders with popular characters.

     

    Glad to see that's reversed and that it's back on track. :D

     

    I might even upload something myself again soon!

    0

  7. My first character in a game is usually a rough resemblance of myself, so that I may emerge in the game world as myself, being there in person so to speak. Eventually, as time goes by, I'll end up creating one or two solid alternate characters who I usually keep around ( level cap / 2 ).

     

    In Skyrim I made Emberheart first, a plump breton, never a mage from the get-go, just a lass with a sword who tries and sometimes dies, until she can stand on her own two legs without getting killed/enslaved/stripped/locked-up. Basically, she's me and her moral compass matches what I'd do in reallife if I faced her issues. Only after she leveled and had beaten the main questline, did I create Miki, a young adult who went on an adventure and woke up to the harsh reality of war and angry draugrs. One or two more followed.

     

    My customization is usually a pleasant but average face. For me, photomodel characters are way too deep inside the uncanny valley.

    0

  8. On Bethesda's stance on adult mods, I think it's fair to assume that the playerbase who have their parents pay for the game, largely stick to console gaming. The PC gamers are largely adults who do not have to worry about pending parental approval. Bethesda will probably reply with that PC gamers can 'hack' their game to have 'questionable features' and that's all the defense they'd need to give. If parents are reassured that their children will not face sexual content because they're on a console, there won't be much of a problem.

     

    Usually it is like:

     

    • 2 weeks: Primitive nude skins, on the stock body model. Nipples and details are drawn onto the body. A few skins will get away with it thanks to decent normal maps.
    • 4 weeks: Recreation of sex mod by looping animations which resemble sexual actions on fairly simple scripts. Good mods may have a conversation optiop to trigger interaction.
    • 2-16 weeks: Someone gets an HD body from an earlier installment into the game, with actual nipples/details. Often this is the original author who updated their model slightly.
    • 4+ months: A new or heavily revised body model will be made, this model improves on what the previous versions lacked.
    • 3-6+ months: Basic modding tools are released.
    • 3-6+ months: Basic, but custom animated sex mods start appearing. Like VHS vs Video 2000, one will be more popular and become the standard for 70% of the modders out there.
    • 6-12 months: Official modding tools are released.
    • 6-12 months: Python scripted mods with full features start appearing. The one with the largest following takes the cake and becomes the mainstream place-to-be.
    0

  9. It's probably the canadian dollar or such doing badly. They try to keep it off but if the exchange rate changs too radically, they have to adjust prices. It's usually something that happens nationally. Go and see if your physical games store also increased prices, it may be a bi-annual adjustment or such. Given it's June it makes sense, they'd change it again if need be around December then, conveniently before Christmas.


    0

  10. ESO has been transformed into a free-to-play multiplayer sort-of-Skyrim for consoles already. On top of that they said they don't want to cut features for free-to-play unlike other MMO's but rather add nifty benefits to subscriptions, unless they drop those entirely, in the long run. It'll probably pick up and keep doing average for a long time, meaning no TES VI for a while. Also, it's on Steam now, gaining awareness and players.


     


    If they make TES VI, they probably want to make it ten times more impressive than Skyrim. With ESO going on for now and FO4 to keep people busy, they probably will spend some years to really make TES VI really all they can.


     


    As for those saying ESO has failed or will cancel soon, come with hard evidence (numbers and statistics, officially endorsed). I don't like ESO either, at all, I tried it and it did not cater what I want from a MMO, but exaggerating its failure without facts is silly and irrational. No, saying but everyone hates it or reviews give it a 6,5 across or my friends quit too aren't facts. Go do a webcourse in marketing statistics first, then go see how well or not ESO does with an academic approach. Plenty of people have done so, they wrote essays on it. Kotaku and co are not those people. Kotaku and others are to game journalism what The Sun is to conventional journalism. Also, Zenimax owns the Elder Scrolls license. They can call a halt on any TES VI development if they even slightly feel it'll impede the sales of ESO, leaving Bethesda limited to making concepts and maybe draft a storyline at best in case they get the green light someday.


     


    But, there's hope! TES VI could release early, if they make it radically different from ESO. This can happen in three foreseeable ways:


     


    • TES VI could be a visual masterpiece, not just in graphics and textures, but featuring a lot more grandeur and splendor in its world. Ruins and castles so huge and tall, they go as far as the eyes can see, mountain passes that let you gaze a hundred miles ahead at everything you'll encounter the next two hours if you keep walking down the cobblestone road. This is different enough to focus on a new and different audience than ESO, mainly those with next-gen consoles and high-end PC's. Skyrim traded in content for pretty visuals, TES VI may do so again.

     


    • TES VI could involve much larger scale interaction. Think of armies fighting big battles, villages rising and falling, immersive world changes depending on season and time of year. MMO's like ESO are limited in this, because they have to process the actions of hundreds of players at a time, hence they already use instances.

     


    • TES VI could have a new engine. Skyrim grossed so much income, as has ESO, that Bethesda may invest in a much more powerful engine. This would allow TES VI to feature options that the current Skyrim engine could never begin to offer.

     


    For now, I highly doubt E3 will feature TES VI. If it does, it's because they want to tease us with it. Both so people get into the spirit and all start to purcase ESO for console and to impress investors with what's to come. If people see a promising game, which is going to likely sell well, they want to invest in your company. Why? Because if you sell many copies, your market value increases and those investments increase in value also. TES VI on E3 2015? I don't think so. But lets be pleasantly surprised if it does.


    0

  11. I often googled to see if he was still okay or up to anything, worrying this'd happen someday. This is sad news. :-(


     


    And I'm sure Chuck Norris would tip his cowboy hat to Sir Christopher Lee anyday.


    0

  12. Hiya guys,

     

    Some screens of my main character (NSFW)

     

     

     

    - Mai loves slinking about in Dragonsreach, waiting for something to happen that might need the expertise of a certain Companion!

    Trouble.png

     

    - Her Giant-scaring tactics seemed great in theory, but have yet to work in the field...

    Giant_Killer.png

     

    - "Oh hi! Looks like we're both raiding the same cave. Um, wanna work together maybe....?"

    Team_Work.png

     

    - ...After the inevitable double cross...

    Broken_Trust.png

     

    - "Hmmm, it's colder than I thought in here. Maybe I should just leave and forget all about that damn golden claw..."

    Exit.png

     

    - Although she'd never admit it, Mai often finds herself getting turned on from all the attention her naked body receives...

    Show_Off.png

     

    - Mai's magic ability still has a long way to go... "Ugh....I think I got magic in my eye!"

    Novice.png

     

    - All in a day's work for a fearless member of the companions!

    Days_Work.png

     

     

     

    ....and the rest:

    Screen_Shot14687.png

    Screen_Shot14743.png

    Screen_Shot14710.png

    Screen_Shot14746.png

    Screen_Shot14693.png

    Screen_Shot14766.png

    Screen_Shot14784.png

    Screen_Shot14798.png

    Screen_Shot14789.png

     

    She improved once again. Ever thought about having custom tattoo textures made, to make them all look more in the same style, while keeping the exact shape and pattern?

    1

  13. Body nr.2 which is made in collaboration with NeonFirefly. This one is more aimed at the specially interested, not for everyone. Enjoy ;)

     

    HeQtkmJ.jpg

     

    Both bodies look great, far more lively than the usual UNPB and 7B. Which body is 'canonically' Idun's nowdays? The slimmer one or the buxom one?

     

    If you need more testers, I'm always up to try things out to check them for bugs or problems.

    0

  14. continuation from The Two Mugs

     

    Took a little longer than planned but finally got the free time and energy to finish it :P

     

    The Legend of Miss Two-Mug - The Trip

     

    nAhKNd8.jpg

     

    Jofrid: You see, I was sent on a mission to clear out a local vampire nest alone for the first time. Keeper Carcette, which was the leader, thought I was ready for it. The fact is that she wasn't wrong, I got armed and took out all the vampires there, but I had a feeling something was wrong.
     
    FC4EEmk.jpg
     
    I made sure it wasn't a single breathing organism left there before I left, then I headed back to the HQ. Only to find it on fire, with a lot of dead vampires and Vigilants all over the place. I couldn't find anything worth saving either, so I’m basically trying to track down the vampire clan who did it.
     
    dMUxYLu.jpg
     
    XyVKFDh.jpg
     
    Erin: Wow that sucks, but at least you weren't there when it happened.
     
    NE0Tsev.jpg
     
    I actually wish I was, then they would have paid for it.
     

    Sure, you would…
     

    What’s that? You don’t think I can handle myself?
     

    Q5fA8L3.jpg

     

    I’m sure you handle yourself well, but I've heard vampires are extremely powerful.

     

    You’re right, but with the right tools you show them whose boss.

     

    I suppose so… By the way, are you heading in towards Solitude?

     

    g3UP0TX.jpg

     

    I don’t really have a clue to go after yet, so it’s highly possible. Why do you ask?

     

    I was wondering if I could tag along, it’s safer that way.

     

    8R7MJHW.jpg

     

    I guess I could take a trip to Solitude, maybe I’ll get the info I seek there.

     

    IEmLTeR.jpg

     

    “Jofrid and Erin headed towards Solitude after Erin packed her things. The road seemed calm, except for the occasional feral wolf. Erin kept singing all the way”

     

    EnVfFNQ.jpg

     

    ♫♫♪♪♫
    "A vigilant of Stendarr and a bottle of mead
    Please let me tell you about her great deed
    Killing vampires and making bad guys bleed
    Jofrid Two-Mug, she’s all that you need”
    ♫♫♪♪♫
     
    BJ4uQsw.jpg
     
    *thinking* By the Nine Divines, no one deserves this…
     
    ovx4dId.jpg
     

    “They approached Solitude the next morning, they could fell the law, order and despair in the air. Something wasn't right, something foul happened. Jofrid approached a citizen asking for the blacksmiths location. She needed to sharpen her axe, to prepare for the battles ahead.”
    “After arriving at the forge area where the blacksmith was located, neither Jofrid nor Erin could believe their eyes. This forge area was small and only operated by a couple of blacksmiths, and not at least ten, which they were expecting.”
     
    pOPXJbZ.jpg
     
    Hey, is there anybody who can sharpen my axe?
     
    DxfqOzW.jpg
     
    Ember: I can, lest you were about to ask me to work with ebony. I tend to leave that kind of labor to Dushnamub of Narzulbur.

     

    It’s a steel axe, hope you don’t mind blood.

     

    R8DDp4V.jpg

     

    Don’t worry, a little blood will only help heating up the forge! Now, let me have a look at that weapon of yours.

     

    Those are some interesting markings on it... Come by this afternoon and I’ll have it ready for you, sharper than an Altmer's tongue!

     

    4ReNXkg.jpg

     

    “Jofrid and Erin walked down to the market area, talking about what was happening next.”

     

    MnjFqlW.jpg

     

    So I guess this is it, huh.

     

    I guess so, you make sure to practice that lute now. You’ll need it.

     

    A9tFv45.jpg

     

    Heh, you sure you’re not going to miss me clinking away on the thing behind you?

     

    I’m positive; however it was nice having the company when traveling.

     

    wNdH0mO.jpg

     

    Hmm…you know what? I think that this is not over yet. I’ll offer you a deal.

     

    A deal?

     

    P3kGMT8.jpg

     

    To be continued...

     

    Thanks to Cyphernaut and Emberhart for their shots and characters.

     

    Looking great, I love how it worked out combining those screenies. :D

     

    2

  15. Many armour mod makers, especially those who do not properly rig things in 3dsMax, Blender, w/e end up messing with entries inside the .NIF which they really just can't mess with, resulting in ugly errors with handling certain animating commands. Where other games just dump an item or animation feature and just stick the character in a T-pose with an error message, Skyrim loves to loop, get confused and crash.


     


    Personally, I blaim the choice of refurbishing what is essentially Morrowinds or Oblivions engine. Hex-editing the TESV.exe will show you a load of remnant Oblivion and Morrowind data Skyrim doesn't use either, it's good for a laugh. And if the unofficial patch team has to fix mistakes like Bethesda writing == instead of = in their scripting, you ought to furrow your brow and wonder whether or not they took on actual monkeys, when they were hiring more codemonkeys. :lol:


    0

  16. Sooo a little update on.. My Orc. Im still wondering if Leelok is a good name x .x; I Or Leeloo. Been on a Fifth Element Craze recently. I don't know why. 

    Anyways.. I wish I could make my orc's hair As fiery as red-orange Fiery colored as Leeloo's hair but.. I feel like it wouldn't fit an orc. Nonetheless.. I made it.. Slightly auburn while still looking.. Natural for an orc. With.. the chosen/Winning hair With all the votes. I might end up changing it in the longrun anyways. Soooo here it is xD Still.. In.. An alternate life's Tiny Cell for.. what ? A week and a half ? Poor orc must feel claustrophobic by now. 

    I also.. Added some touches to her. Vertex wise around the lips. Closing them more to my liking while.. still looking natural. Had massive, gaping holes on the mouth's side.. fixed that a little.. VERY.. bony edges on the cheek bone's edge and smoothed that up.. Skin tone got changed a little.. The eyes were also changed and Fixed. (You never noticed but the Eyeball was showing in the outer eye Corner. Or if you did, Kudos !) Uuuuh.. yeaaaaa.. I might change the skin to a bit greener still just to give it.. an orc tint ? I guess ? But here ! 

    Enjoy~

    a3245908248e1fa18fd7a9e0dcb7b992.jpg

     

    I like her a lot. She looks a lot like my toon Miki.

    0

  17. This is an interesting mod with potential. In my playthrough, with some editing, our heroines found the collective strength to get out of their predicament, hiding what humiliating badges they can with bandanas torn from the armour taken from their former captors. ;)


     


    enb_2015_01_28_00_31_25_60.jpg


     


    It'll be interesting to see what the final version will be like.


    2

  18.  

    I've not read it all yet, but what I can add is that I often hear of guys who go to train a real lot, or work purely on getting a well paying job to be "the man", sometimes taking on a tough or hard-ass attitude against the person they used to be. In my opinion, when a guy tries to change who they are just to impress a girl, they are only affirming their insecurities further. Then when they still get refused, they now blaim that girl, because they are convinced that they have become a much better man themselves, sometimes turning violent or bothersome to that girl.

     

    The underlying problem is that of a lack self confidence and likely that of having a crooked view on what girls like in a man. It can also mean that the guy has gotten himself the wrong attitude towards being single, causing him to feel a huge need to have that girl which he likes and only chasing her away because he wants to eventually marry her, live with her and so on. She on the other hand may like that guy, wanting to see step for step how far it can get, but feels threatened or uncomfortable if that guy cannot control his eagerness to be a couple, because he rushes it.

     

    Just adopting a different approach to girls isn't done overnight and often therapy or a coach can help a huge deal. Other guys might benefit from a one-time get together with a call girl, especially if they're a virgin who fantasizes about their first sexual time. If he gets that out of his system he might be able to look at dating a lot more level headed. Having a coach or meeting a call girl is not something wrong and is nothing to feel ashamed about. Those are not measures because you cannot get a girl, those are measures to find yourself again and then to meet a girl.

     

    What you should ask yourself is not why you wouldn't be good enough. Ask yourself if your image of what being good enough means is right at all. And keep in mind that if you're not 25 or up yet, most girls of your age often do not yet see the qualities of another guy and simply fall for the stereotype shallow hunk. They'll eventually break up and realize they want a guy who is his own person. People under 25 will not understand this, they will also not believe me, thinking they matured. I can only say when you pass the 25-26 years of age, you get this feeling of revelation as if you become an adult a second time. They'll see. :-)

     

    After getting a bloody nose for so many times, I decided that women prefer the alpha male type. I tried to be that. But it didn't fit me, I didn't like to pretend to be someone I am not.

    So instead of going "alpha male", I decided to stay the stupid romantic nerd in the background.

    Didn't help me with girls/women, though. The ones I liked always went for the guys that cheated or beat them.

    (Not looking like Brat Pitt didn't help either :P )

     

    Conclusion: I still can look in the mirror and see myself. Not that I like what I see, because it is a lonely romantic fool. But at least it is me, a cuddley, romantic guy and always the "good friend". Who cuddles with his pillow.... alone.... in the dark.... being bitter....

    But I do not blame the women I met. I blame myself for my insecurity, romantic views and being kind of a blob with a job that is safe but doesn't pay well. I am not an alpha....

     

     

    Or you've been looking in the wrong places?

    1