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Monsto Brukes

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Everything posted by Monsto Brukes

  1. Tit Kit

      I should add that to the "documentation"  
  2. Tit Kit

    it is, I just can't seem to get thos additional passes working properly. I didn't spend a whole lot of time on it, but I may again try to get specular and msn working.
  3. Tit Kit

      YOu might start a thread in skyrim mods about it. The author is a regualr here and he may see it. 
  4. Tit Kit

      Yeah I'm getting that vibe.   Problem is that it'll probably wind up being exactly as if doing it from scratch. I mean i could probably do a conversion, and have 'circular' areola with misshapen art because the cbbe UV is so distorted.    I dunno . . . I'll experiment some time this week.
  5. Tit Kit

      Thanks for the screens! Plz post these shots to nexus too?
  6. Tit Kit

      Then use bodyslide and make a mesh that doesn't suck! (=
  7. Tit Kit

    Version 1

    9,575 downloads

    Stella's got a secret . . . she has trick titties and Bob is the lucky guy to find out the hard way! Find out Stella's "secret" using this one amazing weird trick that doctors don't want you to know! Tit Kit v1 Is something missing in your life? Are you looking for some other customizable body part that you can spend hours perfecting? Have you stylized your players body (BodySlide), cock (SoS), hair (SGHairs), armor (TERA Armors), weapons (take your pick) and their associated physical bouncing properties? Do you no longer have anything to take inordinate amounts of time to build the perfect Stormcloak dog-girl fucking a busty-sub Forsworn dick-girl? Well look no further! Areola to the rescue! Using RaceMenu, this collection of body overlays will allow you to customize your pc's areola and nipples. You can mix and match different types and sizes, specify colors, and generally mish-mash all kinds of shit together to create the perfect nipple/areola combination It's simple: In RaceMenu, click the "overlays" tab on the right, then click the "body" icon on the left. Make something beautiful and post some screens. Protip: when you take screens, upload directly from the screenshots folder on your pc. Much simpler than trying to upload from steamcommunity.com. (Ima let you in on another little secret: this is really version 3 of Aureolean. It's the same idea but built so differently as to require a whole new everything.) Screens attached. More screens over here. For the photoshop source files, check the Nexus Page. You need . . . RaceMenu. Install it. No there isn't an ECE version. No there won't be an ECE version. CBBE, ADEC, CSHBHC, BodySlide body types. If you use a body that is somehow based on one of those, it will probably work. At the moment, there is no UNP version. Maybe . . . I haven't decided yet. (I mean BodySlide is so flexible, why even bother with a dedicated body any more?) Emmitt says "Use Mod Organizer!" Note: The archive has ~93% compression ratio. You will need near 300 megabyte to uncompress this < 400 kilobyte fileYou can do it however you want but Mod Organizer is fast, flexible, and uses current Windows technology to manage all of your Skyrim, Fallout, and Oblivion mods. It is ALL the shit. Even if you're not using Mod Organizer the installation is simple: DL the mod and install it. It replaces nothing and it only installs a handful of overlays that only work with RaceMenu. Therefore you should have zero conflicts, even if you install it manually. Tit Kit: make a martini, then make some nipples. Stella Won't Tell.
  8. [Refactor] "Tit Kit" v2 in the works. R E J O I C E.

      Hey that's a pretty good list. Thanks.   You SURE it works with adec? I used to be an adec fan, and cbbe skinds didn't work on it . . . for me, anywya...
  9. [Refactor] "Tit Kit" v2 in the works. R E J O I C E.

    Release Candidate (= And I have to call it that because it's A VERY complex piece of machinery here. It has taken me untold minutes to complete these changes.   If there's no bugs reported, the general release will be unchanged from this version.   If you're new to this, you need CBBE/Bodyslide, or else things won't line up and it'll look stupid. You also need RaceMenu or you'll have nothing to do.   Notes Moved everything down one directory to actors/TitKit. Added ring hard <size> to complement ring soft <size> Fixed ring soft to accept color. Color reception varies between options due to the variance in the color of the source. But there shouldn't be any kind of tint offset.   If you've used an older version and load the save, the character will be the wonderful "missing texture blue" color until you change all existing overlays. It thinks the textures are missing (they are, actually because of the dir move). So you have to go thru, one by one, and change each layer. You can change it back, no problem.    [edit] maybe I should attach the darn thing. TitKit.7z     Here's a few samples with various states of usage      
  10. [Refactor] "Tit Kit" v2 in the works. R E J O I C E.

      After looking at this again, there's something going on there with the shapes. It's as if you're using a body that's based on cbbe, but has a modified uv/skin. Therefore it's generally in the right place, but noticeably misshapen.   What is that body?
  11. [Refactor] "Tit Kit" v2 in the works. R E J O I C E.

    new version   see this post for the RC. soft ring is now darker and both show. Problem is that it's black and doesn't color.  soft ring <size> is now ring soft <size> because I want to add a hard ring as well. added nipple wrinkled. Would like to add something in addition to tape, but not sure exactly what to do. Not as tattoos, but as areola. for example, dragon runes, in a ring, like the LOTR runes on the ring. Ideas? Thoughts?   Also, take note of the 'temp' choices. These are specifically so enterprising individuals have a template to start with. I will also be making the .psd available.
  12. [Refactor] "Tit Kit" v2 in the works. R E J O I C E.

      Thank you for sharing (?)
  13. [Refactor] "Tit Kit" v2 in the works. R E J O I C E.

      everything seems to be in working order. . .  thoughts?
  14. [Refactor] "Tit Kit" v2 in the works. R E J O I C E.

    CBBE/Bodyslide users: care to lend a hand? You need racemenu. If you're not a cbbe/bs user, but you use Mod Organizer, I'd really appreciate it if you would start a new profile with cbbe.   What this is: It's a RaceMenu body overlay addon that add several textures for overlaying areola. If you can operate racemenu, you can operate this.    Install:  1) DL the zip 2) Unpack and install it. 3a) Requires RaceMenu. Without it, you'll see nothing different. 3b) Requires CBBE/Bodyslide. Without it, PC nipple/areola will look stupid. 4) It overwrites nothing.   I need opinions of more people to make sure this thing works as expected. It requires CBBE/Bodyslide. The effect will be misplaced on any other body. If all goes according to plan, this will be the last test and I'll release this w'end.   (see this post for v5)   If you would please, test and comment. I mean, please say so even if everything seems copacetic.
  15. [Refactor] "Tit Kit" v2 in the works. R E J O I C E.

    Soft ring I don't get.   use an image viewer and look at it. . . both sides are there.   Alright I checked and it's not . . . but I know for a fact that I exported both sides. perplexing. I'll make it darker. maybe that will keep it from getting dropped cuz I'll bet it's happening in compression.  
  16. [CLOSED] Project C.I.T.R.U.S. - Old WIP thread

      Dude that ass is gonna crush some walnuts.   relax those cheeks a bit. It's like she's never EVER taken a dump.   other than that, nice shape.
  17. Explain Your Avatard

    WWOOWW Julie Strain and Dona Speir. . . the QUEENS of the 80s cheap-ass titty-action movie!   Those movies were horrible all the way around; absolutely nothing redeeming about them. but they were impossible to stop watching once you started. I mean even the R-rated scenes, the bad sex and the exposed racks, were really bad. I like boobs, but theirs were SOOO unremarkable.
  18. [Refactor] "Tit Kit" v2 in the works. R E J O I C E.

    not thru this mod, no. No plans for that.   BUT... using something like Everybody's Different, you could place different textures per race as I plan on adding the .psd to the release. I've been better this time about organizing the layers specifically so I could put it up. I had quite a few requests for it last time, but it was laughably built.
  19. Beautiful women and how to make them

      I like the first hair best
  20. Having a number of problems here at this time. I'm not sure if it ever worked for me before . . . i mean if it did, I wasn't trying to do anything other than doink around.    This time however, it mostly crashes at various times.    1) problem: in the open dialog, dropping down the folder list hangs the program. Sometimes it's terminal, sometimes not. I realize that this is the one place where it could potentially be windows, but this is the only program where I have that problem. (is it reading the whole tree?)   2) problem: UNPB template, XPMS 1.92 skeleton, settings: http://i.imgur.com/xfcpvdi.pngoutput (1k lines): http://pastee.co/jYw5u2TLDR msg: AttributeError: 'bone_' object has no attribute 'scale'   3) problem: CBBE template (not bodyslide), XPMSE 2.0 (Aug 2 rls) skeleton, settings same as above.output  initialdir G:\Program Files (x86)\Mod Organizer\mods\TERA Armor Collection - CBBE - standalone\meshes\TERAarmors_CBBE\xTeraskullinitialdir g:\Games\Skyrim\Apps\Me Shrigger\Mesh Rigger b_87 scripts only\Mesh Rigger\output('delete_partitions', False)('select_meshes', False)('skin', 'All Materials')('template', '')('Distance', 20.0)('override', True)('bone', True)('gender', 'Female Only')('destination', 'Mesh Rigger/output/')('skeleton_links', 0)('v_index', False)('delete_weights', True)('replace_weights', True)('subfolder', 0)Traceback (most recent call last):  File "mesh_rigger.py", line 138, in <module>    print(setting)  File "g:\Games\Skyrim\Apps\Me Shrigger\Mesh Rigger b_87 scripts only\kg\file_util.py", line 90, in write    self.log.write(message)  File "F:\Pythoncrap\Python33\lib\encodings\cp1252.py", line 19, in encode    return codecs.charmap_encode(input,self.errors,encoding_table)[0]UnicodeEncodeError: 'charmap' codec can't encode character '\u3010' in position58: character maps to <undefined>   Is xpmse just rigging and not a skeleton?   4) problem: The one time it didn't crash -- somewhere in the midst of various attempts -- I didn't use a skeleton template at all. It produced CHUD. cuirass_1.nif     All the above was produced with v87, but that's I think irrelevant as I was having the exact same problems with 88b and 81.
  21. [CLOSED] Project C.I.T.R.U.S. - Old WIP thread

      Tools, docs, examples.    I recently started a work project with Django (python framework). MAN oh man. . . the documentation is excellent. everytime I google something for a deeper understanding, the top response is in the django docs, and it's absolutely relevant, readable and understandable.    Skyrim scripting docs, on the other hand . . . it's like a ceremonial chant that's been handed down thru the generations: Nothing written, yet people know it. Its like pulling teeth to understand.   So yeah, i get you. Nevermind decent Tools... how about just tools. And docs. 
  22. [CLOSED] Project C.I.T.R.U.S. - Old WIP thread

    blabs   I'm curious: what happened?   at first you were pretty stoked about this whole thing, and you've built quite a bit. I'm curious what happened to kill your mojo so hard?   I'm assuming it's not 'demand' or incessant repeats of FAQ, as i'm sure you've been around long enough to know how to deal with that.   Just curious is all. I will stfu f it's none of my business.
  23. [Refactor] "Tit Kit" v2 in the works. R E J O I C E.

      I'm not considering it. If it works with ECE/CME it'd be purely by accident.
  24. [CLOSED] Project C.I.T.R.U.S. - Old WIP thread

      Fixed that for you.